Better glows (#152)

* Strip out old script glowing in thread management

* Add new tracking mechanism for glowing scripts

* Track parents and use them to determine script glows

* Use top-block for a thread if there's nothing on the stack

* Remove `console.log`
This commit is contained in:
Tim Mickel 2016-09-08 09:40:53 -04:00 committed by GitHub
parent 797f844de3
commit 5df0acc895
7 changed files with 107 additions and 28 deletions

View file

@ -31,7 +31,7 @@ function domToBlocks (blocksDOM) {
}
var tagName = block.name.toLowerCase();
if (tagName == 'block' || tagName == 'shadow') {
domToBlock(block, blocks, true);
domToBlock(block, blocks, true, null);
}
}
// Flatten blocks object into a list.
@ -48,8 +48,9 @@ function domToBlocks (blocksDOM) {
* @param {Element} blockDOM DOM tree for an individual block.
* @param {Object} blocks Collection of blocks to add to.
* @param {Boolean} isTopBlock Whether blocks at this level are "top blocks."
* @param {?string} parent Parent block ID.
*/
function domToBlock (blockDOM, blocks, isTopBlock) {
function domToBlock (blockDOM, blocks, isTopBlock, parent) {
// Block skeleton.
var block = {
id: blockDOM.attribs.id, // Block ID
@ -58,6 +59,7 @@ function domToBlock (blockDOM, blocks, isTopBlock) {
fields: {}, // Fields on this block and their values.
next: null, // Next block in the stack, if one exists.
topLevel: isTopBlock, // If this block starts a stack.
parent: parent, // Parent block ID, if available.
shadow: blockDOM.name == 'shadow', // If this represents a shadow/slot.
x: blockDOM.attribs.x, // X position of script, if top-level.
y: blockDOM.attribs.y // Y position of script, if top-level.
@ -113,10 +115,10 @@ function domToBlock (blockDOM, blocks, isTopBlock) {
case 'value':
case 'statement':
// Recursively generate block structure for input block.
domToBlock(childBlockNode, blocks, false);
domToBlock(childBlockNode, blocks, false, block.id);
if (childShadowNode && childBlockNode != childShadowNode) {
// Also generate the shadow block.
domToBlock(childShadowNode, blocks, false);
domToBlock(childShadowNode, blocks, false, block.id);
}
// Link this block's input to the child block.
var inputName = xmlChild.attribs.name;
@ -132,7 +134,7 @@ function domToBlock (blockDOM, blocks, isTopBlock) {
continue;
}
// Recursively generate block structure for next block.
domToBlock(childBlockNode, blocks, false);
domToBlock(childBlockNode, blocks, false, block.id);
// Link next block to this block.
block.next = childBlockNode.attribs.id;
break;

View file

@ -115,6 +115,20 @@ Blocks.prototype.getInputs = function (id) {
return inputs;
};
/**
* Get the top-level script for a given block.
* @param {?string} id ID of block to query.
* @return {?string} ID of top-level script block.
*/
Blocks.prototype.getTopLevelScript = function (id) {
if (typeof this._blocks[id] === 'undefined') return null;
var block = this._blocks[id];
while (block.parent !== null) {
block = this._blocks[block.parent];
}
return block.id;
};
// ---------------------------------------------------------------------
/**
@ -237,6 +251,7 @@ Blocks.prototype.moveBlock = function (e) {
// This block was connected to the old parent's next connection.
oldParent.next = null;
}
this._blocks[e.id].parent = null;
}
// Has the block become a top-level block?
@ -262,6 +277,7 @@ Blocks.prototype.moveBlock = function (e) {
// Moved to the new parent's next connection.
this._blocks[e.newParent].next = e.id;
}
this._blocks[e.id].parent = e.newParent;
}
};

View file

@ -41,6 +41,7 @@ var execute = function (sequencer, thread) {
}
// Skip through the block.
// (either hat with no predicate, or missing op).
thread.requestScriptGlowInFrame = true;
return;
}
@ -110,6 +111,12 @@ var execute = function (sequencer, thread) {
}
});
if (typeof primitiveReportedValue === 'undefined') {
// No value reported - potentially a command block.
// Edge-activated hats don't request a glow; all commands do.
thread.requestScriptGlowInFrame = true;
}
/**
* Handle any reported value from the primitive, either directly returned
* or after a promise resolves.

View file

@ -57,28 +57,31 @@ function Runtime () {
'keyboard': new Keyboard(this),
'mouse': new Mouse()
};
this._scriptGlowsPreviousFrame = [];
this._editingTarget = null;
}
/**
* Event name for glowing a stack
* Event name for glowing a script.
* @const {string}
*/
Runtime.STACK_GLOW_ON = 'STACK_GLOW_ON';
Runtime.SCRIPT_GLOW_ON = 'STACK_GLOW_ON';
/**
* Event name for unglowing a stack
* Event name for unglowing a script.
* @const {string}
*/
Runtime.STACK_GLOW_OFF = 'STACK_GLOW_OFF';
Runtime.SCRIPT_GLOW_OFF = 'STACK_GLOW_OFF';
/**
* Event name for glowing a block
* Event name for glowing a block.
* @const {string}
*/
Runtime.BLOCK_GLOW_ON = 'BLOCK_GLOW_ON';
/**
* Event name for unglowing a block
* Event name for unglowing a block.
* @const {string}
*/
Runtime.BLOCK_GLOW_OFF = 'BLOCK_GLOW_OFF';
@ -196,7 +199,6 @@ Runtime.prototype.clearEdgeActivatedValues = function () {
*/
Runtime.prototype._pushThread = function (id) {
var thread = new Thread(id);
this.glowScript(id, true);
thread.pushStack(id);
this.threads.push(thread);
return thread;
@ -209,7 +211,6 @@ Runtime.prototype._pushThread = function (id) {
Runtime.prototype._removeThread = function (thread) {
var i = this.threads.indexOf(thread);
if (i > -1) {
this.glowScript(thread.topBlock, false);
this.threads.splice(i, 1);
}
};
@ -341,11 +342,6 @@ Runtime.prototype.stopAll = function () {
var threadsCopy = this.threads.slice();
while (threadsCopy.length > 0) {
var poppedThread = threadsCopy.pop();
// Unglow any blocks on this thread's stack.
for (var i = 0; i < poppedThread.stack.length; i++) {
this.glowBlock(poppedThread.stack[i], false);
}
// Actually remove the thread.
this._removeThread(poppedThread);
}
};
@ -363,11 +359,55 @@ Runtime.prototype._step = function () {
}
}
var inactiveThreads = this.sequencer.stepThreads(this.threads);
this._updateScriptGlows();
for (var i = 0; i < inactiveThreads.length; i++) {
this._removeThread(inactiveThreads[i]);
}
};
Runtime.prototype.setEditingTarget = function (editingTarget) {
this._scriptGlowsPreviousFrame = [];
this._editingTarget = editingTarget;
this._updateScriptGlows();
};
Runtime.prototype._updateScriptGlows = function () {
// Set of scripts that request a glow this frame.
var requestedGlowsThisFrame = [];
// Final set of scripts glowing during this frame.
var finalScriptGlows = [];
// Find all scripts that should be glowing.
for (var i = 0; i < this.threads.length; i++) {
var thread = this.threads[i];
var target = this.targetForThread(thread);
if (thread.requestScriptGlowInFrame && target == this._editingTarget) {
var blockForThread = thread.peekStack() || thread.topBlock;
var script = target.blocks.getTopLevelScript(blockForThread);
requestedGlowsThisFrame.push(script);
}
}
// Compare to previous frame.
for (var j = 0; j < this._scriptGlowsPreviousFrame.length; j++) {
var previousFrameGlow = this._scriptGlowsPreviousFrame[j];
if (requestedGlowsThisFrame.indexOf(previousFrameGlow) < 0) {
// Glow turned off.
this.glowScript(previousFrameGlow, false);
} else {
// Still glowing.
finalScriptGlows.push(previousFrameGlow);
}
}
for (var k = 0; k < requestedGlowsThisFrame.length; k++) {
var currentFrameGlow = requestedGlowsThisFrame[k];
if (this._scriptGlowsPreviousFrame.indexOf(currentFrameGlow) < 0) {
// Glow turned on.
this.glowScript(currentFrameGlow, true);
finalScriptGlows.push(currentFrameGlow);
}
}
this._scriptGlowsPreviousFrame = finalScriptGlows;
};
/**
* Emit feedback for block glowing (used in the sequencer).
* @param {?string} blockId ID for the block to update glow
@ -388,9 +428,9 @@ Runtime.prototype.glowBlock = function (blockId, isGlowing) {
*/
Runtime.prototype.glowScript = function (topBlockId, isGlowing) {
if (isGlowing) {
this.emit(Runtime.STACK_GLOW_ON, topBlockId);
this.emit(Runtime.SCRIPT_GLOW_ON, topBlockId);
} else {
this.emit(Runtime.STACK_GLOW_OFF, topBlockId);
this.emit(Runtime.SCRIPT_GLOW_OFF, topBlockId);
}
};

View file

@ -28,6 +28,12 @@ function Thread (firstBlock) {
* @type {number}
*/
this.status = 0; /* Thread.STATUS_RUNNING */
/**
* Whether the thread requests its script to glow during this frame.
* @type {boolean}
*/
this.requestScriptGlowInFrame = false;
}
/**

View file

@ -115,6 +115,7 @@ function parseScripts (scripts, blocks) {
parsedBlockList[0].x = scriptX * 1.1;
parsedBlockList[0].y = scriptY * 1.1;
parsedBlockList[0].topLevel = true;
parsedBlockList[0].parent = null;
}
// Flatten children and create add the blocks.
var convertedBlocks = flatten(parsedBlockList);
@ -139,6 +140,7 @@ function parseBlockList (blockList) {
var block = blockList[i];
var parsedBlock = parseBlock(block);
if (previousBlock) {
parsedBlock.parent = previousBlock.id;
previousBlock.next = parsedBlock.id;
}
previousBlock = parsedBlock;
@ -217,6 +219,9 @@ function parseBlock (sb2block) {
// Single block occupies the input.
innerBlocks = [parseBlock(providedArg)];
}
for (var j = 0; j < innerBlocks.length; j++) {
innerBlocks[j].parent = activeBlock.id;
}
// Obscures any shadow.
shadowObscured = true;
activeBlock.inputs[expectedArg.inputName].block = (
@ -271,6 +276,7 @@ function parseBlock (sb2block) {
fields: fields,
next: null,
topLevel: false,
parent: activeBlock.id,
shadow: true
});
activeBlock.inputs[expectedArg.inputName].shadow = inputUid;

View file

@ -31,11 +31,11 @@ function VirtualMachine () {
*/
instance.editingTarget = null;
// Runtime emits are passed along as VM emits.
instance.runtime.on(Runtime.STACK_GLOW_ON, function (id) {
instance.emit(Runtime.STACK_GLOW_ON, {id: id});
instance.runtime.on(Runtime.SCRIPT_GLOW_ON, function (id) {
instance.emit(Runtime.SCRIPT_GLOW_ON, {id: id});
});
instance.runtime.on(Runtime.STACK_GLOW_OFF, function (id) {
instance.emit(Runtime.STACK_GLOW_OFF, {id: id});
instance.runtime.on(Runtime.SCRIPT_GLOW_OFF, function (id) {
instance.emit(Runtime.SCRIPT_GLOW_OFF, {id: id});
});
instance.runtime.on(Runtime.BLOCK_GLOW_ON, function (id) {
instance.emit(Runtime.BLOCK_GLOW_ON, {id: id});
@ -114,6 +114,7 @@ VirtualMachine.prototype.loadProject = function (json) {
// Update the VM user's knowledge of targets and blocks on the workspace.
this.emitTargetsUpdate();
this.emitWorkspaceUpdate();
this.runtime.setEditingTarget(this.editingTarget);
};
/**
@ -135,6 +136,7 @@ VirtualMachine.prototype.setEditingTarget = function (targetId) {
// Emit appropriate UI updates.
this.emitTargetsUpdate();
this.emitWorkspaceUpdate();
this.runtime.setEditingTarget(target);
}
};
@ -233,11 +235,11 @@ if (ENV_WORKER) {
}
};
// Bind runtime's emitted events to postmessages.
self.vmInstance.runtime.on(Runtime.STACK_GLOW_ON, function (id) {
self.postMessage({method: Runtime.STACK_GLOW_ON, id: id});
self.vmInstance.runtime.on(Runtime.SCRIPT_GLOW_ON, function (id) {
self.postMessage({method: Runtime.SCRIPT_GLOW_ON, id: id});
});
self.vmInstance.runtime.on(Runtime.STACK_GLOW_OFF, function (id) {
self.postMessage({method: Runtime.STACK_GLOW_OFF, id: id});
self.vmInstance.runtime.on(Runtime.SCRIPT_GLOW_OFF, function (id) {
self.postMessage({method: Runtime.SCRIPT_GLOW_OFF, id: id});
});
self.vmInstance.runtime.on(Runtime.BLOCK_GLOW_ON, function (id) {
self.postMessage({method: Runtime.BLOCK_GLOW_ON, id: id});