mirror of
https://github.com/scratchfoundation/scratch-vm.git
synced 2024-12-23 14:32:59 -05:00
Better glows (#152)
* Strip out old script glowing in thread management * Add new tracking mechanism for glowing scripts * Track parents and use them to determine script glows * Use top-block for a thread if there's nothing on the stack * Remove `console.log`
This commit is contained in:
parent
797f844de3
commit
5df0acc895
7 changed files with 107 additions and 28 deletions
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@ -31,7 +31,7 @@ function domToBlocks (blocksDOM) {
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}
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var tagName = block.name.toLowerCase();
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if (tagName == 'block' || tagName == 'shadow') {
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domToBlock(block, blocks, true);
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domToBlock(block, blocks, true, null);
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}
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}
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// Flatten blocks object into a list.
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@ -48,8 +48,9 @@ function domToBlocks (blocksDOM) {
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* @param {Element} blockDOM DOM tree for an individual block.
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* @param {Object} blocks Collection of blocks to add to.
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* @param {Boolean} isTopBlock Whether blocks at this level are "top blocks."
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* @param {?string} parent Parent block ID.
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*/
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function domToBlock (blockDOM, blocks, isTopBlock) {
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function domToBlock (blockDOM, blocks, isTopBlock, parent) {
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// Block skeleton.
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var block = {
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id: blockDOM.attribs.id, // Block ID
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@ -58,6 +59,7 @@ function domToBlock (blockDOM, blocks, isTopBlock) {
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fields: {}, // Fields on this block and their values.
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next: null, // Next block in the stack, if one exists.
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topLevel: isTopBlock, // If this block starts a stack.
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parent: parent, // Parent block ID, if available.
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shadow: blockDOM.name == 'shadow', // If this represents a shadow/slot.
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x: blockDOM.attribs.x, // X position of script, if top-level.
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y: blockDOM.attribs.y // Y position of script, if top-level.
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@ -113,10 +115,10 @@ function domToBlock (blockDOM, blocks, isTopBlock) {
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case 'value':
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case 'statement':
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// Recursively generate block structure for input block.
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domToBlock(childBlockNode, blocks, false);
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domToBlock(childBlockNode, blocks, false, block.id);
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if (childShadowNode && childBlockNode != childShadowNode) {
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// Also generate the shadow block.
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domToBlock(childShadowNode, blocks, false);
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domToBlock(childShadowNode, blocks, false, block.id);
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}
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// Link this block's input to the child block.
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var inputName = xmlChild.attribs.name;
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@ -132,7 +134,7 @@ function domToBlock (blockDOM, blocks, isTopBlock) {
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continue;
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}
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// Recursively generate block structure for next block.
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domToBlock(childBlockNode, blocks, false);
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domToBlock(childBlockNode, blocks, false, block.id);
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// Link next block to this block.
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block.next = childBlockNode.attribs.id;
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break;
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@ -115,6 +115,20 @@ Blocks.prototype.getInputs = function (id) {
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return inputs;
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};
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/**
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* Get the top-level script for a given block.
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* @param {?string} id ID of block to query.
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* @return {?string} ID of top-level script block.
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*/
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Blocks.prototype.getTopLevelScript = function (id) {
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if (typeof this._blocks[id] === 'undefined') return null;
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var block = this._blocks[id];
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while (block.parent !== null) {
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block = this._blocks[block.parent];
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}
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return block.id;
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};
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// ---------------------------------------------------------------------
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/**
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@ -237,6 +251,7 @@ Blocks.prototype.moveBlock = function (e) {
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// This block was connected to the old parent's next connection.
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oldParent.next = null;
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}
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this._blocks[e.id].parent = null;
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}
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// Has the block become a top-level block?
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@ -262,6 +277,7 @@ Blocks.prototype.moveBlock = function (e) {
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// Moved to the new parent's next connection.
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this._blocks[e.newParent].next = e.id;
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}
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this._blocks[e.id].parent = e.newParent;
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}
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};
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@ -41,6 +41,7 @@ var execute = function (sequencer, thread) {
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}
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// Skip through the block.
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// (either hat with no predicate, or missing op).
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thread.requestScriptGlowInFrame = true;
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return;
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}
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@ -110,6 +111,12 @@ var execute = function (sequencer, thread) {
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}
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});
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if (typeof primitiveReportedValue === 'undefined') {
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// No value reported - potentially a command block.
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// Edge-activated hats don't request a glow; all commands do.
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thread.requestScriptGlowInFrame = true;
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}
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/**
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* Handle any reported value from the primitive, either directly returned
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* or after a promise resolves.
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@ -57,28 +57,31 @@ function Runtime () {
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'keyboard': new Keyboard(this),
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'mouse': new Mouse()
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};
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this._scriptGlowsPreviousFrame = [];
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this._editingTarget = null;
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}
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/**
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* Event name for glowing a stack
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* Event name for glowing a script.
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* @const {string}
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*/
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Runtime.STACK_GLOW_ON = 'STACK_GLOW_ON';
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Runtime.SCRIPT_GLOW_ON = 'STACK_GLOW_ON';
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/**
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* Event name for unglowing a stack
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* Event name for unglowing a script.
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* @const {string}
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*/
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Runtime.STACK_GLOW_OFF = 'STACK_GLOW_OFF';
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Runtime.SCRIPT_GLOW_OFF = 'STACK_GLOW_OFF';
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/**
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* Event name for glowing a block
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* Event name for glowing a block.
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* @const {string}
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*/
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Runtime.BLOCK_GLOW_ON = 'BLOCK_GLOW_ON';
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/**
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* Event name for unglowing a block
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* Event name for unglowing a block.
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* @const {string}
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*/
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Runtime.BLOCK_GLOW_OFF = 'BLOCK_GLOW_OFF';
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@ -196,7 +199,6 @@ Runtime.prototype.clearEdgeActivatedValues = function () {
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*/
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Runtime.prototype._pushThread = function (id) {
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var thread = new Thread(id);
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this.glowScript(id, true);
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thread.pushStack(id);
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this.threads.push(thread);
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return thread;
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@ -209,7 +211,6 @@ Runtime.prototype._pushThread = function (id) {
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Runtime.prototype._removeThread = function (thread) {
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var i = this.threads.indexOf(thread);
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if (i > -1) {
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this.glowScript(thread.topBlock, false);
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this.threads.splice(i, 1);
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}
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};
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@ -341,11 +342,6 @@ Runtime.prototype.stopAll = function () {
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var threadsCopy = this.threads.slice();
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while (threadsCopy.length > 0) {
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var poppedThread = threadsCopy.pop();
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// Unglow any blocks on this thread's stack.
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for (var i = 0; i < poppedThread.stack.length; i++) {
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this.glowBlock(poppedThread.stack[i], false);
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}
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// Actually remove the thread.
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this._removeThread(poppedThread);
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}
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};
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@ -363,11 +359,55 @@ Runtime.prototype._step = function () {
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}
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}
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var inactiveThreads = this.sequencer.stepThreads(this.threads);
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this._updateScriptGlows();
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for (var i = 0; i < inactiveThreads.length; i++) {
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this._removeThread(inactiveThreads[i]);
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}
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};
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Runtime.prototype.setEditingTarget = function (editingTarget) {
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this._scriptGlowsPreviousFrame = [];
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this._editingTarget = editingTarget;
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this._updateScriptGlows();
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};
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Runtime.prototype._updateScriptGlows = function () {
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// Set of scripts that request a glow this frame.
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var requestedGlowsThisFrame = [];
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// Final set of scripts glowing during this frame.
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var finalScriptGlows = [];
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// Find all scripts that should be glowing.
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for (var i = 0; i < this.threads.length; i++) {
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var thread = this.threads[i];
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var target = this.targetForThread(thread);
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if (thread.requestScriptGlowInFrame && target == this._editingTarget) {
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var blockForThread = thread.peekStack() || thread.topBlock;
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var script = target.blocks.getTopLevelScript(blockForThread);
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requestedGlowsThisFrame.push(script);
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}
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}
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// Compare to previous frame.
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for (var j = 0; j < this._scriptGlowsPreviousFrame.length; j++) {
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var previousFrameGlow = this._scriptGlowsPreviousFrame[j];
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if (requestedGlowsThisFrame.indexOf(previousFrameGlow) < 0) {
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// Glow turned off.
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this.glowScript(previousFrameGlow, false);
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} else {
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// Still glowing.
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finalScriptGlows.push(previousFrameGlow);
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}
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}
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for (var k = 0; k < requestedGlowsThisFrame.length; k++) {
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var currentFrameGlow = requestedGlowsThisFrame[k];
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if (this._scriptGlowsPreviousFrame.indexOf(currentFrameGlow) < 0) {
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// Glow turned on.
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this.glowScript(currentFrameGlow, true);
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finalScriptGlows.push(currentFrameGlow);
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}
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}
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this._scriptGlowsPreviousFrame = finalScriptGlows;
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};
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/**
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* Emit feedback for block glowing (used in the sequencer).
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* @param {?string} blockId ID for the block to update glow
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@ -388,9 +428,9 @@ Runtime.prototype.glowBlock = function (blockId, isGlowing) {
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*/
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Runtime.prototype.glowScript = function (topBlockId, isGlowing) {
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if (isGlowing) {
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this.emit(Runtime.STACK_GLOW_ON, topBlockId);
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this.emit(Runtime.SCRIPT_GLOW_ON, topBlockId);
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} else {
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this.emit(Runtime.STACK_GLOW_OFF, topBlockId);
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this.emit(Runtime.SCRIPT_GLOW_OFF, topBlockId);
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}
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};
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@ -28,6 +28,12 @@ function Thread (firstBlock) {
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* @type {number}
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*/
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this.status = 0; /* Thread.STATUS_RUNNING */
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/**
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* Whether the thread requests its script to glow during this frame.
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* @type {boolean}
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*/
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this.requestScriptGlowInFrame = false;
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}
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/**
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@ -115,6 +115,7 @@ function parseScripts (scripts, blocks) {
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parsedBlockList[0].x = scriptX * 1.1;
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parsedBlockList[0].y = scriptY * 1.1;
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parsedBlockList[0].topLevel = true;
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parsedBlockList[0].parent = null;
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}
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// Flatten children and create add the blocks.
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var convertedBlocks = flatten(parsedBlockList);
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@ -139,6 +140,7 @@ function parseBlockList (blockList) {
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var block = blockList[i];
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var parsedBlock = parseBlock(block);
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if (previousBlock) {
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parsedBlock.parent = previousBlock.id;
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previousBlock.next = parsedBlock.id;
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}
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previousBlock = parsedBlock;
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@ -217,6 +219,9 @@ function parseBlock (sb2block) {
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// Single block occupies the input.
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innerBlocks = [parseBlock(providedArg)];
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}
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for (var j = 0; j < innerBlocks.length; j++) {
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innerBlocks[j].parent = activeBlock.id;
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}
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// Obscures any shadow.
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shadowObscured = true;
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activeBlock.inputs[expectedArg.inputName].block = (
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fields: fields,
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next: null,
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topLevel: false,
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parent: activeBlock.id,
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shadow: true
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});
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activeBlock.inputs[expectedArg.inputName].shadow = inputUid;
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18
src/index.js
18
src/index.js
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@ -31,11 +31,11 @@ function VirtualMachine () {
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*/
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instance.editingTarget = null;
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// Runtime emits are passed along as VM emits.
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instance.runtime.on(Runtime.STACK_GLOW_ON, function (id) {
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instance.emit(Runtime.STACK_GLOW_ON, {id: id});
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instance.runtime.on(Runtime.SCRIPT_GLOW_ON, function (id) {
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instance.emit(Runtime.SCRIPT_GLOW_ON, {id: id});
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});
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instance.runtime.on(Runtime.STACK_GLOW_OFF, function (id) {
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instance.emit(Runtime.STACK_GLOW_OFF, {id: id});
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instance.runtime.on(Runtime.SCRIPT_GLOW_OFF, function (id) {
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instance.emit(Runtime.SCRIPT_GLOW_OFF, {id: id});
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});
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instance.runtime.on(Runtime.BLOCK_GLOW_ON, function (id) {
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instance.emit(Runtime.BLOCK_GLOW_ON, {id: id});
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@ -114,6 +114,7 @@ VirtualMachine.prototype.loadProject = function (json) {
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// Update the VM user's knowledge of targets and blocks on the workspace.
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this.emitTargetsUpdate();
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this.emitWorkspaceUpdate();
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this.runtime.setEditingTarget(this.editingTarget);
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};
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/**
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@ -135,6 +136,7 @@ VirtualMachine.prototype.setEditingTarget = function (targetId) {
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// Emit appropriate UI updates.
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this.emitTargetsUpdate();
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this.emitWorkspaceUpdate();
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this.runtime.setEditingTarget(target);
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}
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};
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@ -233,11 +235,11 @@ if (ENV_WORKER) {
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}
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};
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// Bind runtime's emitted events to postmessages.
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self.vmInstance.runtime.on(Runtime.STACK_GLOW_ON, function (id) {
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self.postMessage({method: Runtime.STACK_GLOW_ON, id: id});
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self.vmInstance.runtime.on(Runtime.SCRIPT_GLOW_ON, function (id) {
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self.postMessage({method: Runtime.SCRIPT_GLOW_ON, id: id});
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});
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self.vmInstance.runtime.on(Runtime.STACK_GLOW_OFF, function (id) {
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self.postMessage({method: Runtime.STACK_GLOW_OFF, id: id});
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self.vmInstance.runtime.on(Runtime.SCRIPT_GLOW_OFF, function (id) {
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self.postMessage({method: Runtime.SCRIPT_GLOW_OFF, id: id});
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});
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self.vmInstance.runtime.on(Runtime.BLOCK_GLOW_ON, function (id) {
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self.postMessage({method: Runtime.BLOCK_GLOW_ON, id: id});
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