Paul Kaplan
2c4361b830
Fix refreshTargets race condition
2017-05-16 09:20:52 -04:00
Ray Schamp
548aa6dd70
Fix no-useless-call todo
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The linter is correct that `devObject[func].call(devObject, args)` is unnecessary because it's equivalent to `devObject[func](args)`.
@tmickel probably either meant to allow passing an array of arguments to be applied, or to call the function with the provided argument. Since we probably want to be able to use multi-argument functions, use `apply` and fix the one place that uses `ioQuery` with an argument.
2017-05-15 21:11:38 -07:00
DD Liu
f1208720f6
restore things lost in bad merge
2017-05-15 16:25:34 -04:00
DD Liu
65d998f473
attach issue to todo
2017-05-15 10:47:36 -04:00
DD Liu
dcdb806b57
fix merge more
2017-05-15 10:45:20 -04:00
DD Liu
4cfedc8d9d
fix merge conflicts
2017-05-15 10:18:48 -04:00
DD Liu
9060a35350
Merge branch 'develop' into updateMonitorsAction
2017-05-15 10:16:12 -04:00
DD Liu
6ee1e6614c
Remove leftover instances of MONITORS_ADDED and MONITORS_REMOVED, change updateMonitor to requestUpdateMonitor, update some todos with tracking numbers.
2017-05-15 10:12:25 -04:00
Ray Schamp
8f45045af0
Merge pull request #563 from rschamp/performance/spriteInfoUpdate
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Stop emitting SPRITE_INFO_REPORT
2017-05-12 17:45:48 -04:00
Ray Schamp
20337b53f2
Stop emitting SPRITE_INFO_REPORT
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Instead, set the `_refreshTargets` flag, and emit a full target list at the end of the step.
2017-05-12 11:42:22 -04:00
Wang Yu
6ec231db9d
Fix the next thread is skipped after clone deleted
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Problem:
When a clone is deleted, its thread is removed from the thread
list; but the index "i" in the execution for-loop will still +1,
making the next thread skipped.
Changes:
Added a flag "isKilled" on a thread;
Set the flag when a thread is removed from the thread list;
reduce the "i" counter if the thread of the current loop is removed.
2017-05-12 14:01:37 +08:00
DD Liu
7a1b3eccd0
fix Object.values is not a function test
2017-05-11 17:28:48 -04:00
DD Liu
2a7f3edda6
Fix some issues: 1. Monitors not running anymore if you change categories 2. Visual reports not showing 3. threads acquiring properties of old thread when restarting thread
2017-05-11 17:12:19 -04:00
DD Liu
6b774c58f5
Update some comments
2017-05-11 15:23:11 -04:00
Christopher Willis-Ford
9d306962bd
Fix socket.io-client dependency problems re: build
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The Socket.io client library pulls in some extra dependencies in a way
that isn't fully compatible with Webpack. Switching to their build
output file, instead of the file specified in their `package.json`,
makes those errors go away.
2017-05-11 12:07:46 -07:00
Ray Schamp
312e15932e
Merge pull request #552 from rschamp/feature/serialization
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Add project serialization
2017-05-11 13:07:47 -04:00
Ray Schamp
6c9701f4b2
Merge branch 'develop' into feature/serialization
2017-05-11 13:04:27 -04:00
Ray Schamp
620a4bd57b
Require scratch-storage minimum version of 0.1.0
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This gives us the caching behavior required for serialization
2017-05-11 12:47:06 -04:00
DD Liu
7841d44ccf
Move the block.isMonitored below the block is undefined check
2017-05-11 10:33:46 -04:00
DD Liu
1ea69dd504
Rename functions to be less wordy
2017-05-11 10:20:33 -04:00
Ray Schamp
33fc797868
Select the stage if the project has no sprites
2017-05-11 02:24:10 -04:00
Ray Schamp
635b40ec2b
Log parsing errors
2017-05-11 02:22:12 -04:00
DD Liu
b2e0a632e3
add add monitor action
2017-05-10 17:00:08 -04:00
DD Liu
b1355c6b0b
Fire remove monitors VM event
2017-05-10 15:47:06 -04:00
DD Liu
138b4631e1
Merge branch 'develop' into updateMonitorsAction
2017-05-10 14:21:31 -04:00
DD Liu
4687fe41fe
don't show green flag when monitor running
2017-05-10 14:06:02 -04:00
DD Liu
777d1f3824
add comment to monitor block listener filtering of events
2017-05-10 11:27:55 -04:00
DD Liu
4045ae7338
Merge pull request #558 from fsih/monitors
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Will run blocks with boxes checked next to them once per frame in the playground, once the code to emit checkbox events is in scratch-blocks
2017-05-10 11:27:17 -04:00
DD Liu
97bfc90351
add comment to monitor block listener filtering of events
2017-05-10 11:22:03 -04:00
DD Liu
4ae1321252
indicate show visual report or update monitor on the thread
2017-05-09 17:34:13 -04:00
DD Liu
35a208d1d3
make it possible for VM to emit update monitors action
2017-05-09 12:10:11 -04:00
DD Liu
26a5098347
don't show visual report when monitor is running
2017-05-08 16:51:45 -04:00
DD Liu
706e112082
Add a block container for monitors that will run in the sequencer
2017-05-08 15:45:55 -04:00
Chris Willis-Ford
5f7eb923bd
Merge pull request #555 from rasmushaglund/clone-fix3
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Copy _customState for now until blocks have init functions
2017-05-08 10:19:27 -07:00
Rasmus Haglund
d0f1b77209
Copy _customState for now until blocks have init functions
2017-05-05 21:58:18 +02:00
Christopher Willis-Ford
35d0544ce0
Respond to review comments
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- Pin `got` and `socket-io.client`
- Finish removing `removeSocket`-related code
2017-05-05 10:37:29 -07:00
Ray Schamp
baee9a2793
Don't clean costume and sound lists
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They are already clean, since we don't store the data on them any more.
2017-05-04 13:03:42 -04:00
Ray Schamp
efe31f4825
Fix costume deserialization
2017-05-04 12:41:54 -04:00
Ray Schamp
2181e51c38
Don't store costume data uris on costumes
2017-05-04 12:29:28 -04:00
Ray Schamp
c5cf6d9b40
Use asset id reference on sounds
2017-05-04 12:29:10 -04:00
Christopher Willis-Ford
e096f43487
DeviceManager: add more jsdoc, remove _sockets
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It turns out we don't need the Device Manager to centrally track each
socket, so this change removes the Device Manager's `_sockets` property
and related code.
2017-05-03 16:28:06 -07:00
Chris Willis-Ford
75a9ad4675
Merge pull request #551 from cwillisf/minor-pin-scratch
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Minor-pin all Scratch 3.0 prerelease modules
2017-05-03 11:27:12 -07:00
Christopher Willis-Ford
44ae4fed54
Minor-pin all Scratch 3.0 prerelease modules
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Pin these modules to 0.*-prerelease.* to avoid problems when we
eventually bump to 1.x
2017-05-01 15:24:07 -07:00
Christopher Willis-Ford
96c74867b5
Remove test for canceling a search
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When no Device Manager instance is present this test takes a long time
and can cause timeouts. We'll need to fake the HTTP requests if we want
to do this sort of test reliably.
2017-04-28 15:06:42 -07:00
Christopher Willis-Ford
9a9c509e76
Implement a few tests for io/deviceManager
2017-04-28 14:50:57 -07:00
Christopher Willis-Ford
f3c6be2881
Add an I/O device to represent the Device Manager
2017-04-28 13:40:13 -07:00
Ray Schamp
4f59e98bc8
Merge branch 'develop' of https://github.com/LLK/scratch-vm into feature/serialization
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# Conflicts:
# src/virtual-machine.js
2017-04-27 17:53:30 -04:00
Ray Schamp
f785117e1d
Lint and fix failing tests
2017-04-27 17:49:57 -04:00
Ray Schamp
c9ce6776aa
Get SB3 imports working
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For now, store the md5 + extension on costumes in the VM. This way we can load them the same way as we load SB2 assets.
2017-04-27 17:08:06 -04:00
Paul Kaplan
9fce03b16f
Merge pull request #547 from paulkaplan/fix-add-sprite-refresh
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Fix sprite not drawing after being added
2017-04-27 12:39:59 -04:00