Commit graph

149 commits

Author SHA1 Message Date
Karishma Chadha
b75a779540 Call fixUpVariableReferences in installTargets, before emitting the workspace update. 2018-06-20 12:12:33 -04:00
Karishma Chadha
9646e3d11e Refactor and move variable reference fixup function into target. 2018-06-19 15:31:08 -04:00
Karishma Chadha
f2aacbc79c Fix up variable references after deserializing a .sprite2 or .sprite3 to avoid conflicts with pre-existing variables. 2018-06-19 14:02:54 -04:00
Karishma Chadha
5cc48b6ef3 Provide global vars to sb2 import when deserializing a single sprite. 2018-06-19 08:52:22 -04:00
Karishma Chadha
86a8d93eb6 Sprite3 Export/Import. 2018-06-19 08:51:16 -04:00
Karishma Chadha
f3d49f75c8 Clean up comment serialization, add tests for new and old serialization (old is still valid, just more verbose). 2018-06-15 14:57:49 -04:00
Karishma Chadha
e2eadbf603 Comment save and load. 2018-06-14 14:11:20 -04:00
Florrie
24c6338302 Map costumeName -> costumenumbername [name]
...instead of mapping to a new obsolete/hidden block 'costumename'.
Thanks to @kchadha for helping with this!
2018-06-12 19:27:36 -03:00
Florrie
404834018b Implement costume name block 2018-06-09 21:34:21 -03:00
Karishma Chadha
537dc9bcd5 Addressing PR comments. 2018-05-31 16:33:42 -04:00
Karishma Chadha
f079eb4bbd Don't serialize x and y for sb2 comments so that they can be auto positioned. 2018-05-30 21:18:45 -04:00
Karishma Chadha
1401d54add Parse SB2 comments and attach block comments to the blocks they belong to. Send comment xml on workspace update so they can be rendered. 2018-05-30 21:15:14 -04:00
kchadha
a85f641d25
Merge pull request #1148 from kchadha/stage-layering
Layer group ordering.
2018-05-25 09:10:05 -04:00
DD Liu
10aa6979ed Multiply by bitmap resolution 2018-05-23 14:18:22 -04:00
DD Liu
85689201ed Always give backdrops a certain rotation center 2018-05-23 14:06:23 -04:00
Karishma Chadha
64c8484066 Refactor so that layer group is optionally passed into createClone (and initDrawable) instead of isStage property getting stored on a sprite. 2018-05-18 10:11:59 -04:00
Karishma Chadha
67b114b9c9 Layer group ordering. 2018-05-15 22:22:44 -04:00
DD Liu
5c003641f9
Merge pull request #1126 from fsih/fixQuirksOnLoadCostume
Run quirks mode fixes on costumes loaded from sb2s
2018-05-10 13:42:48 -04:00
DD
aae1e083bc Switched textEncoder to costumeAsset.encodeTextData, and pass in version as an argument instead of in costume 2018-05-09 15:48:49 -04:00
Paul Kaplan
f01558b74e Address comments from @kchada review 2018-05-09 11:08:49 -04:00
Paul Kaplan
26cfbfe588 Fix stage checking 2018-05-08 17:15:54 -04:00
Paul Kaplan
4713f47fb7 Import monitors from sb2 files.
Paired with @kchadha on all of this.
2018-05-08 17:06:19 -04:00
DD
296af1a079 Run quirks mode fixes on costumes loaded from sb2s 2018-05-08 12:03:34 -04:00
Karishma Chadha
55352e88b1 Tests and cleanup of addSprite3 so that .sprite3 format does not need to be nested inside an extra {targets: ...} 2018-05-04 11:00:45 -04:00
kchadha
54ee628b27
Merge pull request #1099 from towerofnix/scrollcompat-vm
"Implement" scroll blocks
2018-05-01 15:52:42 -04:00
kchadha
2b6f96ae0a
Merge pull request #1096 from towerofnix/warpspeed-vm
Implement "all at once" block
2018-05-01 15:43:37 -04:00
kchadha
3161831890
Merge pull request #1102 from towerofnix/misc-noop-vm
"Implement" miscellaneous no-op obsolete blocks
2018-05-01 15:42:53 -04:00
Florrie
8c2d023925 Implement set/change stretch blocks 2018-04-30 21:29:34 -03:00
Florrie
231402fc53 Implement 'hide all sprites' and 'user id' blocks 2018-04-30 21:03:35 -03:00
Florrie
8e271c70d0 Implementation + tests for loud? block 2018-04-30 19:50:13 -03:00
Florrie
62b8dd93af Spec maps for scroll blocks + "implementations" 2018-04-30 17:45:35 -03:00
Florrie
b6cb198144 Implement all-at-once block 2018-04-30 12:18:38 -03:00
Andrew Sliwinski
192084e0e7 Do not load extension if prefix is undefined 2018-04-20 11:36:16 -04:00
Andrew Sliwinski
fd97892eb1 Remove console log 2018-04-20 10:58:35 -04:00
Andrew Sliwinski
57b7e9916d Resolve issue with SB2 import 2018-04-20 10:58:03 -04:00
Andrew Sliwinski
645a42b843 Address feedback from review 2018-04-20 10:49:06 -04:00
Andrew Sliwinski
9ec3d41ea1 Clarify 'core' list for SB2 import 2018-04-20 10:34:17 -04:00
Andrew Sliwinski
f86cad3305 Replace extension delimeter with '_' 2018-04-20 07:54:02 -04:00
Karishma Chadha
dca9270730 Use sound returned from audio engine to set sample rate and sample count since the sound gets resampled by the audio engine. Also, check for an mp3 format in deserialize assets, and otherwise default to wav. 2018-04-13 11:20:16 -04:00
Andrew Sliwinski
3ac2922a07
Merge pull request #1028 from mzgoddard/motion-detect-4
Motion detect 4
2018-04-13 08:16:34 -04:00
kchadha
8739a524eb
Merge pull request #1031 from kchadha/block_serialization_compression
Block serialization compression
2018-04-11 19:17:42 -04:00
kchadha
7311b103fa
Merge pull request #1045 from kchadha/broadcast-message-shadow-fix
Fix import of broadcast block empty string obscured shadow import
2018-04-11 18:13:20 -04:00
Michael "Z" Goddard
8ebd659094
Use string enumerated values for videoSensing sensor block 2018-04-11 10:30:58 -04:00
Karishma Chadha
6f3c84bf77 Ensure we are serializing file extensions for costumes and sounds as lower case. 2018-04-10 17:01:31 -04:00
Karishma Chadha
585a46f334 Add one last pass to block serialization to remove orphan primitive shadow blocks. 2018-04-10 16:55:27 -04:00
Karishma Chadha
0df937f5c0 Adding a bit more clarification to comment. 2018-04-10 16:53:07 -04:00
Karishma Chadha
18c1a20eaa Remove unnecessary comments. 2018-04-10 15:44:32 -04:00
Karishma Chadha
a4d9ff9266 Fix issue with importing broadcast block with obscured empty string shadow. 2018-04-10 15:16:18 -04:00
Michael "Z" Goddard
d4037808a7
Add VideoState enum to Scratch3VideoSensingBlocks 2018-04-10 14:34:27 -04:00
Corey Frang
e20723994f
fix sb2 conversion to load into correct VIDEO_STATE 2018-04-10 13:59:22 -04:00