Commit graph

168 commits

Author SHA1 Message Date
Paul Kaplan
98e45ecdfe Import current block menu as field not input 2018-08-02 13:45:00 -04:00
Karishma Chadha
53ccb8d709 Don't serialize layerOrder when exporting a sprite. 2018-07-24 16:11:18 -04:00
Karishma Chadha
812e7a3772 Preserve sprite layer order information across saving and loading an sb3. 2018-07-24 11:00:48 -04:00
Karishma Chadha
b3ee2c439d Remove layerOrder property, sprites are rendered in the order the targets are listed in in the .sb2 file. 2018-07-23 15:48:27 -04:00
Karishma Chadha
2508dc46ca Order sprites in 2.0 projects based on the serailzied indexInLibrary property. Store original ordering (e.g. layer order of sprites on the stage) to use when installing targets. 2018-07-23 15:25:05 -04:00
Paul Kaplan
0e3413e6bd Fix comment 2018-06-27 14:17:33 -04:00
Paul Kaplan
4967155285 Fix nits 2018-06-27 10:44:28 -04:00
Paul Kaplan
9f517bd483 Deal with comments attached to undefined blocks
Also fix an issue where you couldn't save/load projects that had multiple comments linked to a single block.
2018-06-26 16:41:10 -04:00
Paul Kaplan
e7e300caeb Skip unknown opcode blocks while parsing 2018-06-26 15:58:43 -04:00
Connor Hudson
0bed25e01b Merge develop into feature/extension-serialization 2018-06-26 08:56:42 -04:00
kchadha
d187517d85
Merge pull request #1256 from kchadha/sprite-save-load
Sprite save load
2018-06-25 11:21:01 -04:00
Corey Frang
4431b43e45 A few leftover loadSound that werent updated 2018-06-22 09:45:23 -04:00
Michael "Z" Goddard
c268bbae47 add decoded SoundPlayer's to a Sprite's SoundBank (#1260) 2018-06-21 17:23:33 -04:00
Connor Hudson
befcbec393 Create extensions list in serialize function
Removed runtime argument from serializeTarget call because it wasn't used
2018-06-21 15:01:00 -04:00
Connor Hudson
026dd96491 Modify serializeTarget function to take an extension set as an argument
This allows the serialize function to build a list of all extensions used
2018-06-21 15:00:17 -04:00
Connor Hudson
17679340f9 Return extension ids from serializeBlocks instead of modifying Set passed to it 2018-06-20 15:42:56 -04:00
Connor Hudson
15de2eaa68 Remove extension deserialization 2018-06-20 14:33:01 -04:00
Karishma Chadha
b40ac54fdd Remove stray newline. 2018-06-20 13:37:31 -04:00
Karishma Chadha
b75a779540 Call fixUpVariableReferences in installTargets, before emitting the workspace update. 2018-06-20 12:12:33 -04:00
Karishma Chadha
9646e3d11e Refactor and move variable reference fixup function into target. 2018-06-19 15:31:08 -04:00
Karishma Chadha
f2aacbc79c Fix up variable references after deserializing a .sprite2 or .sprite3 to avoid conflicts with pre-existing variables. 2018-06-19 14:02:54 -04:00
Karishma Chadha
5cc48b6ef3 Provide global vars to sb2 import when deserializing a single sprite. 2018-06-19 08:52:22 -04:00
Karishma Chadha
86a8d93eb6 Sprite3 Export/Import. 2018-06-19 08:51:16 -04:00
Connor Hudson
aa16930e34 Add initial implementation of extension serialization/deserialization 2018-06-18 15:00:33 -04:00
Karishma Chadha
f3d49f75c8 Clean up comment serialization, add tests for new and old serialization (old is still valid, just more verbose). 2018-06-15 14:57:49 -04:00
Karishma Chadha
e2eadbf603 Comment save and load. 2018-06-14 14:11:20 -04:00
Florrie
24c6338302 Map costumeName -> costumenumbername [name]
...instead of mapping to a new obsolete/hidden block 'costumename'.
Thanks to @kchadha for helping with this!
2018-06-12 19:27:36 -03:00
Florrie
404834018b Implement costume name block 2018-06-09 21:34:21 -03:00
Karishma Chadha
537dc9bcd5 Addressing PR comments. 2018-05-31 16:33:42 -04:00
Karishma Chadha
f079eb4bbd Don't serialize x and y for sb2 comments so that they can be auto positioned. 2018-05-30 21:18:45 -04:00
Karishma Chadha
1401d54add Parse SB2 comments and attach block comments to the blocks they belong to. Send comment xml on workspace update so they can be rendered. 2018-05-30 21:15:14 -04:00
kchadha
a85f641d25
Merge pull request #1148 from kchadha/stage-layering
Layer group ordering.
2018-05-25 09:10:05 -04:00
DD Liu
10aa6979ed Multiply by bitmap resolution 2018-05-23 14:18:22 -04:00
DD Liu
85689201ed Always give backdrops a certain rotation center 2018-05-23 14:06:23 -04:00
Karishma Chadha
64c8484066 Refactor so that layer group is optionally passed into createClone (and initDrawable) instead of isStage property getting stored on a sprite. 2018-05-18 10:11:59 -04:00
Karishma Chadha
67b114b9c9 Layer group ordering. 2018-05-15 22:22:44 -04:00
DD Liu
5c003641f9
Merge pull request #1126 from fsih/fixQuirksOnLoadCostume
Run quirks mode fixes on costumes loaded from sb2s
2018-05-10 13:42:48 -04:00
DD
aae1e083bc Switched textEncoder to costumeAsset.encodeTextData, and pass in version as an argument instead of in costume 2018-05-09 15:48:49 -04:00
Paul Kaplan
f01558b74e Address comments from @kchada review 2018-05-09 11:08:49 -04:00
Paul Kaplan
26cfbfe588 Fix stage checking 2018-05-08 17:15:54 -04:00
Paul Kaplan
4713f47fb7 Import monitors from sb2 files.
Paired with @kchadha on all of this.
2018-05-08 17:06:19 -04:00
DD
296af1a079 Run quirks mode fixes on costumes loaded from sb2s 2018-05-08 12:03:34 -04:00
Karishma Chadha
55352e88b1 Tests and cleanup of addSprite3 so that .sprite3 format does not need to be nested inside an extra {targets: ...} 2018-05-04 11:00:45 -04:00
kchadha
54ee628b27
Merge pull request #1099 from towerofnix/scrollcompat-vm
"Implement" scroll blocks
2018-05-01 15:52:42 -04:00
kchadha
2b6f96ae0a
Merge pull request #1096 from towerofnix/warpspeed-vm
Implement "all at once" block
2018-05-01 15:43:37 -04:00
kchadha
3161831890
Merge pull request #1102 from towerofnix/misc-noop-vm
"Implement" miscellaneous no-op obsolete blocks
2018-05-01 15:42:53 -04:00
Florrie
8c2d023925 Implement set/change stretch blocks 2018-04-30 21:29:34 -03:00
Florrie
231402fc53 Implement 'hide all sprites' and 'user id' blocks 2018-04-30 21:03:35 -03:00
Florrie
8e271c70d0 Implementation + tests for loud? block 2018-04-30 19:50:13 -03:00
Florrie
62b8dd93af Spec maps for scroll blocks + "implementations" 2018-04-30 17:45:35 -03:00