Karishma Chadha
5be322c1d5
Merge pull request #2192 from apple502j/list-cast-safely
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Fix Cast.LIST_ALL casting case
2019-09-17 17:53:00 -07:00
Karishma Chadha
30ee33c50a
Merge pull request #2146 from adroitwhiz/no-ie-hacks
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Remove Internet Explorer-specific Number.isNaN polyfill
2019-09-17 09:29:40 -07:00
apple502j
558f43a3d6
Fix Cast.LIST_ALL casting case
2019-06-01 14:43:53 +09:00
Paul Kaplan
706354d2f0
Update documentation about required methods on ScratchLinkSocket
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Co-Authored-By: chrisgarrity <chrisg@media.mit.edu>
2019-05-31 08:55:20 -04:00
Paul Kaplan
64cff3d161
Fix documentation on what methods to implement for ScratchLinkSocket
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Co-Authored-By: chrisgarrity <chrisg@media.mit.edu>
2019-05-31 08:41:20 -04:00
Paul Kaplan
94afd58b2f
Require handleMessage to be set before opening scratch-link-socket
2019-05-31 08:35:27 -04:00
Paul Kaplan
5e626eb7e9
Initial prototype of configurable scratch link socket
2019-05-24 12:51:58 -04:00
adroitwhiz
3410f42e5e
Remove Number.isNaN IE polyfill
2019-04-25 16:41:51 -04:00
Kevin Andersen
ecbbacd4c0
It seems like there's a tradeoff between how we choose to set the max power of the motors. Previously, I had set the motors' max power (torque) to follow their target speed, meaning they accelerated smoothly, but also lost their torque. Then in the following commit I changed the max power to 100 which means maximum torque to achieve the target speed, which resulted in very abrupt accelerations and erratic motor movement when changing speeds:
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873b56c985
In the following commit I changed the functionality so that we add a fixed amount (10) more power than the target speed, e.g. for speed 50 it would provide power 60. This is fine for high speeds, but for low speeds it provides poor torque:
e3cdbffa2a
I assume it would be possible to design some sort of calculation that enabled high torque for low speeds, and vice versa. I will discuss with the team.
2019-04-08 17:56:54 -04:00
Christopher Willis-Ford
e6dd3f1175
Fix TaskQueue constructor when no options passed
2019-02-15 15:20:38 -08:00
Christopher Willis-Ford
be040f4c9b
TaskQueue: Add option for max total cost
2019-02-12 18:57:58 -08:00
Christopher Willis-Ford
2a9a3b11b9
TaskQueue: support canceling a single task
2019-02-12 18:11:13 -08:00
Christopher Willis-Ford
d27dc5d54a
TaskQueue: reduce number of async steps before task runs
2019-02-11 12:46:48 -08:00
Christopher Willis-Ford
5a17bb1451
Add clearTimeout
to Timer and MockTimer
2019-02-11 12:14:44 -08:00
Christopher Willis-Ford
46a1ae83a0
Use MockTimer for TaskQueue tests
2019-02-07 16:35:33 -08:00
Christopher Willis-Ford
7f80fe17b3
Build a mock Timer class and add tests for it
2019-02-07 16:35:32 -08:00
Karishma Chadha
c761a9c82e
Fix issue where non-strings were getting passed in to escape functions for handling special characters that can appear in xml. Add tests.
2019-02-07 11:58:10 -05:00
Paul Kaplan
765f2b2549
Merge pull request #1983 from picklesrus/broadcast-msg-chars
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Broadcast msg chars
2019-02-07 08:32:55 -05:00
Paul Kaplan
6deab79903
Merge pull request #1979 from paulkaplan/share-blocks-new-ids
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Add a utility for giving blocks new IDs, use it for sharing blocks.
2019-02-07 08:31:25 -05:00
picklesrus
b904f19c1d
Fix loading broadcast messages with special characters for projects that were converted from 2.0.
2019-02-06 16:58:46 -05:00
Paul Kaplan
31fbcfa4d7
Add a utility for giving blocks new IDs, use it for sharing blocks.
2019-02-06 10:16:22 -05:00
Karishma Chadha
af0bebb773
Fix typo in comment
2019-02-04 23:33:18 -05:00
Karishma Chadha
d91c19434f
Rename util function to be more descriptive. Refactor parameters to remove unused code.
2019-02-04 19:05:28 -05:00
Karishma Chadha
7faddb6c8f
Replace xml-unsafe chars in sb3 variables.
2019-02-04 15:32:01 -05:00
Karishma Chadha
57f112cbfd
Remove unsafe chars from variable ids when importing from 2.0.
2019-02-04 10:29:24 -05:00
Paul Kaplan
4fe06153d6
Merge pull request #1809 from paulkaplan/serialize-infinity
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Serialize Infinity and NaN to 0
2018-12-05 08:28:50 -05:00
Paul Kaplan
7e96ef2985
Serialize Infinity and NaN to 0
2018-12-04 10:52:49 -05:00
Katie Broida
967cab8f20
Make the wait block's logic and behavior more consistent with Scratch 2 ( #1759 )
2018-12-04 10:35:42 -05:00
DD Liu
122443a75f
Merge pull request #1754 from bocoup/handle-infinity
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Make Scratch 3 comparisons with +/-Infinity match Scratch 2
2018-11-29 14:31:10 -05:00
Valerie R Young
8c2da6b56a
Satisfy linter
2018-11-29 14:07:27 -05:00
Valerie R Young
70f00e30c4
Revert changes to toNumber, fix comparison of infinity in cast.compare
2018-11-27 17:53:20 -05:00
Evelyn Eastmond
9c3518ba6d
Adding check for open request before calling reject/resolve. Resolves #1764 .
2018-11-27 09:43:53 -05:00
Valerie R Young
3fe1d3bf6d
Minor typo
2018-11-13 14:58:28 -05:00
Valerie R Young
43c5d5c053
Correct infinity comparisons and toNumber
2018-11-13 13:51:12 -05:00
Karishma Chadha
87244b4110
Normalize capitalization of sensing_current block fields during sb2 import and during monitor id generation. Update monitors integration test to include sensing_current block monitors.
2018-11-08 14:11:30 -05:00
Karishma Chadha
5db3db3a92
monitor id getter should use block fields instead of a list of strings
2018-11-08 01:33:26 -05:00
Karishma Chadha
0e7eae98d5
Separate out monitors for blocks reporter blocks that have parameters.
2018-11-08 00:37:28 -05:00
Michael "Z" Goddard
ec414fffc6
use Number.isNaN in Cast.toNumber
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Number.isNaN does not coerce and may help performance since we either
do not need to coerce the value or already have with Number.
2018-10-31 14:40:19 -04:00
Michael "Z" Goddard
5b10d41ba3
check if toNumber is given a number and shortcut if so
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If toNumber is called on a number avoiding passing the number to Number
can provide a small performance improvement.
2018-10-30 11:28:22 -04:00
Andrew Sliwinski
853de9fa7d
Merge pull request #1593 from joker314/fix/compare-strings
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Fix locale-dependant string comparison operators to match 2.0
2018-10-04 14:38:40 -04:00
jokebookservice1
ab8d4dc560
style(util): Address linting issues
2018-09-17 22:07:26 +01:00
jokebookservice1
dab78c4f62
fix(util): Make string comparisons match Flash's, everywhere
2018-09-17 21:25:14 +01:00
Christopher Willis-Ford
69ba2045fe
Rename TokenBucket
to TaskQueue
2018-09-14 22:34:34 -04:00
Christopher Willis-Ford
70c6ad4ef1
Add cancelAll
method to clear the task queue
2018-09-14 22:10:17 -04:00
Christopher Willis-Ford
33e0197ad5
Add tests for TokenBucket
2018-09-13 17:05:00 -04:00
Christopher Willis-Ford
28621c9860
Protect against NaN task cost
2018-09-13 17:05:00 -04:00
Christopher Willis-Ford
c8dc8fb5b9
Add TokenBucket utility class
2018-09-13 17:05:00 -04:00
Eric Rosenbaum
39be6d873c
Rate-limiting with a token bucket for the WeDo extension ( #1540 )
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* Initial version of token bucket
* Add rateLimiter util
* Remove check for motor.isOn in stopAllMotors
* Fix unit test
* Fix unit test with stubbed timer, and cleanup
* Add comment
* Reduce WeDo rate limit to 20 sends/sec
* Move rate limit into a constant
* Stop button stops motors and tone even if rate limit exceeded
2018-08-29 17:37:59 -04:00
Paul Kaplan
138d7136af
Fix various jsdoc issues preventing the docs from building
2018-07-31 11:22:42 -04:00
Karishma Chadha
812e7a3772
Preserve sprite layer order information across saving and loading an sb3.
2018-07-24 11:00:48 -04:00