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Add TokenBucket utility class
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131
src/util/token-bucket.js
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131
src/util/token-bucket.js
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const Timer = require('../util/timer');
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/**
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* This class uses the token bucket algorithm to control a queue of tasks.
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*/
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class TokenBucket {
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/**
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* Creates an instance of TokenBucket.
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* @param {number} maxTokens - the maximum number of tokens in the bucket (burst size).
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* @param {number} refillRate - the number of tokens to be added per second (sustain rate).
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* @param {*} [startingTokens=maxTokens] - the number of tokens the bucket starts with.
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* @memberof TokenBucket
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*/
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constructor (maxTokens, refillRate, startingTokens = maxTokens) {
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this._maxTokens = maxTokens;
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this._refillRate = refillRate;
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this._pendingTasks = [];
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this._tokenCount = startingTokens;
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this._timer = new Timer();
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this._timer.start();
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this._lastUpdateTime = this._timer.timeElapsed();
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}
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/**
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* Wait until the token bucket is full enough, then run the provided task.
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*
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* @param {Function} task - the task to run.
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* @param {number} [cost=1] - the number of tokens this task consumes from the bucket.
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* @returns {Promise} - a promise for the task's return value.
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* @memberof TokenBucket
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*/
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do (task, cost = 1) {
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let wrappedTask;
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const promise = new Promise((resolve, reject) => {
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wrappedTask = () => {
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const canRun = this._refillAndSpend(cost);
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if (canRun) {
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// Remove this task from the queue and run it
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this._pendingTasks.shift();
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try {
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resolve(task());
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} catch (e) {
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reject(e);
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}
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// Tell the next wrapper to start trying to run its task
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if (this._pendingTasks.length > 0) {
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const nextWrappedTask = this._pendingTasks[0];
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nextWrappedTask();
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}
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} else {
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// This task can't run yet. Estimate when it will be able to, then try again.
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this._waitUntilAffordable(cost).then(() => wrappedTask());
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}
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};
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});
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this._pendingTasks.push(wrappedTask);
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if (this._pendingTasks.length === 1) {
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wrappedTask();
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}
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return promise;
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}
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/**
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* Shorthand for calling @ _refill() then _spend(cost).
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* @see {@link TokenBucket#_refill}
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* @see {@link TokenBucket#_spend}
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* @param {number} cost - the number of tokens to try to spend.
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* @returns {boolean} true if we had enough tokens; false otherwise.
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* @memberof TokenBucket
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*/
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_refillAndSpend (cost) {
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this._refill();
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return this._spend(cost);
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}
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/**
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* Refill the token bucket based on the amount of time since the last refill.
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* @memberof TokenBucket
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*/
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_refill () {
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const now = this._timer.timeElapsed();
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const timeSinceRefill = now - this._lastUpdateTime;
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if (timeSinceRefill <= 0) return;
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this._lastUpdateTime = now;
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this._tokenCount += timeSinceRefill * this._refillRate / 1000;
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this._tokenCount = Math.min(this._tokenCount, this._maxTokens);
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}
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/**
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* If we can "afford" the given cost, subtract that many tokens and return true.
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* Otherwise, return false.
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* @param {number} cost - the number of tokens to try to spend.
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* @returns {boolean} true if we had enough tokens; false otherwise.
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* @memberof TokenBucket
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*/
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_spend (cost) {
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if (cost <= this._tokenCount) {
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this._tokenCount -= cost;
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return true;
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}
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return false;
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}
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/**
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* Create a Promise which will resolve when the bucket will be able to "afford" the given cost.
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* Note that this won't refill the bucket, so make sure to refill after the promise resolves.
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*
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* @param {number} cost - wait until the token count is at least this much.
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* @returns {Promise} - to be resolved once the bucket is due for a token count greater than or equal to the cost.
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* @memberof TokenBucket
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*/
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_waitUntilAffordable (cost) {
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if (cost <= this._tokenCount) {
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return Promise.resolve();
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}
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if (cost > this._limit) {
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return Promise.reject(new Error('Task cost is greater than bucket limit'));
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}
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return new Promise(resolve => {
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const tokensNeeded = this._tokenCount - cost;
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const estimatedWait = Math.ceil(1000 * tokensNeeded / this._refillRate);
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setTimeout(resolve, estimatedWait);
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});
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}
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}
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module.exports = TokenBucket;
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