Ray Schamp
fa0918b592
Prevent npm from outputting repo URL
2016-10-18 12:56:53 -04:00
Ray Schamp
9d4eaffd43
Merge pull request #289 from rschamp/fix-playground
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Fix scratch-* dependency versions for npm update
2016-10-18 12:05:21 -04:00
Ray Schamp
1b9f9e63d6
Fix scratch-* dependency versions for npm update
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The issues:
* The scratch-blocks@0.1.0 version exists because I accidentally published 0.1.0 (no -prerelease modifier) while setting up NPM
* I added a step that causes Travis to run `npm update` after installing
* The "0.1.0-prepublish" dependency version makes no sense
This made Travis install the old version of scratch-blocks that I published accidentally, which breaks the playground.
2016-10-18 12:00:52 -04:00
Ray Schamp
2abfe25d6d
Fix gh-pages commit messages
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Don't output full logs, just the commit that the build is for. And use the author, not the committer, since GitHub is almost always the committer on develop.
2016-10-18 10:16:34 -04:00
Ray Schamp
4cb680c047
Merge pull request #276 from rschamp/Makefile--
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Replace Makefile with npm scripts
2016-10-18 09:44:32 -04:00
Ray Schamp
525a230a48
Add .gitattributes so eslint can run on Windows
2016-10-18 09:38:28 -04:00
Tim Mickel
e49f076fa1
Interpreter fixes, enhancements, features ( #280 )
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* Thread stepping rework; interp.redraw equivalent
* Add turbo mode and pause mode
* Yielding behavior to match Scratch 2.0
* Implement warp-mode procedure threads
* Add check for recursive call
* Inline wait block timer
* Revert to setInterval and always drawing
* Restore yielding in glide
* 30TPS compatibility mode
* 5-call count recursion limit
* Removing dead primitive code
* To simplify, access runtime.threads inline in `stepThreads`.
* Warp mode/timer fixes; recursive check fixes; clean-up
* Add basic single-stepping
* Add single-stepping speed slider
* Allow yielding threads to run in single-stepping
* Restore inactive threads tracking for block glows
* Add clock pausing during pause mode
* Documentation and clean-up throughout
* Don't look for block glows in `thread.topBlock`.
* Add null check for block glows; rename `_updateScriptGlows` to reflect block glowing
* Use the current executed block for glow, instead of stack
* Add more comments to `stepToProcedure`, and re-arrange to match 2.0
* Tweak to Blocks.prototype.getTopLevelScript
* Revert previous
* Fix threads array to be resilient to changes during `stepThreads`
* Restore inactive threads filtering
* Fix typo in "procedure"
* !! instead of == true
2016-10-17 23:23:16 -04:00
Tim Mickel
060d1ab2a5
Updated blocks for new renderer features ( #257 )
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* Add "touching" block, layers blocks
* Keep in fence, if on edge bounce, fix to touching edge
* Fix degtoRad in "if on edge, bounce"
* Fixes from review
2016-10-17 23:17:55 -04:00
Tim Mickel
352c6516d3
Fix parent setting in sb2 importer ( #283 )
2016-10-17 16:44:33 -04:00
Cosmic Web Services
454eb904a3
Add days since 2000 block ( #272 )
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* Add days since 2000 block
* Empty line addition
* Add semicolin
* Empty line addition
* Tabed
* Remove extra line
* Make it exactly like scratch 2 was
* Fixed spacing
2016-10-17 13:57:25 -04:00
Ray Schamp
2904152318
Merge pull request #282 from rschamp/feature/vm.clear
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Add VM.clear method
2016-10-17 13:56:37 -04:00
Ray Schamp
5615583fb2
Lint
2016-10-17 13:54:27 -04:00
Ray Schamp
bd95c1461d
Add VM.clear method
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Use it before loading projects so targets don't accumulate when multiple projects are loaded on the same instance.
Move check to see if the clone is the original clone onto the block implementation so all clones can be removed.
Fixes #274
2016-10-17 13:43:38 -04:00
Andrew Sliwinski
1615c47d80
Merge pull request #279 from thisandagain/bugfix/229
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Fix `degToRad` function definition
2016-10-17 11:56:48 -04:00
Andrew Sliwinski
9cd4d96101
Add test coverage for SB2 importer ( #278 )
2016-10-17 11:55:21 -04:00
Andrew Sliwinski
ace9a96fc2
Fix degToRad function definition. Resolves GH-229
2016-10-17 11:52:02 -04:00
Andrew Sliwinski
80fa2d5a58
Resolve merge conflicts
2016-10-17 10:50:24 -04:00
Ray Schamp
503de088fe
Merge pull request #259 from TheBrokenRail/patch-19
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Copy Assets To Playground With Webpack
2016-10-17 09:49:14 -04:00
Ray Schamp
9db0dc1bd0
Merge pull request #277 from rschamp/bettertravis
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Update packages after installing
2016-10-17 09:47:10 -04:00
Ray Schamp
3f4a244cbd
Replace Makefile with npm scripts
2016-10-17 09:42:35 -04:00
Ray Schamp
95dc6d38b3
Update packages after installing
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This is the less hacky way to keep scratch-* packages up to date (and any others in the future). This is only necessary because we cache the node_modules directory.
2016-10-17 09:38:41 -04:00
Tim Mickel
3bfd755e60
Complete implementation of stop block ( #271 )
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* "Other scripts in stage" sb2
* Complete implementation of "stop" block
2016-10-13 23:00:46 -04:00
Tim Mickel
c45b420115
Fix check for existing hat threads ( #269 )
2016-10-13 22:14:19 -04:00
TheBrokenRail
ebe8f63232
Fix
2016-10-13 20:01:17 -04:00
Tim Mickel
1e86d48a31
Clicking blocks in the toolbox ( #267 )
2016-10-13 17:15:49 -04:00
Tim Mickel
dcda82a009
Use default toolbox XML ( #265 )
2016-10-13 17:05:53 -04:00
Tim Mickel
8c654bbe60
Procedure blocks ( #264 )
2016-10-13 13:11:26 -04:00
Ray Schamp
c9c2cc560e
Merge pull request #263 from dekrain/bug-fix/assets_loc
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Fix relative localization for assets
2016-10-13 10:53:24 -04:00
dekrain
91037a261e
Fix relative localization for assets
2016-10-13 16:19:42 +02:00
Ray Schamp
b5f6a8d22f
Merge pull request #242 from TheBrokenRail/patch-13
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Add NPM Script 'build'
2016-10-13 09:35:29 -04:00
TheBrokenRail
476221fc1b
change second start to build
2016-10-12 21:00:10 -04:00
TheBrokenRail
1d99efbcd8
Copy Assets To Playground With Webpack
2016-10-12 20:58:03 -04:00
dekrain
49d6bd3b67
Fix new project creation ( #256 )
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* Fix new project creation
* Fix new project creation
* const -> var
2016-10-12 13:56:31 -04:00
Tim Mickel
a7522c7734
Fix data_listcontents block name ( #254 )
2016-10-11 17:12:19 -04:00
Tim Mickel
5c6d80ab8e
Toolbox update Oct 7 ( #246 )
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* Toolbox XML update October 7
* Blocks font CSS
2016-10-07 15:51:03 -04:00
Tim Mickel
da5b70ffd2
Add CONTRIBUTING.md for scratch-vm ( #244 )
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* Add CONTRIBUTING.md for scratch-vm
* Thought through language
* Forum post -> developers link
* paper
2016-10-05 16:37:55 -04:00
Ray Schamp
3476e419b1
Merge pull request #243 from rschamp/github-templates
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Add issue and PR templates for contributors
2016-10-05 11:36:54 -04:00
Ray Schamp
b28c67633a
Remove Type section
2016-10-05 10:19:25 -04:00
Ray Schamp
2b54366d1c
Add issue and PR templates for contributors
2016-10-05 10:00:28 -04:00
Liam
30535d8e6e
Implement "distance to" block ( #239 )
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* Implement "distance-to" block
* distance-to in stage should always be 10000
2016-10-04 21:26:59 -04:00
TheBrokenRail
9b07889b3f
Fix Stage PNG ( #241 )
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* Fix Stage PNG
* Add New Stage PNG
* Remove Old Stage PNG
* Delete backdrop1.png
* Rename New Stage PNG
* Delete stage.png
* Fix Stage Resolution
2016-10-04 20:38:11 -04:00
TheBrokenRail
cb4a75928e
Add NPM Script 'build'
2016-10-04 20:25:06 -04:00
Liam
5871672551
Implement "go to" block ( #238 )
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* Implement "go to" block
* Add a missing semicolon
My text editor doesn't automatically insert them and I'm not used to using
semicolons so much. :(
* Implement go-to-random
* Clean up the go-to-random code a bit
* Add rounding to _random_ picks
2016-10-04 18:19:52 -04:00
Andrew Sliwinski
a688004418
Merge branch 'develop' of github.com:LLK/scratch-vm into develop
2016-10-04 15:29:17 -04:00
Andrew Sliwinski
6cd9697bed
Add secure environment var for coveralls. Re GH-103
2016-10-04 15:21:55 -04:00
Liam
886bcbe3c1
Implement the point-towards block ( #235 )
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* Implement the point-towards block
* Pointing towards a nonexistent sprite should do nothing, not throw an error
2016-10-04 15:20:53 -04:00
Andrew Sliwinski
1f30b175a4
Merge pull request #233 from thisandagain/bugfix/coverage
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Add unit test coverage for operator blocks
2016-10-04 14:41:51 -04:00
Andrew Sliwinski
157b6152f5
Address feedback from PR review. GH-103
2016-10-04 14:37:39 -04:00
Andrew Sliwinski
edb109a296
Add code coverage badge to README. Re GH-103
2016-10-03 22:05:45 -04:00
Andrew Sliwinski
3f0650f625
Merge branch 'develop' into bugfix/coverage
2016-10-03 21:48:44 -04:00