Christopher Willis-Ford
2932f232c4
Improve developer feedback for missing block func
2018-03-20 15:26:12 -07:00
Christopher Willis-Ford
4201f212d3
Add JSDoc for extension metadata format
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This is a first pass and is probably not 100% correct. It also contains
the new (experimental?) reporter scope field.
2018-03-20 15:05:21 -07:00
Christopher Willis-Ford
6a06984678
Add enum for reporter scope
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Some reporters are sprite-specific, such as the costume name/number or
X position of the sprite. Others are global. This enum allows an
extension author to specify the scope of a reporter.
2018-03-20 15:05:21 -07:00
Eric Rosenbaum
2b985fa083
Merge pull request #975 from ericrosenbaum/bugfix/move-volume-to-rendered-target
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Move volume to rendered target
2018-03-19 16:45:25 -04:00
Chris Willis-Ford
4c0e968bec
Merge pull request #978 from cwillisf/fix-saythink-and-wait
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Fix say/think and wait
2018-03-19 10:36:01 -07:00
Paul Kaplan
979c8b05e0
Merge pull request #965 from bartljak/issue#960
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fixed issue 960
2018-03-19 06:06:00 -07:00
Eric Rosenbaum
ec0eca2b86
Merge pull request #981 from towerofnix/fix-key-pressed-import
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Make "key pressed?" sensing block import correctly
2018-03-16 11:42:35 -04:00
Florrie
6517bd0974
Make 'key pressed?' block import correctly
2018-03-16 11:58:25 -03:00
Andrew Sliwinski
1d90c82fcf
Merge pull request #945 from picklesrus/translate-extension
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Translate extension block
2018-03-15 08:36:39 -04:00
Christopher Willis-Ford
4210c6dd4c
Fix stack check in stepThread
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The previous logic seemed to be expecting `peekStack` to return 0 when
the stack was empty, but its return type is `?string` and it returns
`undefined` when the stack is empty. The `!== 0` check would never pass,
then, leading to problems with (for example) the "say/think and wait"
blocks.
2018-03-14 16:17:29 -07:00
Christopher Willis-Ford
b5d7602f4f
Add test for say/think and wait
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This test currently fails due to a bug in the sequencer's `stepThread`
method. The bug affects real projects, too, but was not caught by any
test prior to this one.
2018-03-14 16:16:59 -07:00
Christopher Willis-Ford
b61c6a8f76
Don't render say/think bubbles during tests
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This change makes say & think commands work during headless tests.
2018-03-14 16:07:05 -07:00
Eric Rosenbaum
a652156032
Sensing-of block gets target volume
2018-03-13 11:45:11 -04:00
Eric Rosenbaum
f8c2771776
Use target volume, not custom state
2018-03-13 11:43:53 -04:00
Eric Rosenbaum
a7c6c430b8
Add volume to rendered target
2018-03-13 11:43:33 -04:00
Andrew Sliwinski
2ae788ca28
Merge pull request #968 from gnarf/instanceof-fix
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ensure this.workerClass exists before instanceof check
2018-03-12 12:45:09 -04:00
Andrew Sliwinski
6039f1b7e7
Merge pull request #969 from gnarf/fix-music-no-audio
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Ensure music extension _decodeSound is promise
2018-03-12 12:44:16 -04:00
picklesrus
39d2559e37
Initial version of translate extension.
2018-03-11 12:18:21 -07:00
kchadha
adfbeddcab
Merge pull request #964 from kchadha/save-load
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Preliminary Save and Load Work
2018-03-09 09:34:44 -05:00
Corey Frang
1d414dd5a0
Ensure music extension _decodeSound is promise
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Currently if there is no audio engine detected this returns undefined,
which in turn causes the line above to fail trying to call `.then` on
it.
2018-03-08 12:32:01 -05:00
kchadha
d59a4ffd55
VM receives input buffer representing project to load and unpacks it as zip. This functionality will eventually move to storage.
2018-03-08 10:25:58 -05:00
Corey Frang
9b8a8647f0
ensure this.workerClass exists before instanceof check
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This avoids an error I was running into in a node environment:
```
TypeError: Right-hand side of 'instanceof' is not an object
```
2018-03-07 18:13:15 -05:00
kchadha
cc2bf1dfc7
Merge pull request #957 from kchadha/mouse-up-drag-end
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Use flag to selectively activate 'when this sprite clicked' hat on mouse up
2018-03-07 13:26:28 -05:00
Chris Willis-Ford
219f083a29
Merge pull request #934 from picklesrus/extensions-dynamic-menu
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Extensions dynamic menu
2018-03-06 16:33:26 -05:00
Jake Bartles
11e12cca4f
fixed issue 960
2018-03-05 20:15:49 -05:00
Karishma Chadha
d6e248aab8
VM should do the heavy lifting of saving project to a zip file, and return a promise of the zip to gui.
2018-03-05 17:20:36 -05:00
Karishma Chadha
c0afcd2ab3
Ensure that md5 and assetId stay in sync.
2018-03-05 15:16:06 -05:00
Karishma Chadha
9d8602db93
Removing specific save-load branch dependency now that scratch-parser has been updated.
2018-03-05 15:16:06 -05:00
Karishma Chadha
605ce4b16d
Configuring scratch-vm to use changes made to scratch-parser.
2018-03-05 15:16:06 -05:00
Karishma Chadha
e0b23cde31
Can load saved sb3 files (including sounds and costumes that were modified in the 3.0 editors and saved in the sb3 zip when the project was saved). Tests still need to be fixed.
2018-03-05 15:16:06 -05:00
Karishma Chadha
089df0a50f
Sounds get updated in storage and vm runtime when they are updated in the sound editor. The updateSvg function ensures that the costume that was edited has an updated dataFormat property in the vm runtime. This is specifically for when pngs get edited in the vector editor. Their file format should then get updated to svg.
2018-03-05 15:16:06 -05:00
Karishma Chadha
52c77d9fb0
Updating asset serialization code to get data format from stored asset rather than vm state. Storage seems to be more up to date than vm in the case of editing the blank backdrop, which is stored as a png instead of an svg.
2018-03-05 15:16:06 -05:00
Karishma Chadha
525a8c2ce7
Serializing sounds and costumes into file descriptors upon 'saveProjectSb3'.
2018-03-05 15:16:06 -05:00
Karishma Chadha
1169f5badd
Hooking up vm to scratch-parser for sb2 validation.
2018-03-05 15:16:06 -05:00
DD Liu
02c6002bb2
Merge pull request #961 from fsih/returnCostumes
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Temporarily return real costumes array. GUI currently relies on this behavior somewhere
2018-03-05 12:02:41 -05:00
DD Liu
97d3785554
Temporarily return real costumes array. GUI currently relies on this behavior somewhere
2018-03-05 11:07:50 -05:00
picklesrus
16ecaab1be
Fix up comment.
2018-03-02 11:07:22 -08:00
picklesrus
026b9dc282
Stop wrapping function for no reason.
2018-03-02 11:02:56 -08:00
kchadha
a0c7d9aeb3
Merge pull request #956 from kchadha/validate-sb2
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Validate sb2
2018-03-02 10:28:53 -05:00
DD Liu
a907dba639
Merge pull request #943 from fsih/privateSprite
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Make sprite.costumes private
2018-03-01 17:34:40 -05:00
DD
b885402081
Merge branch 'develop' into privateSprite
2018-03-01 17:27:10 -05:00
Eric Rosenbaum
5d658b5ecb
Merge pull request #953 from ericrosenbaum/bugfix/load-tempo-from-sb2
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Load tempo from sb2
2018-03-01 13:20:37 -05:00
Eric Rosenbaum
981fc57a43
Merge pull request #950 from ericrosenbaum/bugfix/import-music-menus
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Fix music extension menu import
2018-02-28 18:47:30 -05:00
kchadha
8bebc1f5a2
Merge pull request #952 from kchadha/duplicate-sprite-names
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Duplicating sprite should give new sprite a fresh name.
2018-02-28 17:13:19 -05:00
Karishma Chadha
d9fb315e3b
Removing log messages.
2018-02-28 17:10:54 -05:00
Ray Schamp
4e933eed81
Merge pull request #878 from davidaylaian/reduce-peekstack-calls
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Optimize stepThread by reducing the number of calls to peekStack
2018-02-28 16:50:20 -05:00
Karishma Chadha
d51a2ad39f
Use wasDragged flag to selectively activate 'when this sprite clicked' block on mouse up.
2018-02-28 16:45:26 -05:00
Karishma Chadha
7c7b016643
scratch-parser expects json string...
2018-02-28 11:52:22 -05:00
Karishma Chadha
59d1c2a0b3
Code cleanup and actually throw errors when project fails to load. Depends on scratch-gui loading sb3 version of default project.
2018-02-28 10:02:02 -05:00
Eric Rosenbaum
a0525542fc
Stub runtime to fix unit test
2018-02-27 15:38:34 -05:00