Tim Mickel
28a0831e8d
Fix 1-1 in daysSince2000
2016-10-26 10:26:03 -04:00
Tim Mickel
5103cfb853
Address #299 and #300 ( #314 )
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* Place clones behind sprite
* Disallow stage from cloning itself
2016-10-26 10:06:58 -04:00
Andrew Sliwinski
db9ce36400
Update coverage badge
2016-10-25 09:01:22 -04:00
Liam
f75577bcbe
Implement '(attribute) of' sensing block ( #311 )
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* Implement '(attribute) of' sensing block
* Remove unused util parameter
2016-10-24 20:37:27 -04:00
Andrew Sliwinski
e35a46fdf1
Merge pull request #310 from thisandagain/bugfix/coverage
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Improve Test Coverage
2016-10-24 15:56:04 -04:00
Andrew Sliwinski
1b4a1ca1bc
Resolve merge conflicts
2016-10-24 15:53:42 -04:00
Ray Schamp
595be5c193
Merge pull request #298 from rschamp/scratch-lint
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Use shared lint config: eslint-config-scratch
2016-10-24 15:43:31 -04:00
Andrew Sliwinski
153df22918
Address feedback from PR review
2016-10-24 15:16:06 -04:00
Andrew Sliwinski
5b73ffa66c
Add minimal test coverage for control blocks
2016-10-24 14:38:24 -04:00
Ray Schamp
659014b45f
Fix typo
2016-10-24 14:07:38 -04:00
Ray Schamp
d2a0e6fa2d
Disable no-useless-call in case of behavior change
2016-10-24 13:01:57 -04:00
Ray Schamp
22bf947ddb
Revert no-lonely-if
2016-10-24 13:01:41 -04:00
Andrew Sliwinski
50b896e935
Unify integration and unit tests to resolve issue with coverage reporting
2016-10-24 12:04:22 -04:00
Andrew Sliwinski
279a9560af
Resolve JSDoc lint errors
2016-10-24 12:04:06 -04:00
Andrew Sliwinski
8b87b36ed3
Resolve race condition with the clock tests
2016-10-24 12:03:43 -04:00
Andrew Sliwinski
49d7ad8564
Add coverage/* to eslintignore
2016-10-24 11:58:38 -04:00
Andrew Sliwinski
336bc65e2d
Add minimal test coverage and docs for mouse module
2016-10-24 11:56:52 -04:00
Ray Schamp
04d7f4f019
Use consistent function declaration style
2016-10-24 11:49:34 -04:00
Andrew Sliwinski
2de58050dd
Conform JSdoc for keyboard module to format used elsewhere
2016-10-24 11:40:07 -04:00
Ray Schamp
9f0c4eb098
Update to eslint-config-scratch 2.0
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We are on a fast release cycle here.
2016-10-24 11:39:39 -04:00
Ray Schamp
63cfa4229a
Fix space-infix-ops
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http://eslint.org/docs/rules/space-infix-ops
2016-10-24 11:19:07 -04:00
Ray Schamp
7712b2902f
Fix quote-props
2016-10-24 11:02:19 -04:00
Ray Schamp
0e909cb9a5
Fix comma-spacing
2016-10-24 10:57:52 -04:00
Ray Schamp
14a2dbc50f
Revert no-lonely-if
2016-10-24 10:28:31 -04:00
Ray Schamp
1bd1d8e8d1
Keep up with non-breaking lint changes
2016-10-23 22:21:59 -04:00
Ray Schamp
73edb65c4d
Replace console with minilog
2016-10-23 22:20:30 -04:00
Ray Schamp
f6c0064235
All linting other than console statements
2016-10-23 22:20:29 -04:00
Ray Schamp
68ed110b49
Pass with eslint --fix
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Resolved whitespace issues, e.g., space-before-function-paren and key-spacing
2016-10-23 12:41:45 -04:00
Ray Schamp
36e4683aa8
Install and use eslint-config-scratch
2016-10-23 12:03:59 -04:00
Andrew Sliwinski
faf8a898a0
Add minimal test coverage and docs for keyboard module.
2016-10-21 18:31:07 -04:00
Andrew Sliwinski
7e9745ce3f
Add basic test coverage for clock module.
2016-10-21 12:42:32 -04:00
Tim Mickel
84bd42d734
Functions to add Sprite2/costumes/backdrops ( #291 )
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* Functions to add Sprite2/costumes/backdrops
* Have sb2import return the top-level target
2016-10-20 11:44:01 -04:00
Tim Mickel
3d57c2e74c
Drop single-stepping and pause modes ( #294 )
2016-10-20 11:42:16 -04:00
Tim Mickel
9af9a87cb6
Pass rotation center and bitmap resolution to renderer ( #288 )
2016-10-19 17:01:48 -04:00
Ray Schamp
0cf21b26f0
Merge pull request #290 from rschamp/fix-playground
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Prevent npm from outputting repo URL on gh-pages publish
2016-10-18 13:01:42 -04:00
Ray Schamp
bcfb4ea8c9
Add docs for publishing the playground
2016-10-18 12:57:12 -04:00
Ray Schamp
fa0918b592
Prevent npm from outputting repo URL
2016-10-18 12:56:53 -04:00
Ray Schamp
9d4eaffd43
Merge pull request #289 from rschamp/fix-playground
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Fix scratch-* dependency versions for npm update
2016-10-18 12:05:21 -04:00
Ray Schamp
1b9f9e63d6
Fix scratch-* dependency versions for npm update
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The issues:
* The scratch-blocks@0.1.0 version exists because I accidentally published 0.1.0 (no -prerelease modifier) while setting up NPM
* I added a step that causes Travis to run `npm update` after installing
* The "0.1.0-prepublish" dependency version makes no sense
This made Travis install the old version of scratch-blocks that I published accidentally, which breaks the playground.
2016-10-18 12:00:52 -04:00
Ray Schamp
2abfe25d6d
Fix gh-pages commit messages
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Don't output full logs, just the commit that the build is for. And use the author, not the committer, since GitHub is almost always the committer on develop.
2016-10-18 10:16:34 -04:00
Ray Schamp
4cb680c047
Merge pull request #276 from rschamp/Makefile--
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Replace Makefile with npm scripts
2016-10-18 09:44:32 -04:00
Ray Schamp
525a230a48
Add .gitattributes so eslint can run on Windows
2016-10-18 09:38:28 -04:00
Tim Mickel
e49f076fa1
Interpreter fixes, enhancements, features ( #280 )
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* Thread stepping rework; interp.redraw equivalent
* Add turbo mode and pause mode
* Yielding behavior to match Scratch 2.0
* Implement warp-mode procedure threads
* Add check for recursive call
* Inline wait block timer
* Revert to setInterval and always drawing
* Restore yielding in glide
* 30TPS compatibility mode
* 5-call count recursion limit
* Removing dead primitive code
* To simplify, access runtime.threads inline in `stepThreads`.
* Warp mode/timer fixes; recursive check fixes; clean-up
* Add basic single-stepping
* Add single-stepping speed slider
* Allow yielding threads to run in single-stepping
* Restore inactive threads tracking for block glows
* Add clock pausing during pause mode
* Documentation and clean-up throughout
* Don't look for block glows in `thread.topBlock`.
* Add null check for block glows; rename `_updateScriptGlows` to reflect block glowing
* Use the current executed block for glow, instead of stack
* Add more comments to `stepToProcedure`, and re-arrange to match 2.0
* Tweak to Blocks.prototype.getTopLevelScript
* Revert previous
* Fix threads array to be resilient to changes during `stepThreads`
* Restore inactive threads filtering
* Fix typo in "procedure"
* !! instead of == true
2016-10-17 23:23:16 -04:00
Tim Mickel
060d1ab2a5
Updated blocks for new renderer features ( #257 )
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* Add "touching" block, layers blocks
* Keep in fence, if on edge bounce, fix to touching edge
* Fix degtoRad in "if on edge, bounce"
* Fixes from review
2016-10-17 23:17:55 -04:00
Tim Mickel
352c6516d3
Fix parent setting in sb2 importer ( #283 )
2016-10-17 16:44:33 -04:00
Cosmic Web Services
454eb904a3
Add days since 2000 block ( #272 )
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* Add days since 2000 block
* Empty line addition
* Add semicolin
* Empty line addition
* Tabed
* Remove extra line
* Make it exactly like scratch 2 was
* Fixed spacing
2016-10-17 13:57:25 -04:00
Ray Schamp
2904152318
Merge pull request #282 from rschamp/feature/vm.clear
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Add VM.clear method
2016-10-17 13:56:37 -04:00
Ray Schamp
5615583fb2
Lint
2016-10-17 13:54:27 -04:00
Ray Schamp
bd95c1461d
Add VM.clear method
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Use it before loading projects so targets don't accumulate when multiple projects are loaded on the same instance.
Move check to see if the clone is the original clone onto the block implementation so all clones can be removed.
Fixes #274
2016-10-17 13:43:38 -04:00
Andrew Sliwinski
1615c47d80
Merge pull request #279 from thisandagain/bugfix/229
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Fix `degToRad` function definition
2016-10-17 11:56:48 -04:00