mirror of
https://github.com/scratchfoundation/scratch-l10n.git
synced 2024-12-22 13:42:30 -05:00
pull new editor translations from Transifex
This commit is contained in:
parent
17b5889103
commit
d6c06b77aa
80 changed files with 111 additions and 111 deletions
|
@ -4,7 +4,7 @@
|
|||
"gui.alerts.download": "Downloaden",
|
||||
"gui.connection.reconnect": "Opnieuw verbinden",
|
||||
"gui.backpack.costumeLabel": "costume",
|
||||
"gui.backpack.soundLabel": "sound",
|
||||
"gui.backpack.soundLabel": "geluid",
|
||||
"gui.backpack.scriptLabel": "script",
|
||||
"gui.backpack.spriteLabel": "sprite",
|
||||
"gui.backpack.header": "Rugzak",
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
"conference-2020.location": "Wo:",
|
||||
"conference-2020.desc1": "Auf der Scratch-Konferenz treffen sich Lehrerinnen und Lehrer, Forscherinnen und Forscher sowie Entwicklerinnen und Entwickler aus der ganzen Welt, um sich über kreative Möglichkeiten des Lernens mit Scratch auszutauschen – sei auch du dabei!",
|
||||
"conference-2020.desc1a": "Aufgrund der Pandemie haben wir die Konferenz um ein Jahr auf 22.-24. Juli 2021 verschoben.",
|
||||
"conference-2020.desc2": "Scratch ist die weltgrößte Coding-Community für Kinder. Die Konferenz bietet dir Workshops, Podiumsdiskussionen und interaktive Vorführungen, sodass du verschiedene Möglichkeiten ausprobieren kannst, wie sich Scratch zum kreativen Lernen in verschiedenen Fächern einsetzen lässt. ",
|
||||
"conference-2020.desc2": "Scratch ist die weltgrößte Coding-Community für Kinder. Die Konferenz bietet dir Workshops, Podiumsdiskussionen und interaktive Vorführungen, sodass du verschiedene Möglichkeiten ausprobieren kannst, wie sich Scratch in verschiedenen Fächern zum kreativen Lernen einsetzen lässt. ",
|
||||
"conference-2020.desc3": "Gemeinsam tauschen wir uns über Ideen und Strategien aus, wie wir Scratch einsetzen können, um Schülerinnen und Schülern Kreativität, logisches Denken und Teamarbeit beizubringen – grundlegende Fähigkeiten in der heutigen Gesellschaft.",
|
||||
"conference-2020.registrationTitle": "Anmeldung:",
|
||||
"conference-2020.registrationFee": "Konferenzgebühr: $ 250,-",
|
||||
|
@ -17,7 +17,7 @@
|
|||
"conference-2020.connectNow": "Du möchtest nicht so lange warten? Besuche {scratchInPracticeLink} und erfahre mehr über unsere Online-Diskussionsforen, Ressourcen und Events.",
|
||||
"conference-2020.scratchInPracticeText": "Scratch in Practice",
|
||||
"conference-2020.register": "Zur Anmeldung",
|
||||
"conference-2020.stayDesc1": "Anfang 2021 stellen wir an dieser Stelle aktualisierte Informationen zu möglichen Unterkünften zur Verfügung.",
|
||||
"conference-2020.stayDesc1": "Anfang 2021 stellen wir an dieser Stelle aktuelle Informationen zu möglichen Unterkünften zur Verfügung.",
|
||||
"conference-2020.stayDesc2": "Bei weiteren Fragen kontaktiere bitte das Scratch-Konferenzteam per E-Mail an {emailLink}",
|
||||
"conference-2020.organizedBy": "Die Scratch-Konferenz wird von der Lifelong Kindergarten Group am MIT Media Lab und der Scratch Foundation ausgerichtet."
|
||||
}
|
|
@ -18,7 +18,7 @@
|
|||
"download.scratch2Desktop": " Golygydd All-lein Scratch 2.0",
|
||||
"download.cannotAccessMacStore": "Beth os na fedra i gael at y Mac App Store?",
|
||||
"download.cannotAccessWindowsStore": "Beth os na fedrai gael at y Microsoft Store?",
|
||||
"download.macMoveAppToApplications": "Open the .dmg file. Move Scratch 3 into Applications.",
|
||||
"download.macMoveAppToApplications": "Agorwch y ffeil .dmg. Symudwch Scratch 3 i Rhaglenni",
|
||||
"download.macMoveToApplications": "Agorwch y ffeil .dmg. Symudwch Scratch Bwrdd Gwaith i'ch ffolder Applications.",
|
||||
"download.winMoveToApplications": "Rhedeg y ffeil .exe.",
|
||||
"download.doIHaveToDownload": "Oes rhaid i mi lwytho ap i lawr i ddefnyddio Scratch?",
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
"download.scratch2Desktop": "ویرایشگر آفلاین اسکرچ ۲،۰",
|
||||
"download.cannotAccessMacStore": "اگر نتوانم به اپاستور Mac دسترسی پیدا کنم چه؟",
|
||||
"download.cannotAccessWindowsStore": "اگر نتوانم به فروشگاه مایکروسافت دسترسی پیدا کنم چه؟",
|
||||
"download.macMoveAppToApplications": "Open the .dmg file. Move Scratch 3 into Applications.",
|
||||
"download.macMoveAppToApplications": "فایل dmg. را باز کنید. Scratch 3 را به داخل Application انتقال دهید.",
|
||||
"download.macMoveToApplications": "فایل .dmg را باز کنید. اسکرچ دسکتاپ را به قسمت برنامهها منتقل کنید.",
|
||||
"download.winMoveToApplications": "فایل .exe را اجرا کنید.",
|
||||
"download.doIHaveToDownload": "آیا من برای استفاده از اسکرچ، باید اپلیکیشنی را دانلود کنم؟",
|
||||
|
@ -41,7 +41,7 @@
|
|||
"download.canIShare": "آیا میشود پروژههای اسکرچ دسکتاپ را با دیگران به اشتراک بگذارم؟",
|
||||
"download.canIShareAnswer": "در حال حاضر این امکان پشتیبانی نمیشود. البته میتوانید پروژهتان را در اسکرچ دسکتاپ ذخیره کنید و سپس آن را در حساب کاربری Scratchتان آپلود نمایید و از آنجا آن را به اشتراک بگذارید. در نسخههای آینده ما قابلیت آپلود به حساب کاربری Scratch را به صورت مستقیم اضافه خواهیم کرد.",
|
||||
"download.canIShareApp": "آیا من میتونم از طریق برنامه اسکرچ چیزی را {operatingsystem} در انجمن آنلاین منتشر کنم؟",
|
||||
"download.canIShareAnswerPlayStore": "بله. روی منوی 3 نقطهای در لابی یکی از پروژه ها کلیک کنید و گزینه «اشتراکگذاری» را انتخاب کنید. علاوه بر اشتراکگذاری از طریق ایمیل، میتوانید وارد حساب Scratch خود شوید و پروژه را در انجمن آنلاین Scratch به اشتراک بگذارید.",
|
||||
"download.canIShareAnswerPlayStore": "بله. روی منوی 3 نقطهای در صفحه اصلی (لابی) یکی از پروژه ها کلیک کنید و گزینه «اشتراکگذاری» را انتخاب کنید. علاوه بر اشتراکگذاری از طریق ایمیل، میتوانید وارد حساب کاربری اسکرچ خود شوید و پروژه را در انجمن آنلاین اسکرچ به اشتراک بگذارید.",
|
||||
"download.canIShareAnswerDownloaded": "امکان به اشتراک گذاری مستقیم در جامعه آنلاین از طریق نرم افزار اسکرچ {operatingsystem} میسر نمیباشد. فعلا میتوانید پروژه اسکرچ را در نرم افزار ذخیره کنید و سپس در سایت اسکرچ وارد شود و آن را آپلود کنید و سپس از آنجا پروژه را اشتراک بگذارید.",
|
||||
"download.whyNoDevicesVisible": "چرا اسکرچ هیچ دستگاهی را وقتی که میخواهم به سخت افزارهای جانبی وصل شوم را نمایش نمیدهد؟",
|
||||
"download.whyNoDevicesVisibleAnswer": "تجربه ما نشان میدهد که معمولا با خاموش و روشن کردن بلوتوث در {devicePosessive}، شما امکان دیدن دوباره دستگاههای سخت افزاری را خواهید داشت. اگر مشکل مرتفع نشد، فعال بودن سرویس موقعیت مکانی را در دستگاهتان بررسی کنید. چنانچه بازهم نتوانستید هیچ دستگاهی را ببینید لطفا {whyNoDevicesContactUsLink}.",
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
"download.scratch2Desktop": "L'éditeur Scratch 2.0 Hors Ligne",
|
||||
"download.cannotAccessMacStore": "Et si je ne peux pas accéder à l'App Store sur Mac?",
|
||||
"download.cannotAccessWindowsStore": "Et si je ne peux pas accéder au Microsoft Store?",
|
||||
"download.macMoveAppToApplications": "Open the .dmg file. Move Scratch 3 into Applications.",
|
||||
"download.macMoveAppToApplications": "Ouvrez le fichier .dmg. Déplacez Scratch 3 dans Applications.",
|
||||
"download.macMoveToApplications": "Ouvrir le fichier .dmg. Déplacer Scratch Desktop dans les Applications.",
|
||||
"download.winMoveToApplications": "Exécuter le fichier .exe.",
|
||||
"download.doIHaveToDownload": "Est-ce que je dois télécharger une application pour pouvoir utiliser Scratch ?",
|
||||
|
|
|
@ -18,10 +18,10 @@
|
|||
"download.scratch2Desktop": "Scratch 2.0 オフラインエディター",
|
||||
"download.cannotAccessMacStore": "Mac App Storeにアクセスできない場合はどうすればいいですか?",
|
||||
"download.cannotAccessWindowsStore": "Microsoft Storeにアクセスできない場合はどうすればよいですか?",
|
||||
"download.macMoveAppToApplications": "Open the .dmg file. Move Scratch 3 into Applications.",
|
||||
"download.macMoveAppToApplications": ".dmg ファイルをひらいて、Scratch 3 アプリにいどうします。",
|
||||
"download.macMoveToApplications": ".dmgファイルを開いて、Scratchデスクトップをアプリケーションに移動して下さい。",
|
||||
"download.winMoveToApplications": ".exeファイルを実行して下さい。",
|
||||
"download.doIHaveToDownload": "Scratchをしようするためにアプリをダウンロードするひつようがありますか?",
|
||||
"download.doIHaveToDownload": "Scratch Desktopをしようするためにアプリをダウンロードするひつようがありますか?",
|
||||
"download.doIHaveToDownloadAnswer": "いいえ。https://scratch.mit.edu/ にいどうして さくせい をクリックすると、ほとんどのデバイスのほとんどのブラウザでScratchプロジェクトエディタをしようできます。",
|
||||
"download.canIUseScratchLink": "拡張機能に接続するためにScratchリンクを使用できますか?",
|
||||
"download.canIUseScratchLinkAnswer": "はい。 ただし、Scratchリンクを使用するにはインターネット接続が必要です。",
|
||||
|
@ -41,9 +41,9 @@
|
|||
"download.canIShare": "Scratchデスクトップから共有できますか?",
|
||||
"download.canIShareAnswer": "これは現在サポートされていません。 現在のところ、Scratchデスクトップでプロジェクトを保存し、あなたのScratchアカウントにアップロードして共有することが可能です。 今後のバージョンで、Scratchデスクトップ上で直接Scratchアカウントにアップロードする機能を追加予定です。",
|
||||
"download.canIShareApp": "Can I share to the online community from the Scratch app for {operatingsystem}?",
|
||||
"download.canIShareAnswerPlayStore": "Yes. Click the 3-dots menu on a project in the lobby and select \"Share\" from the options. In addition to sharing by email, you can sign in to your Scratch account and share a project to the Scratch online community.",
|
||||
"download.canIShareAnswerDownloaded": "Sharing directly to online community from the Scratch app for {operatingsystem} is not currently supported. For now, you can export a project from the Scratch app, then log onto the Scratch website, and upload and share your project there.",
|
||||
"download.whyNoDevicesVisible": "Why doesn't Scratch show any devices when I try to connect hardware extensions?",
|
||||
"download.canIShareAnswerPlayStore": "はい。ロビーのプロジェクトで3てんメニューをクリックして、オプションから きょうゆうをせんたくします。でんしメールアドレスによるきょうゆうにくわえて、Scratchのアカウントにサインインし、オンラインコミュニティーにプロジェクトをきょうゆうすることができます。",
|
||||
"download.canIShareAnswerDownloaded": "Scratch Desktop アプリからオンラインコミュニティにちょくせつにきょうゆうするのは{operatingsystem}げんざいではサポートされていません。いまのところ、Scratch Desktop からプロジェクトをほぞんした .sb3 ファイルをほぞんしてから、Scratch Web サイトにサインインし、そして1つのプロジェクトにアップロードしきょうゆうすることができます。",
|
||||
"download.whyNoDevicesVisible": "ハードウェアのかくちょうきのうをしようしデバイスをせつぞくしようとすると、Scratchにデバイスが表示されません。 ",
|
||||
"download.whyNoDevicesVisibleAnswer": "We’ve found that turning your {devicePosessive} bluetooth off and on again in the system settings usually allows you to see hardware devices again. If the problem persists, check that Location services are enabled for your device. If you still do not see any devices, please {whyNoDevicesContactUsLink}.",
|
||||
"download.whyNoDevicesContactUsLink": "おといあわせ",
|
||||
"download.chromebookPossessive": "Chromebookの",
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
"download.scratch2Desktop": "Scratch 2.0 離線編輯器",
|
||||
"download.cannotAccessMacStore": "如果我無法使用 Mac App Store 怎麼辦?",
|
||||
"download.cannotAccessWindowsStore": "如果我無法使用 Microsoft Store 怎麼辦?",
|
||||
"download.macMoveAppToApplications": "Open the .dmg file. Move Scratch 3 into Applications.",
|
||||
"download.macMoveAppToApplications": "開啟 .dmg 檔案。把 Scratch 3 移動到 Applications 裡。",
|
||||
"download.macMoveToApplications": "開啟 .dmg 檔案,把 Scratch 離線編輯器移動到 Applications 裡。",
|
||||
"download.winMoveToApplications": "執行 .exe 檔案。",
|
||||
"download.doIHaveToDownload": "我一定要下載 app 才能使用 Scratch?",
|
||||
|
|
|
@ -26,7 +26,7 @@
|
|||
"download.knownIssuesOne": "اگر ویرایشگر آفلاین شما بلافاصله پس از اجرا شدن اسکرچ هنگ میکند، مجدد ویرایشگر آفلاین اسکرچ 2 را دوباره نصب کنید (مرحله 2 را در بالا ببینید). این مسئله به دلیل اشکالی است که در نسخهی ادوبی ایر 14 Adobe AIR (منتشر شده در آوریل 2014) وجود دارد.",
|
||||
"download.knownIssuesTwo": "فطعات جلوههای گرافیکی (در \"ظاهر\") ممکن است که باعث کندی پروژه به دلیل Flash bug شوند.",
|
||||
"download.knownIssuesThree": "<b>کوله پشتی</b> هنوز آماده نشده است.",
|
||||
"download.knownIssuesFour": "در سیستم عامل Mac ممکن است پیغامی را ببیندی که نشان میدهد \"اسکرچ 2 در حال تلاش برای نصب یک ابزار کمکی جدید است\" و درخواست نام کاربری و رمز عبور شما را میکند. ما در حال حاضر در حال بررسی راه حلی برای این مشکل هستیم.",
|
||||
"download.knownIssuesFour": "در سیستم عامل Mac ممکن است پیغامی را ببیندی که نشان میدهد \"اسکرچ 2 در حال تلاش برای نصب یک ابزار کمکی جدید است\" و درخواست نام کاربری و گذر واژه شما را میکند. ما در حال حاضر در حال بررسی راه حلی برای این مشکل هستیم.",
|
||||
"download.reportBugs": "گزارش اشکالهای نرم افزاری و فنی",
|
||||
"download.notAvailable": "هممم، دانلود ویرایشگر در حال حاضر در دسترس نیست - لطفا صفحه را مجدد باز کنید و دوباره تلاش کنید."
|
||||
}
|
|
@ -37,8 +37,8 @@
|
|||
"teacherlanding.signupTips": "註冊後,就會不定期收到 Scratch 團隊發佈的{signupTipsLink}",
|
||||
"teacherlanding.signupTipsLink": "通知",
|
||||
"teacherlanding.accountsTitle": "Scratch 上的教師帳戶",
|
||||
"teacherlanding.accountsRequestInfo": "As an educator, you can request a Scratch Teacher Account, which makes it easier to create accounts for students and to manage their projects and comments. To learn more, see the {setupGuideLink} and the {teacherAccountFaqLink}.",
|
||||
"teacherlanding.accountsSetupGuide": "Teacher Account Setup Guide",
|
||||
"teacherlanding.accountsFaqPage": "Teacher Account FAQ page",
|
||||
"teacherlanding.accountsRequestInfo": "若您是一名教師,可以申請我們的教師帳戶,這可以讓您更容易為學生建立帳號,同時也方便管理學生們的專案和評論內容。若要進一步了解,請參見{setupGuideLink}和{teacherAccountFaqLink}。",
|
||||
"teacherlanding.accountsSetupGuide": "教師帳戶設定指南",
|
||||
"teacherlanding.accountsFaqPage": "教師帳戶常見問答頁面",
|
||||
"teacherlanding.requestAccount": "申請帳戶"
|
||||
}
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Изыԥсахыр зылшода, аинформациа, аԥсҭҳәатә ҽеиҭак аҟны?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Buluddakı məlumatı kim dəyişə bilər? ",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Макар че е технически възможно да се създадат чат стаи с облачни променливи, те не са разрешени на уебсайта на Scratch.",
|
||||
"faq.changeCloudVarTitle": "Кой може да промени информацията в облачна променлива?",
|
||||
"faq.changeCloudVarBody": "Само вие и потребителите на проекта ви могат да съхраняват данни в облачните променливи. Ако хората „виждат вътре” или ремиксират кода, той създава копие на променливата и не засяга или променя първоначалната променлива.",
|
||||
"faq.newScratcherCloudTitle": "Влязох, но не мога да използвам проекти с променливи в облака Какво се случва?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Ако все още сте \"New Scratcher\" на уебсайта, няма да можете да използвате проекти с облачни променливи. Трябва да станете „Scratcher“, за да имате достъп до облачните променливи. Вижте раздела „Акаунти“ (по-горе) за повече информация относно прехода от „New Scratcher“ към „Scratcher“.",
|
||||
"faq.multiplayerTitle": "Възможно ли е да се правят мултиплеър игри с облачни променливи?",
|
||||
"faq.multiplayerBody": "Мрежовите игри може да са трудни за създаване, поради скоростта на мрежата и проблеми със синхронизацията. Въпреки това някои потребители успяват да ползват облачните данни по много изобретателни начини, за да създават походови и други видове игри.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Malgrat que és tècnicament possible crear sales de xat amb les variables al núvol, de moment no estan permeses al lloc web de Scratch.",
|
||||
"faq.changeCloudVarTitle": "Qui pot canviar la informació dins d'una variable al núvol?",
|
||||
"faq.changeCloudVarBody": "Només tu i aquells que visitin el teu projecte poden desar informació dins les variables al núvol del teu projecte. Si la gent mira \"com està fet\" o reinventa el teu codi, es crea una còpia de la variable que no afecta ni canvia l'original.",
|
||||
"faq.newScratcherCloudTitle": "He iniciat sessió, però no puc utilitzar projectes amb variables al núvol. Què està passant?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Si encara ets \"Nou Scratcher\" al lloc web, no podràs utilitzar projectes amb variables en el núvol. Has d'esdevenir \"Scratcher\" per tenir accés a les variables del núvol. Consulta la secció Comptes (a dalt) per obtenir més informació sobre la transició de \"Nou Scratcher\" a \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "És possible fer un joc multijugador fent servir variables al núvol?",
|
||||
"faq.multiplayerBody": "Els jocs Multijugador poden ser difícils de crear degut a la velocitat de xarxa i a qüestions relacionades amb la sincronització. No obstant això, alguns Scratch han descobert maneres creatives d'usar les variables al núvol per jugar per torns, entre d'altres.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "I když je technicky možné vytvořit chat místnosti s cloudovými proměnnými, na Scratch webu nejsou povoleny.",
|
||||
"faq.changeCloudVarTitle": "Kdo může měnit informaci v cloudové proměnné?",
|
||||
"faq.changeCloudVarBody": "Jen ty a diváci tvého projektu mohou ukládat data do cloudových proměnných tvého projektu. Když lidé \"koukají dovnitř\" nebo odvozují tvůj kód, vytvoří tím kopii této proměnné a neovlivňují ani nemění původní proměnnou. ",
|
||||
"faq.newScratcherCloudTitle": "Jsem přihlášený/á, ale stále nemohu používat projekty s cloudovými proměnnými. Co se děje?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Pokud jsi stále \"Nový Scratcher\" na tomto webu, nemůžeš používat projekty s cloudovými proměnnými. Musíš se stát \"Scratcherem\" pro přístup ke cloudovým proměnným. Viz sekce Účty (nahoře) pro další informace o přechodu z “Nového Scratchera” na \"Scratchera\".",
|
||||
"faq.multiplayerTitle": "Je možné vytvořit multiplayer hry s cloudovými proměnnými?",
|
||||
"faq.multiplayerBody": "Hry typu multiplayer se tvoří obtížně, kvůli rychlosti sítě a synchronizačním problémům. Avšak někteří Scratcheři přichází s vynalézavými způsoby jak použít cloudové proměnné pro tahové strategie i jiné hry.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Er ei bod hi'n dechnegol bosibl i greu ystafell sgwrsio gyda newidynnau cwmwl, nid ydynt yn cael eu caniatáu ar wefan Scratch.",
|
||||
"faq.changeCloudVarTitle": "Pwy sy'n gallu newid y wybodaeth mewn newidyn cwmwl?",
|
||||
"faq.changeCloudVarBody": "Dim ond chi a'r rhai sy'n gweld eich project sy'n gallu cadw data yn newidynnau cwmwl eich project. Os yw pobl yn \"gweld tu fewn\" neu'n ailgymysgu eich cod, mae'n creu copi o'r newidyn ac nid yw'n effeithio ar y newidyn gwreiddiol nac yn ei newid.",
|
||||
"faq.newScratcherCloudTitle": "Rwyf wedi mewngofnodi, ond yn methu defnyddio projectau gyda newidynnau cwmwl. Beth sy'n mynd ymlaen?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": " Os ydych yn dal yn \"Scratchwr Newydd\" ar y wefan, fydd dim modd i chi ddefnyddio projectau gyda newidynnau cwmwl. Rhaid i chi ddod yn \"Scratchwr \" i gael mynediad at newidynnau cwmwl. Gw. yr adran Cyfrifon (uchod) am ragor o wybodaeth am symud o \"Scratchwr Newydd\" i \"Scratchwr\".",
|
||||
"faq.multiplayerTitle": "Ydy hi'n bosib creu gêm chwaraewyr lluosog gyda newidynnau cwmwl?",
|
||||
"faq.multiplayerBody": "Mae gemau chwaraewyr lluosog y gallu bod yn anodd eu creu, oherwydd cyflymdra'r rhwydwaith a materion yn ymwneud â chydweddu. Er hynny mae rhai Scratchwyr yn dyfeisio ffyrdd creadigol o ddefnyddio newidynnau cwmwl i greu gemau cymryd tro a mathau eraill o gemau.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Hvem kan ændre på informationerne i en skyvariabel?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Technisch ist es möglich, Chatrooms mit Cloud-Variablen sind aber auf der Scratch-Website nicht erlaubt.",
|
||||
"faq.changeCloudVarTitle": "Wer kann die Werte einer Cloud-Variable ändern?",
|
||||
"faq.changeCloudVarBody": "Nur du und die Betrachterinnen und Betrachter deines Projekts können Daten in den Cloud-Variablen deines Projekts speichern. Wenn andere deinen Code ansehen oder remixen, wird eine Kopie der Variable erzeugt, die Original-Variable bleibt unverändert erhalten.",
|
||||
"faq.newScratcherCloudTitle": "Ich bin angemeldet, kann aber trotzdem keine Projekte mit Cloud-Variablen verwenden. Woran liegt das? ",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Solange du noch ein „Neuer Scratcher“ auf der Website bist, kannst du keine Projekte mit Cloud-Variablen verwenden. Erst als „Scratcher“ hast du auch Zugriff auf Cloud-Variablen. Nähere Infos, wie du als „Neuer Scratcher“ zum „Scratcher“ wirst, findest du weiter oben unter „Benutzerkonten“.",
|
||||
"faq.multiplayerTitle": "Ist es möglich, Multiplayer-Spiele mit Cloud-Variablen zu erstellen? ",
|
||||
"faq.multiplayerBody": "Spiele für mehrere Spieler können aufgrund unterschiedlicher Internetgeschwindigkeiten und möglicher Synchronisierungsprobleme schwer zu entwickeln sein. Trotzdem finden Scratcher immer wieder kreative Lösungen, Cloud-Variablen für rundenbasierte und andere Spiele zu nutzen.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Ενώ είναι τεχνικά δυνατό να δημιουργήσετε χώρους συνομιλίας (chat room) με μεταβλητές cloud, δεν επιτρέπονται στον ιστότοπο του Scratch.",
|
||||
"faq.changeCloudVarTitle": "Ποιος μπορεί να αλλάξει τις πληροφορίες σε μια μεταβλητή cloud;",
|
||||
"faq.changeCloudVarBody": "Μόνο εσείς και αυτοί που βλέπουν το έργο σας μπορούν να αποθηκεύουν δεδομένα στις μεταβλητές cloud του έργου σας. Αν κάποιοι πατήσουν \"Δείτε μέσα\" ή κάνουν άναμειξη του κώδικά σας, δημιουργείται ένα αντίγραφο της μεταβλητής και δεν επηρεάζει ή αλλάζει την αρχική μεταβλητή.",
|
||||
"faq.newScratcherCloudTitle": "Είμαι συνδεδεμένος, αλλά δεν μπορώ να χρησιμοποιήσω έργα με μεταβλητές cloud. Τι συμβαίνει;",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Αν είστε ακόμη \"Νέος Scratcher\" στον ιστότοπο, δε θα έχετε τη δυνατότητα να χρησιμοποιείτε έργα με μεταβλητές cloud. Θα πρέπει να γίνετε \"Scratcher\" για να έχετε πρόβαση σε μεταβλητές cloud. Δείτε την ενότητα Λογαριασμοί (παραπάνω) για περισσότερες πληροφορίες όσον αφορά στη μετάβαση από “Νέος Scratcher” σε \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Είναι δυνατό να φτιάξω παιχνίδια πολλών παιχτών με μεταβλητές cloud;",
|
||||
"faq.multiplayerBody": "Παιχνίδια για πολλούς παίκτες μπορεί να είναι δύσκολο να δημιουργηθούν, λόγω της ταχύτητας του δικτύου και των προβλημάτων συγχρονισμού. Ωστόσο, ορισμένοι Scratchers επινοούν δημιουργικούς τρόπους για να χρησιμοποιήσουν τις μεταβλητές cloud για παιχνίδια στρατηγικής και άλλων ειδών.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Aunque es técnicamente posible crear salas de chat con variables en la nube, éstas no están permitidas en el sitio web de Scratch.",
|
||||
"faq.changeCloudVarTitle": "¿Quién puede cambiar la información en una variable de nube?",
|
||||
"faq.changeCloudVarBody": "Sólo tú y los visitantes de tu proyecto pueden guardar datos en las variables de nube en tu proyecto. Si las personas \"ven dentro\" o reinventan tu código, se crea una copia de la variable y no afecta o cambia la variable original.",
|
||||
"faq.newScratcherCloudTitle": "Estoy autentificado, pero no puedo usar proyectos con variables en la nube. ¿Qué ocurre?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Si todavía eres un \"Nuevo Scratcher\" en la página no podrás utilizar variables en la nube en tus proyectos. Necesitas convertirte en \"Scratcher\" para tener acceso a las variables en la nube. Échale un vistazo a la sección \"Cuentas\" (más abajo) para saber más sobre la transición de \"Nuevo Scratcher\" a \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "¿Es posible crear juegos multijugador con variables en la nube?",
|
||||
"faq.multiplayerBody": "Los juegos multijugador pueden ser difíciles de crear debido a la velocidad de la red y a cuestiones de sincronización. Sin embargo, algunos Scratchers han descubierto formas muy creativas de utilizar variables en la nube para crear juegos por turnos y otro tipo de videojuegos.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Kes saab muuta pilvemuutujaid?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Nork alda dezake hodei aldagai batetako informazioa?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -103,12 +103,12 @@
|
|||
"faq.settingsLinkText": "تنظیمات ایمیل",
|
||||
"faq.requireConfirmTitle": "آیا حتما باید حساب کاربریم را تایید کنم؟",
|
||||
"faq.requireConfirmBody": "شما می توانید از بسیاری از امکانات اسکرچ را بدون فعال سازی حساب کاربری خود، از جمله ایجاد و ذخیره پروژه (بدون به اشتراک گذاری آنها)، استفاده کنید.",
|
||||
"faq.forgotPasswordTitle": "من نام کاربری یا کلمه عبورم را فراموش کردهام. چطور میتوانم آنها را بازنشانی (ریست) کنم؟",
|
||||
"faq.forgotPasswordBody": "در صفحه {resetLink} نام کاربری یا ایمیل خود را وارد کنید. وب سایت به آدرس ایمیلی که متعلق به آن نام کاربری است، ایمیلی که حاوی یک لینک برای بازنشانی پسورد است را ارسال خواهد کرد.",
|
||||
"faq.resetLinkText": "کلمه عبور",
|
||||
"faq.changePasswordTitle": "چطور میتوانم کلمه عبورم را تغییر دهم؟",
|
||||
"faq.changePasswordBody": "وارد حساب کاربریتان شوید، سپس صفحه {changeLink} جایی است که میتوانید کلمه عبورتان را تغییر دهید.",
|
||||
"faq.changeLinkText": "تنظیمات کلمه عبور",
|
||||
"faq.forgotPasswordTitle": "من نام کاربری یا گذر واژهام را فراموش کردهام. چطور میتوانم آنها را بازنشانی (ریست) کنم؟",
|
||||
"faq.forgotPasswordBody": "در صفحه {resetLink} نام کاربری یا ایمیل خود را وارد کنید. وب سایت به آدرس ایمیلی که متعلق به آن نام کاربری است، ایمیلی که حاوی یک لینک برای بازنشانی گذر واژه است را ارسال خواهد کرد.",
|
||||
"faq.resetLinkText": "گذر واژه",
|
||||
"faq.changePasswordTitle": "چطور میتوانم گذر واژهام را تغییر دهم؟",
|
||||
"faq.changePasswordBody": "وارد حساب کاربریتان شوید، سپس وارد صفحه {changeLink} شوید و در اینجا میتوانید گذر واژهتان را تغییر دهید.",
|
||||
"faq.changeLinkText": "تنظیمات گذر واژه",
|
||||
"faq.changeEmailTitle": "چطور میشود آدرس ایمیلم را تغییر دهم؟",
|
||||
"faq.changeEmailBody": "وارد حساب کاربریتان شوید، سپس صفحه {changeEmailLink} جایی است که میتوانید آدرس ایمیتان را عوض کنید.",
|
||||
"faq.newScratcherTitle": "چطور از رتبه 'اسکرچر تازه وارد' به رتبه 'اسکرچر' ارتقا پیدا کنم؟",
|
||||
|
@ -150,7 +150,7 @@
|
|||
"faq.blockedAccountTitle": "در صورت مسدود شدن یک حساب کاربری چه اتفاقی خواهد افتاد؟",
|
||||
"faq.blockedAccountBody": "در صورتی که یک حساب کاربری مسدود گردد، مالک آن دیگر امکان دسترسی به حسابش را برای ساخت پروژهها و یا ارسال نظر نخواهد داشت. هنگام ورود (لاگین) صفحهای که در آن دلیل مسدود شدن حساب کاربری ذکر شده است به همراه یک فرم درخواست رفع مسدودی را خواهد دید. اگر مالک حساب اقرار کند که متوجه دلیل مسدودی حساب کاربری شده است و تعهد نماید که از این پس از {cgLink} اسکرچ پیروی نماید، آنها رفع مسدودی خواهند شد.",
|
||||
"faq.stolenAccountTitle": "در صورتی که فردی به حساب کاربری من دسترسی یابد و آنرا مسدود سازد، باید چه کار کنم؟",
|
||||
"faq.stolenAccountBody": "شما مسئول حفظ رمز عبور خود هستید. اگر کسی که میشناسید کنترل حساب شما را بدست گرفت و کارهای بدی را انجام داد، به مسئول کامپیوتری که آنها استفاده می کنند اطلاع دهید. اگر فکر می کنید کسی که نمیشناسید دسترسی به حساب شما دارد، رمز عبور را عوض کنید و / یا از پیوند {contactLink} استفاده کنید تا وضعیت را توضیح دهید. اگر حساب شما بخاطر کاری که شما انجام داده اید و {cgLink} اسکرچ را نقض کرده است، مسدود شده است، لطفا به ما نگویید که شخص دیگری آن را انجام داده است!! وقتی مردم به ما بگویند که شخص دیگری از حساب کاربریشان برای انجام کاری بد استفاده کرده است، قبل از اینکه بتوانیم حساب را بازگردانیم، باید تلاش کنیم و با آن شخص صحبت کنیم. این به این معنی است که حساب شما فقط برای مدت طولانیتری مسدود خواهد شد، مگر اینکه با ما در مورد آنچه که اتفاق افتاده، صادق باشید.",
|
||||
"faq.stolenAccountBody": "شما مسئول حفظ گذر واژه خود هستید. اگر کسی که میشناسید کنترل حساب کاربری شما را بدست گرفت و کارهای ناپسندی را انجام داد، به مسئول کامپیوتری که آنها استفاده می کنند اطلاع دهید. اگر فکر می کنید کسی که نمیشناسید دسترسی به حساب کاربری شما دارد، گذر واژه را عوض کنید و / یا از پیوند {contactLink} استفاده کنید تا وضعیت را توضیح دهید. اگر حساب شما بخاطر کاری که شما انجام داده اید و {cgLink} اسکرچ را نقض کرده است، مسدود شده است، لطفا به ما نگویید که شخص دیگری آن را انجام داده است!! وقتی که افراد به ما میگویند که شخص دیگری از حساب کاربریشان برای انجام کاریهای ناپسندی استفاده کرده است، قبل از اینکه بتوانیم حساب را بازگردانیم، باید تلاش کنیم و با آن شخص صحبت کنیم. این به این معنی است که اگر در مورد آنچه به ما گفتهاید صادق بوده باشید، حساب شما برای مدت طولانیتری مسدود خواهد ماند.",
|
||||
"faq.aboutExtensionsTitle": "منظور از افزونهها چیست؟",
|
||||
"faq.aboutExtensionsBody": "در ویرایشگر اسکرچ، شما میتوانید مجموعهای از بلوکها را که \"افزونهها\" (extensions) نامیده میشوند را اضافه کنید. برای نمونه چندین افزونه که توسط آنها میتوانید برنامه نویسی ابزارهای سخت افزاری (مانند سخت افزار micro:bit و همچنین بستههای رباتیک شرکت LEGO) و یا ترجمه متن در پروژههای اسکرچ انجام دهید. البته ما در آینده هم افزونههای جدیدی را اضافه خواهیم کرد تا همچنان بتوانید کارهای بیشتری را در آینده با اسکرچ انجام دهید.",
|
||||
"faq.howToAddExtensionsTitle": "چگونه میشود یک افزونه را به یک پروژه اضافه کنم؟",
|
||||
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "اگر چه از نظر فنی امکان ساخت یک اتاق گفتگو (chat room) با متغیرهای ابری وجود دارد، اما بر روی وب سایت اسکرچ انجام آن مجاز نمیباشد.",
|
||||
"faq.changeCloudVarTitle": "چه کسی میتواند اطلاعاتی که در متغیر ابری ذخیره شده است را تغییر دهند؟",
|
||||
"faq.changeCloudVarBody": "فقط شما و بازدیدکنندگان از پروژهتان قادرند تا دادههایی را در متغیرهای ابری پروژه ذخیره کنند. اگر فردی از گزینه \"داخلش را ببین\" استفاده کنید و یا کدهای شما را \"بازترکیب\" کند، باعث خواهد شد که یک کپی از متغیرهای ابری ایجاد گردد و تغییری در متغیرهای اصلی ایجاد نخواهد شد.",
|
||||
"faq.newScratcherCloudTitle": "من وارد سایت شدهام با این حال نمیتوانم از متغیرهای ابری در پروژهها استفاده کنم، دلیل آن چیست؟",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "اگر هنوز رتبه شما در وب سایت\"New Scratcher\" است، امکان استفاده از متغیرهای ابری (cloud variable) را در پروژه ندارید. ابتدا باید رتبه شما به \"Scratcher\" ارتقاء یابد تا دسترسی به متغیرهای ابری داشته باشید. قسمت توضیحات حساب کاربری را در بالای همین صفحه برای کسب اطلاعات بیشتر جهت ارتقا از رتبه کاربری \"New Scratcher\" به \"Scratcher\" مطالعه نمایید.",
|
||||
"faq.multiplayerTitle": "آیا با استفاده از متغیرهای ابری میتوان بازیهای چند نفره ساخت؟",
|
||||
"faq.multiplayerBody": "ساخت بازیهای چند نفره ممکن است مشکل باشد به دلایلی از قبلی سرعت شبکه و مسائل synchronization (هماهنگ سازی). با این وجود برخی از کاربران اسکرچ با راههای خلاقانه و استفاده از متغیرهای ابری بازیهای نوبتی و سایر انواع بازیها را ارائه کردهاند.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Vaikka on teknisesti mahdollista luoda chat-huoneita pilvimuuttujilla, niitä ei sallita Scratch-verkkosivustolla.",
|
||||
"faq.changeCloudVarTitle": "Kuka voi muuttaa pilvimuuttujan tietoja?",
|
||||
"faq.changeCloudVarBody": "Vain sinä ja projektisi katsojat voivat tallentaa tietoja projektisi pilvimuuttujiin. Jos ihmiset \"katsovat sisälle\" tai remiksaavat koodisi, se luo kopion muuttujasta eikä vaikuta tai muuta alkuperäistä muuttujaa.",
|
||||
"faq.newScratcherCloudTitle": "Olen kirjautunut sisään, mutta en voi käyttää projekteja, joissa on pilvimuuttujia. Mitä tapahtuu?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Jos olet edelleen \"Uusi Scratchaaja\" verkkosivustolla, et voi käyttää projekteja pilvimuuttujien kanssa. Sinusta täytyy tulla \"Scratchaaja\", jotta sinulla on pääsy pilvimuuttujiin. Katso Tunnukset-osiota (yllä) saadaksesi lisätietoja siirtymisestä “Uudesta Scratchaajasta” \"Scratchaajaksi\".",
|
||||
"faq.multiplayerTitle": "Onko mahdollista tehdä moninpelejä pilvimuuttujilla?",
|
||||
"faq.multiplayerBody": "Moninpelejä voi olla vaikea luoda johtuen verkon nopeudesta ja synkronointiongelmista. Jotkut Scratchaajat ovat kuitenkin keksineet luovia tapoja käyttää pilvimuuttujia vuorotellen pelattaviin ja muun tyyppisiin peleihin.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Bien que ce soit techniquement possible de créer des discussions en ligne avec les variables serveur, cela n'est pas autorisé sur le site de Scratch.",
|
||||
"faq.changeCloudVarTitle": "Qui peut changer l'information dans une variable cloud?",
|
||||
"faq.changeCloudVarBody": "Seulement vous et les visiteurs du projet peuvent stocker des données dans les variables cloud de votre projet. Si les personnes \"voient à l'intérieur\" ou remixent votre code, cela crée une copie des variables, n'affectant pas et ne changeant pas les variables du projet original.",
|
||||
"faq.newScratcherCloudTitle": "Je suis connecté, mais je ne peux pas utiliser de projets avec des variables serveur. Que se passe-t-il ?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Si vous êtes toujours un \"Nouveau Scratcheur\" sur le site, vous ne servez pas capable d'utiliser les variables cloud. Vous avez besoin de devenir un \"Scratcheur\" pour avoir accès à ces variables cloud. Voir la section Comptes (ci-dessus) pour plus d'informations sur la transition entre \"Nouveau Scratcheur\" et \"Scratcheur\".",
|
||||
"faq.multiplayerTitle": "Est-il possible de faire des jeux multijoueurs avec des variables serveurs?",
|
||||
"faq.multiplayerBody": "Les jeux multijoueurs peuvent être difficiles à créer en raison de la vitesse du réseau et des problèmes de synchronisation . Cependant, certains Scratcheurs y parviennent tout de même en utilisant des façons astucieuses des variables serveurs pour réaliser des jeux de type \"l'un après l'autre\" ou d'autres types de jeux.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Níl. Is féidir seomra comhrá a chruthú sa chaoi seo go teicniúil, ach níl cead agat é seo a dhéanamh ar shuíomh Scratch.",
|
||||
"faq.changeCloudVarTitle": "Cé atá in ann luach néalathróige a athrú?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "Tá mé logáilte isteach, ach ní féidir liom tionscadail a bhfuil néalathróga iontu a úsáid. Cén fáth?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Níl, más \"Scratchálaí Nua\" thú fós ar an suíomh. Ní mór duit a bheith i do \"Scratchálaí\" chun néalathróga a úsáid. Féach ar an rannán Cuntais (thuas) chun tuilleadh eolais a fháil maidir leis an difríocht idir “Scratchálaí Nua” agus \"Scratchálaí\".",
|
||||
"faq.multiplayerTitle": "An féidir cluiche ilimreoirí a chruthú le néalathróga?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Ged a ghabhas seòmair-còmhraidh a chruthachadh le caochladairean neòil gu teicnigeach, chan eil iad ceadaichte air làrach-lìn Scratch.",
|
||||
"faq.changeCloudVarTitle": "Cò as urrainn dhan fhiosrachadh ann an caochladair neòil atharrachadh?",
|
||||
"faq.changeCloudVarBody": "Chan urrainn ach thu fhèin agus na daoine a sheallas am pròiseact agad dàta a stòradh ann an caochladairean neòil a’ phròiseict agad. Ma chleachdas cuideigin an gleus “Seall a-steach” no ma nì iad ath-mheasgachadh air a’ phròiseact agad, cruthaichidh sin lethbhreac dhen chaochladair agus cha bhi buaidh no atharrachadh sam bith air a’ chaochladair tùsail.",
|
||||
"faq.newScratcherCloudTitle": "Tha mi air clàradh a-steach ach chan urrainn dhomh pròiseactan le caochladairean neòil a chleachdadh. Dè tha a’ tachairt?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Ma tha thu nad “Neach-Scratch ùr” air an làrach-lìn fhathast, chan urrainn dhut pròiseactan le caochladairean neòil a chleachdadh. Feumaidh tu dol nad “Neach-Scratch” mus fhaigh thu inntrigeadh do chaochladairean neòil.Seall earrann nan “Cunntasan” (gu h-àrd) airson barachd fiosrachaidh mu mar a thèid thu nad “Neach-Scratch” seach “Neach-Scratch ùr”.",
|
||||
"faq.multiplayerTitle": "An urrainn dhomh geamannan ioma-chluicheadair a dhèanamh le caochladairean neòil?",
|
||||
"faq.multiplayerBody": "Dh’fhaoidte nach chruthaich thu geama ioma-chluicheadair gun duilgheadas ri linn luaths lìonraidh is trioblaidean sioncronachaidh. Co-dhiù no co-dheth, lorg cuid dòighean cruthachail gus caochladairean neòil a cleachdadh airson geamannan suidhichte air cuairtean is seòrsaichean de gheamannan eile.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Ainda que tecnicamente si é posible crear salas de chat con variables na nube, non está permitido no sitio web de Scratch.",
|
||||
"faq.changeCloudVarTitle": "Quen pode cambiar a información nunha variable na nube?",
|
||||
"faq.changeCloudVarBody": "Só ti e as persoas que vexan o teu proxecto poden almacenar datos nas variables na nube do teu proxecto. Se a xente \"mira dentro\" ou mestura o teu código, crea unha copia da variable e non afecta nin modifica a variable orixinal.",
|
||||
"faq.newScratcherCloudTitle": "Entrei na miña conta, pero non podo usar proxectos con variables na nube. Que pasa?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Se aínda es un/unha \"Novo/a Scratcher\" no sitio web, non poderás usar proxectos con variables na nube. Necesitas converterte nun \"Scratcher\" para ter acceso ás variables na nube. Mira a sección Contas (arriba) para obter máis información sobre a transición de “Nova/o Scratcher” a \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Pódense facer xogos para varios xogadores con variables na nube?",
|
||||
"faq.multiplayerBody": "Os xogos multixogador/a poden ser difíciles de crear, debido á velocidade da rede e a cuestións relacionadas coa sincronización. Agora ben, algúns e algunhas Scratchers descubriron solucións creativas para utilizar as variables na nube para xogos por turnos e outros tipos de xogos.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "מי יכול לשנות את המידע במשתנה ענן?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Չնայած տեխնիկապես հնարավոր է ստեղծել զրուցարաններ, սակայն դրանք Scratch-ի կայքում թույլատրված չեն:",
|
||||
"faq.changeCloudVarTitle": "Ո՞վ կարող է փոխել ամպային փոփոխականների արժեքները :",
|
||||
"faq.changeCloudVarBody": "Միայն դուք և նախագիծը դիտողները կարող են պահել տվյալները Ձեր նախագծի ամպային փոփոխականներում: Եթե մարդիկ «դիտում են ներսը» կամ վերամշակում են կոդը, ապա այն ստեղծում է Ձեր փոփոխականի պատճենը և չի ազդում կամ չի փոխում սկզբնական փոփոխականը:",
|
||||
"faq.newScratcherCloudTitle": "Ես մուտք եմ գործել, բայց չեմ կարող օգտագործել նախագծերը ամպային փոփոխականների հետ, ի՞նչ է տեղի ունենում:",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Եթե դուք դեռ «Նոր Սքրաչեր» եք կայքում, չեք կարողանա օգտագործել ամպային փոփոխականներով նախագծեր: Ամպային փոփոխականներին մուտք ունենալու համար դուք պետք է դառնաք «Սքրաչեր»: Տե՛ս Հաշիվների բաժինը (վերին մասում) ՝ «Նոր սքրաչեր» -ից «Սքրաչեր»-ին անցնելու մասին լրացուցիչ տեղեկություններ ստանալու համար:",
|
||||
"faq.multiplayerTitle": "Հնարավո՞ր է ցանցային խաղեր ստեղծել ամպային փոփոխականներով:",
|
||||
"faq.multiplayerBody": "Ցանցային խաղեր ստեղծելը կարող է դժվար լինել, կապված ցանցի արագության և համաժամանակեցման խնդիրների հետ: Այնուամենայնիվ, որոշ «Սքրաչերներ»-ը կարողանում են գտնել ինչ-որ եղանակներ՝ ամպային փոփոխականներն օգտագործելու համար (ստեղնաշարի վրա ստեղծում են մի քանի օգտատիրոջ հրամաններ):",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Siapa yang dapat mengubah informasi di dalam variabel cloud?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Sebbene sia tecnicamente è possibile creare delle chat usando le variabili cloud, questo uso non è consentito nel sito di Scratch.",
|
||||
"faq.changeCloudVarTitle": "Chi può modificare le informazioni memorizzate in una variabile cloud?",
|
||||
"faq.changeCloudVarBody": "Solo tu e coloro che vedono il tuo progetto possono registrare dati nelle variabili cloud del tuo progetto. Se qualcuno preme \"guarda dentro\" oppure remixa il tuo progetto, verrà creata una copia delle variabili cloud e non potrà essere modificato il valore delle tue variabili cloud originali.",
|
||||
"faq.newScratcherCloudTitle": "Ho acceduto al sito, ma non posso creare progetti che usano le variabili cloud. Per quale motivo?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Se sei ancora un \"New Scratcher\" sul sito non potrai creare progetti che usano le variabili cloud. Devi diventare uno \"Scratcher\" per poter accedere alle variabili cloud. Vai alla sezione Account (sopra) per ti occorrono più informazioni sul passaggio da \"New Scratcher\" a \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Con le variabili cloud è possibile creare giochi multiplayer?",
|
||||
"faq.multiplayerBody": "I giochi multiplayer possono essere difficili da creare, a causa delle velocità della rete e a problemi di sincronizzazione. Tuttavia alcuni Scratcher stanno trovando modi creativi di usare le variabili cloud per alcuni giochi che si svolgono a turni, o per altri giochi.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "クラウド変数(へんすう)でチャットを作る(つくる)ことは技術的(ぎじゅつてき)にはできますが、Scratchウェブサイトでは許可(きょか)されていません。",
|
||||
"faq.changeCloudVarTitle": "クラウド変数(へんすう)に格納(かくのう)された情報(じょうほう)を操作(そうさ)できるのは誰(だれ)ですか?",
|
||||
"faq.changeCloudVarBody": "あなたとプロジェクトの閲覧者(えつらんしゃ)のみがあなたのプロジェクトのクラウド変数(へんすう)に値(あたい)を保存(ほぞん)できます。他の人(ほかのひと)が\"中(なか)を見る(みる)\"をおしたりコードをリミックスする場合(ばあい)、変数(へんすう)のコピーが作成(さくせい)され、オリジナルの変数(へんすう)に影響(えいきょう)を与え(あたえ)たり、変更(へんこう)されることはありません。",
|
||||
"faq.newScratcherCloudTitle": "ログインしてもクラウド変数(へんすう)を使っ(つかっ)たプロジェクトが使え(つかえ)ません。どうすれば良い(よい)ですか?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "あなたがウェブサイト上、「New Scratcher」である場合(ばあい)、クラウド変数(へんすう)を使っ(つかっ)たプロジェクトを使用(しよう)することはできません。クラウド変数(へんすう)にアクセスするためには、「Scratcher」になる必要(ひつよう)があります。「New Scratcher」から「Scratcher」への移行(いこう)に関(かん)する詳細(しょうさい)情報(じょうほう)は、アカウントのセクション(前述(ぜんじゅつ))を参照(さんしょう)ください。",
|
||||
"faq.multiplayerTitle": "クラウド変数(へんすう)で対戦(たいせん)ゲームは作れ(つくれ)ますか?",
|
||||
"faq.multiplayerBody": "対戦(たいせん)ゲームを作る(つくる)ことは、ネットワークのスピードや同期(どうき)の問題(もんだい)で難しい(むずかしい)でしょう。しかし、いくらかのScratcherは、クラウド変数(へんすう)を対戦(たいせん)や他の(ほかの)種類(しゅるい)のプロジェクトで使う(つかう)創造的(そうぞうてき)な方法(ほうほう)を思いつい(おもいつい)たようです。",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "クラウド変数でチャットを作ることは技術的にはできますが、Scratchウェブサイトでは許可されていません。",
|
||||
"faq.changeCloudVarTitle": "クラウド変数に格納された情報を操作できるのは誰ですか?",
|
||||
"faq.changeCloudVarBody": "あなたとプロジェクトの閲覧者のみがあなたのプロジェクトのクラウド変数に値を保存できます。他の人が\"中を見る\"を押したりコードをリミックスする場合、変数のコピーが作成され、オリジナルの変数に影響を与えたり、変更されることはありません。",
|
||||
"faq.newScratcherCloudTitle": "ログインしてもクラウド変数を使ったプロジェクトが使えません。どうすれば良いですか?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "あなたがウェブサイト上で、\"New Scratcher\"である場合、クラウド変数を使ったプロジェクトを使用することはできません。クラウド変数にアクセスするためには、\"Scratcher\"になる必要があります。\"New Scratcher\"から\"Scratcher\"への移行に関する詳細情報は、アカウントのセクション(前述)を参照ください。",
|
||||
"faq.multiplayerTitle": "クラウド変数で対戦ゲームは作れますか?",
|
||||
"faq.multiplayerBody": "対戦ゲームを作ることは、ネットワークのスピードや同期の問題で難しいでしょう。しかし、いくらかのScratcherは、クラウド変数を対戦や他の種類のプロジェクトで使う創造的な方法を思いついたようです。",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "클라우드 변수로 채팅방을 만드는 것이 기술적으로 가능하기는 하지만, 스크래치 웹사이트에서 채팅방은 허용되지 않습니다.",
|
||||
"faq.changeCloudVarTitle": "클라우드 변수에 있는 정보를 누가 바꿀 수 있나요?",
|
||||
"faq.changeCloudVarBody": "당신과 당신의 프로젝트를 보는 사람만이 그 프로젝트의 클라우드 변수에 정보를 저장할 수 있습니다. 사람들이 \"스크립트 보기\"를 누르거나 코드를 리믹스하면, 그 변수의 복사본이 만들어지고 원래 변수에 영향을 주거나 원래 변수를 바꾸지 않습니다.",
|
||||
"faq.newScratcherCloudTitle": "로그인을 했지만 클라우드 변수가 포함된 프로젝트를 사용할 수 없습니다. 어떻게 된 건가요?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "아직 웹사이트에서 \"새로 가입한 스크래처\"라면 클라우드 변수가 있는 프로젝트를 사용할 수 없을 것입니다. 클라우드 변수에 접근할 수 있으려면 \"스크래처\"가 되어야 합니다. “새로 가입한 스크래처”에서 \"스크래처\"로 바뀌는 것에 대한 더 많은 정보를 보려면 계정 부분(위쪽)을 참고하세요.",
|
||||
"faq.multiplayerTitle": "클라우드 변수로 멀티플레이어 게임을 만드는 것이 가능한가요?",
|
||||
"faq.multiplayerBody": "네트워크 속도와 동시 처리 문제 때문에 멀티플레이어 게임은 만들기 어려울 수 있습니다. 하지만 어떤 스크래처들은 클라우드 변수를 차례가 있는 게임 등에 사용하는 창의적인 방법을 생각해 내고 있습니다.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Kā varu mainīt informāciju mākoņu mainīgajos?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Ka taea e wai, te panoni i ngā mōhiohio o roto i te taurangi kapua raraunga?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Hvem kan forandre informasjonen i en nettvariabel?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Hoewel het technisch mogelijk is om chatrooms te maken met cloud variabelen, zijn deze niet toegestaan op de Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Wie kan de informatie in een cloudvariabele veranderen?",
|
||||
"faq.changeCloudVarBody": "Alleen jij en de bezoekers van je project kunnen gegevens opslaan in de cloud variabelen van je project. Als mensen klikken op \"Bekijk van binnen\" of je code remixen, wordt er een kopie van de variabele gemaakt en de oorspronkelijke variabele wordt niet beïnvloed of gewijzigd.",
|
||||
"faq.newScratcherCloudTitle": "Ik ben ingelogd, maar ik kan nog geen projecten gebruiken met cloud variabelen. Hoe kan dit?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Als je nog steeds een \"Nieuwe Scratcher\" bent op de website, zul je geen projecten met cloud variabelen kunnen gebruiken. Je moet een \"Scratcher\" worden om toegang te hebben tot cloud variabelen. Zie het gedeelte Accounts (hierboven) voor meer informatie over de overgang van \"Nieuwe Scratcher\" naar \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is het mogelijk om multiplayer games te maken met cloud variabelen?",
|
||||
"faq.multiplayerBody": "Multiplayer games kunnen moeilijk te maken zijn, vanwege netwerksnelheid en synchronisatieproblemen. Desondanks bedenken sommige Scratchers creatieve manieren om de cloud variabelen te gebruiken voor om-de-beurt en andere soorten spelletjes.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Det er teknisk mogleg å laga pratesider med nettvariablar, men det er ikkje lov på Scratch-nettstaden.",
|
||||
"faq.changeCloudVarTitle": "Kven kan endra informasjonen i ein nettvariabel?",
|
||||
"faq.changeCloudVarBody": "Berre du og dei som brukar prosjektet ditt, kan lagra data i nettvariablane. Viss nokon «ser inni» eller remiksar prosjektet, lagar det ein kopi av variablane, og kopien vil ikkje ha nokon innverknad på dei opphavlege variablane.",
|
||||
"faq.newScratcherCloudTitle": "Eg er logga inn, men får ikkje til å bruka prosjekt med nettvariablar. Kva er gale?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Viss du framleis er «ny scratchar» på nettstaden, kan du ikkje bruka prosjekt med nettvariablar. Du må vera «scratchar» for å ha tilgang til nettvariablar. Sjå avsnittet om brukarkontoar (ovanfor) for meir informasjon om korleis du kan verta forfremja frå «ny scratchar» til «scratchar».",
|
||||
"faq.multiplayerTitle": "Er det mogleg å laga spel for fleire spelarar ved å bruka nettvariablar?",
|
||||
"faq.multiplayerBody": "Det er vanskeleg å bruka nettvariablar for å laga raske spel for fleire spelarar, på grunn av farten på nettet og vanskar med synkronisering. Men nokre scratcharar har funne kreative måtar å bruka nettvariablar på, for eksempel for å laga turbaserte spel, der spelarane byter på å spela.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Chociaż jest technicznie możliwe tworzenie czatów ze zmiennymi chmurowymi, nie są one dozwolone w witrynie Scratch.",
|
||||
"faq.changeCloudVarTitle": "Kto może zmienić informacje w zmiennej chmurowej?",
|
||||
"faq.changeCloudVarBody": "Tylko Ty i osoby przeglądające Twój projekt mają dostęp do danych w zmiennych chmurowych twojego projektu. Jeśli ludzie \"zajrzą do środka\" lub zremiksują twój kod, stworzy się kopia zmiennej i nie wpłynie to na oryginalną zmienną ani jej nie zmieni.",
|
||||
"faq.newScratcherCloudTitle": "Jestem zalogowany, ale nie mogę używać projektów ze zmiennymi chmurowymi. Co się dzieje?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Jeśli nadal jesteś \"Nowym Scratcherem\" na stronie, nie będziesz mógł używać projektów ze zmiennymi chmurowymi. Musisz zostać \"Scratcherem\", aby mieć dostęp do zmiennych chmurowych. Zobacz sekcję Konta (powyżej), aby uzyskać więcej informacji na temat przejścia z \"Nowego Scratchera\" do \"Scratchera\".",
|
||||
"faq.multiplayerTitle": "Czy można tworzyć gry dla wielu graczy ze zmiennymi chmurowymi?",
|
||||
"faq.multiplayerBody": "Gry wieloosobowe mogą być trudne do utworzenia ze względu na problemy z szybkością sieci i synchronizacją. Jednak niektórzy Scratcherzy wymyślają sposoby kreatywnego używania zmiennych chmurowych w różnych grach.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Embora seja tecnicamente possível criar salas de bate-papo com variáveis de nuvem, elas não são permitidas no site do Scratch.",
|
||||
"faq.changeCloudVarTitle": "Quem pode alterar as informações em uma variável da nuvem?",
|
||||
"faq.changeCloudVarBody": "Somente você e os usuários do seu projeto podem armazenar dados nas variáveis da nuvem do seu projeto. Se as pessoas \"vêem o interior\" ou remisturam seu código, ele cria uma cópia da variável e não afeta ou altera a variável original.",
|
||||
"faq.newScratcherCloudTitle": "Estou logado, mas não consigo usar projetos com variáveis em nuvem. O que está acontecendo?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Se você ainda for um \"Novo Scratcher\" no site, não poderá usar projetos com variáveis de nuvem. Você precisa se tornar um \"Scratcher\" para ter acesso às variáveis da nuvem. Veja a seção Contas (acima) para mais informações sobre a transição de “New Scratcher” para “Scratcher”.",
|
||||
"faq.multiplayerTitle": "É possível fazer jogos com vários jogadores com as variáveis em nuvem?",
|
||||
"faq.multiplayerBody": "Jogos com múltiplos jogadores podem ser difíceis de criar, devido a problemas de velocidade e sincronização da rede. No entanto, alguns Scratchers estão trazendo maneiras criativas de usar as variáveis da nuvem para os jogos passo-a-passo e outros tipos de jogos.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Apesar de ser tecnicamente possível criar salas de conversa usando variáveis de nuvem, isso não é permitido no sítio web do Scratch.",
|
||||
"faq.changeCloudVarTitle": "Quem pode alterar a informação numa variável de nuvem?",
|
||||
"faq.changeCloudVarBody": "Apenas você e os que virem o seu projecto podem guardar dados nas correspondentes variáveis de nuvem. Se as pessoas «virem por dentro» ou remisturarem o seu código, isso criará uma cópia da variável e não afectará, nem alterará, a variável original.",
|
||||
"faq.newScratcherCloudTitle": "Estou autenticado, mas não posso usar projectos com variáveis de nuvem. O que se passa?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Se ainda for um «Novo Scratchador» no sítio web, não poderá usar projectos com variáveis de nuvem. Tem de se ter tornado um «Scratchador» para ter acesso a variáveis de nuvem. Ver a secção Contas (acima) para mais informação sobre a passagem de «Novo Scratchador» a «Scratchador».",
|
||||
"faq.multiplayerTitle": "É possível fazer jogos multijogador com variáveis de nuvem?",
|
||||
"faq.multiplayerBody": "Jogos multijogador podem ser difíceis de criar, devido à velocidade da rede e a questões de sincronização. No entanto, alguns Scratchadores têm engendrado formas criativas de usar as variáveis de nuvem em jogos que se jogam à vez e noutros tipos de jogos.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Deși este posibil din punct de vedere tehnic să creați camere de chat cu variabile cloud, acestea nu sunt permise pe site-ul Scratch.",
|
||||
"faq.changeCloudVarTitle": "Cine poate modifica informatia dintr-o variabila cloud?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Dacă sunteți încă un „New Scratcher” pe site, nu veți putea folosi proiecte cu variabile cloud. Trebuie să deveniți „Scratcher” pentru a avea acces la variabilele cloud. Consultați secțiunea Conturi (de mai sus) pentru mai multe informații despre trecerea de la „New Scratcher” la „Scratcher”.",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Кто может изменить информацию в облачной переменной?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Kto môže meniť informácie v cloudovej premennej?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Tehnično je mogoče ustvariti klepetalnice s podatki v oblaku, vendar to trenutno ni dovoljeno v Scratchu.",
|
||||
"faq.changeCloudVarTitle": "Kdo lahko spreminja informacije v spremenljivki v oblaku?",
|
||||
"faq.changeCloudVarBody": "Samo ti in uporabniki tvojega projekta lahko shranijo podatke v tvojo oblačno spremenljivko. Če ljudje spremenijo ali predelajo tvojo kodo, se ustvari druga spremenljivka v njihovem projektu z istim imenom, ki ne vpliva na originalno spremenljivko.",
|
||||
"faq.newScratcherCloudTitle": "Kljub temu, da sem prijavljen-a, ne morem uporabljati projektov s podatki v oblaku. Kaj se dogaja?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Če imaš še vedno status Novega Scratcherja, ne boš mogel uporabljati projektov z oblačnimi spremenljivkami. Postati moraš Scratcher, da bi imel dostop do oblačnih spremenljivk. Poglej oddelek Računi za več informacij o prehodu iz Novega Scratcherja v Scratcherja.",
|
||||
"faq.multiplayerTitle": "Ali je mogoče ustvariti igrice za več igralcev s pomočjo podatkov oblaku?",
|
||||
"faq.multiplayerBody": "Igrice z več igralci je zapleteno ustvariti, predvsem zaradi internetne povezave in težav s sinhronizacijo. Vendar pa so nekateri Scratcherji našli izvirne načine, kako uporabiti podatke v oblaku za igrice z več igralci in ostale igrice.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Vem kan ändra på informationen i en molnvariabel?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Ijapokuwa ni vigumu kuunda vyumba vya gumzo ukitumia vibadilika vya mtandaoni,, haziruhusiwi kwenye tovuti ya Scratch.",
|
||||
"faq.changeCloudVarTitle": "Ni nani anayeweza kubadilisha habari kwa vibadilika vya mtandaoni?",
|
||||
"faq.changeCloudVarBody": "Ni wewe tu na watazamaji wa mradi wako ambao wanaweza kuhifadhi data kwenye vibadilika vya mtandaoni vya mradi wako. Ikiwa watu \"wanaona ndani\" au kubadilisha msimbo wako, inaunda nakala ya kibadilika na haiathiri au kubadilish vibadilika vya awali.",
|
||||
"faq.newScratcherCloudTitle": "Nimeingia, lakini siwezi kutumia miradi yenye vibadilika vya mtandaoni Ni nini hasa kinachoendelea?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Ikiwa bado wewe ni \"MwanaScracth\" kwenye tovuti, hutaweza kutumia miradi iliyo na vibadilika vya mtandaoni. Unahitaji kuwa \"MwanaScratch Kamili\" ili upate kufikia vibadilika vya mtandaoni. Tazama sehemu ya Akaunti (hapo juu) kwa habari zaidi juu ya kuhamishwa kutoka \"MwanaScratch mpya\" hadi “MwanaScratch kamili”.",
|
||||
"faq.multiplayerTitle": "Je! Inawezekana kuunda michezo ya wachezaji wengi ukitumia vibadilika vya mtandaoni?",
|
||||
"faq.multiplayerBody": "Michezo ya wachezaji wengi inaweza kuwa ngumu kuunda, kwa sababu ya kasi ya mtandao na maswala ya maingiliano. Walakini, zingine za kuvinjari zinakuja na njia za ubunifu za kutumia vibadilikai vya mtandaoni kwa zamu na zingine za michezo.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Teknik olarak mümkün olmakla beraber, şu anda sitemizde bulut değişkenleriyle sohbet odası yapımına izin vermiyoruz. ",
|
||||
"faq.changeCloudVarTitle": "Bulut değişkenindeki bilgileri kim değiştirebilir?",
|
||||
"faq.changeCloudVarBody": "Projendeki bulut değişkenine sadece senin projen erişebilir. Eğer başkaları projene \"bakmış\" veya katkı yapmışsa aynı isimde fakat farklı bir bulut değişkeni oluşturulur ve orijinalleri etkilenmez.",
|
||||
"faq.newScratcherCloudTitle": "Giriş yaptım, fakat hala bulut verili projeleri kullanamıyorum. Neden olabilir?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Web sitesinde hala \"Yeni Scratch Kullanıcı\" iseniz, bulut değişkenleri olan projeleri kullanamazsınız. Bulut değişkenlerine erişebilmek için \"Scratch Kullanıcı\" olmanız gerekiyor. “Yeni Scratch Kullanıcı” dan “Scratch Kullanıcı” ya geçiş hakkında daha fazla bilgi için Hesaplar bölümüne (yukarıda) bakın.",
|
||||
"faq.multiplayerTitle": "Bulut verisi kullanarak çok oyunculu oyunlar yapmak mümkün mü?",
|
||||
"faq.multiplayerBody": "Ağ hızı ve senkronizasyon sorunları nedeniyle çok oyunculu oyunların oluşturulması zor olabilir. Ancak, bazı Scratcher'cılar, adım-adım ve diğer oyun türleri için bulut değişkenlerini kullanmanın yaratıcı yollarını buluyor.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Хто може змінити інформацію в \"хмарній\" змінній?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "Bululti o`zgaruvchilar bilan chatli xonalarni yaratishda texnik imkoniyat mavjud bo`lgan mahalda, ularga Scratch vebsaytda ruxsat berilmagan bo`ladi. ",
|
||||
"faq.changeCloudVarTitle": "O‘zgaruvchan bulutli ma’lumotlarni kim o‘zgartira oladi?",
|
||||
"faq.changeCloudVarBody": "Faqat siz va loyihangiz kuzatuvchilarigina loyihangizning bulutli o`zgaruvchilarida ma`lumotlarni saqlay olishi mumkin. Agarda odamlar \"ichkariga kirgan\" yoki kodingizni remiks qiladigan bo'lsa, u o'zgaruvchining nusxasini yaratadi va asl o'zgaruvchiga ta'sir qilmaydi yoki o'zgartirmaydi.",
|
||||
"faq.newScratcherCloudTitle": "Men tizimga kirdim, ammo bulutli ma'lumotlar bilan loyihalarni ishlata olmayapman. Nima bo'lyapti o'zi? ",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "Agar siz haliyam veb-saytdagi \" New Scratcher \" sahifasida bo'lsangiz, bulutli ma'lumotlar bilan loyihalarni ishlatish imkoniyatiga ega bo'lmaysiz. Bulutli ma'lumotlarga kirish uchun \" Scratcher \" bo'lishingiz kerak. \"New Scratcher\" dan \"Scratcher\" ga o'tish haqidagi ma'lumotni ko'rish uchun ( yuqoridagi ) Hisoblar bo'limiga kirib ko'ring.",
|
||||
"faq.multiplayerTitle": "Bulutli o'zgaruvchilar bilan mutiplayer o'yinlarini yaratishni ilojisi bormi? ",
|
||||
"faq.multiplayerBody": "Sinxronlashtirish masalalari va tarmoq tezligi sababli multiplayer o'yinlarini yaratish qiyin bo'lishi mumkin. Ammo, o'yinning boshqa turlari va navbat bilan burilish uchun bulutli o'zgaruvchilardan foydalanish yo'llarini yaratish bilan ko'tarilishyapti. ",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Ai có quyền thay đổi thông tin trong một biến đám mây?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "不可以。虽然在技术上是可能的,但Scratch网站不允许这样做。",
|
||||
"faq.changeCloudVarTitle": "谁可以改变云变量的内容?",
|
||||
"faq.changeCloudVarBody": "只有你和作品的观看者才能在云变量中存放数据。如果人们点击「进去看看」或者改编你的作品,将会创建变量的副本,而不会影响原来的变量。",
|
||||
"faq.newScratcherCloudTitle": "我登录之后无法打开使用了云变量的作品。这是怎么回事?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "如果你还是「Scratch新手」,你将无法打开使用了云变量的作品。成为「Scrachter」之后,你才能访问云变量。关于如何从「Scratch新手」转为「Scratcher」,参见上面的账号部分。",
|
||||
"faq.multiplayerTitle": "可以用云变量创作多人游戏吗?",
|
||||
"faq.multiplayerBody": "由于网速和同步的问题,创作多人游戏比较困难。但仍然有一些Scratcher别出心载,使用云变量制作回合制游戏以及其他类型的游戏。",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "技術上當然可行,但目前政策上,聊天室是不允許被創建的。",
|
||||
"faq.changeCloudVarTitle": "誰有權限修改雲端變數內容?",
|
||||
"faq.changeCloudVarBody": "只有在自己的專案裡可以將資料儲存成雲端變數,如果其他人改編了,這些變數就會以改編者的專案名稱儲存在另一個空間中,不會影響專案裡現有的變數。",
|
||||
"faq.newScratcherCloudTitle": "我已經登入了,但還是無法使用雲端變數來製作專案,怎麼回事?",
|
||||
"faq.newScratcherCloudTitle": "我已經登入了,但還是無法使用雲端變數來製作專案。怎麼回事?",
|
||||
"faq.newScratcherCloudBody": "如果你的身份還是 New Scratcher(Scratch 新手),那麼你就還不能在專案中使用雲端變數。你必須成為真正的 Scratcher 之後,才有權限使用它。你可以在後面的問答中找到如何成為 Scratcher?",
|
||||
"faq.multiplayerTitle": "有可能用雲端變數創造出多人線上遊戲嗎?",
|
||||
"faq.multiplayerBody": "因為網路頻寬和同步速度的問題,多人遊戲可能很難實現。一些 Scratcher 正在嘗試用新的方式利用雲端變數開發 turn-by-turn 等形式的遊戲。",
|
||||
|
|
|
@ -173,7 +173,7 @@
|
|||
"faq.chatRoomBody": "While it is technically possible to create chat rooms with cloud variables, they are not allowed on the Scratch website.",
|
||||
"faq.changeCloudVarTitle": "Who can change the information in a cloud variable?",
|
||||
"faq.changeCloudVarBody": "Only you and viewers of your project can store data in your project’s cloud variables. If people \"see inside\" or remix your code, it creates a copy of the variable and does not affect or change the original variable.",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables What is going on?",
|
||||
"faq.newScratcherCloudTitle": "I am logged in, but I cannot use projects with cloud variables. What is going on?",
|
||||
"faq.newScratcherCloudBody": "If you are still a \"New Scratcher\" on the website, you will not be able to use projects with cloud variables. You need to become a \"Scratcher\" to have access to cloud variables. See the Accounts section (above) for more information about the transition from “New Scratcher” to \"Scratcher\".",
|
||||
"faq.multiplayerTitle": "Is it possible to make multiplayer games with cloud variables?",
|
||||
"faq.multiplayerBody": "Multiplayer games may be difficult to create, due to network speed and synchronization issues. However, some Scratchers are coming up with creative ways to use the cloud variables for turn-by-turn and other types of games.",
|
||||
|
|
|
@ -62,13 +62,13 @@
|
|||
"general.next": "بعدی",
|
||||
"general.noDeletionTitle": "حساب کاربری شما حذف نخواهد شد",
|
||||
"general.noDeletionDescription": "حساب کاربری شما برای حذف شدن برنامهریزی شده بود، اما شما وارد سیستم شده اید. حساب شما دوباره فعال شده است. اگر شما برای حذف حساب کاربری خود درخواستی نکرده اید، شما باید {resetLink} تا مطمئن شوید که حساب شما امن است.",
|
||||
"general.noDeletionLink": "رمزعبور خود را تغییر دهید",
|
||||
"general.noDeletionLink": "گذر واژه خود را تغییر دهید",
|
||||
"general.nonBinary": "خارج از جنسیت",
|
||||
"general.notRequired": "لازم نیست",
|
||||
"general.okay": "باشه",
|
||||
"general.other": "سایر",
|
||||
"general.download": "دانلود",
|
||||
"general.password": "رمز عبور",
|
||||
"general.password": "گذر واژه",
|
||||
"general.press": "مطبوعات",
|
||||
"general.privacyPolicy": "حریم خصوصی",
|
||||
"general.projects": "پروژهها",
|
||||
|
@ -147,22 +147,22 @@
|
|||
"registration.cantCreateAccount": "اسکرچ نمیتونه حساب کاربری شما رو بسازه.",
|
||||
"registration.checkOutResources": "با منابع یادگیری کار خود را آغاز کنید",
|
||||
"registration.checkOutResourcesDescription": "نگاهی به منابع آموزشی که برای معلمان و مربیان توسط تیم اسکرچ نوشته شده است بیندازید، این منابع شامل <a href='/educators#resources'>ترفندها، آموزشها و راهنماها</a> میباشد.",
|
||||
"registration.choosePasswordStepDescription": "یک رمزعبور جدید برای حساب خود وارد کنید شما از این رمز عبور برای وارد شدن در اسکرچ در دفعات بعدی استفاده خواهید کرد.",
|
||||
"registration.choosePasswordStepTitle": "رمز عبوری بسازید",
|
||||
"registration.choosePasswordStepDescription": "گذر واژهای جدید برای حساب کاربری خود وارد کنید. شما از این گذر واژه برای وارد شدن در اسکرچ در دفعات بعدی استفاده خواهید کرد.",
|
||||
"registration.choosePasswordStepTitle": "گذر واژهای بسازید",
|
||||
"registration.choosePasswordStepTooltip": "از نام و یا سایر چیزهایی که به سادگی توسط دیگران قابل حدس زدن است، استفاده نکنید.",
|
||||
"registration.classroomApiGeneralError": "ببخشید، ما نمیتوانیم اطلاعات ثبت نام شما برای این کلاس را پیدا کنیم",
|
||||
"registration.countryStepTitle": "در چه کشوری زندگی میکنید؟ ",
|
||||
"registration.generalError": "ببخشید، یک خطای غیر منتظر رخ داد.",
|
||||
"registration.classroomInviteExistingStudentStepDescription": "شما برای پیوستن به کلاس دعوت شدهاید:",
|
||||
"registration.classroomInviteNewStudentStepDescription": "معلمتان، شما را برای حضور در کلاس دعوت کرده است:",
|
||||
"registration.confirmPasswordInstruction": "رمز عبور را دوباره وارد کنید",
|
||||
"registration.confirmPasswordInstruction": "گذر واژه را دوباره وارد کنید",
|
||||
"registration.confirmYourEmail": "ایمیلتان را تایید کنید",
|
||||
"registration.confirmYourEmailDescription": "اگر از قبل ندارید، لطفا روی لینک در ایمیل تایید ارسال شده به این ایمیل کلیک کنید:",
|
||||
"registration.createAccount": "حساب کاربری خود را بسازید",
|
||||
"registration.createUsername": "یک نام کاربری بسازید",
|
||||
"registration.errorBadUsername": "نام کاربری مورد نظر شما مجاز نیست. نام کاربری دیگری رو امتحان کنید.",
|
||||
"registration.errorCaptcha": "مشکلی در تست کپچا وجود دارد",
|
||||
"registration.errorPasswordTooShort": "رمزعبور شما خیلی کوتاه است. طولش باید حداقل ۶ کارکتر باشد.",
|
||||
"registration.errorPasswordTooShort": "گذر واژه شما خیلی کوتاه است. طولش باید حداقل ۶ کارکتر باشد.",
|
||||
"registration.errorUsernameExists": "نام کاربری که انتخاب کردهای تکراری است. با نام کاربری دیگری از دوباره امتحان کنید.",
|
||||
"registration.genderStepTitle": "جنسیت شما چیست؟ ",
|
||||
"registration.genderStepDescription": "آغوش اسکرچ برای تمام مردم از هر جنسیتی گشوده است.",
|
||||
|
@ -170,7 +170,7 @@
|
|||
"registration.genderOptionAnother": "جنسیت دیگر:",
|
||||
"registration.genderOptionPreferNotToSay": "ترجیح میدهم نگویم",
|
||||
"registration.emailStepTitle": "ایمیل شما چیست؟",
|
||||
"registration.emailStepInfo": "اگر رمز عبور خود را فراموش کردهاید به شما کمک میکند. این اطلاعات در حساب کاربری شما عمومی نمیشود.",
|
||||
"registration.emailStepInfo": "اگر گذر واژه خود را فراموش کردهاید به شما کمک خواهد کرد. این اطلاعات در حساب کاربری شما عمومی نخواهد شد.",
|
||||
"registration.goToClass": "برو به کلاس",
|
||||
"registration.invitedBy": "دعوت شده توسط",
|
||||
"registration.lastStepTitle": "از اینکه درخواست حساب کاربری اسکرچ معلم داده اید، ممنونیم",
|
||||
|
@ -178,7 +178,7 @@
|
|||
"registration.makeProject": "ایجاد یک پروژه",
|
||||
"registration.mustBeNewStudent": "برای تکمیل ثبت نام باید دانشآموز جدیدی باشید",
|
||||
"registration.nameStepTooltip": "این اطلاعات برای تأیید و جمع آوری آمار استفاده می شود.",
|
||||
"registration.newPassword": "رمز عبور جدید",
|
||||
"registration.newPassword": "گذر واژه جدید",
|
||||
"registration.nextStep": "قدم بعدی",
|
||||
"registration.notYou": "این شما نیستید؟ با حساب کاربری دیگری وارد شوید",
|
||||
"registration.optIn": "اطلاعات جدید در مورد استفاده از اسکرچ استفادههای آموزشی از آن را، برای من ارسال کن",
|
||||
|
@ -190,7 +190,7 @@
|
|||
"registration.selectCountry": "انتخاب کشور",
|
||||
"registration.startOverInstruction": "بر روی \"شروع دوباره\" کلیک کنید.",
|
||||
"registration.studentPersonalStepDescription": "این اطلاعات در وب سایت اسکرچ ظاهر نمیشود:",
|
||||
"registration.showPassword": "نمایش کلمه عبور",
|
||||
"registration.showPassword": "نمایش گذر واژه",
|
||||
"registration.troubleReload": "اسکرچ در اتمام ثبت نام با مشکلی مواجه شده است. صفحه را مجدد بارگزاری (refresh) کنید و یا از یک مرورگر دیگر استفاده نمایید.",
|
||||
"registration.tryAgainInstruction": "\"تلاش مجدد\" رو کلیک کنید.",
|
||||
"registration.usernameStepDescription": "فرم زیر را برای درخواست حساب کاربری تکمیل نمایید. مراحل تایید ممکن است تا یک روز طول بکشد.",
|
||||
|
@ -205,10 +205,10 @@
|
|||
"registration.usernameStepTitle": "درخواست یک حساب کاربری معلم",
|
||||
"registration.usernameStepTitleScratcher": "یک حساب کاربری اسکرچ بسازید",
|
||||
"registration.validationMaxLength": "با عرض پوزش، از حداکثر حد مجاز کاراکتر فراتر رفته اید.",
|
||||
"registration.validationPasswordConfirmNotEquals": "رمز عبورها یکسان نیستند",
|
||||
"registration.validationPasswordConfirmNotEquals": "گذر واژهها یکسان نیستند",
|
||||
"registration.validationPasswordLength": "باید ۶ حرف یا بیشتر باشد",
|
||||
"registration.validationPasswordNotEquals": "حدس زدن رمز عبور بسیار آسان است. چیز دیگری را امتحان میکنید؟",
|
||||
"registration.validationPasswordNotUsername": "رمز عبور نمیتواند همان نام کاربری شما باشد",
|
||||
"registration.validationPasswordNotEquals": "گذر واژه به سادگی قابل حدس زدن است. چیز دیگری را امتحان میکنید؟",
|
||||
"registration.validationPasswordNotUsername": "گذر واژه نمیتواند همان نام کاربری شما باشد",
|
||||
"registration.validationUsernameRegexp": "نام کاربری فقط میتوانند شامل حروف، اعداد انگلیسی، - و _ باشد",
|
||||
"registration.validationUsernameMinLength": "باید ۳ حرف یا بیشتر باشد",
|
||||
"registration.validationUsernameMaxLength": "باید حداکثر ۲۰ حرف باشد",
|
||||
|
|
|
@ -170,7 +170,7 @@
|
|||
"registration.genderOptionAnother": "其他性別:",
|
||||
"registration.genderOptionPreferNotToSay": "不想透露",
|
||||
"registration.emailStepTitle": "你的信箱?",
|
||||
"registration.emailStepInfo": "This will help if you forget your password. This information will not be made public on your account.",
|
||||
"registration.emailStepInfo": "當你忘記密碼時這可以協助你。這個資訊不會被公開。",
|
||||
"registration.goToClass": "移至班級頁",
|
||||
"registration.invitedBy": "邀請者",
|
||||
"registration.lastStepTitle": "感謝您申請 Scratch 教師帳號",
|
||||
|
@ -288,8 +288,8 @@
|
|||
"report.promptNoRemixingAllowed": "請讓我們知道專案在提到不允許改編,像是在誌謝欄位、專案標題…等。",
|
||||
"report.promptCreatorsSafety": "Scratch 上每個人在虛擬和現實中的安全界線是很重要的。請讓我們知道你為什麼擔心此用戶的安全。",
|
||||
"report.promptSomethingElse": "請務必確定你要檢舉的類型是哪一種。如果沒有,請說明這個專案破壞{CommunityGuidelinesLink}的具體原因。",
|
||||
"report.promptDisrespectful1": "Please let us know why you feel this project is disrespectful to another Scratcher or group. Where does the disrespectful content occur in the project (project text, images, sounds, etc.)?",
|
||||
"report.promptDisrespectful2": "Remember: Scratch welcomes people of all ages, races, ethnicities, religions, abilities, sexual orientations, and gender identities. It’s important everyone feels welcomed and safe when sharing on Scratch.",
|
||||
"report.promptDisrespectful1": "請告訴我們為什麼你覺得這個專案對其他 Scratcher 或團體不尊重。不尊重的內容發生在專案的哪裡 (專案文字、圖片、聲音等等。)?",
|
||||
"report.promptDisrespectful2": "請記住︰Scratch 歡迎各種年齡、種族、信仰、能力、性別傾向或性別認同的人們使用。讓每個人在 Scratch 上分享時感到受歡迎而安全是很重要的。",
|
||||
"report.tooLongError": "內容太長了!請盡量長話短說。",
|
||||
"report.tooShortError": "內容不夠多,請盡可能的描述專案中哪些地方不恰當。",
|
||||
"report.send": "送出",
|
||||
|
|
|
@ -30,5 +30,5 @@
|
|||
"onePointFour.errorFileTooBig": "فایل خیلی بزرگ است. حداکثر حجم یک فایل 10 مگابایت است. برای کاهش حجم پروژه اسکرچ خود، روی فهرست > ویرایش کلیک کنید و فشرده سازی صداها را انتخاب کنید و یا تصاویر را فشرده کنید. اگر صداهای را فشرده کرده بودید و بازهم نتوانستید پروژه را آپلود کنید، سعی کنید برخی از صداها را حذف کنید تا حجم کمتر گردد.",
|
||||
"onePointFour.errorInternet": "اتصال به اینترنت خیلی آهسته و از دست رفته است. سعی کنید فایل را کوچکتر کنید. اگر این کار نمیکند، سعی کنید از یک کامپیوتر یا مرورگر اینترنتی دیگر متصل شوید.",
|
||||
"onePointFour.errorProxy": "پروکسی سرور در راه است. اتصال اینترنتی را انجام دهید که از یک سرور پروکسی استفاده نمی کند یا اسکرچ را برای استفاده از پروکسی سرور خود پیکربندی کنید.",
|
||||
"onePointFour.errorLogin": "نام کاربری و رمزعبور اشتباه است. برای اطمینان از درست بودن نام کاربری و رمزعبور، به وب سایت اسکرچ وارد شوید."
|
||||
"onePointFour.errorLogin": "نام کاربری و گذر واژه اشتباه است. برای اطمینان از درست بودن نام کاربری و گذر واژه، سعی کنید که در وب سایت اسکرچ وارد شوید."
|
||||
}
|
|
@ -39,6 +39,6 @@
|
|||
"welcome.learn": "Иеилышәкаа, Scratch аҟны апроектқәа шыҟаҵатәу ",
|
||||
"welcome.tryOut": "Иԥышәа алагаратә проектқәа",
|
||||
"welcome.connect": "Scratcher -цәа рыҽрымадара",
|
||||
"activity.seeUpdates": "This is where you will see updates from Scratchers you follow",
|
||||
"activity.checkOutScratchers": "Check out some Scratchers you might like to follow"
|
||||
"activity.seeUpdates": "Ара шәара ижәбоит шәзыцклаԥшуа Скретчерцәа рҟынтәи арҿыцрақәа",
|
||||
"activity.checkOutScratchers": "Шәрыхәаԥш Скретчерцәа, зусумҭа шәахәаԥшырц шәҭаху"
|
||||
}
|
|
@ -67,7 +67,7 @@
|
|||
"teacherfaq.commInappropriateTitle": "Was soll ich tun, wenn ich etwas Unangebrachtes sehe?",
|
||||
"teacherfaq.commInappropriateBody": "Unangemessene Kommentare und Projekte deiner Schülerinnen und Schüler kannst du manuell entfernen. Wenn dir unangemessene Inhalte von anderen auffallen, informiere bitte das Scratch-Team durch Klick auf den „Melden“-Button.",
|
||||
"teacherfaq.commTurnOffCommentsTitle": "Kann ich Kommentare für meine Schülerinnen und Schüler ausblenden bzw. deaktivieren?",
|
||||
"teacherfaq.commTurnOffCommentsBody": "Nein, du kannst die Kommentarfunktion für deine Schülerinnen und Schüler in der Online-Community nicht deaktivieren. Du kannst punktuell die Möglichkeit ausschalten, Kommentare auf den Schülerprofilseiten und jedem einzelnen Projekt zu hinterlassen, eine für die ganze Website wirksame Beschränkung der Kommentarmöglichkeit gibt es jedoch nicht. Sollten für deine Schülerinnen und Schüler Kommentare nicht gut passen, überlege {desktopLink} zu verwenden. Dabei handelt es sich um die Offline-Version des Scratch-Projekteditors, auf den die Online-Community keinen Zugriff hat.",
|
||||
"teacherfaq.commTurnOffCommentsBody": "Nein, du kannst die Kommentarfunktion für deine Schülerinnen und Schüler in der Online-Community nicht deaktivieren. Du kannst punktuell die Möglichkeit ausschalten, Kommentare auf den Schülerprofilseiten und jedem einzelnen Projekt zu hinterlassen, eine für die ganze Website wirksame Beschränkung der Kommentarmöglichkeit gibt es jedoch nicht. Sollten für deine Schülerinnen und Schüler Kommentare nicht gut passen, überlege die {desktopLink} zu verwenden. Dabei handelt es sich um die Offline-Version des Scratch-Projekteditors, auf die die Online-Community keinen Zugriff hat.",
|
||||
"teacherfaq.commBlockGamesTitle": "Kann ich meinen Schülerinnen und Schülern Spiele auf Scratch verbieten?",
|
||||
"teacherfaq.commBlockGamesBody1": "Wir löschen keine Projekte, die Spiele sind oder auf beliebten Videospielen basieren, außer wenn sie für Kinder Unangemessenes enthalten. Wir glauben, dass Kinder dann am meisten lernen, wenn sie an Projekten zu Themen arbeiten, für die sie sich auch in ihrem wirklichen Leben begeistern – und das sind nun mal oft Spiele.",
|
||||
"teacherfaq.commBlockGamesBody2": "Wenn dir Projekte mit unangemessenen Inhalten unterkommen, klicke bitte auf den „Melden“-Button auf der Projektseite, sodass wir dem Problem nachgehen können."
|
||||
|
|
|
@ -36,8 +36,8 @@
|
|||
"teacherfaq.studentVerifyBody": "خیر. آدرس ایمیل معلم برای همه حسابهای کاربری دانش آموزی استفاده میشود، بنابراین لازم نیست که ایمیل دانش آموزان تایید شود.",
|
||||
"teacherfaq.studentEndTitle": "هنگامی که من کلاسم را ”خاتمه“ میدهم چه اتفاقی میافتد؟",
|
||||
"teacherfaq.studentEndBody": "هنگامی که یک کلاس را خاتمه میدهید، صفحهی پروفایل کلاس شما پنهان خواهد شد و دانشآموزان دیگر قادر به ورود به سیستم نخواهند بود (اما پروژه های آنها و استودیوهای کلاس هنوز در سایت قابل مشاهده هستند). شما میتوانید کلاس را مجدد در هر زمانی باز کنید.",
|
||||
"teacherfaq.studentForgetTitle": "اگر یک دانشآموز رمز عبور خود را فراموش کند چه میشود؟",
|
||||
"teacherfaq.studentForgetBody": "شما میتوانید رمز عبور دانشآموز را به صورت دستی از طریق حساب کاربری معلم اسکرچ بازنشانی کنید. ابتدا به بخش کلاسهای من بروید (از طریق نوار بنفش صفحهی اصلی یا از طریق لیست کشویی کنار ایکون اکانت خود). از آنجا کلاس مورد نظر را پیدا کنید و بر روی لینک دانشآموزان کلیک کنید. شما میتوانید رمز عبور را در سطح دانشآموزی از طریق منوی تنظیمات بازنشانی کنید.",
|
||||
"teacherfaq.studentForgetTitle": "اگر دانشآموزی گذر واژهاش را فراموش کند چه میشود؟",
|
||||
"teacherfaq.studentForgetBody": "شما میتوانید گذر واژه دانشآموز را به صورت دستی از طریق حساب کاربری معلم اسکرچ بازنشانی کنید. ابتدا به بخش کلاسهای من بروید (از طریق نوار بنفش صفحهی اصلی یا از طریق لیست کشویی کنار آیکون اکانت خود). از آنجا کلاس مورد نظر را پیدا کنید و بر روی لینک دانشآموزان کلیک کنید. حال شما میتوانید گذر واژه را در سطح دانشآموزی از طریق منوی تنظیمات بازنشانی کنید.",
|
||||
"teacherfaq.studentUnsharedTitle": "آیا میتوانم پروژههای به اشتراک گذاشته نشدهی دانشآموزان را ببینم؟",
|
||||
"teacherfaq.studentUnsharedBody": "حساب معلم تنها میتواند به پروژههای به اشتراک گذاشته شدهی دانشآموزان دسترسی داشته باشد.",
|
||||
"teacherfaq.studentDeleteTitle": "آیا میتوانم حسابهای کاربری دانشآموزان را حذف کنم؟",
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
"wedo2.addExtension": "Füge die WeDo-2.0-Erweiterung hinzu.",
|
||||
"wedo2.thingsToTry": "Dinge zum Ausprobieren",
|
||||
"wedo2.makeMotorMove": "Mach, dass sich ein Motor bewegt",
|
||||
"wedo2.plugMotorIn": "Schließe an dein WeDo einen Motor an.",
|
||||
"wedo2.plugMotorIn": "Schließe einen Motor an dein WeDo an.",
|
||||
"wedo2.clickMotorBlock": "Finde den {motorBlockText}-Block und klicke auf ihn. ",
|
||||
"wedo2.motorBlockText": "\"schalte Motor für 1 Sekunden an\"",
|
||||
"wedo2.starterProjects": "Projekte für Einsteiger",
|
||||
|
@ -18,7 +18,7 @@
|
|||
"wedo2.starter3PufferfishDescription": "Lasse den Fisch mit dem Distanzsensor größer werden!",
|
||||
"wedo2.troubleshootingTitle": "Problembehebung",
|
||||
"wedo2.checkOSVersionTitle": "Stelle sicher, dass dein Betriebssystem mit Scratch Link kompatibel ist",
|
||||
"wedo2.checkOSVersionText": "Die Versionsanforderungen der jeweiligen Betriebssysteme sind am Beginn dieser Seite angeführt. Siehe auch die Anleitungen zum Überprüfen der verwendeten Version von {winOSVersionLink} bzw.{macOSVersionLink}.",
|
||||
"wedo2.checkOSVersionText": "Die Versionsanforderungen der jeweiligen Betriebssysteme sind am Beginn dieser Seite angeführt. Siehe auch die Anleitungen zum Überprüfen der verwendeten Version von {winOSVersionLink} bzw. {macOSVersionLink}.",
|
||||
"wedo2.winOSVersionLinkText": "Windows",
|
||||
"wedo2.macOSVersionLinkText": "Mac OS",
|
||||
"wedo2.closeScratchCopiesTitle": "Schließe andere Fenster oder Tabs von Scratch",
|
||||
|
|
Loading…
Reference in a new issue