scratch-l10n/editor/interface/de.json

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{
"gui.backpack.errorBackpack": {
"message": "Fehler beim Laden des Lagers",
"description": "Error backpack message"
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},
"gui.backpack.loadingBackpack": {
"message": "Wird geladen ...",
"description": "Loading backpack message"
},
"gui.backpack.emptyBackpack": {
"message": "Das Lager ist leer",
"description": "Empty backpack message"
},
"gui.unsupportedBrowser.label": {
"message": "Browser wird nicht unterstützt",
"description": ""
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},
"gui.unsupportedBrowser.description": {
"message": "Es tut uns leid, Scratch 3.0 unterstützt den Internet Explorer, Vivaldi, Opera oder Silk nicht. Wir empfehlen ein aktuelle Version der Browser Google Chrome, Mozilla Firefox oder Microsoft Edge.",
"description": "Unsupported browser description"
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},
"gui.unsupportedBrowser.back": {
"message": "Zurück",
"description": "Button to go back in unsupported browser modal"
},
"gui.unsupportedBrowser.previewfaq": {
"message": "Besuche die {previewFaqLink}, um mehr zu erfahren.",
"description": "Invitation to try 3.0 preview"
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},
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"gui.unsupportedBrowser.previewfaqlinktext": {
"message": "Häufig gestellte Fragen",
"description": "link to Scratch 3.0 FAQ page"
},
"gui.cameraModal.cameraModalTitle": {
"message": "Ein Foto aufnehmen",
"description": "Title for prompt to take a picture (to add as a new costume)."
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},
"gui.cameraModal.loadingCameraMessage": {
"message": "Kamera wird geladen ...",
"description": "Notification to the user that the camera is loading"
},
"gui.cameraModal.permissionRequest": {
"message": "Wir benötigen deine Zustimmung, um deine Kamera zu verwenden",
"description": "Notification to the user that the app needs camera access"
},
"gui.cameraModal.retakePhoto": {
"message": "Foto erneut aufnehmen",
"description": "A button that allows the user to take the picture again, replacing the old one"
},
"gui.cameraModal.save": {
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"message": "Speichern",
"description": "A button that allows the user to save the photo they took as a costume"
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},
"gui.cameraModal.takePhoto": {
"message": "Foto aufnehmen",
"description": "A button to take a photo"
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},
"gui.cameraModal.loadingCaption": {
"message": "Wird geladen ....",
"description": "A caption for a disabled button while the video from the camera is still loading"
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},
"gui.cameraModal.enableCameraCaption": {
"message": "Kamera aktivieren",
"description": "A caption for a disabled button prompting the user to enable camera access"
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},
"gui.cards.all-tutorials": {
"message": "Tutorien",
"description": "Title for button to return to tutorials library"
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},
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"gui.cards.close": {
"message": "Schließen",
"description": "Title for button to close how-to card"
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},
"gui.cards.more-things-to-try": {
"message": "Probiere mehr Dinge aus",
"description": "Title card with more things to try"
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},
"gui.cards.see-more": {
"message": "Mehr erfahren",
"description": "Title for button to see more in how-to library"
},
"gui.comingSoon.message1": {
"message": "Keine Sorge, wir kümmern uns darum {emoji}",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
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},
"gui.comingSoon.message2": {
"message": "Bald verfügbar ...",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
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},
"gui.comingSoon.message3": {
"message": "Wir arbeiten daran {emoji}",
"description": "One of the \"coming soon\" random messages for yet-to-be-done features"
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},
"gui.connection.auto-scanning.noPeripheralsFound": {
"message": "Keine Geräte gefunden",
"description": "Text shown when no devices could be found"
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},
"gui.connection.auto-scanning.prescan": {
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"message": "Starte die Suche wenn du ein Gerät in der Nähe hast.",
"description": "Prompt for beginning the search"
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},
"gui.connection.auto-scanning.pressbutton": {
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"message": "Drücke den Button an deinem Gerät.",
"description": "Prompt for pushing the button on the device"
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},
"gui.connection.auto-scanning.start-search": {
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"message": "Suche starten",
"description": "Button in prompt for starting a search"
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},
"gui.connection.connecting-searchbutton": {
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"message": "Suche läuft...",
"description": "Label indicating that search is in progress"
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},
"gui.connection.auto-scanning.try-again": {
"message": "Versuche es noch einmal",
"description": "Button in prompt for trying a device search again"
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},
"gui.connection.connected": {
"message": "Verbunden",
"description": "Message indicating that a device was connected"
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},
"gui.connection.disconnect": {
"message": "Trenne",
"description": "Button to disconnect the device"
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},
"gui.connection.go-to-editor": {
"message": "Gehe zum Editor",
"description": "Button to return to the editor"
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},
"gui.connection.connecting-cancelbutton": {
"message": "Ich verbinde...",
"description": "Label indicating that connection is in progress"
},
"gui.connection.error.errorMessage": {
"message": "Hoppla, etwas hat wohl nicht funktioniert.",
"description": "The device connection process has encountered an error."
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},
"gui.connection.error.tryagainbutton": {
"message": "Versuche es noch einmal",
"description": "Button to initiate trying the device connection again after an error"
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},
"gui.connection.error.helpbutton": {
"message": "Hilfe",
"description": "Button to view help content"
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},
"gui.connection.peripheral-name-label": {
"message": "Gerätename",
"description": "Label for field showing the device name"
},
"gui.connection.connect": {
"message": "Verbinde",
"description": "Button to start connecting to a specific device"
},
"gui.connection.scanning.lookingforperipherals": {
"message": "Suche Geräte",
"description": "Text shown while scanning for devices"
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},
"gui.connection.scanning.noPeripheralsFound": {
"message": "Keine Geräte gefunden",
"description": "Text shown when no devices could be found"
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},
"gui.connection.scanning.instructions": {
"message": "Wähle dein Gerät oben in der Liste.",
"description": "Prompt for choosing a device to connect to"
},
"gui.connection.search": {
"message": "Erneuere",
"description": "Button in prompt for starting a search"
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},
"gui.connection.unavailable.installscratchlink": {
"message": "Überprüfe, ob du Scratch Link installiert hast und ob das Program läuft",
"description": "Message for getting Scratch Link installed"
},
"gui.connection.unavailable.enablebluetooth": {
"message": "Überprüfe, ob Bluetooth aktiviert ist",
"description": "Message for making sure Bluetooth is enabled"
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},
"gui.connection.unavailable.tryagainbutton": {
"message": "Versuche es noch einmal",
"description": "Button to initiate trying the device connection again after an error"
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},
"gui.connection.unavailable.helpbutton": {
"message": "Hilfe",
"description": "Button to view help content"
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},
"gui.controls.go": {
"message": "Los",
"description": "Green flag button title"
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},
"gui.controls.stop": {
"message": "Stopp",
"description": "Stop button title"
},
"gui.crashMessage.label": {
"message": "Hoppla! Da ist was schief gegangen.",
"description": "Crash Message title"
},
"gui.crashMessage.description": {
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"message": "Es tut uns sehr leid, aber es sieht so aus als sei Scratch abgestürzt.\n Dieser Fehler wurde dem Scratch Team automatisch gemeldet.\n Lade die Seite neu, um es nochmal zu versuchen.",
"description": "Message to inform the user that page has crashed."
},
"gui.crashMessage.reload": {
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"message": "Neu laden",
"description": "Button to reload the page when page crashes"
},
"gui.customProcedures.myblockModalTitle": {
"message": "Neuer Block",
"description": "Title for the modal where you create a custom block."
},
"gui.customProcedures.addAnInputNumberText": {
"message": "Eingabefeld hinzufügen",
"description": "Label for button to add a number/text input"
},
"gui.customProcedures.numberTextType": {
"message": "Zahl oder Text",
"description": "Description of the number/text input type"
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},
"gui.customProcedures.addAnInputBoolean": {
"message": "Etikett hinzufügen",
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"description": "Label for button to add a boolean input"
},
"gui.customProcedures.booleanType": {
"message": "Boolean",
"description": "Description of the boolean input type"
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},
"gui.customProcedures.addALabel": {
"message": "Beschriftung hinzufügen",
"description": "Label for button to add a label"
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},
"gui.customProcedures.runWithoutScreenRefresh": {
"message": "Ohne Bildschirmaktualisierung laufen lassen",
"description": "Label for checkbox to run without screen refresh"
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},
"gui.customProcedures.cancel": {
"message": "Abbrechen",
"description": "Label for button to cancel custom procedure edits"
},
"gui.customProcedures.ok": {
"message": "OK",
"description": "Label for button to save new custom procedure"
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},
"gui.SpriteInfo.direction": {
"message": "Richtung",
"description": "Sprite info direction label"
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},
"gui.directionPicker.rotationStyles.allAround": {
"message": "Rundherum",
"description": "Button to change to the all around rotation style"
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},
"gui.directionPicker.rotationStyles.leftRight": {
"message": "Links/Rechts",
"description": "Button to change to the left-right rotation style"
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},
"gui.directionPicker.rotationStyles.dontRotate": {
"message": "Nicht drehen",
"description": "Button to change to the dont rotate rotation style"
},
"gui.gui.addExtension": {
"message": "Erweiterung hinzufügen",
"description": "Button to add an extension in the target pane"
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},
"gui.gui.codeTab": {
"message": "Code",
"description": "Button to get to the code panel"
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},
"gui.gui.backdropsTab": {
"message": "Bühnenbilder",
"description": "Button to get to the backdrops panel"
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},
"gui.gui.costumesTab": {
"message": "Kostüme",
"description": "Button to get to the costumes panel"
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},
"gui.gui.soundsTab": {
"message": "Klänge",
"description": "Button to get to the sounds panel"
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},
"gui.importInfo.title": {
"message": "Scratch 2.0 Projekt ansehen",
"description": "Scratch 2.0 import modal label - for accessibility"
},
"gui.importInfo.betamessage": {
"message": "Gib einen Link zu einem deiner veröffentlichten Scratch-Projekte ein. Änderungen, die in dieser 3.0-Beta gemacht werden, werden nicht gespeichert.",
"description": "Import project message"
},
"gui.importInfo.message": {
"message": "Gib einen Link zu einem deiner veröffentlichten Scratch-Projekte ein. Änderungen, die in dieser 3.0-Vorschau gemacht werden, werden nicht gespeichert.",
"description": "Import project message"
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},
"gui.importInfo.invalidFormatError": {
"message": "Oh oh, der Projekt-Link oder die Projekt-ID sehen nicht ganz richtig aus.",
"description": "Invalid project link or id message"
},
"gui.importModal.viewproject": {
"message": "Anzeigen",
"description": "Label for button to load a scratch 2.0 project"
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},
"gui.importInfo.goback": {
"message": "Zurück",
"description": "Label for button to back out of importing a project"
},
"gui.importInfo.previewfaq": {
"message": "Besuche die {previewFaqLink}, um mehr zu erfahren.",
"description": "Invitation to try 3.0 preview"
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},
"gui.importInfo.previewfaqlinktext": {
"message": "Häufig gestellte Fragen",
"description": "link to Scratch 3.0 FAQ page"
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},
"gui.extensionLibrary.comingSoon": {
"message": "Bald verfügbar",
"description": "Label for extensions that are not yet implemented"
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},
"gui.library.filterPlaceholder": {
"message": "Suche",
"description": "Placeholder text for library search field"
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},
"gui.library.allTag": {
"message": "Alles",
"description": "Label for library tag to revert to all items after filtering by tag."
},
"gui.loader.message1": {
"message": "Blöcke werden erstellt ...",
"description": "One of the loading messages"
},
"gui.loader.message2": {
"message": "Figuren werden geladen ...",
"description": "One of the loading messages"
},
"gui.loader.message3": {
"message": "Klänge werden geladen ...",
"description": "One of the loading messages"
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},
"gui.loader.message4": {
"message": "Erweiterungen werden geladen ...",
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"description": "One of the loading messages"
},
"gui.loader.message5": {
"message": "Katzen werden eingesammelt ...",
"description": "One of the loading messages"
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},
"gui.loader.message6": {
"message": "Nanos werden übertragen ...",
"description": "One of the loading messages"
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},
"gui.loader.message7": {
"message": "Gobos werden aufgeblasen ...",
"description": "One of the loading messages"
},
"gui.loader.message8": {
"message": "Emojis werden vorbereitet ...",
"description": "One of the loading messages"
},
"gui.loader.headline": {
"message": "Projekt wird geladen",
"description": "Main loading message"
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},
"gui.menuBar.LanguageSelector": {
"message": "Sprachauswahl",
"description": "accessibility text for the language selection menu"
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},
"gui.menuBar.tutorialsLibrary": {
"message": "Tutorien",
"description": "accessibility text for the tutorials button"
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},
"gui.menuBar.restoreSprite": {
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"message": "Figur wiederherstellen",
"description": "Menu bar item for restoring the last deleted sprite."
},
"gui.menuBar.restoreSound": {
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"message": "Klang wiederherstellen",
"description": "Menu bar item for restoring the last deleted sound."
},
"gui.menuBar.restoreCostume": {
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"message": "Kostüm wiederherstellen",
"description": "Menu bar item for restoring the last deleted costume."
},
"gui.menuBar.restore": {
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"message": "Wiederherstellen",
"description": "Menu bar item for restoring the last deleted item in its disabled state."
},
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"gui.menuBar.saveNow": {
"message": "Jetzt speichern",
"description": "Menu bar item for saving now"
},
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"gui.menuBar.share": {
"message": "Veröffentlichen",
"description": "Label for project share button"
},
"gui.menuBar.file": {
"message": "Datei",
"description": "Text for file dropdown menu"
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},
"gui.menuBar.new": {
"message": "Neu",
"description": "Menu bar item for creating a new project"
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},
"gui.menuBar.saveAsCopy": {
"message": "Eine Kopie speichern",
"description": "Menu bar item for saving as a copy"
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},
"gui.menuBar.uploadFromComputer": {
"message": "Hochladen von deinem Computer",
"description": "Menu bar item for uploading a project from your computer"
},
"gui.menuBar.downloadToComputer": {
"message": "Auf deinem Computer speichern",
"description": "Menu bar item for downloading a project to your computer"
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},
"gui.menuBar.edit": {
"message": "Bearbeiten",
"description": "Text for edit dropdown menu"
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},
"gui.menuBar.turboModeOff": {
"message": "Turbo-Modus einschalten",
"description": "Menu bar item for turning off turbo mode"
},
"gui.menuBar.turboModeOn": {
"message": "Turbo-Modus ausschalten",
"description": "Menu bar item for turning on turbo mode"
},
"gui.menuBar.seeCommunity": {
"message": "Community ansehen",
"description": "Label for see community button"
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},
"gui.menuBar.joinScratch": {
"message": "Scratcher werden",
"description": "Link for creating a Scratch account"
},
"gui.menuBar.signIn": {
"message": "Anmelden",
"description": "Link for signing in to your Scratch account"
},
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"gui.menuBar.giveFeedback": {
"message": "Feedback geben",
"description": "Label for feedback form modal button"
},
"gui.gui.projectTitlePlaceholder": {
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"message": "Projekttitel",
"description": "Placeholder for project title when blank"
},
"gui.modal.help": {
"message": "Hilfe",
"description": "Help button in modal"
},
"gui.modal.back": {
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"message": "Zurück",
"description": "Back button in modal"
},
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"gui.monitor.listMonitor.empty": {
"message": "(empty)",
"description": "Text shown on a list monitor when a list is empty"
},
"gui.monitor.listMonitor.listLength": {
"message": "length {length}",
"description": "Length label on list monitors. DO NOT translate {length} (with brackets)."
},
"gui.monitor.contextMenu.default": {
"message": "Normale Anzeigengröße",
"description": "Menu item to switch to the default monitor"
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},
"gui.monitor.contextMenu.large": {
"message": "Großanzeige",
"description": "Menu item to switch to the large monitor"
},
"gui.monitor.contextMenu.slider": {
"message": "Schieberegler",
"description": "Menu item to switch to the slider monitor"
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},
"gui.previewInfo.label": {
"message": "Probiere Scratch 3.0 aus",
"description": "Scratch 3.0 modal label - for accessibility"
},
"gui.previewInfo.welcome": {
"message": "Willkommen zur Scratch 3.0 Beta.",
"description": "Header for Preview Info Modal"
},
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"gui.previewModal.notnowtooltip": {
"message": "Nicht jetzt",
"description": "Tooltip for Not Now button"
},
"gui.previewModal.tryittooltip": {
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"message": "Ausprobieren!",
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"description": "Tooltip for Try It button"
},
"gui.previewModal.viewprojecttooltip": {
"message": "2.0 Projekt ansehen",
"description": "Tooltip for View 2.0 Project button"
},
"gui.previewInfo.betawelcome": {
"message": "Willkommen zur Scratch 3.0 Beta.",
"description": "Header for Beta Info Modal"
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},
"gui.previewInfo.invitation": {
"message": "Wir arbeiten an der nächsten Generation von Scratch. Wir freuen uns, dass du es ausprobierst!",
"description": "Invitation to try 3.0 Beta"
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},
"gui.previewInfo.notnow": {
"message": "Nicht jetzt",
"description": "Label for button to back out of trying Scratch 3.0 Beta"
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},
"gui.previewModal.tryit": {
"message": "Probiere es aus! {caticon}",
"description": "Label for button to try Scratch 3.0 Beta"
},
"gui.previewModal.viewproject": {
"message": "2.0 Projekt ansehen",
"description": "Label for button to import a 2.0 project"
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},
"gui.previewInfo.previewfaq": {
"message": "Besuche die {previewFaqLink}, um mehr zu erfahren.",
"description": "Invitation to try 3.0 Beta"
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},
"gui.previewInfo.previewfaqlinktext": {
"message": "Häufig gestellte Fragen",
"description": "link to Scratch 3.0 FAQ page"
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},
"gui.gui.variableScopeOptionAllSprites": {
"message": "Für alle Figuren",
"description": "Option message when creating a variable for making it available to all sprites"
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},
"gui.gui.variableScopeOptionSpriteOnly": {
"message": "Nur für diese Figur",
"description": "Option message when creating a varaible for making it only available to the current sprite"
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},
"gui.gui.variablePrompt": {
"message": "Weitere Einstellungen",
"description": "Dropdown message for variable/list options"
},
"gui.gui.variablePromptAllSpritesMessage": {
"message": "Diese Variable wird für alle Figuren verfügbar sein.",
"description": "A message that displays in a variable modal when the stage is selected indicating that the variable being created will available to all sprites."
},
"gui.prompt.cancel": {
"message": "Abbrechen",
"description": "Button in prompt for cancelling the dialog"
},
"gui.prompt.ok": {
"message": "OK",
"description": "Button in prompt for confirming the dialog"
},
"gui.playbackStep.stopMsg": {
"message": "Stopp",
"description": "Stop/Play button in recording playback"
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},
"gui.playbackStep.playMsg": {
"message": "Abspielen",
"description": "Stop/Play button in recording playback"
},
"gui.playbackStep.loadingMsg": {
"message": "Wird geladen ...",
"description": "Loading/Save button in recording playback"
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},
"gui.playbackStep.saveMsg": {
"message": "Speichern",
"description": "Loading/Save button in recording playback"
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},
"gui.playbackStep.reRecordMsg": {
"message": "Erneut aufnehmen",
"description": "Button to re-record sound in recording playback"
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},
"gui.recordModal.title": {
"message": "Klang aufnehmen",
"description": "Recording modal title"
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},
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"gui.recordingStep.beginRecord": {
"message": "Begin recording by clicking the button below",
"description": "Message for recording sound modal"
},
"gui.recordingStep.permission": {
"message": "{arrow}We need your permission to use your microphone",
"description": "Permission required notice in recording sound modal. Do not translate {arrow}"
},
"gui.recordingStep.stop": {
"message": "Stop recording",
"description": "Stop recording button label"
},
"gui.recordingStep.record": {
"message": "Aufnehmen",
"description": "Record button label"
},
"gui.soundEditor.sound": {
"message": "Klang",
"description": "Label for the name of the sound"
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},
"gui.soundEditor.play": {
"message": "Abspielen",
"description": "Title of the button to start playing the sound"
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},
"gui.soundEditor.stop": {
"message": "Stopp",
"description": "Title of the button to stop the sound"
},
"gui.soundEditor.trim": {
"message": "Zuschneiden",
"description": "Title of the button to start trimminging the sound"
},
"gui.soundEditor.save": {
"message": "Speichern",
"description": "Title of the button to save trimmed sound"
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},
"gui.soundEditor.undo": {
"message": "Rückgängig",
"description": "Title of the button to undo"
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},
"gui.soundEditor.redo": {
"message": "Wiederherstellen",
"description": "Title of the button to redo"
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},
"gui.soundEditor.faster": {
"message": "Schneller",
"description": "Title of the button to apply the faster effect"
},
"gui.soundEditor.slower": {
"message": "Langsamer",
"description": "Title of the button to apply the slower effect"
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},
"gui.soundEditor.echo": {
"message": "Echo",
"description": "Title of the button to apply the echo effect"
},
"gui.soundEditor.robot": {
"message": "Roboter",
"description": "Title of the button to apply the robot effect"
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},
"gui.soundEditor.louder": {
"message": "Lauter",
"description": "Title of the button to apply the louder effect"
},
"gui.soundEditor.softer": {
"message": "Leiser",
"description": "Title of the button to apply thr.softer effect"
},
"gui.soundEditor.reverse": {
"message": "Umkehren",
"description": "Title of the button to apply the reverse effect"
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},
"gui.SpriteInfo.spritePlaceholder": {
"message": "Name",
"description": "Placeholder text for sprite name"
},
"gui.SpriteInfo.sprite": {
"message": "Figur",
"description": "Sprite info label"
},
"gui.SpriteInfo.show": {
"message": "Zeige dich",
"description": "Sprite info show label"
},
"gui.SpriteInfo.size": {
"message": "Größe",
"description": "Sprite info size label"
},
"gui.spriteSelectorItem.contextMenuDuplicate": {
"message": "Duplizieren",
"description": "Menu item to duplicate in the right click menu"
},
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"gui.spriteSelectorItem.contextMenuDelete": {
"message": "Löschen",
"description": "Menu item to delete in the right click menu"
},
"gui.spriteSelectorItem.contextMenuExport": {
"message": "Exportieren",
"description": "Menu item to export the selected item"
},
"gui.spriteSelector.addSpriteFromLibrary": {
"message": "Figur wählen",
"description": "Button to add a sprite in the target pane from library"
},
"gui.spriteSelector.addSpriteFromPaint": {
"message": "Malen",
"description": "Button to add a sprite in the target pane from paint"
},
"gui.spriteSelector.addSpriteFromSurprise": {
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"message": "Überraschung",
"description": "Button to add a random sprite in the target pane"
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},
"gui.spriteSelector.addSpriteFromFile": {
"message": "Figur hochladen",
"description": "Button to add a sprite in the target pane from file"
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},
"gui.stageHeader.stageSizeLarge": {
"message": "Schalte auf große Bühne um",
"description": "Button to change stage size to large"
},
"gui.stageHeader.stageSizeSmall": {
"message": "Schalte auf kleine Bühne um",
"description": "Button to change stage size to small"
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},
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"gui.stageHeader.stageSizeFull": {
"message": "Vollbildmodus",
"description": "Button to change stage size to full screen"
},
"gui.stageHeader.stageSizeUnFull": {
"message": "Vollbildmodus verlassen",
"description": "Button to get out of full screen mode"
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},
"gui.stageHeader.fullscreenControl": {
"message": "Vollbildkontrolle",
"description": "Button to enter/exit full screen mode"
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},
"gui.spriteSelector.addBackdropFromLibrary": {
"message": "Bühnenbild wählen",
"description": "Button to add a stage in the target pane from library"
},
"gui.stageSelector.addBackdropFromPaint": {
"message": "Malen",
"description": "Button to add a stage in the target pane from paint"
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},
"gui.stageSelector.addBackdropFromSurprise": {
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"message": "Überraschung",
"description": "Button to add a random stage in the target pane"
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},
"gui.stageSelector.addBackdropFromFile": {
"message": "Bühnenbild hochladen",
"description": "Button to add a stage in the target pane from file"
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},
"gui.stageSelector.stage": {
"message": "Bühne",
"description": "Label for the stage in the stage selector"
},
"gui.stageSelector.backdrops": {
"message": "Bühnenbilder",
"description": "Label for the backdrops in the stage selector"
},
"gui.turboMode.active": {
"message": "Turbo-Modus",
"description": "Label indicating turbo mode is active"
},
"gui.webglModal.label": {
"message": "Dein Browser unterstützt kein WebGL",
"description": "WebGL missing title"
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},
"gui.webglModal.description": {
"message": "Es sieht leider so aus, als ob dein Browser oder Computer {webGlLink}. Diese Technologie wird benötigt, um Scratch 3.0 auszuführen.",
"description": "WebGL missing message"
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},
"gui.webglModal.webgllink": {
"message": "unterstützt kein WebGL",
"description": "link part of your browser does not support WebGL message"
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},
"gui.webglModal.back": {
"message": "Zurück",
"description": "Label for button go back when browser is unsupported"
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},
"gui.webglModal.previewfaq": {
"message": "Besuche die {previewFaqLink}, um mehr zu erfahren.",
"description": "Scratch 3.0 FAQ description"
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},
"gui.webglModal.previewfaqlinktext": {
"message": "Häufig gestellte Fragen",
"description": "link to Scratch 3.0 FAQ page"
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},
"gui.costumeLibrary.chooseABackdrop": {
"message": "Wähle ein Bühnenbild",
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"description": "Heading for the backdrop library"
},
"gui.costumeLibrary.chooseACostume": {
"message": "Wähle ein Kostüm",
"description": "Heading for the costume library"
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},
"gui.costumeTab.addBackdropFromLibrary": {
"message": "Wähle ein Bühnenbild",
"description": "Button to add a backdrop in the editor tab"
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},
"gui.costumeTab.addCostumeFromLibrary": {
"message": "Wähle ein Kostüm",
"description": "Button to add a costume in the editor tab"
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},
"gui.costumeTab.addBlankCostume": {
"message": "Malen",
"description": "Button to add a blank costume in the editor tab"
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},
"gui.costumeTab.addSurpriseCostume": {
"message": "Überraschung",
"description": "Button to add a surprise costume in the editor tab"
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},
"gui.costumeTab.addFileBackdrop": {
"message": "Bühnenbild hochladen",
"description": "Button to add a backdrop by uploading a file in the editor tab"
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},
"gui.costumeTab.addFileCostume": {
"message": "Kostüm hochladen",
"description": "Button to add a costume by uploading a file in the editor tab"
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},
"gui.costumeTab.addCameraCostume": {
"message": "Kamera",
"description": "Button to use the camera to create a costume costume in the editor tab"
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},
"gui.extensionLibrary.chooseAnExtension": {
"message": "Erweiterung auswählen",
"description": "Heading for the extension library"
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},
"gui.extensionLibrary.extensionUrl": {
"message": "Gib die URL der Erweiterung ein",
"description": "Prompt for unoffical extension url"
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},
"gui.projectLoader.loadError": {
"message": "Die gewählte Projekt-Datei konnte nicht geladen werden.",
"description": "An error that displays when a local project file fails to load."
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},
"gui.recordingStep.alertMsg": {
"message": "Aufnahme konnte nicht gestartet werden",
"description": "Alert for recording error"
},
"gui.soundLibrary.chooseASound": {
"message": "Klang wählen",
"description": "Heading for the sound library"
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},
"gui.soundTab.fileUploadSound": {
"message": "Klang hochladen",
"description": "Button to upload sound from file in the editor tab"
},
"gui.soundTab.surpriseSound": {
"message": "Überraschung",
"description": "Button to get a random sound in the editor tab"
},
"gui.soundTab.recordSound": {
"message": "Aufnehmen",
"description": "Button to record a sound in the editor tab"
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},
"gui.soundTab.addSoundFromLibrary": {
"message": "Klang wählen",
"description": "Button to add a sound in the editor tab"
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},
"gui.spriteLibrary.chooseASprite": {
"message": "Figur wählen",
"description": "Heading for the sprite library"
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},
"gui.tipsLibrary.tutorials": {
"message": "Wähle ein Tutorial",
"description": "Heading for the help/tutorials library"
},
"gui.defaultProject.meow": {
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"message": "Miau",
"description": "Name for the meow sound"
},
"gui.defaultProject.variable": {
"message": "meine Variable",
"description": "Name for the default variable"
},
"gui.howtos.intro-move-sayhello-hat.name": {
"message": "Erste Schritte",
"description": "Name for the 'Getting Started' how-to"
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},
"gui.howtos.intro-move.step_stepMove": {
"message": "Füge einen Bewegungsblock hinzu",
"description": "Step name for 'Add a move block' step"
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},
"gui.howtos.add-a-move-block.step_stepMoveSayHello": {
"message": "Klicke die grüne Flagge um das Programm zu starten",
"description": "Step name for 'Add A Say Block' step"
},
"gui.howtos.animate-a-name.name": {
"message": "Animiere einen Namen",
"description": "Name for the 'Animate a Name' how-to"
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},
"gui.howtos.animate-a-name.step_AnimatePickLetter": {
"message": "Wähle eine Buchstabenfigur",
"description": "Step name for 'Pick a Letter Sprite' step"
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},
"gui.howtos.animate-a-name.step_AnimatePlaySound": {
"message": "Spiele einen Klang wenn angeklickt",
"description": "Step name for 'Play a Sound When Clicked' step"
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},
"gui.howtos.animate-a-name.step_AnimatePickLetter2": {
"message": "Wähle eine andere Buchstabenfigur",
"description": "Step name for 'Pick Another Letter Sprite"
},
"gui.howtos.animate-a-name.step_AnimateChangeColor": {
"message": "Farbe ändern",
"description": "Step name for 'Change color' step"
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},
"gui.howtos.animate-a-name.step_AnimateSpin": {
"message": "Wähle eine andere Buchstabenfigur und lass sie sich drehen",
"description": "Step name for 'Pick Another Letter Sprite & Make It Spin' step"
},
"gui.howtos.animate-a-name.step_AnimateGrow": {
"message": "Wähle einen anderen Buchstaben und lass ihn wachsen",
"description": "Step name for 'Pick Another Letter Sprite & Make It Grow!' step"
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},
"gui.howtos.make-music.name": {
"message": "Mach Musik",
"description": "Name for the 'Make Music' how-to"
},
"gui.howtos.Make-Music.step_PickInstrument": {
"message": "Wähle eine Instrumentenfigur",
"description": "Step name for 'Pick an Instrument Sprite' step"
},
"gui.howtos.Make-Music.step_PlaySoundClick": {
"message": "Spiele einen Klang wenn angeklickt",
"description": "Step name for 'Play Sound When Clicked' step"
},
"gui.howtos.Make-Music.step_MakeSong": {
"message": "Mach ein Lied",
"description": "Step name for 'Create a Song' step"
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},
"gui.howtos.make-music.step_MakeBeat": {
"message": "Wähle ein Schlaginstrument und mach einen Rhythmus",
"description": "Step name for 'Choose a Drum & Make a Beat' step"
},
"gui.howtos.make-music.step_MakeBeatBox": {
"message": "Wähle die Mikrofonfigur & Überraschungs-Beatbox",
"description": "Step name for 'Choose the Microphone Sprite & Surprise Beatbox' step"
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},
"gui.howtos.make-a-game.name": {
"message": "Mach ein Klicker-Spiel",
"description": "Name for the 'Make a Clicker Game' how-to"
},
"gui.howtos.Make-A-Game.step_GamePickSprite": {
"message": "Wähle eine Figur",
"description": "Step name for 'Pick A Sprite' step"
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},
"gui.howtos.make-a-game.step_GamePlaySound": {
"message": "Spiele einen Klang wenn angeklickt",
"description": "Play Sound When Clicked' step"
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},
"gui.howtos.make-a-game.step_GameAddScore": {
"message": "Erstelle eine Punktestandvariable",
"description": "Step name for 'Create Score Variable' step"
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},
"gui.howtos.make-a-game.step_GameChangeScore": {
"message": "Wenn angeklickt erhöhe die Punktzahl",
"description": "Step name for 'When Clicked Increase Score' step"
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},
"gui.howtos.make-a-game.step_Random": {
"message": "Gehe zu einer Zufallsposition",
"description": "Step name for 'Go to a random position' step"
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},
"gui.howtos.make-music.step_GameChangeColor": {
"message": "Farbe ändern",
"description": "Step name for 'Change Color' step"
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},
"gui.howtos.make-music.step_ResetScore": {
"message": "Punktestand zurücksetzen",
"description": "Step name for 'Reset Score' step"
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},
"gui.howtos.make-a-chase-game.name": {
"message": "Mach ein Fangspiel",
"description": "Name for the 'Make a Chase Game' how-to"
},
"gui.howtos.Chase-Game.step_BG": {
"message": "Füge ein Bühnenbild hinzu",
"description": "Step name for 'Add a Backdrop' step"
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},
"gui.howtos.chase-game.step_AddOcto": {
"message": "Füge eine Figur hinzu",
"description": "Step name for 'Add a Sprite' step"
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},
"gui.howtos.make-music.step_LeftRight": {
"message": "Mit den Pfeiltasten nach rechts und links bewegen",
"description": "Step name for 'Move Right & Left With Arrow Keys' step"
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},
"gui.howtos.Chase-Game.step_UpDown": {
"message": "Mit den Pfeiltasten nach oben und unten bewegen",
"description": "Step name for 'Move Up & Down With Arrow Keys' step"
},
"gui.howtos.Chase-Game.step_AddStar": {
"message": "Füge eine weitere Figur hinzu",
"description": "Step name for 'Add Another Sprite' step"
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},
"gui.howtos.Chase-Game.step_MoveRandom": {
"message": "Zufällige Bewegung",
"description": "Step name for 'Move Randomly' step"
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},
"gui.howtos.Chase-Game.step_WhenTouch": {
"message": "In der Oktopusfigur: Spiele bei Berührung einen Klang",
"description": "Step name for 'In Octopus Sprite, When Touching Play Sound' step"
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},
"gui.howtos.Chase-Game.step_ScoreVariable": {
"message": "Erstelle eine Punktestandvariable",
"description": "Step name for 'Create Score Variable"
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},
"gui.howtos.Chase-Game.ScoreWhenTouch": {
"message": "In der Oktopusfigur: Füge bei Berührung einen Punkt hinzu",
"description": "Step name for 'In Octopus Sprite, When Touching Add Score step"
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},
"gui.howtos.add-sprite.name": {
"message": "Füge eine Figur hinzu",
"description": "Name for the 'Add a Sprite' how-to"
},
"gui.howtos.add-sprite.step_addSprite": {
"message": "Füge eine Figur hinzu",
"description": "Step name for 'Add a new sprite' step"
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},
"gui.howtos.add-a-backdrop.name": {
"message": "Füge ein Bühnenbild hinzu",
"description": "Name for the 'Add a Backdrop' how-to"
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},
"gui.howtos.change-size.name": {
"message": "Die Größe ändern",
"description": "Name for the 'Change Size' how-to"
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},
"gui.howtos.glide-around.name": {
"message": "Gleite umher",
"description": "Name for the 'Glide Around' how-to"
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},
"gui.howtos.record-a-sound.name": {
"message": "Einen Klang aufnehmen",
"description": "Record A Sound' how-to"
},
"gui.howtos.spin-video.name": {
"message": "Lass es sich drehen",
"description": "Name for the 'Make It Spin' how-to"
},
"gui.howtos.hide-and-show.name": {
"message": "Verstecken und Zeigen",
"description": "Name for the 'Hide and Show' how-to"
},
"gui.howtos.switch-costume.name": {
"message": "Animiere eine Figur",
"description": "Name for the 'Animate a Sprite' how-to"
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},
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"gui.howtos.move-around-with-arrow-keys.name": {
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"message": "Benutze die Pfeiltasten",
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"description": "Name for the 'Use Arrow Keys' how-to"
},
"gui.howtos.add-effects.name": {
"message": "Füge Effekte hinzu",
"description": "Name for the 'Add Effects' how-to"
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},
"gui.extension.music.name": {
"message": "Musik",
"description": "Name for the 'Music' extension"
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},
"gui.extension.music.description": {
"message": "Spiele Instrumente und Schlagzeug.",
"description": "Description for the 'Music' extension"
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},
"gui.extension.pen.name": {
"message": "Malstift",
"description": "Name for the 'Pen' extension"
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},
"gui.extension.pen.description": {
"message": "Zeichne mit deinen Figuren.",
"description": "Description for the 'Pen' extension"
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},
"gui.extension.videosensing.name": {
"message": "Video-Erfassung",
"description": "Name for the 'Video Sensing' extension"
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},
"gui.extension.videosensing.description": {
"message": "Erfasse Bewegung mit der Kamera.",
"description": "Description for the 'Video Sensing' extension"
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},
"gui.extension.translate.name": {
"message": "Übersetzen",
"description": "Name for the Translate extension"
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},
"gui.extension.translate.description": {
"message": "Übersetze den Text in viele Sprachen.",
"description": "Description for the Translate extension"
},
"gui.extension.microbit.description": {
"message": "Verbinde deine Projekte mit der Welt.",
"description": "Description for the 'micro:bit' extension"
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},
"gui.extension.microbit.connectingMessage": {
"message": "Verbinde",
"description": "Message to help people connect to their micro:bit."
},
"gui.extension.ev3.description": {
"message": "Baue interaktive Roboter und mehr.",
"description": "Description for the 'LEGO MINDSTORMS EV3' extension"
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},
"gui.extension.ev3.connectingMessage": {
"message": "Verbinde. Stelle sicher, dass das Kennwort auf deiner EV3 auf 1234 gesetzt ist.",
"description": "Message to help people connect to their EV3. Must note the PIN should be 1234."
},
"gui.extension.wedo2.description": {
"message": "Baue mit Motoren und Sensoren.",
"description": "Description for the 'LEGO WeDo 2.0' extension"
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},
"gui.extension.wedo2.connectingMessage": {
"message": "Verbinde",
"description": "Message to help people connect to their WeDo."
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},
"gui.libraryTags.all": {
"message": "Alles",
"description": "Tag for filtering a library for everything"
},
"gui.libraryTags.animals": {
"message": "Tiere",
"description": "Tag for filtering a library for animals"
},
"gui.libraryTags.dance": {
"message": "Tanz",
"description": "Tag for filtering a library for dance"
},
"gui.libraryTags.effects": {
"message": "Effekte",
"description": "Tag for filtering a library for effects"
},
"gui.libraryTags.fantasy": {
"message": "Fantasie",
"description": "Tag for filtering a library for fantasy"
},
"gui.libraryTags.fashion": {
"message": "Mode",
"description": "Tag for filtering a library for fashion"
},
"gui.libraryTags.food": {
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"message": "Essen",
"description": "Tag for filtering a library for food"
},
"gui.libraryTags.indoors": {
"message": "Innenräume",
"description": "Tag for filtering a library for indoors"
},
"gui.libraryTags.loops": {
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"message": "Schleifen",
"description": "Tag for filtering a library for loops"
},
"gui.libraryTags.music": {
"message": "Musik",
"description": "Tag for filtering a library for music"
},
"gui.libraryTags.notes": {
"message": "Notizen",
"description": "Tag for filtering a library for notes"
},
"gui.libraryTags.outdoors": {
"message": "Landschaften",
"description": "Tag for filtering a library for outdoors"
},
"gui.libraryTags.patterns": {
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"message": "Muster",
"description": "Tag for filtering a library for patterns"
},
"gui.libraryTags.people": {
"message": "Personen",
"description": "Tag for filtering a library for people"
},
"gui.libraryTags.percussion": {
"message": "Schlagwerk",
"description": "Tag for filtering a library for percussion"
},
"gui.libraryTags.space": {
"message": "Weltraum",
"description": "Tag for filtering a library for space"
},
"gui.libraryTags.sports": {
"message": "Sport",
"description": "Tag for filtering a library for sports"
},
"gui.libraryTags.underwater": {
"message": "Unterwasserwelt",
"description": "Tag for filtering a library for underwater"
},
"gui.libraryTags.voice": {
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"message": "Stimmen",
"description": "Tag for filtering a library for voice"
},
"gui.libraryTags.wacky": {
"message": "Wacky",
"description": "Tag for filtering a library for wacky"
},
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"gui.opcodeLabels.direction": {
"message": "Richtung",
"description": "Label for the direction monitor when shown on the stage"
},
"gui.opcodeLabels.xposition": {
"message": "x postion",
"description": "Label for the x position monitor when shown on the stage"
},
"gui.opcodeLabels.yposition": {
"message": "y postion",
"description": "Label for the y position monitor when shown on the stage"
},
"gui.opcodeLabels.size": {
"message": "Größe",
"description": "Label for the size monitor when shown on the stage"
},
"gui.opcodeLabels.costumename": {
"message": "Kostümname",
"description": "Label for the costume name monitor when shown on the stage"
},
"gui.opcodeLabels.costumenumber": {
"message": "costume number",
"description": "Label for the costume number monitor when shown on the stage"
},
"gui.opcodeLabels.backdropname": {
"message": "Bühnenbildname",
"description": "Label for the backdrop name monitor when shown on the stage"
},
"gui.opcodeLabels.backdropnumber": {
"message": "backdrop number",
"description": "Label for the backdrop number monitor when shown on the stage"
},
"gui.opcodeLabels.volume": {
"message": "Lautstärke",
"description": "Label for the volume monitor when shown on the stage"
},
"gui.opcodeLabels.tempo": {
"message": "Tempo",
"description": "Label for the tempo monitor when shown on the stage"
},
"gui.opcodeLabels.answer": {
"message": "Antwort",
"description": "Label for the answer monitor when shown on the stage"
},
"gui.opcodeLabels.loudness": {
"message": "Lautstärke",
"description": "Label for the loudness monitor when shown on the stage"
},
"gui.opcodeLabels.username": {
"message": "Benutzername",
"description": "Label for the username monitor when shown on the stage"
},
"gui.opcodeLabels.year": {
"message": "Jahr",
"description": "Label for the current year monitor when shown on the stage"
},
"gui.opcodeLabels.month": {
"message": "Monat",
"description": "Label for the current month monitor when shown on the stage."
},
"gui.opcodeLabels.date": {
"message": "Datum",
"description": "Label for the current date monitor when shown on the stage. Shows the current day of the month"
},
"gui.opcodeLabels.dayofweek": {
"message": "dayofweek",
"description": "Label for the current dayofweek monitor when shown on the stage"
},
"gui.opcodeLabels.hour": {
"message": "Stunde",
"description": "Label for the current hour monitor when shown on the stage"
},
"gui.opcodeLabels.minute": {
"message": "Minute",
"description": "Label for the current minute monitor when shown on the stage"
},
"gui.opcodeLabels.second": {
"message": "Sekunde",
"description": "Label for the current second monitor when shown on the stage"
},
"gui.opcodeLabels.timer": {
"message": "Stoppuhr",
"description": "Label for the timer monitor when shown on the stage"
},
"gui.sharedMessages.backdrop": {
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"message": "Bühnenbild{index}",
"description": "Default name for a new backdrop, scratch will automatically adjust the number if necessary"
},
"gui.sharedMessages.costume": {
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"message": "Kostüm{index}",
"description": "Default name for a new costume, scratch will automatically adjust the number if necessary"
},
"gui.sharedMessages.sprite": {
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"message": "Figur{index}",
"description": "Default name for a new sprite, scratch will automatically adjust the number if necessary"
},
"gui.sharedMessages.pop": {
"message": "Plopp",
"description": "Name of the pop sound, the default sound added to a sprite"
},
"gui.gui.defaultProjectTitle": {
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"message": "Scrtach Projekt",
"description": "Default title for project"
},
"gui.backpack.header": {
"message": "Lager",
"description": "Button to open the backpack"
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}
}