paper.js/src/path/CompoundPath.js

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/*
* Paper.js
*
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* This file is part of Paper.js, a JavaScript Vector Graphics Library,
* based on Scriptographer.org and designed to be largely API compatible.
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* http://paperjs.org/
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* http://scriptographer.org/
*
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* Copyright (c) 2011, Juerg Lehni & Jonathan Puckey
* http://lehni.org/ & http://jonathanpuckey.com/
*
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* Distributed under the MIT license. See LICENSE file for details.
*
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* All rights reserved.
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*/
/**
* @name CompoundPath
*
* @class A compound path contains two or more paths, holes are drawn
* where the paths overlap. All the paths in a compound path take on the
* style of the backmost path and can be accessed through its
* {@link Item#children} list.
*
* @extends PathItem
*/
var CompoundPath = this.CompoundPath = PathItem.extend(/** @lends CompoundPath# */{
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/**
* Creates a new compound path item and places it in the active layer.
*
* @param {Path[]} [paths] the paths to place within the compound path.
*
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* @example {@paperscript}
* // Create a circle shaped path with a hole in it:
* var circle = new Path.Circle(new Point(50, 50), 30);
* var innerCircle = new Path.Circle(new Point(50, 50), 10);
* var compoundPath = new CompoundPath([circle, innerCircle]);
* compoundPath.fillColor = 'red';
*
* // Move the inner circle 5pt to the right:
* compoundPath.children[1].position.x += 5;
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*/
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initialize: function(paths) {
this.base();
// Allow CompoundPath to have children and named children.
this._children = [];
this._namedChildren = {};
// Do not reassign to paths, since arguments would get modified, which
// we potentially use as array, depending on what is passed.
var items = !paths || !Array.isArray(paths)
|| typeof paths[0] !== 'object' ? arguments : paths;
this.addChildren(items);
},
insertChild: function(index, item) {
this.base(index, item);
// All children except for the bottom one (first one in list) are set
// to anti-clockwise orientation, so that they appear as holes, but
// only if their orientation was not already specified before
// (= _clockwise is defined).
if (item._clockwise === undefined)
item.setClockwise(item._index == 0);
},
/**
* If this is a compound path with only one path inside,
* the path is moved outside and the compound path is erased.
* Otherwise, the compound path is returned unmodified.
*
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* @return {CompoundPath|Path} the simplified compound path
*/
simplify: function() {
if (this._children.length == 1) {
var child = this._children[0];
child.insertAbove(this);
this.remove();
return child;
}
return this;
},
smooth: function() {
for (var i = 0, l = this._children.length; i < l; i++)
this._children[i].smooth();
},
draw: function(ctx, param) {
var children = this._children;
// Return early if the compound path doesn't have any children:
if (children.length == 0)
return;
var firstChild = children[0];
ctx.beginPath();
param.compound = true;
for (var i = 0, l = children.length; i < l; i++)
Item.draw(children[i], ctx, param);
firstChild._setStyles(ctx);
if (ctx.fillStyle)
ctx.fill();
if (ctx.strokeStyle)
ctx.stroke();
param.compound = false;
}
}, new function() { // Injection scope for PostScript-like drawing functions
/**
* Helper method that returns the current path and checks if a moveTo()
* command is required first.
*/
function getCurrentPath(that) {
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if (!that._children.length)
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throw new Error('Use a moveTo() command first');
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return that._children[that._children.length - 1];
}
var fields = {
// Note: Documentation for these methods is found in PathItem, as they
// are considered abstract methods of PathItem and need to be defined in
// all implementing classes.
moveTo: function(point) {
var path = new Path();
this.addChild(path);
path.moveTo.apply(path, arguments);
},
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moveBy: function(point) {
this.moveTo(getCurrentPath(this).getLastSegment()._point.add(
Point.read(arguments)));
},
closePath: function() {
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getCurrentPath(this).setClosed(true);
}
};
// Redirect all other drawing commands to the current path
Base.each(['lineTo', 'cubicCurveTo', 'quadraticCurveTo', 'curveTo',
'arcTo', 'lineBy', 'curveBy', 'arcBy'], function(key) {
fields[key] = function() {
var path = getCurrentPath(this);
path[key].apply(path, arguments);
};
});
return fields;
});