paper.js/src/svg/SvgExporter.js

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/*
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* Paper.js
*
* This file is part of Paper.js, a JavaScript Vector Graphics Library,
* based on Scriptographer.org and designed to be largely API compatible.
* http://paperjs.org/
* http://scriptographer.org/
*
* Copyright (c) 2011, Juerg Lehni & Jonathan Puckey
* http://lehni.org/ & http://jonathanpuckey.com/
*
* Distributed under the MIT license. See LICENSE file for details.
*
* All rights reserved.
*
* The base for this code was donated by Stetson-Team-Alpha.
*/
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/**
* @name SvgExporter
*
* @class The SvgExporter object holds all the functionality to convert a
* Paper.js DOM to a SVG DOM.
*/
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var SvgExporter = this.SvgExporter = new function() {
// Shortcut to Base.formatNumber
var formatNumber = Base.formatNumber;
function formatPoint(point) {
return formatNumber(point.x) + ',' + formatNumber(point.y);
}
function setAttributes(svg, attrs) {
for (var key in attrs) {
var val = attrs[key];
if (typeof val === 'number')
val = formatNumber(val);
svg.setAttribute(key, val);
}
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return svg;
}
function createElement(tag, attrs) {
return setAttributes(
document.createElementNS('http://www.w3.org/2000/svg', tag), attrs);
}
function getDistance(segments, index1, index2) {
return segments[index1]._point.getDistance(segments[index2]._point);
}
function exportGroup(group) {
var svg = createElement('g'),
children = group._children;
for (var i = 0, l = children.length; i < l; i++)
svg.appendChild(SvgExporter.exportItem(children[i]));
// Override default SVG style on groups, then apply style.
return setAttributes(svg, {
fill: 'none'
});
}
function exportText(item) {
var point = item.getPoint(),
style = item._style,
attrs = {
x: point._x,
y: point._y
};
if (style._font != null)
attrs['font-family'] = style._font;
if (style._fontSize != null)
attrs['font-size'] = style._fontSize;
var svg = createElement('text', attrs);
svg.textContent = item.getContent();
svg.setAttribute('transform','rotate(' + item.matrix.getRotation() + ',' + item.getPoint()._x + ',' + item.getPoint()._y +')');
return svg;
}
function exportPath(path) {
var segments = path._segments,
type = determineType(path, segments),
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angle = determineAngle(path, segments, type),
attrs;
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switch (type) {
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case 'path':
attrs = {
d: drawPath(path, segments)
};
break;
case 'polyline':
case 'polygon':
var parts = [];
for(i = 0; i < segments.length; i++) {
var point = segments[i]._point;
parts.push(formatPoint(point));
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}
attrs = {
points: parts.join(' ')
};
break;
case 'rect':
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var width = getDistance(segments, 0, 3),
height = getDistance(segments, 0, 1),
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// Counter-compensate the determined rotation angle
point = segments[1]._point.rotate(-angle, path.getPosition());
attrs = {
x: point.x,
y: point.y,
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width: width,
height: height
};
break;
case 'roundrect':
type = 'rect';
// d-variables and point are used to determine the rounded corners
// for the rounded rectangle
var width = getDistance(segments, 1, 6),
height = getDistance(segments, 0, 3),
// Subtract side lengths from total width and divide by 2 to get
// corner radius size
rx = (width - getDistance(segments, 0, 7)) / 2,
ry = (height - getDistance(segments, 1, 2)) / 2,
// Calculate topLeft corner point, by using sides vectors and
// subtracting normalized rx vector to calculate arc corner.
left = segments[3]._point, // top-left side point
right = segments[4]._point, // top-right side point
point = left.subtract(right.subtract(left).normalize(rx))
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// Counter-compensate the determined rotation angle
.rotate(-angle, path.getPosition());
attrs = {
x: point.x,
y: point.y,
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width: width,
height: height,
rx: rx,
ry: ry
};
break;
case'line':
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var first = segments[0]._point,
last = segments[segments.length - 1]._point;
attrs = {
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x1: first._x,
y1: first._y,
x2: last._x,
y2: last._y
};
break;
case 'circle':
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var radius = getDistance(segments, 0, 2) / 2,
center = path.getPosition();
attrs = {
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cx: center._x,
cy: center._y,
r: radius
};
break;
case 'ellipse':
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var rx = getDistance(segments, 2, 0) / 2,
ry = getDistance(segments, 3, 1) / 2,
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center = path.getPosition();
attrs = {
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cx: center._x,
cy: center._y,
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rx: rx,
ry: ry
};
break;
}
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var svg = createElement(type, attrs);
if (angle) {
svg.setAttribute('transform', 'rotate(' + formatNumber(angle) + ','
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+ formatPoint(path.getPosition()) + ')');
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}
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return svg;
}
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function drawPath(path, segments) {
var parts = [],
style = path._style;
function drawCurve(seg1, seg2, skipLine) {
var point1 = seg1._point,
point2 = seg2._point,
handle1 = seg1._handleOut,
handle2 = seg2._handleIn;
if (handle1.isZero() && handle2.isZero()) {
if (!skipLine) {
// L = lineto: moving to a point with drawing
parts.push('L' + formatPoint(point2));
}
} else {
// c = relative curveto: handle1, handle2 + end - start, end - start
var end = point2.subtract(point1);
parts.push('c' + formatPoint(handle1),
formatPoint(end.add(handle2)),
formatPoint(end));
}
}
parts.push('M' + formatPoint(segments[0]._point));
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for (i = 0; i < segments.length - 1; i++)
drawCurve(segments[i], segments[i + 1], false);
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// We only need to draw the connecting curve if it is not a line, and if
// the path is cosed and has a stroke color, or if it is filled.
if (path._closed && style._strokeColor || style._fillColor)
drawCurve(segments[segments.length - 1], segments[0], true);
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if (path._closed)
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parts.push('z');
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return parts.join(' ');
}
function determineAngle(path, segments, type) {
// If the object is a circle, ellipse, rectangle, or rounded rectangle,
// see if they are placed at an angle.
var topCenter = type === 'rect'
? segments[1]._point.add(segments[2]._point).divide(2)
: type === 'roundrect'
? segments[3]._point.add(segments[4]._point).divide(2)
: type === 'circle' || type === 'ellipse'
? segments[1]._point
: null;
if (topCenter) {
var angle = topCenter.subtract(path.getPosition()).getAngle() + 90;
return Numerical.isZero(angle) ? 0 : angle;
}
return 0;
}
function determineType(path, segments) {
function isColinear(i, j) {
var seg1 = segments[i],
seg2 = seg1.getNext(),
seg3 = segments[j],
seg4 = seg3.getNext();
return seg1._handleOut.isZero() && seg2._handleIn.isZero()
&& seg3._handleOut.isZero() && seg4._handleIn.isZero()
&& seg2._point.subtract(seg1._point).isColinear(
seg4._point.subtract(seg3._point));
}
// Kappa, see: http://www.whizkidtech.redprince.net/bezier/circle/kappa/
var kappa = 4 * (Math.sqrt(2) - 1) / 3;
function isArc(i) {
var segment = segments[i],
next = segment.getNext(),
handle1 = segment._handleOut,
handle2 = next._handleIn;
if (handle1.isOrthogonal(handle2)) {
var from = segment._point,
to = next._point,
corner = new Line(from, handle1).intersect(
new Line(to, handle2));
return corner && Numerical.isZero(handle1.getLength() /
corner.subtract(from).getLength() - kappa)
&& Numerical.isZero(handle2.getLength() /
corner.subtract(to).getLength() - kappa);
}
}
// See if actually have any curves in the path. Differentiate
// between straight objects (line, polyline, rect, and polygon) and
// objects with curves(circle, ellipse, roundedRectangle).
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if (path.isPolygon()) {
return segments.length === 4 && path._closed
&& isColinear(0, 2) && isColinear(1, 3)
? 'rect'
: segments.length >= 3
? path._closed ? 'polygon' : 'polyline'
: 'line';
} else if (path._closed) {
if (segments.length === 8
&& isArc(0) && isArc(2) && isArc(4) && isArc(6)
&& isColinear(1, 5) && isColinear(3, 7)) {
return 'roundrect';
} else if (segments.length === 4
&& isArc(0) && isArc(1) && isArc(2) && isArc(3)) {
// If the distance between (point0 and point2) and (point1
// and point3) are equal, then it is a circle
return Numerical.isZero(getDistance(segments, 0, 2)
- getDistance(segments, 1, 3))
? 'circle'
: 'ellipse';
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}
}
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return 'path';
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}
function applyStyle(item, svg) {
var attrs = {},
style = item._style,
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parent = item.getParent(),
parentStyle = parent && parent._style;
if (item._name != null)
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attrs.id = item._name;
Base.each(SvgStyles.properties, function(entry) {
// Get a given style only if it differs from the value on the parent
// (A layer or group which can have style values in SVG).
var value = style[entry.get]();
if (!parentStyle || !Base.equals(parentStyle[entry.get](), value)) {
attrs[entry.attribute] = value == null
? 'none'
: entry.type === 'color'
? value.toCssString()
: entry.type === 'array'
? value.join(',')
: entry.type === 'number'
? formatNumber(value)
: value;
}
});
if (item._opacity != null)
attrs.opacity = item._opacity;
if (item._visibility != null)
attrs._visibility = item._visibility ? 'visible' : 'hidden';
return setAttributes(svg, attrs);
}
var exporters = {
group: exportGroup,
layer: exportGroup,
path: exportPath,
pointtext: exportText
// TODO:
// raster:
// placedsymbol:
// compoundpath:
};
return /** @Lends SvgExporter */{
/**
* Takes the selected Paper.js project and parses all of its layers and
* groups to be placed into SVG groups, converting the project into one
* SVG group.
*
* @function
* @param {Project} project a Paper.js project
* @return {SVGSVGElement} the imported project converted to an SVG project
*/
// TODO: Implement symbols and Gradients
exportProject: function(project) {
var svg = createElement('svg'),
layers = project.layers;
for (var i = 0, l = layers.length; i < l; i++) {
svg.appendChild(this.exportItem(layers[i]));
}
return svg;
},
exportItem: function(item) {
var exporter = exporters[item._type];
// TODO: exporter == null: Not supported yet.
var svg = exporter && exporter(item, item._type);
return svg && applyStyle(item, svg);
}
};
};