paper.js/src/document/DocumentView.js

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var DocumentView = this.DocumentView = Base.extend({
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beans: true,
initialize: function(document) {
this.document = document;
this._bounds = this.document.bounds.clone();
this.matrix = new Matrix();
this._zoom = 1;
this._center = this._bounds.center;
},
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// TODO: test this.
getCenter: function() {
return this._center;
},
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setCenter: function() {
var center = Point.read(arguments);
if (center) {
var delta = center.subtract(this._center);
this.scrollBy(delta);
this._center = center;
}
},
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getZoom: function() {
return this._zoom;
},
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setZoom: function(zoom) {
// TODO: clamp the view between 1/32 and 64?
var mx = new Matrix();
mx.scale(zoom / this._zoom, this._center);
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this.transform(mx);
this._zoom = zoom;
},
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scrollBy: function() {
var point = Point.read(arguments).negate();
var mx = new Matrix().translate(point);
this.transform(mx);
},
transform: function(matrix, flags) {
this.matrix.preConcatenate(matrix);
this._bounds = null;
},
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getBounds: function() {
if (!this._bounds) {
this._bounds = this.matrix.transformBounds(this.document.bounds);
}
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return this._bounds;
},
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// TODO:
// setBounds: function(rect) {
//
// },
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// TODO: getInvalidBounds
// TODO: invalidate(rect)
// TODO: style: artwork / preview / raster / opaque / ink
// TODO: getShowGrid
// TODO: getMousePoint
// TODO: artworkToView(rect)
artworkToView: function(point) {
return this.matrix.transform(point);
},
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viewToArtwork: function(point) {
// TODO: cache the inverse matrix:
return this.matrix.createInverse().transform(point);
}
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});