2013-05-03 19:16:52 -04:00
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/*
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* Paper.js - The Swiss Army Knife of Vector Graphics Scripting.
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* http://paperjs.org/
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*
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2014-01-03 19:47:16 -05:00
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* Copyright (c) 2011 - 2014, Juerg Lehni & Jonathan Puckey
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* http://scratchdisk.com/ & http://jonathanpuckey.com/
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2013-05-03 19:16:52 -04:00
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*
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* Distributed under the MIT license. See LICENSE file for details.
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*
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* All rights reserved.
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*/
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/*
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2013-05-03 19:31:36 -04:00
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* Boolean Geometric Path Operations
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2013-05-03 19:16:52 -04:00
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*
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* This is mostly written for clarity and compatibility, not optimised for
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* performance, and has to be tested heavily for stability.
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*
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* Supported
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* - Path and CompoundPath items
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* - Boolean Union
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* - Boolean Intersection
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* - Boolean Subtraction
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* - Resolving a self-intersecting Path
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*
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* Not supported yet
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* - Boolean operations on self-intersecting Paths
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* - Paths are clones of each other that ovelap exactly on top of each other!
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*
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* @author Harikrishnan Gopalakrishnan
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* http://hkrish.com/playground/paperjs/booleanStudy.html
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*/
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2014-02-19 10:09:49 -05:00
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PathItem.inject(new function() {
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2014-01-05 09:59:21 -05:00
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/**
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* To deal with a HTML5 canvas requirement where CompoundPaths' child
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* contours has to be of different winding direction for correctly filling
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* holes. But if some individual countours are disjoint, i.e. islands, we
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* have to reorient them so that:
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* - the holes have opposit winding direction (already handled by paper.js)
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* - islands have to have the same winding direction as the first child
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*
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* NOTE: Does NOT handle self-intersecting CompoundPaths.
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*/
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function reorientPath(path) {
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2013-05-04 02:03:00 -04:00
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if (path instanceof CompoundPath) {
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var children = path.removeChildren(),
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2014-02-20 12:44:38 -05:00
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length = children.length,
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bounds = new Array(length),
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counters = new Array(length),
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clockwise;
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2013-12-03 15:54:36 -05:00
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children.sort(function(a, b) {
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return b.getBounds().getArea() - a.getBounds().getArea();
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2013-11-24 07:32:01 -05:00
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});
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path.addChildren(children);
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clockwise = children[0].isClockwise();
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2013-05-04 02:03:00 -04:00
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for (var i = 0; i < length; i++) {
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bounds[i] = children[i].getBounds();
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counters[i] = 0;
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}
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2013-05-04 02:03:00 -04:00
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for (var i = 0; i < length; i++) {
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for (var j = 1; j < length; j++) {
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2013-12-29 07:36:43 -05:00
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if (i !== j && bounds[i].intersects(bounds[j]))
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counters[j]++;
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}
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2013-05-04 02:25:26 -04:00
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// Omit the first child
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if (i > 0 && counters[i] % 2 === 0)
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children[i].setClockwise(clockwise);
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}
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}
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2013-05-04 02:03:00 -04:00
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return path;
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2014-01-05 09:59:21 -05:00
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}
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2013-05-03 19:16:52 -04:00
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2014-01-27 15:32:25 -05:00
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function computeBoolean(path1, path2, operator, subtract) {
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2013-05-03 19:21:44 -04:00
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// We do not modify the operands themselves
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// The result might not belong to the same type
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// i.e. subtraction(A:Path, B:Path):CompoundPath etc.
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2014-02-19 20:51:35 -05:00
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// We call reduce() on both cloned paths to simplify compound paths and
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// remove empty curves. We also apply matrices to both paths in case
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// they were transformed.
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var selfOp = path1 === path2;
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path1 = reorientPath(path1.clone(false).reduce().applyMatrix());
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path2 = selfOp ? path1
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: reorientPath(path2.clone(false).reduce().applyMatrix());
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// Do operator specific calculations before we begin
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2014-02-20 13:10:46 -05:00
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// Make both paths at clockwise orientation, except when subtract = true
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// We need both paths at opposite orientation for subtraction.
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if (!path1.isClockwise())
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path1.reverse();
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if (!selfOp && !(subtract ^ path2.isClockwise()))
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path2.reverse();
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// Split curves at intersections on both paths.
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PathItem._splitPath(path1.getIntersections(path2, true));
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2014-02-20 12:44:38 -05:00
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var chain = [],
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2014-02-17 14:59:38 -05:00
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windings = [],
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lengths = [],
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segments = [],
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// Aggregate of all curves in both operands, monotonic in y
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monoCurves = [];
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2014-01-25 23:39:51 -05:00
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2014-02-20 13:10:46 -05:00
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function collect(paths) {
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for (var i = 0, l = paths.length; i < l; i++) {
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var path = paths[i];
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segments.push.apply(segments, path._segments);
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monoCurves.push.apply(monoCurves, path._getMonoCurves());
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}
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}
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2014-02-20 13:10:46 -05:00
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// Collect all segments and monotonic curves
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collect(path1._children || [path1]);
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if (!selfOp)
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collect(path2._children || [path2]);
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2013-12-29 07:38:04 -05:00
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// Propagate the winding contribution. Winding contribution of curves
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// does not change between two intersections.
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// First, sort all segments with an intersection to the begining.
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segments.sort(function(a, b) {
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var _a = a._intersection,
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_b = b._intersection;
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return !_a && !_b || _a && _b ? 0 : _a ? -1 : 1;
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});
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for (var i = 0, l = segments.length; i < l; i++) {
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var segment = segments[i];
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if (segment._winding != null)
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continue;
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// Here we try to determine the most probable winding number
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// contribution for this curve-chain. Once we have enough confidence
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// in the winding contribution, we can propagate it until the
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// intersection or end of a curve chain.
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chain.length = windings.length = lengths.length = 0;
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var totalLength = 0,
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startSeg = segment;
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do {
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chain.push(segment);
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lengths.push(totalLength += segment.getCurve().getLength());
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2013-05-04 06:00:31 -04:00
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segment = segment.getNext();
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} while (segment && !segment._intersection && segment !== startSeg);
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2014-02-20 12:44:38 -05:00
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// Select the median winding of three random points along this curve
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// chain, as a representative winding number. The random selection
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// gives a better chance of returning a correct winding than equally
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// dividing the curve chain, with the same (amortised) time.
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for (var j = 0; j < 3; j++) {
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var length = totalLength * Math.random(),
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amount = lengths.length;
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k = 0;
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do {
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if (lengths[k] >= length) {
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if (k > 0)
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length -= lengths[k - 1];
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break;
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}
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} while (++k < amount);
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var curve = chain[k].getCurve(),
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point = curve.getPointAt(length),
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hor = curve.isHorizontal(),
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path = curve._path;
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if (path._parent instanceof CompoundPath)
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path = path._parent;
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2014-01-05 08:26:09 -05:00
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// While subtracting, we need to omit this curve if this
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// curve is contributing to the second operand and is outside
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// the first operand.
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windings[j] = subtract
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&& (path === path1 && path2._getWinding(point, hor)
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|| path === path2 && !path1._getWinding(point, hor))
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? 0
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: PathItem._getWinding(point, monoCurves, hor);
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}
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windings.sort();
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// Assign the median winding to the entire curve chain.
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var winding = windings[1];
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for (var j = chain.length - 1; j >= 0; j--)
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chain[j]._winding = winding;
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}
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2014-02-20 12:44:38 -05:00
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// Trace closed contours and insert them into the result.
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var result = new CompoundPath();
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result.addChildren(PathItem._tracePaths(segments, operator), true);
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// Delete the proxies
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path1.remove();
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if (!selfOp)
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path2.remove();
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// And then, we are done.
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return result.reduce();
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}
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2014-01-05 09:59:21 -05:00
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// Boolean operators return true if a curve with the given winding
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// contribution contributes to the final result or not. They are called
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// for each curve in the graph after curves in the operands are
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// split at intersections.
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2014-02-20 12:44:38 -05:00
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return /** @lends PathItem# */{
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/**
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* {@grouptitle Boolean Path Operations}
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*
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* Merges the geometry of the specified path from this path's
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* geometry and returns the result as a new path item.
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*
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* @param {PathItem} path the path to unite with
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* @return {PathItem} the resulting path item
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*/
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unite: function(path) {
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return computeBoolean(this, path, function(w) {
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return w === 1 || w === 0;
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}, false);
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2013-05-04 00:21:53 -04:00
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},
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2013-05-04 13:58:50 -04:00
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/**
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* Intersects the geometry of the specified path with this path's
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* geometry and returns the result as a new path item.
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*
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* @param {PathItem} path the path to intersect with
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* @return {PathItem} the resulting path item
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*/
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intersect: function(path) {
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return computeBoolean(this, path, function(w) {
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return w === 2;
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}, false);
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2013-05-04 00:21:53 -04:00
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},
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2013-05-04 13:58:50 -04:00
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/**
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* Subtracts the geometry of the specified path from this path's
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* geometry and returns the result as a new path item.
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2013-09-21 09:26:14 -04:00
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*
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* @param {PathItem} path the path to subtract
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* @return {PathItem} the resulting path item
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*/
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subtract: function(path) {
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return computeBoolean(this, path, function(w) {
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return w === 1;
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}, true);
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2013-05-04 00:21:53 -04:00
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},
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2014-01-27 15:32:25 -05:00
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// Compound boolean operators combine the basic boolean operations such
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// as union, intersection, subtract etc.
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2013-05-04 13:58:50 -04:00
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/**
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* Excludes the intersection of the geometry of the specified path with
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* this path's geometry and returns the result as a new group item.
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*
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2013-05-04 13:58:50 -04:00
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* @param {PathItem} path the path to exclude the intersection of
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* @return {Group} the resulting group item
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*/
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2013-05-04 00:21:53 -04:00
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exclude: function(path) {
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return new Group([this.subtract(path), path.subtract(this)]);
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},
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2014-01-27 15:32:25 -05:00
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2013-05-04 13:58:50 -04:00
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/**
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* Splits the geometry of this path along the geometry of the specified
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* path returns the result as a new group item.
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*
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* @param {PathItem} path the path to divide by
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* @return {Group} the resulting group item
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*/
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2013-05-04 00:21:53 -04:00
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divide: function(path) {
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return new Group([this.subtract(path), this.intersect(path)]);
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}
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2014-01-05 09:59:21 -05:00
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};
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2013-05-03 19:16:52 -04:00
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});
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