mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 17:18:12 -05:00
16 lines
432 B
Text
16 lines
432 B
Text
uniform sampler2D _RampTex;
|
|
uniform float _RampOffset;
|
|
uniform sampler2D _MainTex;
|
|
void main ()
|
|
{
|
|
vec4 xlat_var_output;
|
|
vec4 tmpvar_1;
|
|
tmpvar_1 = texture2D (_MainTex, gl_TexCoord[0].xy);
|
|
vec2 tmpvar_2;
|
|
tmpvar_2.y = 0.5;
|
|
tmpvar_2.x = (dot (tmpvar_1.xyz, vec3(0.22, 0.707, 0.071)) + _RampOffset);
|
|
xlat_var_output = texture2D (_RampTex, tmpvar_2);
|
|
xlat_var_output.w = tmpvar_1.w;
|
|
gl_FragData[0] = xlat_var_output;
|
|
}
|
|
|