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amalgamated.cpp
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Added header guards to ovr.h.
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2015-03-21 18:13:05 -07:00 |
bgfx.cpp
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
bgfx_compute.sh
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Added indirect compute dispatch.
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2015-05-01 14:54:23 -07:00 |
bgfx_p.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
bgfx_shader.sh
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Cleanup.
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2015-04-16 21:53:26 -07:00 |
charset.h
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Updated copyright year.
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2015-01-01 15:04:46 -08:00 |
config.h
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Added indirect compute dispatch.
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2015-05-01 14:54:23 -07:00 |
fs_clear0.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_clear0.sc
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Cleanup.
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2015-05-11 18:17:43 -07:00 |
fs_clear1.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_clear1.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear2.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_clear2.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear3.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_clear3.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear4.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_clear4.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear5.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_clear5.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear6.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_clear6.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_clear7.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_clear7.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
fs_debugfont.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
fs_debugfont.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
glcontext_eagl.h
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_eagl.mm
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Cleanup passing platform window/context data.
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2015-04-20 16:22:40 -07:00 |
glcontext_egl.cpp
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GLES31: Fixed image format test.
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2015-05-18 20:24:37 -07:00 |
glcontext_egl.h
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Fixed creation of GLES3 textures with compute write flag.
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2015-04-22 15:11:45 -07:00 |
glcontext_glx.cpp
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Cleanup passing platform window/context data.
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2015-04-20 16:22:40 -07:00 |
glcontext_glx.h
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_nsgl.h
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_nsgl.mm
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Cleanup passing platform window/context data.
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2015-04-20 16:22:40 -07:00 |
glcontext_ppapi.cpp
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_ppapi.h
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glcontext_wgl.cpp
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Fixed GLES 3.0+ build.
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2015-05-08 10:39:56 -07:00 |
glcontext_wgl.h
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Pass all reset flags to glcontext.
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2015-04-06 21:31:26 -07:00 |
glimports.h
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Added flush after render reset flag.
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2015-05-15 13:14:35 -07:00 |
image.cpp
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sRGB support for D3D9
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2015-05-02 23:54:51 -04:00 |
image.h
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Adding sRGB support for D3D11 and DDS.
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2015-05-02 22:57:42 -04:00 |
makefile
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
ovr.cpp
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Fixed switch without case warning.
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2015-04-27 19:38:48 -07:00 |
ovr.h
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Moved HMD tracking into flip. Removed unnecessary frame data when using single-threaded renderer.
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2015-04-15 20:59:00 -07:00 |
renderdoc.cpp
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Updated RenderDoc header to v0.24.
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2015-05-04 15:46:55 -07:00 |
renderdoc.h
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Fixed amalgamated build with multiple renderers.
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2015-03-21 22:11:59 -07:00 |
renderer.h
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Fixing crash on WP8 ARM
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2015-04-17 22:06:09 -04:00 |
renderer_d3d.h
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Cleanup. Added state cache.
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2015-03-05 21:11:44 -08:00 |
renderer_d3d9.cpp
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
renderer_d3d9.h
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Added buffer compute format flags.
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2015-05-14 11:37:32 -07:00 |
renderer_d3d11.cpp
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
renderer_d3d11.h
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Added buffer compute format flags.
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2015-05-14 11:37:32 -07:00 |
renderer_d3d12.cpp
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Fixed amalgamated build with multiple renderers.
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2015-03-21 22:11:59 -07:00 |
renderer_gl.cpp
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Cleanup.
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2015-05-30 15:58:45 -07:00 |
renderer_gl.h
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GLES31: Fixed image format test.
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2015-05-18 20:24:37 -07:00 |
renderer_null.cpp
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Moved HMD tracking into flip. Removed unnecessary frame data when using single-threaded renderer.
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2015-04-15 20:59:00 -07:00 |
renderer_vk.cpp
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Fixed amalgamated build with multiple renderers.
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2015-03-21 22:11:59 -07:00 |
varying.def.sc
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Normalized line endings.
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2013-02-21 21:07:31 -08:00 |
vertexdecl.cpp
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Made vertex decl begin accept RenderType::Count as default.
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2015-03-18 12:42:59 -07:00 |
vertexdecl.h
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Updated copyright year.
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2015-01-01 15:04:46 -08:00 |
vs_clear.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
vs_clear.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |
vs_debugfont.bin.h
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Refactored uniform types.
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2015-05-28 15:27:00 -07:00 |
vs_debugfont.sc
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Updated copyright year.
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2015-01-02 14:43:11 -08:00 |