bgfx/src
2014-08-04 22:01:20 -07:00
..
bgfx.cpp Updated README. 2014-07-30 22:44:26 -07:00
bgfx_compute.sh Initial compute support. 2014-07-20 20:27:13 -07:00
bgfx_p.h Cleanup. 2014-07-30 20:37:54 -07:00
bgfx_shader.sh Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them. 2014-07-28 20:15:01 -07:00
charset.h Added support for blend separate and blend MRT independent. 2014-03-25 23:07:51 -07:00
config.h Cleanup. 2014-07-30 20:37:54 -07:00
fs_clear0.bin.h Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
fs_clear0.sc Added support for blend separate and blend MRT independent. 2014-03-25 23:07:51 -07:00
fs_clear1.bin.h Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
fs_clear1.sc Added support for blend separate and blend MRT independent. 2014-03-25 23:07:51 -07:00
fs_clear2.bin.h Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
fs_clear2.sc Added support for blend separate and blend MRT independent. 2014-03-25 23:07:51 -07:00
fs_clear3.bin.h Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
fs_clear3.sc Added support for blend separate and blend MRT independent. 2014-03-25 23:07:51 -07:00
fs_debugfont.bin.h Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
fs_debugfont.sc Updated copyright year. 2014-02-10 22:07:04 -08:00
glcontext_eagl.h iOS: added stencil buffer to context fbo. ( fixed stencil example ) 2014-04-06 14:58:21 +02:00
glcontext_eagl.mm iOS: added stencil buffer to context fbo. ( fixed stencil example ) 2014-04-06 14:58:21 +02:00
glcontext_egl.cpp Initial compute support. 2014-07-20 20:27:13 -07:00
glcontext_egl.h Added dynamic loading of EGL library on Windows. 2014-02-16 16:40:08 -08:00
glcontext_glx.cpp Changed GLES macro to use version number. 2014-03-29 23:12:15 -07:00
glcontext_glx.h Updated copyright year. 2014-02-10 22:07:04 -08:00
glcontext_ios.h Updated copyright year. 2014-02-10 22:07:04 -08:00
glcontext_nsgl.h Updated copyright year. 2014-02-10 22:07:04 -08:00
glcontext_nsgl.mm Cleanup. 2014-03-29 19:58:24 -07:00
glcontext_ppapi.cpp Changed GLES macro to use version number. 2014-03-29 23:12:15 -07:00
glcontext_ppapi.h Updated copyright year. 2014-02-10 22:07:04 -08:00
glcontext_wgl.cpp Workaround C4127 MSVC level 4 warning. 2014-06-08 20:57:39 -07:00
glcontext_wgl.h Added ability to choose renderer backend in runtime. 2014-05-26 14:09:26 -07:00
glimports.h Initial compute support. 2014-07-20 20:27:13 -07:00
image.cpp Added BC6H and BC7 compressed formats. 2014-08-01 19:24:42 -07:00
image.h Fixed compressed image block size. 2014-03-01 19:27:34 -08:00
makefile Updated copyright year. 2014-02-10 22:07:04 -08:00
renderer_d3d.h Workaround C4127 MSVC level 4 warning. 2014-06-08 20:57:39 -07:00
renderer_d3d9.cpp DX11: Added static linking with D3D libs for WinRT. 2014-08-04 22:01:20 -07:00
renderer_d3d9.h Initial compute support. 2014-07-20 20:27:13 -07:00
renderer_d3d11.cpp DX11: Added static linking with D3D libs for WinRT. 2014-08-04 22:01:20 -07:00
renderer_d3d11.h DX11: Added static linking with D3D libs for WinRT. 2014-08-04 22:01:20 -07:00
renderer_gl.cpp DX11: Added static linking with D3D libs for WinRT. 2014-08-04 22:01:20 -07:00
renderer_gl.h DX11: Added static linking with D3D libs for WinRT. 2014-08-04 22:01:20 -07:00
renderer_null.cpp Added ability to choose renderer backend in runtime. 2014-05-26 14:09:26 -07:00
varying.def.sc Normalized line endings. 2013-02-21 21:07:31 -08:00
vertexdecl.cpp Added ability to choose renderer backend in runtime. 2014-05-26 14:09:26 -07:00
vertexdecl.h Added ability to choose renderer backend in runtime. 2014-05-26 14:09:26 -07:00
vs_clear.bin.h Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
vs_clear.sc Updated copyright year. 2014-02-10 22:07:04 -08:00
vs_debugfont.bin.h Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
vs_debugfont.sc Updated copyright year. 2014-02-10 22:07:04 -08:00