.. |
bgfx.cpp
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Manually integrated some FreeBSD changes from @lye #132 pull request.
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2014-08-06 21:17:14 -07:00 |
bgfx_compute.sh
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Initial compute support.
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2014-07-20 20:27:13 -07:00 |
bgfx_p.h
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Fixed Issue #128 caused by read from unaligned memory (undefined behavior? when running asmjs).
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2014-08-07 20:31:35 -07:00 |
bgfx_shader.sh
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Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them.
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2014-07-28 20:15:01 -07:00 |
charset.h
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Added support for blend separate and blend MRT independent.
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2014-03-25 23:07:51 -07:00 |
config.h
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Manually integrated some FreeBSD changes from @lye #132 pull request.
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2014-08-06 21:18:41 -07:00 |
fs_clear0.bin.h
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
fs_clear0.sc
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Added support for blend separate and blend MRT independent.
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2014-03-25 23:07:51 -07:00 |
fs_clear1.bin.h
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
fs_clear1.sc
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Added support for blend separate and blend MRT independent.
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2014-03-25 23:07:51 -07:00 |
fs_clear2.bin.h
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
fs_clear2.sc
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Added support for blend separate and blend MRT independent.
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2014-03-25 23:07:51 -07:00 |
fs_clear3.bin.h
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
fs_clear3.sc
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Added support for blend separate and blend MRT independent.
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2014-03-25 23:07:51 -07:00 |
fs_debugfont.bin.h
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
fs_debugfont.sc
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
glcontext_eagl.h
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iOS: added stencil buffer to context fbo. ( fixed stencil example )
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2014-04-06 14:58:21 +02:00 |
glcontext_eagl.mm
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iOS: added stencil buffer to context fbo. ( fixed stencil example )
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2014-04-06 14:58:21 +02:00 |
glcontext_egl.cpp
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Initial compute support.
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2014-07-20 20:27:13 -07:00 |
glcontext_egl.h
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Added dynamic loading of EGL library on Windows.
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2014-02-16 16:40:08 -08:00 |
glcontext_glx.cpp
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FreeBSD ifdefs.
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2014-08-06 21:53:32 -07:00 |
glcontext_glx.h
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FreeBSD ifdefs.
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2014-08-06 21:53:32 -07:00 |
glcontext_ios.h
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
glcontext_nsgl.h
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
glcontext_nsgl.mm
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Cleanup.
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2014-03-29 19:58:24 -07:00 |
glcontext_ppapi.cpp
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Changed GLES macro to use version number.
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2014-03-29 23:12:15 -07:00 |
glcontext_ppapi.h
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
glcontext_wgl.cpp
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Workaround C4127 MSVC level 4 warning.
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2014-06-08 20:57:39 -07:00 |
glcontext_wgl.h
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Added ability to choose renderer backend in runtime.
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2014-05-26 14:09:26 -07:00 |
glimports.h
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Initial compute support.
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2014-07-20 20:27:13 -07:00 |
image.cpp
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Added BC6H and BC7 compressed formats.
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2014-08-01 19:24:42 -07:00 |
image.h
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Fixed compressed image block size.
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2014-03-01 19:27:34 -08:00 |
makefile
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
renderer_d3d.h
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Workaround C4127 MSVC level 4 warning.
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2014-06-08 20:57:39 -07:00 |
renderer_d3d9.cpp
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DX11: Added static linking with D3D libs for WinRT.
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2014-08-04 22:01:20 -07:00 |
renderer_d3d9.h
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Initial compute support.
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2014-07-20 20:27:13 -07:00 |
renderer_d3d11.cpp
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DX11: Added static linking with D3D libs for WinRT.
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2014-08-04 22:01:20 -07:00 |
renderer_d3d11.h
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DX11: Added static linking with D3D libs for WinRT.
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2014-08-04 22:01:20 -07:00 |
renderer_gl.cpp
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Fixed NaCl debug build.
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2014-08-06 22:16:17 -07:00 |
renderer_gl.h
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DX11: Added static linking with D3D libs for WinRT.
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2014-08-04 22:01:20 -07:00 |
renderer_null.cpp
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Added ability to choose renderer backend in runtime.
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2014-05-26 14:09:26 -07:00 |
varying.def.sc
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Normalized line endings.
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2013-02-21 21:07:31 -08:00 |
vertexdecl.cpp
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Added ability to choose renderer backend in runtime.
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2014-05-26 14:09:26 -07:00 |
vertexdecl.h
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Added ability to choose renderer backend in runtime.
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2014-05-26 14:09:26 -07:00 |
vs_clear.bin.h
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
vs_clear.sc
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |
vs_debugfont.bin.h
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Added ability to retrieve uniforms used by shader.
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2014-04-15 19:10:56 -07:00 |
vs_debugfont.sc
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Updated copyright year.
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2014-02-10 22:07:04 -08:00 |