bgfx/src
2015-08-28 11:17:26 -07:00
..
amalgamated.cpp D3D12: Initial commit. 2015-07-29 19:38:17 -07:00
amalgamated.mm Added ObjC amalgamated file. 2015-06-19 17:34:01 -07:00
bgfx.cpp Fixed alpharef uniform name. 2015-08-24 23:55:23 -07:00
bgfx_compute.sh Cleanup. 2015-08-19 13:34:07 -07:00
bgfx_p.h Fixed compute program. 2015-08-24 15:40:11 -07:00
bgfx_shader.sh Fixed alpharef. 2015-08-24 23:00:17 -07:00
charset.h Updated copyright year. 2015-01-01 15:04:46 -08:00
config.h Added DXSDK header files. 2015-08-19 18:33:56 -07:00
fs_clear0.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_clear0.sc Cleanup. 2015-05-11 18:17:43 -07:00
fs_clear1.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_clear1.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear2.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_clear2.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear3.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_clear3.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear4.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_clear4.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear5.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_clear5.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear6.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_clear6.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_clear7.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_clear7.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
fs_debugfont.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
fs_debugfont.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
glcontext_eagl.h Report HiDPI display support thru caps. 2015-08-17 18:07:00 -07:00
glcontext_eagl.mm Report HiDPI display support thru caps. 2015-08-17 18:07:00 -07:00
glcontext_egl.cpp asmjs: Fixed context resize. 2015-08-21 23:11:51 -07:00
glcontext_egl.h Report HiDPI display support thru caps. 2015-08-17 18:07:00 -07:00
glcontext_glx.cpp Report HiDPI display support thru caps. 2015-08-17 18:07:00 -07:00
glcontext_glx.h Report HiDPI display support thru caps. 2015-08-17 18:07:00 -07:00
glcontext_nsgl.h Report HiDPI display support thru caps. 2015-08-17 18:07:00 -07:00
glcontext_nsgl.mm Report HiDPI display support thru caps. 2015-08-17 18:07:00 -07:00
glcontext_ppapi.cpp Report HiDPI display support thru caps. 2015-08-17 18:07:00 -07:00
glcontext_ppapi.h Report HiDPI display support thru caps. 2015-08-17 18:07:00 -07:00
glcontext_wgl.cpp Report HiDPI display support thru caps. 2015-08-17 18:07:00 -07:00
glcontext_wgl.h Report HiDPI display support thru caps. 2015-08-17 18:07:00 -07:00
glimports.h GL: Fixed imports. 2015-08-16 21:27:15 -07:00
image.cpp Added snorm texture formats. 2015-08-27 16:35:27 -07:00
image.h Cleanup. 2015-06-20 14:27:59 -07:00
makefile Updated copyright year. 2015-01-02 14:43:11 -08:00
ovr.cpp Cleanup. 2015-06-05 10:43:43 -07:00
ovr.h Cleanup. 2015-06-05 10:43:43 -07:00
renderdoc.cpp Cleanup. 2015-08-26 21:02:53 -07:00
renderdoc.h Fixed amalgamated build with multiple renderers. 2015-03-21 22:11:59 -07:00
renderer.h Fixing crash on WP8 ARM 2015-04-17 22:06:09 -04:00
renderer_d3d.h Added DXSDK header files. 2015-08-19 18:33:56 -07:00
renderer_d3d9.cpp Added snorm texture formats. 2015-08-27 16:35:27 -07:00
renderer_d3d9.h Added DXSDK header files. 2015-08-19 18:33:56 -07:00
renderer_d3d11.cpp Added snorm texture formats. 2015-08-27 16:35:27 -07:00
renderer_d3d11.h D3D11: Fixed swap chain resize. 2015-08-26 12:44:40 -07:00
renderer_d3d12.cpp Cleanup. 2015-08-27 22:13:43 -07:00
renderer_d3d12.h Cleanup. 2015-08-23 14:50:44 -07:00
renderer_gl.cpp GLES: Added workaround for broken emulator. 2015-08-28 11:17:26 -07:00
renderer_gl.h GL: Added missing defines. 2015-08-27 19:35:07 -07:00
renderer_mtl.h Cleanup. 2015-08-14 11:01:22 -07:00
renderer_mtl.mm Added snorm texture formats. 2015-08-27 16:35:27 -07:00
renderer_null.cpp Fixed noop renderer. 2015-06-02 23:29:26 -07:00
renderer_vk.cpp Cleanup. 2015-07-29 19:50:25 -07:00
shader_dx9bc.cpp Cleanup. 2015-07-30 11:36:26 -07:00
shader_dx9bc.h D3D12: Initial commit. 2015-07-29 19:38:17 -07:00
shader_dxbc.cpp DXBC: Remember SHEX chunk type. 2015-08-09 20:19:27 -07:00
shader_dxbc.h DXBC: Remember SHEX chunk type. 2015-08-09 20:19:27 -07:00
shader_spirv.cpp Fixed release build. 2015-07-29 21:02:41 -07:00
shader_spirv.h D3D12: Initial commit. 2015-07-29 19:38:17 -07:00
varying.def.sc Normalized line endings. 2013-02-21 21:07:31 -08:00
vertexdecl.cpp Maybe it makes more sense for fields to be uint16_t since the result, m_attributes, is uint16_t. 2015-08-25 03:37:04 +02:00
vertexdecl.h Updated copyright year. 2015-01-01 15:04:46 -08:00
vs_clear.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
vs_clear.sc Updated copyright year. 2015-01-02 14:43:11 -08:00
vs_debugfont.bin.h Metal backend: initial commit 2015-08-14 15:12:44 +02:00
vs_debugfont.sc Updated copyright year. 2015-01-02 14:43:11 -08:00