asmjs: Fixed context resize.

This commit is contained in:
Branimir Karadžić 2015-08-21 23:11:51 -07:00
parent 46eba42ba0
commit 7eb18e4a10

View file

@ -310,10 +310,6 @@ EGL_IMPORT
eglSwapInterval(m_display, 0);
}
# if BX_PLATFORM_EMSCRIPTEN
emscripten_set_canvas_size(_width, _height);
# endif // BX_PLATFORM_EMSCRIPTEN
import();
}
@ -337,8 +333,6 @@ EGL_IMPORT
void GlContext::resize(uint32_t _width, uint32_t _height, uint32_t _flags)
{
BX_UNUSED(_width, _height);
# if BX_PLATFORM_ANDROID
if (NULL != m_display)
{
@ -346,7 +340,11 @@ EGL_IMPORT
eglGetConfigAttrib(m_display, m_config, EGL_NATIVE_VISUAL_ID, &format);
ANativeWindow_setBuffersGeometry( (ANativeWindow*)g_platformData.nwh, _width, _height, format);
}
# endif // BX_PLATFORM_ANDROID
# elif BX_PLATFORM_EMSCRIPTEN
emscripten_set_canvas_size(_width, _height);
# else
BX_UNUSED(_width, _height);
# endif // BX_PLATFORM_*
if (NULL != m_display)
{