Commit graph

3385 commits

Author SHA1 Message Date
bkaradzic
7210c270e5 Added fallback for render target color formats. 2012-06-03 22:31:12 -07:00
bkaradzic
8bac68fe7f Fixed MinGW compile errors. 2012-06-02 18:57:44 -07:00
bkaradzic
50a6e41549 Added BGFX_STATE_MSAA to allow non-AA rendering to MSAA surface. 2012-06-02 15:07:35 -07:00
bkaradzic
a134ea9d1a Linux project fixes. 2012-06-02 12:44:37 -07:00
bkaradzic
3375076bea Removed unused GL specs from glext. 2012-06-02 11:19:28 -07:00
bkaradzic
eb9f698166 Line breaks. 2012-06-02 11:01:59 -07:00
bkaradzic
483833f044 Updated readme. 2012-06-02 10:59:47 -07:00
bkaradzic
25d511175b Cleanup. 2012-06-02 00:29:13 -07:00
bkaradzic
a553b28a7f Import sRGB, multisampling and timer GL extensions. 2012-06-01 23:51:51 -07:00
bkaradzic
de78be9ac3 #ifdefed win specific code. 2012-06-01 21:56:20 -07:00
bkaradzic
c4dba2b40b Reorganized premake scripts. 2012-06-01 19:55:56 -07:00
bkaradzic
8190f3dcd8 Added MSAA render target settings. 2012-06-01 19:02:28 -07:00
bkaradzic
63a76ae99d Cleanup. 2012-05-31 22:10:32 -07:00
bkaradzic
a48b3a9ee3 Added support for GL binary shader caching. Added support for gDEBugger. 2012-05-31 19:29:58 -07:00
bkaradzic
b0eea140b3 Fixed use of adapter and device type for all d3d9 calls. 2012-05-30 22:01:16 -07:00
bkaradzic
7e90a27790 Moved settings in config.h file. Added config for PerfHUD device and PIX markers. 2012-05-30 21:53:16 -07:00
bkaradzic
33730efaa0 Removed glFlush. Added D3D adapter debug output. 2012-05-30 19:54:13 -07:00
bkaradzic
1554788aa4 Cleanup. 2012-05-29 23:21:50 -07:00
bkaradzic
1783fe9ce5 Fixed GLES build. 2012-05-29 22:53:49 -07:00
bkaradzic
28904d8c63 Added ARB_get_program_binary extension. 2012-05-29 22:45:04 -07:00
bkaradzic
d9a08e3f81 Added OpenGL support for Windows build. Added Linux support (Thanks @MatthewEndsley for X window and GLX code). Fixed uniform size for D3D9. 2012-05-29 18:24:55 -07:00
bkaradzic
8199e07fa6 Added BGFX_CONFIG_DEBUG configurable thru compiler options. 2012-05-21 18:53:51 -07:00
bkaradzic
a58537ebd1 Preserve aspect ratio when scaling window. 2012-05-15 22:56:01 -07:00
bkaradzic
39610d656e Lowered min spec shader version to 2.0b. Better shaderc error messages. 2012-05-14 22:31:40 -07:00
bkaradzic
9b132944f5 Fixed constant stomp bug. 2012-05-13 22:40:14 -07:00
bkaradzic
4b8f63607c Added points primitive type. 2012-05-12 22:40:05 -07:00
bkaradzic
82335a6be1 Added more info to fatal messages. 2012-05-10 20:44:02 -07:00
bkaradzic
58a4549dce Updated example. 2012-05-06 16:45:30 -07:00
bkaradzic
7f5e8b2f91 Added min spec checks. 2012-05-02 20:26:17 -07:00
bkaradzic
48c8200ed3 Fixed issue with decompressing DDS. 2012-05-01 20:16:59 -07:00
bkaradzic
fb37505a8a DDS support for 8-bit uncompressed formats. 2012-04-30 22:35:16 -07:00
bkaradzic
d25592f919 Added makedisttex tool for calculating SDF image (using EDTAA3). Added fatal error when D3D9 fails to create render target. 2012-04-29 14:46:23 -07:00
bkaradzic
0ca52a9894 Added NaCl GLES initialization code. 2012-04-15 20:03:41 -07:00
bkaradzic
911ce4d775 Added fatal error codes and callback. Fixed shutdown. Added helloworld example. 2012-04-14 20:36:17 -07:00
Branimir Karadzic
dee3fe5266 Initial commit. 2012-04-03 20:30:07 -07:00