Commit graph

21 commits

Author SHA1 Message Date
bkaradzic
a3b0dde24b Fixes. Added vsh output/fsh input hash matching. 2012-11-25 18:24:50 -08:00
bkaradzic
9e681bb2ed Fixed vertex decl attribute size calculation. 2012-11-03 13:12:26 -07:00
bkaradzic
f71617e1b6 Added help for shaderc. 2012-10-28 11:00:53 -07:00
bkaradzic
7accea7b5d Added texture loading example. 2012-10-27 21:34:41 -07:00
bkaradzic
9556728ee0 Fixed cppcheck warnings. 2012-10-10 22:49:48 -07:00
bkaradzic
f5295b951d Added instancing example. 2012-10-08 23:24:10 -07:00
bkaradzic
cfac3feb85 Added more examples. 2012-10-07 20:41:18 -07:00
bkaradzic
b505078b38 Unified glsl and hlsl shaders. 2012-08-28 22:59:48 -07:00
bkaradzic
28a73924b2 Texture update work. 2012-08-19 18:50:23 -07:00
Branimir Karadzic
055891a42d Fixed shaderc Linux build. 2012-08-07 21:38:31 -07:00
bkaradzic
3bb48b4ab2 Added ref counting for shaders used by material. 2012-08-05 20:38:17 -07:00
bkaradzic
45a85d438c DX11 wip. 2012-08-05 14:51:49 -07:00
bkaradzic
09aa9a38c1 DX11 renderer wip. 2012-07-22 21:08:58 -07:00
bkaradzic
8dd523fa67 Added support for outputing makefile style dependencies when compiling shaders. 2012-06-26 20:55:33 -07:00
bkaradzic
2a918ab4e0 Added IOS/OSX defines to shaderc. 2012-06-25 18:50:59 -07:00
bkaradzic
d13b7d0d45 Added treat warnings as errors switch to shaderc. 2012-06-05 19:44:20 -07:00
bkaradzic
732b2432f7 Added line numbers for shaderc preprocessed code. Fixed premake script. 2012-06-05 19:32:56 -07:00
bkaradzic
d9a08e3f81 Added OpenGL support for Windows build. Added Linux support (Thanks @MatthewEndsley for X window and GLX code). Fixed uniform size for D3D9. 2012-05-29 18:24:55 -07:00
bkaradzic
39610d656e Lowered min spec shader version to 2.0b. Better shaderc error messages. 2012-05-14 22:31:40 -07:00
bkaradzic
d25592f919 Added makedisttex tool for calculating SDF image (using EDTAA3). Added fatal error when D3D9 fails to create render target. 2012-04-29 14:46:23 -07:00
Branimir Karadzic
dee3fe5266 Initial commit. 2012-04-03 20:30:07 -07:00