Andrew Mac
6a42398b0b
Terrain painting example.
2015-12-13 21:21:07 -04:00
Branimir Karadžić
fac71e9e35
Fixed issue #569 .
2015-12-08 16:09:30 -08:00
Stephen Hill
e0e772f71c
Fixed repeat typo: lightning => lighting
2015-11-29 18:39:16 -05:00
Branimir Karadžić
20e7e79763
Added orb object.
2015-11-19 22:17:37 -08:00
Branimir Karadžić
1179f3a79b
Cleanup.
2015-10-24 22:53:26 -07:00
Branimir Karadžić
69fd07a590
Rebuilt shaders.
2015-10-24 22:47:24 -07:00
Branimir Karadžić
f47a26dcfa
Cleanup.
2015-10-24 22:34:11 -07:00
Aleks
aab8751ac5
Added tvOS support.
2015-10-12 13:32:39 -07:00
Branimir Karadžić
1d1e78977f
Updated shaders.
2015-10-09 22:36:56 -07:00
Branimir Karadžić
faebec1f05
Metal: Fixed MRT.
2015-10-09 22:13:32 -07:00
Branimir Karadžić
1611b074fb
Metal: Built shaders.
2015-10-06 21:20:34 -07:00
Branimir Karadžić
6e9ed09d19
Rebuilt shaders.
2015-09-03 20:00:15 -07:00
Branimir Karadžić
4470f7097c
Fixed HLSL reflection for samplers.
2015-09-01 16:44:11 -07:00
Branimir Karadžić
5f7b891b52
OSX: Added default info.plist.
2015-08-17 17:15:05 -07:00
Branimir Karadžić
3f34765ea7
Updated shaders.
2015-08-10 17:44:59 -07:00
Branimir Karadžić
16a7605903
Rebuilt shaders.
2015-07-28 20:44:04 -07:00
Branimir Karadžić
0283c83c0a
Cleanup.
2015-06-19 21:47:20 -07:00
Branimir Karadžić
9ebcfab447
Cleanup.
2015-06-07 21:28:36 -07:00
Branimir Karadžić
ddf0959d35
Cleanup.
2015-06-07 21:20:55 -07:00
Branimir Karadžić
72454acc8e
Cleanup.
2015-06-06 17:12:29 -07:00
Branimir Karadžić
acfab2a171
Cleanup.
2015-06-06 16:57:43 -07:00
Branimir Karadžić
ff01992cb7
Refactored uniform types.
2015-05-28 15:27:00 -07:00
Branimir Karadžić
f42cee24a6
Rebuilt shaders.
2015-05-25 18:59:39 -07:00
Mike Popoloski
4387bed7c2
Enabling WinRT / Windows Store apps for bgfx.
2015-05-24 13:16:18 -04:00
Branimir Karadžić
1dce7acb10
Added indirect buffer binary shaders.
2015-05-01 20:58:09 -07:00
Branimir Karadžić
9d91d3bbbc
Reversed instance data bindings. Issue #309 .
2015-04-15 10:37:00 -07:00
Branimir Karadžić
cea3815dff
Fixed HLSL shader stripping.
2015-04-13 12:54:45 -07:00
Branimir Karadžić
dedf75a89b
Rebuilt shaders.
2015-04-12 22:26:40 -07:00
Branimir Karadžić
57cfeffb8d
Rebuilt shaders.
2015-04-11 18:18:43 -07:00
Branimir Karadžić
c7eb016ae0
Rebuilt shaders.
2015-04-10 21:09:46 -07:00
Mike Popoloski
5f4bd7700e
Recompiling shaders. Shouldn't have any effect on runtime behavior.
2015-04-10 22:49:39 -04:00
Branimir Karadžić
ecf1b5ee5a
Rebuilt shaders.
2015-04-02 23:31:57 -07:00
Branimir Karadžić
85bf5493c3
Updated shaders.
2015-04-02 10:49:41 -07:00
Branimir Karadžić
741a2692e9
Updated .gitignore.
2015-03-22 16:23:17 -07:00
Branimir Karadžić
4c9a0ec240
Added 3D texture test to 08-update example.
2015-03-16 16:48:46 -07:00
Branimir Karadžić
6506add5a9
Added embedded font to imgui.
2015-01-23 23:02:56 -08:00
Branimir Karadžić
f6fe2de941
Cleanup.
2015-01-20 21:41:51 -08:00
Branimir Karadžić
9e34736c49
Moved ocornut-imgui from ProDBG source to examples-common.
2015-01-16 22:41:37 -08:00
Attila Kocsis
1fac08f3ef
added separate ios/osx Xcode project generation
...
added ios/osx bundle resource loading
added info.plist for iOS Xcode examples
Xcode now uses only Universal target ( should use 'Standard' as it is default in Xcode projects - this will require modification of genie)
2015-01-14 19:50:45 +01:00
Branimir Karadžić
798dd30e9f
Cleanup.
2014-12-22 20:14:48 -08:00
stanlo
99ec87c9db
Update nbody example
2014-12-22 16:36:18 -08:00
Branimir Karadžić
83f151f71b
Added 24-nbody compute shader example.
2014-12-19 21:09:58 -08:00
Branimir Karadžić
35ff06d577
Added gamecontrollerdb.
2014-12-17 21:30:11 -08:00
Branimir Karadžić
878cbd41bd
shaderc: Added shader strip.
2014-12-05 20:28:15 -08:00
Branimir Karadžić
a4b3c2ae36
Added 23-vectordisplay shaders and screenshot.
2014-11-15 17:00:51 -08:00
Branimir Karadžić
4a1a31b538
Updated glsl-optimizer.
2014-10-11 12:32:43 -07:00
Branimir Karadžić
c9614914fd
Rebuilt imgui cubemap shader.
2014-10-03 20:07:38 -07:00
Dario Manesku
7ec6e06fee
Removed flipV from 14-shadowvolumes example.
2014-08-18 20:18:48 +01:00
Branimir Karadžić
35a349ad68
Rebuilt shaders.
2014-08-17 23:31:46 -07:00
Branimir Karadžić
66890595b9
Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders.
2014-08-17 17:20:15 -07:00