This commit is contained in:
Branimir Karadžić 2015-10-24 22:53:26 -07:00
parent 69fd07a590
commit 1179f3a79b
6 changed files with 3 additions and 3 deletions

View file

@ -34,7 +34,7 @@ void main()
vec3 normal = normalize(v_normal);
vec3 view = normalize(v_view);
vec2 bln = blinn(lightDir, normal, view);
float l = saturate(bln.y);
float l = saturate(bln.y) + 0.12;
color.xyz = toLinear(color.xyz)*l;
gl_FragColor = toGamma(color);

View file

@ -165,8 +165,8 @@ class Lod : public entry::AppI
bgfx::dbgTextPrintf(0, 2, 0x6f, "Description: Mesh LOD transitions.");
bgfx::dbgTextPrintf(0, 3, 0x0f, "Frame: % 7.3f[ms]", double(frameTime)*toMs);
float at[3] = { 0.0f, 1.0f, 0.0f };
float eye[3] = { 0.0f, -distance, -2.0f };
float at[3] = { 0.0f, 1.0f, 0.0f };
float eye[3] = { 0.0f, 2.0f, -distance };
// Set view and projection matrix for view 0.
const bgfx::HMD* hmd = bgfx::getHMD();