Commit graph

17 commits

Author SHA1 Message Date
Branimir Karadžić
ddf0959d35 Cleanup. 2015-06-07 21:20:55 -07:00
Branimir Karadžić
ff01992cb7 Refactored uniform types. 2015-05-28 15:27:00 -07:00
Branimir Karadžić
ecf1b5ee5a Rebuilt shaders. 2015-04-02 23:31:57 -07:00
Branimir Karadžić
4a1a31b538 Updated glsl-optimizer. 2014-10-11 12:32:43 -07:00
Branimir Karadžić
66890595b9 Added serialization for vertex decl attribute enums. Binary format changes. Rebuilt all meshes and shaders. 2014-08-17 17:20:15 -07:00
Branimir Karadžić
376668a4b6 Rebuilt shaders. 2014-08-11 20:36:42 -07:00
Branimir Karadžić
e782f2f873 Fixed preprocessor bug that trucnates macro arguments to first character when concatenating them. 2014-07-28 20:15:01 -07:00
Branimir Karadžić
bc36c29f2a Added ability to retrieve uniforms used by shader. 2014-04-15 19:10:56 -07:00
Branimir Karadžić
557dcef3dd Updated glsl-optimizer. 2014-02-10 23:06:13 -08:00
bkaradzic
7e656fa4ef Added GL 3.1 core profile shader patching. 2013-12-20 19:51:17 -08:00
bkaradzic
6752a421a2 Fixed LOD shader. 2013-05-18 22:55:43 -07:00
bkaradzic
cc69b20e14 Fixed 'unexpected EOL' when building shaders. Added error message for missing shader entry point. 2013-02-14 17:27:10 -08:00
bkaradzic
116efe21b0 Rebuilt shaders. 2013-01-20 12:50:59 -08:00
bkaradzic
c26f8f4718 Added support for LATC/3DC texture compression. 2013-01-20 12:47:29 -08:00
bkaradzic
b52cc77a14 Reorganized opcode type and location bits in constant buffer opcode. 2013-01-05 22:34:31 -08:00
bkaradzic
a3b0dde24b Fixes. Added vsh output/fsh input hash matching. 2012-11-25 18:24:50 -08:00
bkaradzic
7accea7b5d Added texture loading example. 2012-10-27 21:34:41 -07:00