bgfx/src/glcontext_ppapi.h

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/*
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* Copyright 2011-2015 Branimir Karadzic. All rights reserved.
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* License: http://www.opensource.org/licenses/BSD-2-Clause
*/
#ifndef BGFX_GLCONTEXT_PPAPI_H_HEADER_GUARD
#define BGFX_GLCONTEXT_PPAPI_H_HEADER_GUARD
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#if BX_PLATFORM_NACL
# include <ppapi/gles2/gl2ext_ppapi.h>
# include <ppapi/c/pp_completion_callback.h>
# include <ppapi/c/ppb_instance.h>
# include <ppapi/c/ppb_graphics_3d.h>
namespace bgfx { namespace gl
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{
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struct SwapChainGL;
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struct GlContext
{
GlContext()
{
}
void create(uint32_t _width, uint32_t _height);
void destroy();
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void resize(uint32_t _width, uint32_t _height, uint32_t _flags);
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static bool isSwapChainSupported();
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SwapChainGL* createSwapChain(void* _nwh);
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void destroySwapChain(SwapChainGL* _swapChain);
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void swap(SwapChainGL* _swapChain = NULL);
void makeCurrent(SwapChainGL* _swapChain = NULL);
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void import();
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bool isValid() const;
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};
} /* namespace gl */ } // namespace bgfx
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#endif // BX_PLATFORM_NACL
#endif // BGFX_GLCONTEXT_PPAPI_H_HEADER_GUARD