mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 18:45:54 -05:00
Fixed NaCl initialization.
This commit is contained in:
parent
df1dfdc872
commit
2cf5c45224
5 changed files with 135 additions and 80 deletions
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@ -168,7 +168,12 @@ namespace bgfx
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bx::ReallocatorI* g_allocator = NULL;
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static BX_THREAD uint32_t s_threadIndex = 0;
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static Context* s_ctx;
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static Context* s_ctx = NULL;
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bool hasContext()
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{
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return NULL != s_ctx;
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}
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void fatal(Fatal::Enum _code, const char* _format, ...)
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{
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@ -611,8 +616,6 @@ namespace bgfx
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void init(CallbackI* _callback, bx::ReallocatorI* _allocator)
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{
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BX_TRACE("Init");
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if (NULL != _allocator)
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{
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g_allocator = _allocator;
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@ -3187,6 +3187,7 @@ namespace bgfx
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VertexShaderHandle m_vsh;
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FragmentShaderHandle m_fsh;
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};
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ProgramRef m_programRef[BGFX_CONFIG_MAX_PROGRAMS];
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VertexDeclRef m_declRef;
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@ -6,6 +6,7 @@
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#include "bgfx_p.h"
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#if BX_PLATFORM_NACL & (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
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# include <bgfxplatform.h>
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# include "renderer_gl.h"
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namespace bgfx
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@ -14,7 +15,9 @@ namespace bgfx
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# include "glimports.h"
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# undef GL_IMPORT
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void naclSwapCompleteCb(void* _data, int32_t _result);
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extern bool hasContext();
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void naclSwapCompleteCb(void* /*_data*/, int32_t /*_result*/);
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PP_CompletionCallback naclSwapComplete =
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{
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@ -23,8 +26,95 @@ namespace bgfx
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PP_COMPLETIONCALLBACK_FLAG_NONE
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};
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void GlContext::create(uint32_t _width, uint32_t _height)
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struct Ppapi
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{
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Ppapi()
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: m_context(0)
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, m_instance(0)
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, m_instInterface(NULL)
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, m_graphicsInterface(NULL)
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, m_instancedArrays(NULL)
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, m_postSwapBuffers(NULL)
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, m_forceSwap(true)
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{
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}
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void setIntefraces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers);
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void resize(uint32_t _width, uint32_t _height, bool /*_vsync*/)
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{
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m_graphicsInterface->ResizeBuffers(m_context, _width, _height);
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}
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void swap()
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{
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glSetCurrentContextPPAPI(m_context);
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m_graphicsInterface->SwapBuffers(m_context, naclSwapComplete);
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}
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bool isValid() const
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{
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return 0 != m_context;
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}
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PP_Resource m_context;
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PP_Instance m_instance;
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const PPB_Instance* m_instInterface;
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const PPB_Graphics3D* m_graphicsInterface;
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const PPB_OpenGLES2InstancedArrays* m_instancedArrays;
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PostSwapBuffersFn m_postSwapBuffers;
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bool m_forceSwap;
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};
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static Ppapi s_ppapi;
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void naclSwapCompleteCb(void* /*_data*/, int32_t /*_result*/)
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{
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// For NaCl bgfx doesn't create render thread, but rendering is always
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// multithreaded. Frame rendering is done on main thread, and context
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// is initialized when PPAPI interfaces are set. Force swap is there to
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// keep calling swap complete callback, so that initialization doesn't
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// deadlock on semaphores.
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if (s_ppapi.m_forceSwap)
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{
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s_ppapi.swap();
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}
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if (hasContext() )
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{
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renderFrame();
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}
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}
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static void GL_APIENTRY naclVertexAttribDivisor(GLuint _index, GLuint _divisor)
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{
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s_ppapi.m_instancedArrays->VertexAttribDivisorANGLE(s_ppapi.m_context, _index, _divisor);
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}
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static void GL_APIENTRY naclDrawArraysInstanced(GLenum _mode, GLint _first, GLsizei _count, GLsizei _primcount)
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{
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s_ppapi.m_instancedArrays->DrawArraysInstancedANGLE(s_ppapi.m_context, _mode, _first, _count, _primcount);
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}
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static void GL_APIENTRY naclDrawElementsInstanced(GLenum _mode, GLsizei _count, GLenum _type, const GLvoid* _indices, GLsizei _primcount)
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{
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s_ppapi.m_instancedArrays->DrawElementsInstancedANGLE(s_ppapi.m_context, _mode, _count, _type, _indices, _primcount);
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}
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void naclSetIntefraces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers)
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{
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s_ppapi.setIntefraces( _instance, _instInterface, _graphicsInterface, _postSwapBuffers);
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}
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void Ppapi::setIntefraces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers)
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{
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BX_TRACE("PPAPI Interfaces");
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m_instance = _instance;
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m_instInterface = _instInterface;
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m_graphicsInterface = _graphicsInterface;
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m_instancedArrays = glGetInstancedArraysInterfacePPAPI();
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m_postSwapBuffers = _postSwapBuffers;
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int32_t attribs[] =
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{
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PP_GRAPHICS3DATTRIB_ALPHA_SIZE, 8,
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@ -32,8 +122,8 @@ namespace bgfx
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PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 8,
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PP_GRAPHICS3DATTRIB_SAMPLES, 0,
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PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, 0,
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PP_GRAPHICS3DATTRIB_WIDTH, int32_t(_width),
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PP_GRAPHICS3DATTRIB_HEIGHT, int32_t(_height),
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PP_GRAPHICS3DATTRIB_WIDTH, BGFX_DEFAULT_WIDTH,
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PP_GRAPHICS3DATTRIB_HEIGHT, BGFX_DEFAULT_HEIGHT,
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PP_GRAPHICS3DATTRIB_NONE
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};
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@ -41,26 +131,41 @@ namespace bgfx
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m_instInterface->BindGraphics(m_instance, m_context);
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glSetCurrentContextPPAPI(m_context);
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m_graphicsInterface->SwapBuffers(m_context, naclSwapComplete);
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glVertexAttribDivisor = naclVertexAttribDivisor;
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glDrawArraysInstanced = naclDrawArraysInstanced;
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glDrawElementsInstanced = naclDrawElementsInstanced;
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}
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void GlContext::create(uint32_t _width, uint32_t _height)
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{
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BX_TRACE("GlContext::create");
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}
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void GlContext::destroy()
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{
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}
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void GlContext::resize(uint32_t _width, uint32_t _height, bool /*_vsync*/)
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void GlContext::resize(uint32_t _width, uint32_t _height, bool _vsync)
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{
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m_graphicsInterface->ResizeBuffers(m_context, _width, _height);
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s_ppapi.m_forceSwap = false;
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s_ppapi.resize(_width, _height, _vsync);
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}
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void GlContext::swap()
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{
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glSetCurrentContextPPAPI(m_context);
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m_graphicsInterface->SwapBuffers(m_context, naclSwapComplete);
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s_ppapi.swap();
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}
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void GlContext::import()
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{
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}
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bool GlContext::isValid() const
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{
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return s_ppapi.isValid();
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}
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} // namespace bgfx
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#endif // BX_PLATFORM_NACL & (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
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@ -18,11 +18,6 @@ namespace bgfx
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struct GlContext
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{
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GlContext()
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: m_context(0)
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, m_instance(0)
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, m_instInterface(NULL)
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, m_graphicsInterface(NULL)
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, m_instancedArrays(NULL)
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{
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}
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@ -31,17 +26,7 @@ namespace bgfx
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void resize(uint32_t _width, uint32_t _height, bool _vsync);
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void swap();
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void import();
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bool isValid() const
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{
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return 0 != m_context;
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}
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PP_Resource m_context;
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PP_Instance m_instance;
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const PPB_Instance* m_instInterface;
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const PPB_Graphics3D* m_graphicsInterface;
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const PPB_OpenGLES2InstancedArrays* m_instancedArrays;
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bool isValid() const;
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};
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} // namespace bgfx
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@ -513,7 +513,6 @@ namespace bgfx
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, m_textureSwizzleSupport(false)
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, m_useClearQuad(true)
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, m_flip(false)
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, m_postSwapBuffers(NULL)
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, m_hash( (BX_PLATFORM_WINDOWS<<1) | BX_ARCH_64BIT)
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, m_backBufferFbo(0)
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, m_msaaBackBufferFbo(0)
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@ -669,11 +668,6 @@ namespace bgfx
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{
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m_glctx.swap();
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}
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if (NULL != m_postSwapBuffers)
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{
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m_postSwapBuffers(m_resolution.m_width, m_resolution.m_height);
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}
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}
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void invalidateCache()
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@ -880,7 +874,6 @@ namespace bgfx
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bool m_useClearQuad;
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bool m_flip;
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PostSwapBuffersFn m_postSwapBuffers;
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uint64_t m_hash;
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GLenum m_readPixelsFmt;
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@ -897,45 +890,6 @@ namespace bgfx
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RendererContext* s_renderCtx;
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#if BX_PLATFORM_NACL
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static void GL_APIENTRY naclVertexAttribDivisor(GLuint _index, GLuint _divisor)
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{
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s_renderCtx->m_glctx.m_instancedArrays->VertexAttribDivisorANGLE(s_renderCtx->m_glctx.m_context, _index, _divisor);
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}
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static void GL_APIENTRY naclDrawArraysInstanced(GLenum _mode, GLint _first, GLsizei _count, GLsizei _primcount)
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{
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s_renderCtx->m_glctx.m_instancedArrays->DrawArraysInstancedANGLE(s_renderCtx->m_glctx.m_context, _mode, _first, _count, _primcount);
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}
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static void GL_APIENTRY naclDrawElementsInstanced(GLenum _mode, GLsizei _count, GLenum _type, const GLvoid* _indices, GLsizei _primcount)
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{
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s_renderCtx->m_glctx.m_instancedArrays->DrawElementsInstancedANGLE(s_renderCtx->m_glctx.m_context, _mode, _count, _type, _indices, _primcount);
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}
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void naclSetIntefraces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers)
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{
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s_renderCtx->m_glctx.m_instance = _instance;
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s_renderCtx->m_glctx.m_instInterface = _instInterface;
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s_renderCtx->m_glctx.m_graphicsInterface = _graphicsInterface;
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s_renderCtx->m_postSwapBuffers = _postSwapBuffers;
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s_renderCtx->m_glctx.m_instancedArrays = glGetInstancedArraysInterfacePPAPI();
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s_renderCtx->setRenderContextSize(BGFX_DEFAULT_WIDTH, BGFX_DEFAULT_HEIGHT);
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if (NULL != s_renderCtx->m_glctx.m_instancedArrays)
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{
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s_vertexAttribDivisor = naclVertexAttribDivisor;
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s_drawArraysInstanced = naclDrawArraysInstanced;
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s_drawElementsInstanced = naclDrawElementsInstanced;
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}
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}
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void naclSwapCompleteCb(void* /*_data*/, int32_t /*_result*/)
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{
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renderFrame();
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}
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#endif // BX_PLATFORM_
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const char* glslTypeName(GLuint _type)
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{
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#define GLSL_TYPE(_ty) case _ty: return #_ty
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@ -2445,6 +2399,18 @@ namespace bgfx
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|| s_extension[Extension::OES_vertex_array_object].m_supported
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;
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#if BX_PLATFORM_NACL
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s_renderCtx->m_vaoSupport &= NULL != glGenVertexArrays
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&& NULL != glDeleteVertexArrays
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&& NULL != glBindVertexArray
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;
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#endif // BX_PLATFORM_NACL
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if (s_renderCtx->m_vaoSupport)
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{
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GL_CHECK(glGenVertexArrays(1, &s_renderCtx->m_vao) );
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}
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s_renderCtx->m_samplerObjectSupport = !!BGFX_CONFIG_RENDERER_OPENGLES3
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|| s_extension[Extension::ARB_sampler_objects].m_supported
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;
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@ -2528,19 +2494,14 @@ namespace bgfx
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&& NULL != glDrawArraysInstanced
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&& NULL != glDrawElementsInstanced)
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{
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s_vertexAttribDivisor = glVertexAttribDivisor;
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s_drawArraysInstanced = glDrawArraysInstanced;
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s_vertexAttribDivisor = glVertexAttribDivisor;
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s_drawArraysInstanced = glDrawArraysInstanced;
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s_drawElementsInstanced = glDrawElementsInstanced;
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}
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}
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# endif // !BX_PLATFORM_IOS
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#endif // !BGFX_CONFIG_RENDERER_OPENGLES3
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if (s_renderCtx->m_vaoSupport)
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{
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GL_CHECK(glGenVertexArrays(1, &s_renderCtx->m_vao) );
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}
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#if BGFX_CONFIG_RENDERER_OPENGL
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# if BGFX_CONFIG_RENDERER_OPENGL >= 31
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s_textureFormat[TextureFormat::L8].m_internalFmt = GL_R8;
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