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/******************************************************************************
* The MIT License ( MIT )
*
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* Copyright ( c ) 2015 - 2016 Baldur Karlsson
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*
* Permission is hereby granted , free of charge , to any person obtaining a copy
* of this software and associated documentation files ( the " Software " ) , to deal
* in the Software without restriction , including without limitation the rights
* to use , copy , modify , merge , publish , distribute , sublicense , and / or sell
* copies of the Software , and to permit persons to whom the Software is
* furnished to do so , subject to the following conditions :
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software .
*
* THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND , EXPRESS OR
* IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY ,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT . IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM , DAMAGES OR OTHER
* LIABILITY , WHETHER IN AN ACTION OF CONTRACT , TORT OR OTHERWISE , ARISING FROM ,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE .
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
# pragma once
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# if !defined(RENDERDOC_NO_STDINT)
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# include <stdint.h>
# endif
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# if defined(WIN32)
# define RENDERDOC_CC __cdecl
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# elif defined(__linux__)
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# define RENDERDOC_CC
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# else
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# error "Unknown platform"
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# endif
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# ifdef __cplusplus
extern " C " {
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# endif
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//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc capture options
//
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typedef enum
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{
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// Allow the application to enable vsync
//
// Default - enabled
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//
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// 1 - The application can enable or disable vsync at will
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// 0 - vsync is force disabled
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eRENDERDOC_Option_AllowVSync = 0 ,
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// Allow the application to enable fullscreen
//
// Default - enabled
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//
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// 1 - The application can enable or disable fullscreen at will
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// 0 - fullscreen is force disabled
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eRENDERDOC_Option_AllowFullscreen = 1 ,
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// Record API debugging events and messages
//
// Default - disabled
//
// 1 - Enable built-in API debugging features and records the results into
// the capture logfile, which is matched up with events on replay
// 0 - no API debugging is forcibly enabled
eRENDERDOC_Option_DebugDeviceMode = 2 ,
// Capture CPU callstacks for API events
//
// Default - disabled
//
// 1 - Enables capturing of callstacks
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// 0 - no callstacks are captured
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eRENDERDOC_Option_CaptureCallstacks = 3 ,
// When capturing CPU callstacks, only capture them from drawcalls.
// This option does nothing without the above option being enabled
//
// Default - disabled
//
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// 1 - Only captures callstacks for drawcall type API events.
// Ignored if CaptureCallstacks is disabled
// 0 - Callstacks, if enabled, are captured for every event.
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eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4 ,
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// Specify a delay in seconds to wait for a debugger to attach, after
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// creating or injecting into a process, before continuing to allow it to run.
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//
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// 0 indicates no delay, and the process will run immediately after injection
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//
// Default - 0 seconds
//
eRENDERDOC_Option_DelayForDebugger = 5 ,
// Verify any writes to mapped buffers, by checking the memory after the
// bounds of the returned pointer to detect any modification.
//
// Default - disabled
//
// 1 - Verify any writes to mapped buffers
// 0 - No verification is performed, and overwriting bounds may cause
// crashes or corruption in RenderDoc
eRENDERDOC_Option_VerifyMapWrites = 6 ,
// Hooks any system API calls that create child processes, and injects
// RenderDoc into them recursively with the same options.
//
// Default - disabled
//
// 1 - Hooks into spawned child processes
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// 0 - Child processes are not hooked by RenderDoc
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eRENDERDOC_Option_HookIntoChildren = 7 ,
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// By default RenderDoc only includes resources in the final logfile necessary
// for that frame, this allows you to override that behaviour.
//
// Default - disabled
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//
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// 1 - all live resources at the time of capture are included in the log
// and available for inspection
// 0 - only the resources referenced by the captured frame are included
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eRENDERDOC_Option_RefAllResources = 8 ,
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// By default RenderDoc skips saving initial states for resources where the
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// previous contents don't appear to be used, assuming that writes before
// reads indicate previous contents aren't used.
//
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// Default - disabled
//
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// 1 - initial contents at the start of each captured frame are saved, even if
// they are later overwritten or cleared before being used.
// 0 - unless a read is detected, initial contents will not be saved and will
// appear as black or empty data.
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eRENDERDOC_Option_SaveAllInitials = 9 ,
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// In APIs that allow for the recording of command lists to be replayed later,
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// RenderDoc may choose to not capture command lists before a frame capture is
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// triggered, to reduce overheads. This means any command lists recorded once
// and replayed many times will not be available and may cause a failure to
// capture.
//
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// Note this is only true for APIs where multithreading is difficult or
// discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
// and always capture all command lists since the API is heavily oriented
// around it and the overheads have been reduced by API design.
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//
// 1 - All command lists are captured from the start of the application
// 0 - Command lists are only captured if their recording begins during
// the period when a frame capture is in progress.
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eRENDERDOC_Option_CaptureAllCmdLists = 10 ,
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// Mute API debugging output when the debug device mode option is enabled
//
// Default - enabled
//
// 1 - Mute any API debug messages from being displayed or passed through
// 0 - API debugging is displayed as normal
eRENDERDOC_Option_DebugOutputMute = 11 ,
} RENDERDOC_CaptureOption ;
// Sets an option that controls how RenderDoc behaves on capture.
//
// Returns 1 if the option and value are valid
// Returns 0 if either is invalid and the option is unchanged
typedef int ( RENDERDOC_CC * pRENDERDOC_SetCaptureOptionU32 ) ( RENDERDOC_CaptureOption opt , uint32_t val ) ;
typedef int ( RENDERDOC_CC * pRENDERDOC_SetCaptureOptionF32 ) ( RENDERDOC_CaptureOption opt , float val ) ;
// Gets the current value of an option as a uint32_t
//
// If the option is invalid, 0xffffffff is returned
typedef uint32_t ( RENDERDOC_CC * pRENDERDOC_GetCaptureOptionU32 ) ( RENDERDOC_CaptureOption opt ) ;
// Gets the current value of an option as a float
//
// If the option is invalid, -FLT_MAX is returned
typedef float ( RENDERDOC_CC * pRENDERDOC_GetCaptureOptionF32 ) ( RENDERDOC_CaptureOption opt ) ;
typedef enum
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{
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// '0' - '9' matches ASCII values
eRENDERDOC_Key_0 = 0x30 ,
eRENDERDOC_Key_1 = 0x31 ,
eRENDERDOC_Key_2 = 0x32 ,
eRENDERDOC_Key_3 = 0x33 ,
eRENDERDOC_Key_4 = 0x34 ,
eRENDERDOC_Key_5 = 0x35 ,
eRENDERDOC_Key_6 = 0x36 ,
eRENDERDOC_Key_7 = 0x37 ,
eRENDERDOC_Key_8 = 0x38 ,
eRENDERDOC_Key_9 = 0x39 ,
// 'A' - 'Z' matches ASCII values
eRENDERDOC_Key_A = 0x41 ,
eRENDERDOC_Key_B = 0x42 ,
eRENDERDOC_Key_C = 0x43 ,
eRENDERDOC_Key_D = 0x44 ,
eRENDERDOC_Key_E = 0x45 ,
eRENDERDOC_Key_F = 0x46 ,
eRENDERDOC_Key_G = 0x47 ,
eRENDERDOC_Key_H = 0x48 ,
eRENDERDOC_Key_I = 0x49 ,
eRENDERDOC_Key_J = 0x4A ,
eRENDERDOC_Key_K = 0x4B ,
eRENDERDOC_Key_L = 0x4C ,
eRENDERDOC_Key_M = 0x4D ,
eRENDERDOC_Key_N = 0x4E ,
eRENDERDOC_Key_O = 0x4F ,
eRENDERDOC_Key_P = 0x50 ,
eRENDERDOC_Key_Q = 0x51 ,
eRENDERDOC_Key_R = 0x52 ,
eRENDERDOC_Key_S = 0x53 ,
eRENDERDOC_Key_T = 0x54 ,
eRENDERDOC_Key_U = 0x55 ,
eRENDERDOC_Key_V = 0x56 ,
eRENDERDOC_Key_W = 0x57 ,
eRENDERDOC_Key_X = 0x58 ,
eRENDERDOC_Key_Y = 0x59 ,
eRENDERDOC_Key_Z = 0x5A ,
// leave the rest of the ASCII range free
// in case we want to use it later
eRENDERDOC_Key_NonPrintable = 0x100 ,
eRENDERDOC_Key_Divide ,
eRENDERDOC_Key_Multiply ,
eRENDERDOC_Key_Subtract ,
eRENDERDOC_Key_Plus ,
eRENDERDOC_Key_F1 ,
eRENDERDOC_Key_F2 ,
eRENDERDOC_Key_F3 ,
eRENDERDOC_Key_F4 ,
eRENDERDOC_Key_F5 ,
eRENDERDOC_Key_F6 ,
eRENDERDOC_Key_F7 ,
eRENDERDOC_Key_F8 ,
eRENDERDOC_Key_F9 ,
eRENDERDOC_Key_F10 ,
eRENDERDOC_Key_F11 ,
eRENDERDOC_Key_F12 ,
eRENDERDOC_Key_Home ,
eRENDERDOC_Key_End ,
eRENDERDOC_Key_Insert ,
eRENDERDOC_Key_Delete ,
eRENDERDOC_Key_PageUp ,
eRENDERDOC_Key_PageDn ,
eRENDERDOC_Key_Backspace ,
eRENDERDOC_Key_Tab ,
eRENDERDOC_Key_PrtScrn ,
eRENDERDOC_Key_Pause ,
eRENDERDOC_Key_Max ,
} RENDERDOC_InputButton ;
// Sets which key or keys can be used to toggle focus between multiple windows
//
// If keys is NULL or num is 0, toggle keys will be disabled
typedef void ( RENDERDOC_CC * pRENDERDOC_SetFocusToggleKeys ) ( RENDERDOC_InputButton * keys , int num ) ;
// Sets which key or keys can be used to capture the next frame
//
// If keys is NULL or num is 0, captures keys will be disabled
typedef void ( RENDERDOC_CC * pRENDERDOC_SetCaptureKeys ) ( RENDERDOC_InputButton * keys , int num ) ;
typedef enum
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{
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// This single bit controls whether the overlay is enabled or disabled globally
eRENDERDOC_Overlay_Enabled = 0x1 ,
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// Show the average framerate over several seconds as well as min/max
eRENDERDOC_Overlay_FrameRate = 0x2 ,
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// Show the current frame number
eRENDERDOC_Overlay_FrameNumber = 0x4 ,
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// Show a list of recent captures, and how many captures have been made
eRENDERDOC_Overlay_CaptureList = 0x8 ,
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// Default values for the overlay mask
eRENDERDOC_Overlay_Default =
( eRENDERDOC_Overlay_Enabled |
eRENDERDOC_Overlay_FrameRate |
eRENDERDOC_Overlay_FrameNumber |
eRENDERDOC_Overlay_CaptureList ) ,
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// Enable all bits
eRENDERDOC_Overlay_All = ~ 0U ,
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// Disable all bits
eRENDERDOC_Overlay_None = 0 ,
} RENDERDOC_OverlayBits ;
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// returns the overlay bits that have been set
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typedef uint32_t ( RENDERDOC_CC * pRENDERDOC_GetOverlayBits ) ( ) ;
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// sets the overlay bits with an and & or mask
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typedef void ( RENDERDOC_CC * pRENDERDOC_MaskOverlayBits ) ( uint32_t And , uint32_t Or ) ;
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// this function will attempt to shut down RenderDoc.
//
// Note: that this will only work correctly if done immediately after
// the dll is loaded, before any API work happens. RenderDoc will remove its
// injected hooks and shut down. Behaviour is undefined if this is called
// after any API functions have been called.
typedef void ( RENDERDOC_CC * pRENDERDOC_Shutdown ) ( ) ;
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// This function will unload RenderDoc's crash handler.
//
// If you use your own crash handler and don't want RenderDoc's handler to
// intercede, you can call this function to unload it and any unhandled
// exceptions will pass to the next handler.
typedef void ( RENDERDOC_CC * pRENDERDOC_UnloadCrashHandler ) ( ) ;
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// Sets the logfile path template
//
// logfile is a UTF-8 string that gives a template for how captures will be named
// and where they will be saved.
//
// Any extension is stripped off the path, and captures are saved in the directory
// specified, and named with the filename and the frame number appended. If the
// directory does not exist it will be created, including any parent directories.
//
// If pathtemplate is NULL, the template will remain unchanged
//
// Example:
//
// SetLogFilePathTemplate("my_captures/example");
//
// Capture #1 -> my_captures/example_frame123.rdc
// Capture #2 -> my_captures/example_frame456.rdc
typedef void ( RENDERDOC_CC * pRENDERDOC_SetLogFilePathTemplate ) ( const char * pathtemplate ) ;
// returns the current logfile template, see SetLogFileTemplate above, as a UTF-8 string
typedef const char * ( RENDERDOC_CC * pRENDERDOC_GetLogFilePathTemplate ) ( ) ;
// returns the number of captures that have been made
typedef uint32_t ( RENDERDOC_CC * pRENDERDOC_GetNumCaptures ) ( ) ;
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// This function returns the details of a capture, by index. New captures are added
// to the end of the list.
//
// logfile will be filled with the absolute path to the capture file, as a UTF-8 string
// pathlength will be written with the length in bytes of the logfile string
// timestamp will be written with the time of the capture, in seconds since the Unix epoch
//
// Any of the parameters can be NULL and they'll be skipped.
//
// The function will return 1 if the capture index is valid, or 0 if the index is invalid
// If the index is invalid, the values will be unchanged
//
// Note: when captures are deleted in the UI they will remain in this list, so the
// logfile path may not exist anymore.
typedef uint32_t ( RENDERDOC_CC * pRENDERDOC_GetCapture ) ( uint32_t idx , char * logfile , uint32_t * pathlength , uint64_t * timestamp ) ;
// capture the next frame on whichever window and API is currently considered active
typedef void ( RENDERDOC_CC * pRENDERDOC_TriggerCapture ) ( ) ;
// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
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typedef uint32_t ( RENDERDOC_CC * pRENDERDOC_IsRemoteAccessConnected ) ( ) ;
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// This function will launch the Replay UI associated with the RenderDoc library injected
// into the running application.
//
// if connectRemoteAccess is 1, the Replay UI will be launched with a command line parameter
// to connect to this application
// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
// if cmdline is NULL, the command line will be empty.
//
// returns the PID of the replay UI if successful, 0 if not successful.
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typedef uint32_t ( RENDERDOC_CC * pRENDERDOC_LaunchReplayUI ) ( uint32_t connectRemoteAccess , const char * cmdline ) ;
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// RenderDoc can return a higher version than requested if it's backwards compatible,
// this function returns the actual version returned. If a parameter is NULL, it will be
// ignored and the others will be filled out.
typedef void ( RENDERDOC_CC * pRENDERDOC_GetAPIVersion ) ( int * major , int * minor , int * patch ) ;
//////////////////////////////////////////////////////////////////////////
// Capturing functions
//
// A device pointer is a pointer to the API's root handle.
//
// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
typedef void * RENDERDOC_DevicePointer ;
// A window handle is the OS's native window handle
//
// This would be an HWND, GLXDrawable, etc
typedef void * RENDERDOC_WindowHandle ;
// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
// respond to keypresses. Neither parameter can be NULL
typedef void ( RENDERDOC_CC * pRENDERDOC_SetActiveWindow ) ( RENDERDOC_DevicePointer device , RENDERDOC_WindowHandle wndHandle ) ;
// When choosing either a device pointer or a window handle to capture, you can pass NULL.
// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
// any API rendering to a specific window, or a specific API instance rendering to any window,
// or in the simplest case of one window and one API, you can just pass NULL for both.
//
// In either case, if there are two or more possible matching (device,window) pairs it
// is undefined which one will be captured.
//
// Note: for headless rendering you can pass NULL for the window handle and either specify
// a device pointer or leave it NULL as above.
// Immediately starts capturing API calls on the specified device pointer and window handle.
//
// If there is no matching thing to capture (e.g. no supported API has been initialised),
// this will do nothing.
//
// The results are undefined (including crashes) if two captures are started overlapping,
// even on separate devices and/oror windows.
typedef void ( RENDERDOC_CC * pRENDERDOC_StartFrameCapture ) ( RENDERDOC_DevicePointer device , RENDERDOC_WindowHandle wndHandle ) ;
// Returns whether or not a frame capture is currently ongoing anywhere.
//
// This will return 1 if a capture is ongoing, and 0 if there is no capture running
typedef uint32_t ( RENDERDOC_CC * pRENDERDOC_IsFrameCapturing ) ( ) ;
// Ends capturing immediately.
//
// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
typedef uint32_t ( RENDERDOC_CC * pRENDERDOC_EndFrameCapture ) ( RENDERDOC_DevicePointer device , RENDERDOC_WindowHandle wndHandle ) ;
//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API versions
//
// RenderDoc uses semantic versioning (http://semver.org/).
//
// MAJOR version is incremented when incompatible API changes happen.
// MINOR version is incremented when functionality is added in a backwards-compatible manner.
// PATCH version is incremented when backwards-compatible bug fixes happen.
//
// Note that this means the API returned can be higher than the one you might have requested.
// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
// instead of 1.0.0. You can check this with the GetAPIVersion entry point
typedef enum
{
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eRENDERDOC_API_Version_1_0_0 = 10000 , // RENDERDOC_API_1_0_0 = 1 00 00
eRENDERDOC_API_Version_1_0_1 = 10001 , // RENDERDOC_API_1_0_1 = 1 00 01
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} RENDERDOC_Version ;
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// API version changelog:
//
// 1.0.0 - initial release
// 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
// by keypress or TriggerCapture, instead of Start/EndFrameCapture.
// eRENDERDOC_API_Version_1_0_1
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typedef struct
{
pRENDERDOC_GetAPIVersion GetAPIVersion ;
pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32 ;
pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32 ;
pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32 ;
pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32 ;
pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys ;
pRENDERDOC_SetCaptureKeys SetCaptureKeys ;
pRENDERDOC_GetOverlayBits GetOverlayBits ;
pRENDERDOC_MaskOverlayBits MaskOverlayBits ;
pRENDERDOC_Shutdown Shutdown ;
pRENDERDOC_UnloadCrashHandler UnloadCrashHandler ;
pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate ;
pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate ;
pRENDERDOC_GetNumCaptures GetNumCaptures ;
pRENDERDOC_GetCapture GetCapture ;
pRENDERDOC_TriggerCapture TriggerCapture ;
pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected ;
pRENDERDOC_LaunchReplayUI LaunchReplayUI ;
pRENDERDOC_SetActiveWindow SetActiveWindow ;
pRENDERDOC_StartFrameCapture StartFrameCapture ;
pRENDERDOC_IsFrameCapturing IsFrameCapturing ;
pRENDERDOC_EndFrameCapture EndFrameCapture ;
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} RENDERDOC_API_1_0_1 ;
typedef RENDERDOC_API_1_0_1 RENDERDOC_API_1_0_0 ;
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//////////////////////////////////////////////////////////////////////////////////////////////////
// RenderDoc API entry point
//
// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
//
// The name is the same as the typedef - "RENDERDOC_GetAPI"
//
// This function is not thread safe, and should not be called on multiple threads at once.
// Ideally, call this once as early as possible in your application's startup, before doing
// any API work, since some configuration functionality etc has to be done also before
// initialising any APIs.
//
// Parameters:
// version is a single value from the RENDERDOC_Version above.
//
// outAPIPointers will be filled out with a pointer to the corresponding struct of function
// pointers.
//
// Returns:
// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
// 0 - if the requested version is not supported or the arguments are invalid.
//
typedef int ( RENDERDOC_CC * pRENDERDOC_GetAPI ) ( RENDERDOC_Version version , void * * outAPIPointers ) ;
# ifdef __cplusplus
} // extern "C"
# endif