mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2025-04-12 23:34:29 -04:00
Updated RenderDoc header to v0.26.
This commit is contained in:
parent
eb6d7444fb
commit
c94f5acd6d
2 changed files with 434 additions and 246 deletions
623
3rdparty/renderdoc/renderdoc_app.h
vendored
623
3rdparty/renderdoc/renderdoc_app.h
vendored
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@ -1,7 +1,7 @@
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/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2014 Crytek
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* Copyright (c) 2015 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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@ -22,275 +22,494 @@
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* THE SOFTWARE.
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******************************************************************************/
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#pragma once
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#if !defined(RENDERDOC_NO_STDINT)
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#include <stdint.h>
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#ifdef WIN32
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#ifdef RENDERDOC_EXPORTS
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#define RENDERDOC_API __declspec(dllexport)
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#else
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#define RENDERDOC_API __declspec(dllimport)
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#endif
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#define RENDERDOC_CC __cdecl
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#if defined(WIN32)
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#define RENDERDOC_CC __cdecl
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#elif defined(__linux__)
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#ifdef RENDERDOC_EXPORTS
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#define RENDERDOC_API __attribute__ ((visibility ("default")))
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#define RENDERDOC_CC
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#else
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#define RENDERDOC_API
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#error "Unknown platform"
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#endif
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#define RENDERDOC_CC
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#else
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#error "Unknown platform"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct CaptureOptions
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{
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CaptureOptions()
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: AllowVSync(true),
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AllowFullscreen(true),
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DebugDeviceMode(false),
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CaptureCallstacks(false),
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CaptureCallstacksOnlyDraws(false),
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DelayForDebugger(0),
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VerifyMapWrites(false),
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HookIntoChildren(false),
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RefAllResources(false),
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SaveAllInitials(false),
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CaptureAllCmdLists(false)
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{}
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// Whether or not to allow the application to enable vsync
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//
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// 1 - allows the application to enable or disable vsync at will
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// 0 - vsync is force disabled
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uint32_t AllowVSync;
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// Whether or not to allow the application to enable fullscreen
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//////////////////////////////////////////////////////////////////////////////////////////////////
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// RenderDoc capture options
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//
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typedef enum
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{
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// Allow the application to enable vsync
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//
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// 1 - allows the application to enable or disable fullscreen at will
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// Default - enabled
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//
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// 1 - The application can enable or disable vsync at will
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// 0 - vsync is force disabled
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eRENDERDOC_Option_AllowVSync = 0,
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// Allow the application to enable fullscreen
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//
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// Default - enabled
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//
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// 1 - The application can enable or disable fullscreen at will
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// 0 - fullscreen is force disabled
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uint32_t AllowFullscreen;
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eRENDERDOC_Option_AllowFullscreen = 1,
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// 1 - in-built API debugging features and records the results into the
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// capture logfile, which is matched up with events on replay
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// 0 - no API debugging is enabled
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uint32_t DebugDeviceMode;
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// 1 - Captures callstacks for every API event during capture
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// Record API debugging events and messages
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//
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// Default - disabled
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//
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// 1 - Enable built-in API debugging features and records the results into
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// the capture logfile, which is matched up with events on replay
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// 0 - no API debugging is forcibly enabled
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eRENDERDOC_Option_DebugDeviceMode = 2,
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// Capture CPU callstacks for API events
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//
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// Default - disabled
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//
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// 1 - Enables capturing of callstacks
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// 0 - no callstacks are captured
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uint32_t CaptureCallstacks;
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eRENDERDOC_Option_CaptureCallstacks = 3,
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// When capturing CPU callstacks, only capture them from drawcalls.
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// This option does nothing without the above option being enabled
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//
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// Default - disabled
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//
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// 1 - Only captures callstacks for drawcall type API events.
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// Ignored if CaptureCallstacks is disabled
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// 0 - Callstacks, if enabled, are captured for every event.
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uint32_t CaptureCallstacksOnlyDraws;
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eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
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// Specify a delay in seconds to wait for a debugger to attach after
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// Specify a delay in seconds to wait for a debugger to attach, after
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// creating or injecting into a process, before continuing to allow it to run.
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//
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// 0 indicates no delay, and the process will run immediately after injection
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uint32_t DelayForDebugger;
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// 1 - Verify any writes to mapped buffers, to check that they don't overwrite the
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// bounds of the pointer returned.
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// 0 - No verification is performed, and overwriting bounds may cause crashes or
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// corruption in RenderDoc
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uint32_t VerifyMapWrites;
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// 1 - Hooks any system API events that create child processes, and injects
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// renderdoc into them recursively with the same options.
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//
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// Default - 0 seconds
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//
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eRENDERDOC_Option_DelayForDebugger = 5,
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// Verify any writes to mapped buffers, by checking the memory after the
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// bounds of the returned pointer to detect any modification.
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//
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// Default - disabled
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//
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// 1 - Verify any writes to mapped buffers
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// 0 - No verification is performed, and overwriting bounds may cause
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// crashes or corruption in RenderDoc
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eRENDERDOC_Option_VerifyMapWrites = 6,
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// Hooks any system API calls that create child processes, and injects
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// RenderDoc into them recursively with the same options.
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//
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// Default - disabled
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//
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// 1 - Hooks into spawned child processes
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// 0 - Child processes are not hooked by RenderDoc
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uint32_t HookIntoChildren;
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eRENDERDOC_Option_HookIntoChildren = 7,
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// By default renderdoc only includes resources in the final logfile necessary
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// for that frame, this allows you to override that behaviour
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// By default RenderDoc only includes resources in the final logfile necessary
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// for that frame, this allows you to override that behaviour.
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//
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// Default - disabled
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//
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// 1 - all live resources at the time of capture are included in the log
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// and available for inspection
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// 0 - only the resources referenced by the captured frame are included
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uint32_t RefAllResources;
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eRENDERDOC_Option_RefAllResources = 8,
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// By default renderdoc skips saving initial states for resources where the
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// By default RenderDoc skips saving initial states for resources where the
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// previous contents don't appear to be used, assuming that writes before
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// reads indicate previous contents aren't used.
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//
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// Default - disabled
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//
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// 1 - initial contents at the start of each captured frame are saved, even if
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// they are later overwritten or cleared before being used.
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// 0 - unless a read is detected, initial contents will not be saved and will
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// appear as black or empty data.
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uint32_t SaveAllInitials;
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eRENDERDOC_Option_SaveAllInitials = 9,
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// In APIs that allow for the recording of command lists to be replayed later,
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// renderdoc may choose to not capture command lists before a frame capture is
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// RenderDoc may choose to not capture command lists before a frame capture is
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// triggered, to reduce overheads. This means any command lists recorded once
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// and replayed many times will not be available and may cause a failure to
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// capture.
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//
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// Note this is typically only true for APIs where multithreading is difficult
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// or discouraged. Newer APIs like Vulkan and D3D12 will ignore this option and
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// always capture all command lists since the API is heavily oriented around it,
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// and the overheads have been reduced by API design.
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// Note this is only true for APIs where multithreading is difficult or
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// discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
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// and always capture all command lists since the API is heavily oriented
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// around it and the overheads have been reduced by API design.
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//
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// 1 - All command lists are captured from the start of the application
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// 0 - Command lists are only captured if their recording begins during
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// the period when a frame capture is in progress.
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uint32_t CaptureAllCmdLists;
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};
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eRENDERDOC_Option_CaptureAllCmdLists = 10,
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enum KeyButton
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// Mute API debugging output when the debug device mode option is enabled
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//
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// Default - enabled
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//
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// 1 - Mute any API debug messages from being displayed or passed through
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// 0 - API debugging is displayed as normal
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eRENDERDOC_Option_DebugOutputMute = 11,
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} RENDERDOC_CaptureOption;
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// Sets an option that controls how RenderDoc behaves on capture.
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//
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// Returns 1 if the option and value are valid
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// Returns 0 if either is invalid and the option is unchanged
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typedef int (RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
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typedef int (RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
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// Gets the current value of an option as a uint32_t
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//
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// If the option is invalid, 0xffffffff is returned
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typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
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// Gets the current value of an option as a float
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//
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// If the option is invalid, -FLT_MAX is returned
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typedef float (RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
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typedef enum
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{
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eKey_0 = 0x30, // '0'
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// ...
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eKey_9 = 0x39, // '9'
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eKey_A = 0x41, // 'A'
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// ...
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eKey_Z = 0x5A, // 'Z'
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// '0' - '9' matches ASCII values
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eRENDERDOC_Key_0 = 0x30,
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eRENDERDOC_Key_1 = 0x31,
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eRENDERDOC_Key_2 = 0x32,
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eRENDERDOC_Key_3 = 0x33,
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eRENDERDOC_Key_4 = 0x34,
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eRENDERDOC_Key_5 = 0x35,
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eRENDERDOC_Key_6 = 0x36,
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eRENDERDOC_Key_7 = 0x37,
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eRENDERDOC_Key_8 = 0x38,
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eRENDERDOC_Key_9 = 0x39,
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eKey_Divide,
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eKey_Multiply,
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eKey_Subtract,
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eKey_Plus,
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// 'A' - 'Z' matches ASCII values
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eRENDERDOC_Key_A = 0x41,
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eRENDERDOC_Key_B = 0x42,
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eRENDERDOC_Key_C = 0x43,
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eRENDERDOC_Key_D = 0x44,
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eRENDERDOC_Key_E = 0x45,
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eRENDERDOC_Key_F = 0x46,
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eRENDERDOC_Key_G = 0x47,
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eRENDERDOC_Key_H = 0x48,
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eRENDERDOC_Key_I = 0x49,
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eRENDERDOC_Key_J = 0x4A,
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eRENDERDOC_Key_K = 0x4B,
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eRENDERDOC_Key_L = 0x4C,
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eRENDERDOC_Key_M = 0x4D,
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eRENDERDOC_Key_N = 0x4E,
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eRENDERDOC_Key_O = 0x4F,
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eRENDERDOC_Key_P = 0x50,
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eRENDERDOC_Key_Q = 0x51,
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eRENDERDOC_Key_R = 0x52,
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eRENDERDOC_Key_S = 0x53,
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eRENDERDOC_Key_T = 0x54,
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eRENDERDOC_Key_U = 0x55,
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eRENDERDOC_Key_V = 0x56,
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eRENDERDOC_Key_W = 0x57,
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eRENDERDOC_Key_X = 0x58,
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eRENDERDOC_Key_Y = 0x59,
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eRENDERDOC_Key_Z = 0x5A,
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eKey_F1,
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eKey_F2,
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eKey_F3,
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eKey_F4,
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eKey_F5,
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eKey_F6,
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eKey_F7,
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eKey_F8,
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eKey_F9,
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eKey_F10,
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eKey_F11,
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eKey_F12,
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// leave the rest of the ASCII range free
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// in case we want to use it later
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eRENDERDOC_Key_NonPrintable = 0x100,
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eKey_Home,
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eKey_End,
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eKey_Insert,
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eKey_Delete,
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eKey_PageUp,
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eKey_PageDn,
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eRENDERDOC_Key_Divide,
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eRENDERDOC_Key_Multiply,
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eRENDERDOC_Key_Subtract,
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eRENDERDOC_Key_Plus,
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eKey_Backspace,
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eKey_Tab,
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eKey_PrtScrn,
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eKey_Pause,
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eRENDERDOC_Key_F1,
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eRENDERDOC_Key_F2,
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eRENDERDOC_Key_F3,
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eRENDERDOC_Key_F4,
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eRENDERDOC_Key_F5,
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eRENDERDOC_Key_F6,
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eRENDERDOC_Key_F7,
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eRENDERDOC_Key_F8,
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eRENDERDOC_Key_F9,
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eRENDERDOC_Key_F10,
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eRENDERDOC_Key_F11,
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eRENDERDOC_Key_F12,
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eKey_Max,
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};
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eRENDERDOC_Key_Home,
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eRENDERDOC_Key_End,
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eRENDERDOC_Key_Insert,
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eRENDERDOC_Key_Delete,
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eRENDERDOC_Key_PageUp,
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eRENDERDOC_Key_PageDn,
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enum InAppOverlay
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eRENDERDOC_Key_Backspace,
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eRENDERDOC_Key_Tab,
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eRENDERDOC_Key_PrtScrn,
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eRENDERDOC_Key_Pause,
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eRENDERDOC_Key_Max,
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} RENDERDOC_InputButton;
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// Sets which key or keys can be used to toggle focus between multiple windows
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//
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// If keys is NULL or num is 0, toggle keys will be disabled
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typedef void (RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
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// Sets which key or keys can be used to capture the next frame
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//
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// If keys is NULL or num is 0, captures keys will be disabled
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typedef void (RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
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typedef enum
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{
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eOverlay_Enabled = 0x1,
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eOverlay_FrameRate = 0x2,
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eOverlay_FrameNumber = 0x4,
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eOverlay_CaptureList = 0x8,
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// This single bit controls whether the overlay is enabled or disabled globally
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eRENDERDOC_Overlay_Enabled = 0x1,
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eOverlay_Default = (eOverlay_Enabled|eOverlay_FrameRate|eOverlay_FrameNumber|eOverlay_CaptureList),
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eOverlay_All = ~0U,
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eOverlay_None = 0,
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};
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// Show the average framerate over several seconds as well as min/max
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eRENDERDOC_Overlay_FrameRate = 0x2,
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////////////////////////////////////////////////
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// !!!! IMPORTANT NOTE !!!! //
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// //
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// This API is pretty much experimental and //
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// still in flux. The only thing guaranteed //
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// to remain compatible is a call to //
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||||
// RENDERDOC_GetAPIVersion which must exactly //
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// match the version you expect. //
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// It will be bumped on breaking changes. //
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////////////////////////////////////////////////
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// Show the current frame number
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eRENDERDOC_Overlay_FrameNumber = 0x4,
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// API breaking change history:
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// Version 1 -> 2 - strings changed from wchar_t* to char* (UTF-8)
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// Version 2 -> 3 - StartFrameCapture, EndFrameCapture and SetActiveWindow take
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// 'device' pointer as well as window handles.
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// This is either ID3D11Device* or the GL context (HGLRC/GLXContext)
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// You can still pass NULL to both to capture the default, as long as
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// there's only one device/window pair alive.
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#define RENDERDOC_API_VERSION 3
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// Show a list of recent captures, and how many captures have been made
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eRENDERDOC_Overlay_CaptureList = 0x8,
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//////////////////////////////////////////////////////////////////////////
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// In-program functions
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//////////////////////////////////////////////////////////////////////////
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// Default values for the overlay mask
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eRENDERDOC_Overlay_Default =
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(eRENDERDOC_Overlay_Enabled|
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eRENDERDOC_Overlay_FrameRate|
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eRENDERDOC_Overlay_FrameNumber|
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eRENDERDOC_Overlay_CaptureList),
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extern "C" RENDERDOC_API int RENDERDOC_CC RENDERDOC_GetAPIVersion();
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typedef int (RENDERDOC_CC *pRENDERDOC_GetAPIVersion)();
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// Enable all bits
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eRENDERDOC_Overlay_All = ~0U,
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extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_Shutdown();
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typedef void (RENDERDOC_CC *pRENDERDOC_Shutdown)();
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// Disable all bits
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eRENDERDOC_Overlay_None = 0,
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} RENDERDOC_OverlayBits;
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extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetLogFile(const char *logfile);
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typedef void (RENDERDOC_CC *pRENDERDOC_SetLogFile)(const char *logfile);
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extern "C" RENDERDOC_API const char* RENDERDOC_CC RENDERDOC_GetLogFile();
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typedef const char* (RENDERDOC_CC *pRENDERDOC_GetLogFile)();
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extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_GetNumCaptures();
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typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
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extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_GetCapture(uint32_t idx, char *logfile, uint32_t *pathlength, uint64_t *timestamp);
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typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *logfile, uint32_t *pathlength, uint64_t *timestamp);
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|
||||
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetCaptureOptions(const CaptureOptions *opts);
|
||||
typedef void (RENDERDOC_CC *pRENDERDOC_SetCaptureOptions)(const CaptureOptions *opts);
|
||||
|
||||
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_TriggerCapture();
|
||||
typedef void (RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
|
||||
|
||||
// In the below functions 'device pointer' corresponds to the API specific handle, e.g.
|
||||
// ID3D11Device, or the GL context pointer.
|
||||
// The 'window handle' is the OS's native window handle (HWND or GLXDrawable).
|
||||
|
||||
// This must match precisely to a pair, and it sets the RenderDoc in-app overlay to select that
|
||||
// window as 'active' and respond to keypresses.
|
||||
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetActiveWindow(void *device, void *wndHandle);
|
||||
typedef void (RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(void *device, void *wndHandle);
|
||||
|
||||
// Either parameter can be NULL to wild-card match, such that you can capture from any
|
||||
// device to a particular window, or a particular device to any window.
|
||||
// In either case, if there are two or more possible matching (device,window) pairs it
|
||||
// is undefined which one will be captured.
|
||||
// You can pass (NULL, NULL) if you know you only have one device and one window, and
|
||||
// it will match. Likewise if you have not created a window at all (only off-screen
|
||||
// rendering), then NULL window pointer will capture, whether you pass a NULL device
|
||||
// or specify a device among multiple.
|
||||
|
||||
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_StartFrameCapture(void *device, void *wndHandle);
|
||||
typedef void (RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(void *device, void *wndHandle);
|
||||
|
||||
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_EndFrameCapture(void *device, void *wndHandle);
|
||||
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(void *device, void *wndHandle);
|
||||
|
||||
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_GetOverlayBits();
|
||||
// returns the overlay bits that have been set
|
||||
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
|
||||
|
||||
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_MaskOverlayBits(uint32_t And, uint32_t Or);
|
||||
// sets the overlay bits with an and & or mask
|
||||
typedef void (RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
|
||||
|
||||
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetFocusToggleKeys(KeyButton *keys, int num);
|
||||
typedef void (RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(KeyButton *keys, int num);
|
||||
// this function will attempt to shut down RenderDoc.
|
||||
//
|
||||
// Note: that this will only work correctly if done immediately after
|
||||
// the dll is loaded, before any API work happens. RenderDoc will remove its
|
||||
// injected hooks and shut down. Behaviour is undefined if this is called
|
||||
// after any API functions have been called.
|
||||
typedef void (RENDERDOC_CC *pRENDERDOC_Shutdown)();
|
||||
|
||||
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetCaptureKeys(KeyButton *keys, int num);
|
||||
typedef void (RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(KeyButton *keys, int num);
|
||||
// This function will unload RenderDoc's crash handler.
|
||||
//
|
||||
// If you use your own crash handler and don't want RenderDoc's handler to
|
||||
// intercede, you can call this function to unload it and any unhandled
|
||||
// exceptions will pass to the next handler.
|
||||
typedef void (RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
|
||||
|
||||
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_InitRemoteAccess(uint32_t *ident);
|
||||
typedef void (RENDERDOC_CC *pRENDERDOC_InitRemoteAccess)(uint32_t *ident);
|
||||
// Sets the logfile path template
|
||||
//
|
||||
// logfile is a UTF-8 string that gives a template for how captures will be named
|
||||
// and where they will be saved.
|
||||
//
|
||||
// Any extension is stripped off the path, and captures are saved in the directory
|
||||
// specified, and named with the filename and the frame number appended. If the
|
||||
// directory does not exist it will be created, including any parent directories.
|
||||
//
|
||||
// If pathtemplate is NULL, the template will remain unchanged
|
||||
//
|
||||
// Example:
|
||||
//
|
||||
// SetLogFilePathTemplate("my_captures/example");
|
||||
//
|
||||
// Capture #1 -> my_captures/example_frame123.rdc
|
||||
// Capture #2 -> my_captures/example_frame456.rdc
|
||||
typedef void (RENDERDOC_CC *pRENDERDOC_SetLogFilePathTemplate)(const char *pathtemplate);
|
||||
|
||||
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_IsRemoteAccessConnected();
|
||||
// returns the current logfile template, see SetLogFileTemplate above, as a UTF-8 string
|
||||
typedef const char* (RENDERDOC_CC *pRENDERDOC_GetLogFilePathTemplate)();
|
||||
|
||||
// returns the number of captures that have been made
|
||||
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
|
||||
|
||||
// This function returns the details of a capture, by index. New captures are added
|
||||
// to the end of the list.
|
||||
//
|
||||
// logfile will be filled with the absolute path to the capture file, as a UTF-8 string
|
||||
// pathlength will be written with the length in bytes of the logfile string
|
||||
// timestamp will be written with the time of the capture, in seconds since the Unix epoch
|
||||
//
|
||||
// Any of the parameters can be NULL and they'll be skipped.
|
||||
//
|
||||
// The function will return 1 if the capture index is valid, or 0 if the index is invalid
|
||||
// If the index is invalid, the values will be unchanged
|
||||
//
|
||||
// Note: when captures are deleted in the UI they will remain in this list, so the
|
||||
// logfile path may not exist anymore.
|
||||
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *logfile, uint32_t *pathlength, uint64_t *timestamp);
|
||||
|
||||
// capture the next frame on whichever window and API is currently considered active
|
||||
typedef void (RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
|
||||
|
||||
// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
|
||||
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_IsRemoteAccessConnected)();
|
||||
|
||||
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_LaunchReplayUI(uint32_t connectRemoteAccess, const char *cmdline);
|
||||
// This function will launch the Replay UI associated with the RenderDoc library injected
|
||||
// into the running application.
|
||||
//
|
||||
// if connectRemoteAccess is 1, the Replay UI will be launched with a command line parameter
|
||||
// to connect to this application
|
||||
// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
|
||||
// if cmdline is NULL, the command line will be empty.
|
||||
//
|
||||
// returns the PID of the replay UI if successful, 0 if not successful.
|
||||
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectRemoteAccess, const char *cmdline);
|
||||
|
||||
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_UnloadCrashHandler();
|
||||
typedef void (RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
|
||||
// RenderDoc can return a higher version than requested if it's backwards compatible,
|
||||
// this function returns the actual version returned. If a parameter is NULL, it will be
|
||||
// ignored and the others will be filled out.
|
||||
typedef void (RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
// Capturing functions
|
||||
//
|
||||
|
||||
// A device pointer is a pointer to the API's root handle.
|
||||
//
|
||||
// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
|
||||
typedef void* RENDERDOC_DevicePointer;
|
||||
|
||||
// A window handle is the OS's native window handle
|
||||
//
|
||||
// This would be an HWND, GLXDrawable, etc
|
||||
typedef void* RENDERDOC_WindowHandle;
|
||||
|
||||
// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
|
||||
// respond to keypresses. Neither parameter can be NULL
|
||||
typedef void (RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// When choosing either a device pointer or a window handle to capture, you can pass NULL.
|
||||
// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
|
||||
// any API rendering to a specific window, or a specific API instance rendering to any window,
|
||||
// or in the simplest case of one window and one API, you can just pass NULL for both.
|
||||
//
|
||||
// In either case, if there are two or more possible matching (device,window) pairs it
|
||||
// is undefined which one will be captured.
|
||||
//
|
||||
// Note: for headless rendering you can pass NULL for the window handle and either specify
|
||||
// a device pointer or leave it NULL as above.
|
||||
|
||||
// Immediately starts capturing API calls on the specified device pointer and window handle.
|
||||
//
|
||||
// If there is no matching thing to capture (e.g. no supported API has been initialised),
|
||||
// this will do nothing.
|
||||
//
|
||||
// The results are undefined (including crashes) if two captures are started overlapping,
|
||||
// even on separate devices and/oror windows.
|
||||
typedef void (RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
// Returns whether or not a frame capture is currently ongoing anywhere.
|
||||
//
|
||||
// This will return 1 if a capture is ongoing, and 0 if there is no capture running
|
||||
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
|
||||
|
||||
// Ends capturing immediately.
|
||||
//
|
||||
// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
|
||||
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device, RENDERDOC_WindowHandle wndHandle);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// RenderDoc API versions
|
||||
//
|
||||
|
||||
// RenderDoc uses semantic versioning (http://semver.org/).
|
||||
//
|
||||
// MAJOR version is incremented when incompatible API changes happen.
|
||||
// MINOR version is incremented when functionality is added in a backwards-compatible manner.
|
||||
// PATCH version is incremented when backwards-compatible bug fixes happen.
|
||||
//
|
||||
// Note that this means the API returned can be higher than the one you might have requested.
|
||||
// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
|
||||
// instead of 1.0.0. You can check this with the GetAPIVersion entry point
|
||||
typedef enum
|
||||
{
|
||||
eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 000 000
|
||||
} RENDERDOC_Version;
|
||||
|
||||
// eRENDERDOC_API_Version_1_0_0
|
||||
typedef struct
|
||||
{
|
||||
pRENDERDOC_GetAPIVersion GetAPIVersion;
|
||||
|
||||
pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
|
||||
pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
|
||||
|
||||
pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
|
||||
pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
|
||||
|
||||
pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
|
||||
pRENDERDOC_SetCaptureKeys SetCaptureKeys;
|
||||
|
||||
pRENDERDOC_GetOverlayBits GetOverlayBits;
|
||||
pRENDERDOC_MaskOverlayBits MaskOverlayBits;
|
||||
|
||||
pRENDERDOC_Shutdown Shutdown;
|
||||
pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
|
||||
|
||||
pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
|
||||
pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
|
||||
|
||||
pRENDERDOC_GetNumCaptures GetNumCaptures;
|
||||
pRENDERDOC_GetCapture GetCapture;
|
||||
|
||||
pRENDERDOC_TriggerCapture TriggerCapture;
|
||||
|
||||
pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
|
||||
pRENDERDOC_LaunchReplayUI LaunchReplayUI;
|
||||
|
||||
pRENDERDOC_SetActiveWindow SetActiveWindow;
|
||||
|
||||
pRENDERDOC_StartFrameCapture StartFrameCapture;
|
||||
pRENDERDOC_IsFrameCapturing IsFrameCapturing;
|
||||
pRENDERDOC_EndFrameCapture EndFrameCapture;
|
||||
} RENDERDOC_API_1_0_0;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// RenderDoc API entry point
|
||||
//
|
||||
// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
|
||||
//
|
||||
// The name is the same as the typedef - "RENDERDOC_GetAPI"
|
||||
//
|
||||
// This function is not thread safe, and should not be called on multiple threads at once.
|
||||
// Ideally, call this once as early as possible in your application's startup, before doing
|
||||
// any API work, since some configuration functionality etc has to be done also before
|
||||
// initialising any APIs.
|
||||
//
|
||||
// Parameters:
|
||||
// version is a single value from the RENDERDOC_Version above.
|
||||
//
|
||||
// outAPIPointers will be filled out with a pointer to the corresponding struct of function
|
||||
// pointers.
|
||||
//
|
||||
// Returns:
|
||||
// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
|
||||
// 0 - if the requested version is not supported or the arguments are invalid.
|
||||
//
|
||||
typedef int (RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
||||
|
|
|
@ -55,27 +55,8 @@ namespace bgfx
|
|||
return false;
|
||||
}
|
||||
|
||||
#define RENDERDOC_IMPORT \
|
||||
RENDERDOC_IMPORT_FUNC(RENDERDOC_Shutdown); \
|
||||
RENDERDOC_IMPORT_FUNC(RENDERDOC_SetLogFile); \
|
||||
RENDERDOC_IMPORT_FUNC(RENDERDOC_GetCapture); \
|
||||
RENDERDOC_IMPORT_FUNC(RENDERDOC_SetCaptureOptions); \
|
||||
RENDERDOC_IMPORT_FUNC(RENDERDOC_SetActiveWindow); \
|
||||
RENDERDOC_IMPORT_FUNC(RENDERDOC_TriggerCapture); \
|
||||
RENDERDOC_IMPORT_FUNC(RENDERDOC_StartFrameCapture); \
|
||||
RENDERDOC_IMPORT_FUNC(RENDERDOC_EndFrameCapture); \
|
||||
RENDERDOC_IMPORT_FUNC(RENDERDOC_GetOverlayBits); \
|
||||
RENDERDOC_IMPORT_FUNC(RENDERDOC_MaskOverlayBits); \
|
||||
RENDERDOC_IMPORT_FUNC(RENDERDOC_SetFocusToggleKeys); \
|
||||
RENDERDOC_IMPORT_FUNC(RENDERDOC_SetCaptureKeys); \
|
||||
RENDERDOC_IMPORT_FUNC(RENDERDOC_InitRemoteAccess); \
|
||||
RENDERDOC_IMPORT_FUNC(RENDERDOC_UnloadCrashHandler);
|
||||
|
||||
#define RENDERDOC_IMPORT_FUNC(_func) p##_func _func
|
||||
RENDERDOC_IMPORT
|
||||
#undef RENDERDOC_IMPORT_FUNC
|
||||
|
||||
pRENDERDOC_GetAPIVersion RENDERDOC_GetAPIVersion;
|
||||
pRENDERDOC_GetAPI RENDERDOC_GetAPI;
|
||||
static RENDERDOC_API_1_0_0* s_renderDoc;
|
||||
|
||||
void* loadRenderDoc()
|
||||
{
|
||||
|
@ -89,33 +70,21 @@ namespace bgfx
|
|||
|
||||
if (NULL != renderdocdll)
|
||||
{
|
||||
RENDERDOC_GetAPIVersion = (pRENDERDOC_GetAPIVersion)bx::dlsym(renderdocdll, "RENDERDOC_GetAPIVersion");
|
||||
if (NULL != RENDERDOC_GetAPIVersion
|
||||
&& RENDERDOC_API_VERSION == RENDERDOC_GetAPIVersion() )
|
||||
RENDERDOC_GetAPI = (pRENDERDOC_GetAPI)bx::dlsym(renderdocdll, "RENDERDOC_GetAPI");
|
||||
if (NULL != RENDERDOC_GetAPI
|
||||
&& 1 == RENDERDOC_GetAPI(eRENDERDOC_API_Version_1_0_0, (void**)&s_renderDoc) )
|
||||
{
|
||||
#define RENDERDOC_IMPORT_FUNC(_func) \
|
||||
_func = (p##_func)bx::dlsym(renderdocdll, #_func); \
|
||||
BX_TRACE("%p " #_func, _func);
|
||||
RENDERDOC_IMPORT
|
||||
#undef RENDERDOC_IMPORT_FUNC
|
||||
s_renderDoc->SetLogFilePathTemplate("temp/bgfx");
|
||||
|
||||
RENDERDOC_SetLogFile("temp/bgfx");
|
||||
s_renderDoc->SetFocusToggleKeys(NULL, 0);
|
||||
|
||||
RENDERDOC_SetFocusToggleKeys(NULL, 0);
|
||||
RENDERDOC_InputButton captureKey = eRENDERDOC_Key_F11;
|
||||
s_renderDoc->SetCaptureKeys(&captureKey, 1);
|
||||
|
||||
KeyButton captureKey = eKey_F11;
|
||||
RENDERDOC_SetCaptureKeys(&captureKey, 1);
|
||||
s_renderDoc->SetCaptureOptionU32(eRENDERDOC_Option_AllowVSync, 1);
|
||||
s_renderDoc->SetCaptureOptionU32(eRENDERDOC_Option_SaveAllInitials, 1);
|
||||
|
||||
CaptureOptions opt;
|
||||
memset(&opt, 0, sizeof(opt) );
|
||||
opt.AllowVSync = 1;
|
||||
opt.SaveAllInitials = 1;
|
||||
RENDERDOC_SetCaptureOptions(&opt);
|
||||
|
||||
uint32_t ident = 0;
|
||||
RENDERDOC_InitRemoteAccess(&ident);
|
||||
|
||||
RENDERDOC_MaskOverlayBits(eOverlay_None, eOverlay_None);
|
||||
s_renderDoc->MaskOverlayBits(eRENDERDOC_Overlay_None, eRENDERDOC_Overlay_None);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -131,7 +100,7 @@ RENDERDOC_IMPORT
|
|||
{
|
||||
if (NULL != _renderdocdll)
|
||||
{
|
||||
RENDERDOC_Shutdown();
|
||||
s_renderDoc->Shutdown();
|
||||
bx::dlclose(_renderdocdll);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue