isle/LEGO1
Misha ea5f9b4886
Implement MxDisplaySurface::VTable0x44 (#467)
* Update mxdisplaysurface.cpp

* add arguments to header

* Fix glitched bitmaps

* WIP fixes

* Match

* Fix

* Changes

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-20 20:31:07 +01:00
..
lego add jukeboxscript enum (#466) 2024-01-20 12:41:22 -05:00
mxdirectx reccmp: vtable comparison (#452) 2024-01-18 14:34:14 +01:00
mxgeometry Matrix/vector refactor (#426) 2024-01-12 19:34:38 -05:00
mxstl Fixes for building isle with mingw on Linux (#410) 2024-01-06 18:56:15 +01:00
omni Implement MxDisplaySurface::VTable0x44 (#467) 2024-01-20 20:31:07 +01:00
realtime reccmp: vtable comparison (#452) 2024-01-18 14:34:14 +01:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl reccmp: vtable comparison (#452) 2024-01-18 14:34:14 +01:00
viewmanager reccmp: vtable comparison (#452) 2024-01-18 14:34:14 +01:00
define.cpp Decomp parser: indirect globals and string markers (#446) 2024-01-17 12:56:34 +01:00
define.h Fixes for building isle with mingw on Linux (#410) 2024-01-06 18:56:15 +01:00
library_flic.h Add library symbols for flic and smack (#461) 2024-01-19 23:11:51 +01:00
library_msvc.h reccmp: vtable comparison (#452) 2024-01-18 14:34:14 +01:00
library_smack.h Add library symbols for flic and smack (#461) 2024-01-19 23:11:51 +01:00
main.cpp Further clean up Omni/LegoOmni separation (#423) 2024-01-11 16:02:55 +01:00