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Implement MxDisplaySurface::VTable0x44 (#467)
* Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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961282e3c6
commit
ea5f9b4886
2 changed files with 145 additions and 31 deletions
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@ -80,10 +80,15 @@ class MxDisplaySurface : public MxCore {
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MxS32 p_top2,
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MxS32 p_width,
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MxS32 p_height
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); // vtable+0x38
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virtual void GetDC(HDC* p_hdc); // vtable+0x3c
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virtual void ReleaseDC(HDC p_hdc); // vtable+0x40
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virtual LPDIRECTDRAWSURFACE VTable0x44(MxBitmap*, undefined4*, undefined4, undefined4); // vtable+0x44
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); // vtable+0x38
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virtual void GetDC(HDC* p_hdc); // vtable+0x3c
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virtual void ReleaseDC(HDC p_hdc); // vtable+0x40
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virtual LPDIRECTDRAWSURFACE VTable0x44(
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MxBitmap* p_bitmap,
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undefined4* p_ret,
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undefined4 p_doNotWriteToSurface,
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undefined4 p_transparent
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); // vtable+0x44
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void ClearScreen();
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static LPDIRECTDRAWSURFACE FUN_100bc070();
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@ -328,30 +328,7 @@ void MxDisplaySurface::VTable0x28(
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}
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if (hr == DD_OK) {
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MxU8* data;
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switch (p_bitmap->GetBmiHeader()->biCompression) {
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case BI_RGB: {
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MxS32 rowsBeforeTop;
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if (p_bitmap->GetBmiHeight() < 0)
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rowsBeforeTop = p_top;
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else
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rowsBeforeTop = p_bitmap->GetBmiHeightAbs() - p_top - 1;
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data = p_bitmap->GetBitmapData() + p_left + (p_bitmap->GetBmiStride() * rowsBeforeTop);
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break;
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}
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case BI_RGB_TOPDOWN:
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data = p_bitmap->GetBitmapData();
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break;
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default: {
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MxS32 rowsBeforeTop;
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if (p_bitmap->GetBmiHeight() < 0)
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rowsBeforeTop = 0;
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else
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rowsBeforeTop = p_bitmap->GetBmiHeightAbs() - 1;
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data = p_bitmap->GetBitmapData() + (p_bitmap->GetBmiStride() * rowsBeforeTop);
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}
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}
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MxU8* data = p_bitmap->GetStart(p_left, p_top);
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if (m_videoParam.Flags().GetF1bit3()) {
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p_bottom *= 2;
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@ -564,10 +541,142 @@ void MxDisplaySurface::ReleaseDC(HDC p_hdc)
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this->m_ddSurface2->ReleaseDC(p_hdc);
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}
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// STUB: LEGO1 0x100bbc60
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LPDIRECTDRAWSURFACE MxDisplaySurface::VTable0x44(MxBitmap*, undefined4*, undefined4, undefined4)
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// FUNCTION: LEGO1 0x100bbc60
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LPDIRECTDRAWSURFACE MxDisplaySurface::VTable0x44(
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MxBitmap* p_bitmap,
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undefined4* p_ret,
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undefined4 p_doNotWriteToSurface,
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undefined4 p_transparent
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)
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{
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return NULL;
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LPDIRECTDRAWSURFACE surface = NULL;
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LPDIRECTDRAW draw = MVideoManager()->GetDirectDraw();
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MVideoManager();
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DDSURFACEDESC ddsd;
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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if (draw->GetDisplayMode(&ddsd))
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return NULL;
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ddsd.dwFlags = DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT;
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ddsd.dwWidth = p_bitmap->GetBmiWidth();
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ddsd.dwHeight = p_bitmap->GetBmiHeightAbs();
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*p_ret = 0;
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ddsd.ddsCaps.dwCaps = DDSCAPS_SYSTEMMEMORY | DDSCAPS_OFFSCREENPLAIN;
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if (draw->CreateSurface(&ddsd, &surface, NULL) != S_OK) {
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if (*p_ret) {
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*p_ret = 0;
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// Try creating bitmap surface in vram if system ram ran out
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ddsd.ddsCaps.dwCaps &= ~DDSCAPS_VIDEOMEMORY;
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ddsd.ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
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if (draw->CreateSurface(&ddsd, &surface, NULL) != S_OK) {
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surface = NULL;
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}
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}
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else
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surface = NULL;
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}
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if (surface) {
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memset(&ddsd, 0, sizeof(ddsd));
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ddsd.dwSize = sizeof(ddsd);
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if (surface->Lock(NULL, &ddsd, DDLOCK_WAIT, 0) != S_OK) {
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surface->Release();
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surface = NULL;
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goto done;
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}
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if (p_doNotWriteToSurface) {
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goto done;
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}
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MxU8* bitmapSrcPtr = p_bitmap->GetStart(0, 0);
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MxU16* surfaceData = (MxU16*) ddsd.lpSurface;
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MxLong widthNormal = p_bitmap->GetBmiWidth();
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MxLong heightAbs = p_bitmap->GetBmiHeightAbs();
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// TODO: Probably p_bitmap->GetAdjustedStride()
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MxS32 rowSeek = p_bitmap->GetBmiStride();
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if (p_bitmap->GetBmiHeader()->biCompression != BI_RGB_TOPDOWN && p_bitmap->GetBmiHeight() >= 0)
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rowSeek = -rowSeek;
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MxLong newPitch = ddsd.lPitch;
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switch (ddsd.ddpfPixelFormat.dwRGBBitCount) {
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case 8: {
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for (MxS32 y = heightAbs; y > 0; y--) {
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memcpy(surfaceData, bitmapSrcPtr, p_bitmap->GetBmiHeight());
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bitmapSrcPtr += rowSeek;
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surfaceData = (MxU16*) ((MxU8*) surfaceData + newPitch);
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}
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surface->Unlock(ddsd.lpSurface);
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if (p_transparent && surface) {
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DDCOLORKEY key;
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key.dwColorSpaceHighValue = 0;
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key.dwColorSpaceLowValue = 0;
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surface->SetColorKey(DDCKEY_SRCBLT, &key);
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}
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break;
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}
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case 16:
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if (m_16bitPal == NULL) {
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if (surface) {
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surface->Release();
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}
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return NULL;
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}
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else {
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rowSeek -= p_bitmap->GetBmiWidth();
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newPitch -= 2 * p_bitmap->GetBmiWidth();
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if (p_transparent) {
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for (MxS32 y = heightAbs; y > 0; y--) {
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for (MxS32 x = widthNormal; x > 0; x--) {
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if (*bitmapSrcPtr) {
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*surfaceData = m_16bitPal[*bitmapSrcPtr];
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}
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else {
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*surfaceData = 31775;
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}
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bitmapSrcPtr++;
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surfaceData++;
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}
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bitmapSrcPtr += rowSeek;
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surfaceData = (MxU16*) ((MxU8*) surfaceData + newPitch);
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}
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DDCOLORKEY key;
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key.dwColorSpaceHighValue = 31775;
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key.dwColorSpaceLowValue = 31775;
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surface->SetColorKey(DDCKEY_SRCBLT, &key);
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}
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else {
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for (MxS32 y = heightAbs; y > 0; y--) {
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for (MxS32 x = widthNormal; x > 0; x--) {
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*surfaceData++ = m_16bitPal[*bitmapSrcPtr++];
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}
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bitmapSrcPtr += rowSeek;
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surfaceData = (MxU16*) ((MxU8*) surfaceData + newPitch);
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}
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}
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surface->Unlock(ddsd.lpSurface);
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}
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}
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}
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done:
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return surface;
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}
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// STUB: LEGO1 0x100bc070
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