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isle/LEGO1
Christian Semmler 9d8820ee06
Implement TextureData::Create ()
* Implement TextureData::Create

* Fix names

* Rename

* Fix name

* Fix annotation

* Add missing annotation

* Fix annotation

* More annotation fixes

* Compat template type ambiguity

* Fix
2024-02-22 16:59:44 -05:00
..
lego Implement TextureData::Create () 2024-02-22 16:59:44 -05:00
mxdirectx Match some names/values () 2024-02-10 00:40:52 +01:00
mxgeometry Implement some Act1State functions () 2024-02-03 02:03:52 +01:00
mxstl Fixes for building isle with mingw on Linux () 2024-01-06 18:56:15 +01:00
omni Implement TextureData::Create () 2024-02-22 16:59:44 -05:00
realtime Fix LegoROI / add TimeROI () 2024-02-17 16:07:34 +01:00
res Support building isle with modern MSVC + msys2 () 2024-01-10 23:34:32 +01:00
tgl Implement TextureData::Create () 2024-02-22 16:59:44 -05:00
viewmanager Fix LegoROI / add TimeROI () 2024-02-17 16:07:34 +01:00
define.cpp Decomp parser: indirect globals and string markers () 2024-01-17 12:56:34 +01:00
define.h Fixes for building isle with mingw on Linux () 2024-01-06 18:56:15 +01:00
LegoOmni.def Spinoff some sources to static libraries () 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy () 2024-02-01 21:42:10 +01:00
library_flic.h Make all functions public symbols in FLIC library () 2024-01-20 20:23:23 -05:00
library_msvc.h reccmp: vtable comparison () 2024-01-18 14:34:14 +01:00
library_smack.h Add library symbols for flic and smack () 2024-01-19 23:11:51 +01:00
main.cpp Spinoff some sources to static libraries () 2024-01-24 21:16:29 -05:00