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isle/LEGO1
Christian Semmler 96c98cec3d
Implement LegoAnimPresenter::FUN_100692b0 ()
* Implement LegoAnimPresenter::FUN_100692b0

* Match
2024-02-25 18:04:30 +01:00
..
lego Implement LegoAnimPresenter::FUN_100692b0 () 2024-02-25 18:04:30 +01:00
mxdirectx Implement/match LegoModelPresenter::CreateROI () 2024-02-24 17:48:16 +01:00
mxgeometry Implement/match LegoModelPresenter::CreateROI () 2024-02-24 17:48:16 +01:00
mxstl Refactor LegoContainer () 2024-02-23 16:06:16 +01:00
omni Minor style/naming fixes () 2024-02-25 15:14:39 +01:00
realtime Fix LegoROI / add TimeROI () 2024-02-17 16:07:34 +01:00
res Support building isle with modern MSVC + msys2 () 2024-01-10 23:34:32 +01:00
tgl Implement TextureData::Create () 2024-02-22 16:59:44 -05:00
viewmanager Fix LegoROI / add TimeROI () 2024-02-17 16:07:34 +01:00
define.cpp Decomp parser: indirect globals and string markers () 2024-01-17 12:56:34 +01:00
define.h Fixes for building isle with mingw on Linux () 2024-01-06 18:56:15 +01:00
LegoOmni.def Spinoff some sources to static libraries () 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy () 2024-02-01 21:42:10 +01:00
library_flic.h Make all functions public symbols in FLIC library () 2024-01-20 20:23:23 -05:00
library_msvc.h reccmp: vtable comparison () 2024-01-18 14:34:14 +01:00
library_smack.h Add library symbols for flic and smack () 2024-01-19 23:11:51 +01:00
main.cpp Spinoff some sources to static libraries () 2024-01-24 21:16:29 -05:00