isle/LEGO1
Ramen2X 9207d1cb28
remove redundant MxU16 cast in MosaicTransition()
mistake, but it gets optimized out anyways
2024-03-11 17:37:45 -04:00
..
lego remove redundant MxU16 cast in MosaicTransition() 2024-03-11 17:37:45 -04:00
modeldb implement various LegoWorldPresenter functions (#621) 2024-03-03 20:34:55 -05:00
mxdirectx Implement/match LegoModelPresenter::CreateROI (#591) 2024-02-24 17:48:16 +01:00
mxgeometry Implement/match LegoEntity::SetLocation (#629) 2024-03-05 20:31:57 +01:00
mxstl Refactor LegoContainer (#587) 2024-02-23 16:06:16 +01:00
omni Refactor files based on beta debug build (#645) 2024-03-09 21:07:52 +01:00
realtime Implement LegoAnim::CreateLocalTransform (#657) 2024-03-11 15:15:18 -04:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Implement ViewManager::FUN_100a65b0 (#650) 2024-03-10 05:12:15 +01:00
viewmanager Implement ViewManager::FUN_100a65b0 (#650) 2024-03-10 05:12:15 +01:00
define.cpp Decomp parser: indirect globals and string markers (#446) 2024-01-17 12:56:34 +01:00
define.h Fixes for building isle with mingw on Linux (#410) 2024-01-06 18:56:15 +01:00
LegoOmni.def Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
library_msvc.h Implement ModelDb (WDB reader/parser) (#619) 2024-03-03 21:35:56 +01:00
library_smack.h Add library symbols for flic and smack (#461) 2024-01-19 23:11:51 +01:00
main.cpp Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00