isle/LEGO1/realtime
Christian Semmler 556cbdaab3
Implement/match LegoAnimationManager::FUN_10062650 (#896)
* Implement/match LegoAnimationManager::FUN_10062650

* Shorten code
2024-05-09 22:24:45 +02:00
..
lodlist.h Implement/match ViewLODListManager::Create (#611) 2024-03-01 22:32:10 +01:00
matrix.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
matrix.h Refactor Matrix4::ToQuaternion() (#879) 2024-05-03 14:08:58 -04:00
orientableroi.cpp Implement OrientableROI::GetLocalTransform (#652) 2024-03-10 16:10:53 +01:00
orientableroi.h Implement LegoCharacterManager::CreateROI (#709) 2024-03-22 18:40:19 +01:00
realtime.cpp Matrix/vector refactor (#426) 2024-01-12 19:34:38 -05:00
realtime.h Add CalcWorldBoundingVolumes (#651) 2024-03-10 15:29:16 +01:00
realtimeview.cpp Implement/match ViewManager ctor/dtor/structure (#614) 2024-03-02 15:43:19 +01:00
realtimeview.h Implement ViewManager::FUN_100a66f0 (#648) 2024-03-10 04:47:13 +01:00
roi.h Finish LegoVariables class (#698) 2024-03-19 19:44:42 +01:00
vector.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
vector.h Implement/match LegoAnimationManager::FUN_10062650 (#896) 2024-05-09 22:24:45 +02:00