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isle/LEGO1
Christian Semmler 53e2353f78
Implement LegoLOD::Read and related ()
* WIP

* Fix

* Remove bogus

* Fix

* Match

* Fix

* Remove TODO
2024-03-07 20:57:17 +01:00
..
lego Implement LegoLOD::Read and related () 2024-03-07 20:57:17 +01:00
modeldb implement various LegoWorldPresenter functions () 2024-03-03 20:34:55 -05:00
mxdirectx Implement/match LegoModelPresenter::CreateROI () 2024-02-24 17:48:16 +01:00
mxgeometry Implement/match LegoEntity::SetLocation () 2024-03-05 20:31:57 +01:00
mxstl Refactor LegoContainer () 2024-02-23 16:06:16 +01:00
omni Implement/match LegoEntity::SetWorldTransform and ResetWorldTransform () 2024-03-06 19:25:45 +01:00
realtime Implement/match LegoEntity::SetLocation () 2024-03-05 20:31:57 +01:00
res Support building isle with modern MSVC + msys2 () 2024-01-10 23:34:32 +01:00
tgl Implement LegoLOD::Read and related () 2024-03-07 20:57:17 +01:00
viewmanager Implement LegoLOD::Read and related () 2024-03-07 20:57:17 +01:00
define.cpp Decomp parser: indirect globals and string markers () 2024-01-17 12:56:34 +01:00
define.h Fixes for building isle with mingw on Linux () 2024-01-06 18:56:15 +01:00
LegoOmni.def Spinoff some sources to static libraries () 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy () 2024-02-01 21:42:10 +01:00
library_msvc.h Implement ModelDb (WDB reader/parser) () 2024-03-03 21:35:56 +01:00
library_smack.h Add library symbols for flic and smack () 2024-01-19 23:11:51 +01:00
main.cpp Spinoff some sources to static libraries () 2024-01-24 21:16:29 -05:00