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animstate.cpp
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
legoactioncontrolpresenter.cpp
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Refactor LegoOmni into LegoMain/Scripts (#883)
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2024-05-04 14:06:32 +02:00 |
legoanimationmanager.cpp
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Implement/match LegoAnimationManager::FUN_10063270 (#965)
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2024-05-29 17:05:50 +02:00 |
legoanimmmpresenter.cpp
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Implement/match LegoAnimMMPresenter::FUN_1004b840 (#966)
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2024-05-29 17:35:36 +02:00 |
legobackgroundcolor.cpp
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |
legocharactermanager.cpp
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Implement/match LegoAnimationManager::FUN_10063b90 (#953)
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2024-05-25 16:40:10 +02:00 |
legocharacters.cpp
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Rename LegoCharacterData to LegoCharacterInfo (#867)
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2024-04-28 15:04:27 +02:00 |
legofullscreenmovie.cpp
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Refactor files based on beta debug build (#645)
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2024-03-09 21:07:52 +01:00 |
legogamestate.cpp
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Implement/match LegoPathActor::ParseAction (#946)
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2024-05-24 19:07:45 +02:00 |
legoobjectfactory.cpp
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Fix Annotations and LegoAnimActor class structure. (#710)
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2024-03-22 21:30:58 -04:00 |
legophoneme.cpp
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Implement/match LegoPhonemePresenter::StartingTickle (#809)
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2024-04-16 16:07:13 +02:00 |
legoplantmanager.cpp
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Fix writing/reading of game state (#834)
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2024-04-21 15:42:08 +02:00 |
legostate.cpp
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Implement LegoState::Playlist (#517)
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2024-02-02 20:09:45 +01:00 |
legotextureinfo.cpp
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Rename _countof to sizeOfArray (#921)
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2024-05-14 16:35:22 +02:00 |
legoutils.cpp
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Implement/match LegoPathStruct (#944)
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2024-05-21 15:03:50 -04:00 |
legovariables.cpp
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Implement/match actor Create functions (#949)
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2024-05-24 14:44:09 -04:00 |
misc.cpp
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Implement/match LegoPathActor::ParseAction (#946)
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2024-05-24 19:07:45 +02:00 |
mxcompositemediapresenter.cpp
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Implement/match LegoAnimMMPresenter::FUN_1004b450 (#827)
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2024-04-20 17:18:19 +02:00 |
mxcontrolpresenter.cpp
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Move strings to proper location in define.cpp (#922)
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2024-05-14 16:43:06 +02:00 |
mxtransitionmanager.cpp
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(Refactor) Use more forward declarations (#881)
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2024-05-03 18:19:12 +02:00 |