isle/LEGO1
Christian Semmler 1a46d370ec
Bootstrap LegoPlantManager, add plants data (#1038)
* Bootstrap LegoPlantManager, add plants data

* Naming

* Move

* Fix
2024-06-17 20:11:27 +02:00
..
lego Bootstrap LegoPlantManager, add plants data (#1038) 2024-06-17 20:11:27 +02:00
modeldb Implement/match LegoAnimPresenter::ParseExtra (#848) 2024-04-25 16:00:58 +02:00
mxdirectx Rename _countof to sizeOfArray (#921) 2024-05-14 16:35:22 +02:00
mxgeometry Fix camera glitch (#1031) 2024-06-13 22:09:14 +02:00
mxstl Refactor LegoContainer (#587) 2024-02-23 16:06:16 +01:00
omni Implement/match Ambulance::HandlePathStruct (#1029) 2024-06-13 20:10:19 +02:00
realtime Fix camera glitch (#1031) 2024-06-13 22:09:14 +02:00
res Support building isle with modern MSVC + msys2 (#421) 2024-01-10 23:34:32 +01:00
tgl Implement/match LegoCharacterManager::FUN_10085870 (#764) 2024-04-02 14:04:17 +02:00
viewmanager Implement/match IslePathActor::Exit (#997) 2024-06-06 17:45:37 +02:00
define.cpp Implement/match LegoPathActor::ParseAction (#946) 2024-05-24 19:07:45 +02:00
define.h Implement/match LegoPathActor::ParseAction (#946) 2024-05-24 19:07:45 +02:00
LegoOmni.def Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00
LegoOmni.mingw.def cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
library_msvc.h Implement/match LegoPathController::Read (#904) 2024-05-11 18:23:18 +02:00
library_smack.h Add library symbols for flic and smack (#461) 2024-01-19 23:11:51 +01:00
main.cpp Spinoff some sources to static libraries (#484) 2024-01-24 21:16:29 -05:00