isle/LEGO1/lego/legoomni/include/act3ammo.h
Christian Semmler 1aeb458be1
Implement/match Act3Ammo::Animate (#1221)
* Implement/match `Act3Ammo::Animate`

* Match

* Rename

* Rename

* Rename
2024-12-13 22:56:26 +01:00

104 lines
2.2 KiB
C++

#ifndef ACT3AMMO_H
#define ACT3AMMO_H
#include "legopathactor.h"
#include "mxgeometry/mxgeometry3d.h"
class Act3;
// VTABLE: LEGO1 0x100d8460
// SIZE 0x1a0
class Act3Ammo : public LegoPathActor {
public:
enum {
c_pizza = 0x01,
c_donut = 0x02,
c_valid = 0x04,
c_bit4 = 0x08,
c_bit5 = 0x10
};
Act3Ammo();
~Act3Ammo() override;
void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
void Animate(float p_time) override; // vtable+0x70
// FUNCTION: BETA10 0x10017750
MxU32 IsValid() { return m_ammoFlag & c_valid; }
// FUNCTION: BETA10 0x100177b0
Mx3DPointFloat* GetUnknown0x160() { return m_eq; }
// FUNCTION: BETA10 0x100177e0
MxFloat* GetUnknown0x19c() { return &m_unk0x19c; }
// FUNCTION: BETA10 0x1001fbd0
void SetValid(MxBool p_valid)
{
if (p_valid) {
m_ammoFlag |= c_valid;
}
else {
m_ammoFlag &= ~c_valid;
}
}
// FUNCTION: BETA10 0x1001fc80
MxU32 IsPizza() { return m_ammoFlag & c_pizza; }
// FUNCTION: BETA10 0x10021d60
MxU32 IsDonut() { return m_ammoFlag & c_donut; }
// FUNCTION: BETA10 0x1001fcb0
void SetBit4(MxBool p_bit4)
{
if (p_bit4) {
m_ammoFlag |= c_bit4;
}
else {
m_ammoFlag &= ~c_bit4;
}
}
// FUNCTION: BETA10 0x10021d90
MxU32 IsBit4() { return m_ammoFlag & c_bit4; }
void SetBit5(MxBool p_bit5)
{
if (p_bit5) {
m_ammoFlag |= c_bit5;
}
else {
m_ammoFlag &= ~c_bit5;
}
}
MxU32 IsBit5() { return m_ammoFlag & c_bit5; }
MxFloat GetUnknown0x158() { return m_unk0x158; }
void SetUnknown0x158(MxFloat p_unk0x158) { m_unk0x158 = p_unk0x158; }
MxResult Remove();
MxResult Create(Act3* p_world, MxU32 p_isPizza, MxS32 p_index);
MxResult FUN_10053b40(Vector3& p_srcLoc, Vector3& p_srcDir, Vector3& p_srcUp);
MxResult FUN_10053cb0(LegoPathController* p_p, LegoPathBoundary* p_boundary, MxFloat p_unk0x19c);
MxResult FUN_10053d30(LegoPathController* p_p, MxFloat p_unk0x19c);
// SYNTHETIC: LEGO1 0x10053880
// Act3Ammo::`scalar deleting destructor'
private:
MxResult FUN_10053db0(float p_param1, const Matrix4& p_param2);
static Mx3DPointFloat g_unk0x10104f08;
MxU16 m_ammoFlag; // 0x154
MxFloat m_unk0x158; // 0x158
Act3* m_world; // 0x15c
Mx3DPointFloat m_eq[3]; // 0x160
MxFloat m_unk0x19c; // 0x19c
};
#endif // ACT3AMMO_H