Christian Semmler
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1aeb458be1
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Implement/match Act3Ammo::Animate (#1221)
* Implement/match `Act3Ammo::Animate`
* Match
* Rename
* Rename
* Rename
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2024-12-13 22:56:26 +01:00 |
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Christian Semmler
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6da2faa48c
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Refactor actor states, define enum (#1220)
* Refactor actor states, define enum
* Revert
* Rename `UpdateState` to `Animate`
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2024-12-13 20:30:50 +01:00 |
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Christian Semmler
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ce3f71ea0f
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Rename LegoPathActor::VTable0x70 to UpdateState (#1219)
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2024-12-13 19:20:03 +01:00 |
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Christian Semmler
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aceba71fbb
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Implement/match Act3Brickster::HitActor (#1212)
* Implement/match `Act3Brickster::HitActor`
* Fixes
* Fixes
* Fixes
* Add `Act3Cop::VTable0x9c`
* Fix
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2024-12-12 17:10:44 +01:00 |
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Christian Semmler
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ac19539d0f
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Implement/match Act3Shark functions (#1208)
* Implement/match `Act3Shark` functions
* Naming
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2024-12-11 21:13:34 +01:00 |
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Christian Semmler
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a2b2b5d734
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Implement/match Act3Ammo::FUN_10053b40 (#1207)
* Implement/match Act3Ammo::FUN_10053b40
* Add Act3Ammo::Remove
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2024-12-11 20:52:53 +01:00 |
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Christian Semmler
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adc83dc76e
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Implement/match Act3Ammo::Create , Act3Ammo::FUN_10053cb0 , Act3Ammo::FUN_10053d30 (#1205)
* Implement/match Act3Ammo::Create
* Fix BETA addr
* Move
* Move
* Remove header
* Add missing header
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2024-12-10 22:35:59 +01:00 |
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Christian Semmler
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c2ee761f81
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Implement/match Act3::ShootPizza and Act3::ShootDonut (#1203)
* Implement/match `Act3::LaunchPizza` and `Act3::LaunchDonut`
* Match Helicopter::HandleControl
* Rename
* Adjust total function count
* Rename
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2024-12-09 23:41:51 +01:00 |
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Christian Semmler
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564fb7f7c0
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Implement/match Act3::Enable (#1198)
* Implement Act3::Enable
* Match
* Change back to private
* Remove unused function
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2024-12-08 19:39:03 +01:00 |
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Christian Semmler
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97fb6e4f15
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Add Act3Ammo , match Act3::Act3 (#1196)
* Implement `Act3Ammo`, match `Act3::Act3`
* Move
* Fix match
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2024-12-07 11:57:59 -07:00 |
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