isle/LEGO1/lego/legoomni/src/infocenter/elevatorbottom.cpp

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#include "elevatorbottom.h"
DECOMP_SIZE_ASSERT(ElevatorBottom, 0xfc)
#include "legocontrolmanager.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legoomni.h"
#include "mxnotificationmanager.h"
#include "mxomni.h"
// FUNCTION: LEGO1 0x10017e90
ElevatorBottom::ElevatorBottom()
{
NotificationManager()->Register(this);
this->m_unk0xf8 = 0;
}
// FUNCTION: LEGO1 0x10018060
ElevatorBottom::~ElevatorBottom()
{
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
ControlManager()->Unregister(this);
NotificationManager()->Unregister(this);
}
// FUNCTION: LEGO1 0x100180f0
MxResult ElevatorBottom::Create(MxDSAction& p_dsAction)
{
MxResult result = LegoWorld::Create(p_dsAction);
if (result == SUCCESS) {
InputManager()->SetWorld(this);
ControlManager()->Register(this);
}
SetIsWorldActive(FALSE);
GameState()->SetUnknown424(5);
GameState()->FUN_1003a720(0);
return result;
}
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// STUB: LEGO1 0x10018150
MxLong ElevatorBottom::Notify(MxParam& p_param)
{
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// TODO
return LegoWorld::Notify(p_param);
}
// FUNCTION: LEGO1 0x100181b0
void ElevatorBottom::VTable0x50()
{
LegoWorld::VTable0x50();
PlayMusic(11);
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
}
// FUNCTION: LEGO1 0x100182c0
void ElevatorBottom::VTable0x68(MxBool p_add)
{
LegoWorld::VTable0x68(p_add);
if (p_add) {
InputManager()->SetWorld(this);
SetIsWorldActive(FALSE);
}
else {
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
}
}
// FUNCTION: LEGO1 0x10018310
MxBool ElevatorBottom::VTable0x64()
{
DeleteObjects(&m_atom, 500, 999);
m_unk0xf8 = 2;
return TRUE;
}