isle/LEGO1/elevatorbottom.cpp

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#include "elevatorbottom.h"
// OFFSET: LEGO1 0x10017e90 STUB
ElevatorBottom::ElevatorBottom()
{
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// TODO
}
// OFFSET: LEGO1 0x10018060 STUB
ElevatorBottom::~ElevatorBottom()
{
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// TODO
}
// OFFSET: LEGO1 0x10018150 STUB
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MxLong ElevatorBottom::Notify(MxParam& p)
{
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// TODO
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return 0;
}