isle/LEGO1/realtime/realtimeview.h

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#ifndef REALTIMEVIEW_H
#define REALTIMEVIEW_H
extern float g_userMaxLodPower;
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class RealtimeView {
public:
RealtimeView();
~RealtimeView();
static float GetPartsThreshold();
static float GetUserMaxLOD();
static void SetPartsThreshold(float);
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static void UpdateMaxLOD();
static void SetUserMaxLOD(float);
static float GetUserMaxLodPower() { return g_userMaxLodPower; }
};
#endif // REALTIMEVIEW_H