isle/LEGO1/mxbackgroundcolor.h

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#ifndef MXBACKGROUNDCOLOR_H
#define MXACKGROUNDCOLOR_H
#include "mxstring.h"
#include "mxcore.h"
class MxBackgroundColor
{
public:
__declspec(dllexport) MxBackgroundColor(const char *, const char *);
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MxBackgroundColor() {}
virtual MxString *GetColorString();
virtual void SetColorString(const char *colorString);
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virtual ~MxBackgroundColor();
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protected:
MxString m_name;
MxString m_colorString;
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float h;
float s;
float v;
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};
#endif // MXBACKGROUNDCOLOR_H