isle/LEGO1/mxbackgroundcolor.h

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#ifndef MXBACKGROUNDCOLOR_H
#define MXACKGROUNDCOLOR_H
#include "mxstring.h"
#include "mxcore.h"
class MxBackgroundColor
{
public:
__declspec(dllexport) MxBackgroundColor(const char *, const char *);
MxBackgroundColor(){}
virtual MxString* GetColorString();
virtual void SetColorString(const char* colorString);
protected:
MxString m_name;
MxString m_colorString;
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float r;
float g;
float b;
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};
#endif // MXBACKGROUNDCOLOR_H