2023-06-29 04:10:08 -04:00
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#include "pizzeria.h"
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2024-01-20 18:04:46 -05:00
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2024-05-30 09:54:24 -04:00
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#include "isle_actions.h"
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#include "islepathactor.h"
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#include "legoanimationmanager.h"
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2024-04-27 10:06:12 -04:00
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#include "legogamestate.h"
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2024-05-30 09:54:24 -04:00
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#include "legopathactor.h"
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#include "legoutils.h"
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#include "legoworld.h"
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2024-04-27 10:06:12 -04:00
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#include "misc.h"
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2024-05-30 09:54:24 -04:00
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#include "pizza.h"
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#include "pizzamissionstate.h"
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#include "pizzeriastate.h"
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#include "scripts.h"
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2024-04-27 10:06:12 -04:00
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2024-03-22 21:30:58 -04:00
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DECOMP_SIZE_ASSERT(Pizzeria, 0x84)
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2024-04-27 10:06:12 -04:00
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// FUNCTION: LEGO1 0x100179c0
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2024-01-20 18:04:46 -05:00
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MxResult Pizzeria::Create(MxDSAction& p_dsAction)
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{
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MxResult result = IsleActor::Create(p_dsAction);
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if (result == SUCCESS) {
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2024-05-24 14:07:36 -04:00
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CreateState();
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2024-04-27 10:06:12 -04:00
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}
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return result;
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}
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// FUNCTION: LEGO1 0x100179f0
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2024-05-24 14:07:36 -04:00
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void Pizzeria::CreateState()
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2024-04-27 10:06:12 -04:00
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{
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LegoGameState* gameState = GameState();
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PizzeriaState* pizzeriaState = (PizzeriaState*) gameState->GetState("PizzeriaState");
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if (pizzeriaState == NULL) {
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pizzeriaState = (PizzeriaState*) gameState->CreateState("PizzeriaState");
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}
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m_pizzeriaState = pizzeriaState;
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gameState = GameState();
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PizzaMissionState* pizzaMissionState = (PizzaMissionState*) gameState->GetState("PizzaMissionState");
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if (pizzaMissionState == NULL) {
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pizzaMissionState = (PizzaMissionState*) gameState->CreateState("PizzaMissionState");
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}
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m_pizzaMissionState = pizzaMissionState;
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2024-01-20 18:04:46 -05:00
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}
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2024-04-11 07:55:22 -04:00
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2024-05-30 09:54:24 -04:00
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// FUNCTION: LEGO1 0x10017a50
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undefined4 Pizzeria::HandleClick()
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2024-04-11 07:55:22 -04:00
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{
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2024-05-30 09:54:24 -04:00
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if (FUN_1003ef60() && m_pizzaMissionState->m_unk0x0c == 0) {
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if (CurrentActor()->GetActorId() != GameState()->GetActorId()) {
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if (!CurrentActor()->IsA("SkateBoard")) {
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((IslePathActor*) CurrentActor())->VTable0xe4();
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}
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}
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AnimationManager()->FUN_10061010(FALSE);
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Pizza* pizza = (Pizza*) CurrentWorld()->Find(*g_isleScript, IsleScript::c_Pizza_Actor);
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pizza->FUN_10038220(m_pizzeriaState->FUN_10017d70());
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}
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return 1;
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2024-04-11 07:55:22 -04:00
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}
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