isle/LEGO1/lego/legoomni/src/actors/pizza.cpp

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#include "pizza.h"
#include "isle.h"
#include "isle_actions.h"
#include "jukebox_actions.h"
#include "legoanimationmanager.h"
#include "legoeventnotificationparam.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legopathstruct.h"
#include "legoutils.h"
#include "legoworld.h"
#include "misc.h"
#include "mxactionnotificationparam.h"
#include "mxbackgroundaudiomanager.h"
#include "mxdebug.h"
#include "mxmisc.h"
#include "mxticklemanager.h"
#include "mxtimer.h"
#include "mxtransitionmanager.h"
#include "pizzeria.h"
#include "skateboard.h"
#include "sndanim_actions.h"
DECOMP_SIZE_ASSERT(Pizza, 0x9c)
DECOMP_SIZE_ASSERT(PizzaMissionState, 0xb4)
DECOMP_SIZE_ASSERT(PizzaMissionState::Mission, 0x20)
// Flags used in isle.cpp
extern MxU32 g_isleFlags;
// GLOBAL: LEGO1 0x100f3a80
IsleScript::Script PizzaMissionState::g_pepperActions[] = {
IsleScript::c_pnsx48pr_RunAnim,
IsleScript::c_pnsx69pr_RunAnim,
IsleScript::c_pns125ni_RunAnim,
IsleScript::c_pns122pr_RunAnim,
IsleScript::c_noneIsle,
IsleScript::c_noneIsle,
IsleScript::c_ppz120pa_RunAnim,
IsleScript::c_ppz117ma_RunAnim,
IsleScript::c_ppz118ma_RunAnim,
IsleScript::c_ppz119ma_RunAnim,
IsleScript::c_nja001pr_RunAnim,
IsleScript::c_nja001pr_RunAnim,
IsleScript::c_nja001pr_RunAnim
};
// GLOBAL: LEGO1 0x100f3ab8
MxLong PizzaMissionState::g_pepperFinishTimes[] = {100000, 200000, 300000, 350000};
// GLOBAL: LEGO1 0x100f3ac8
IsleScript::Script PizzaMissionState::g_lauraActions[] = {
IsleScript::c_pns096pr_RunAnim,
IsleScript::c_pns097pr_RunAnim,
IsleScript::c_pns098pr_RunAnim,
IsleScript::c_pns099pr_RunAnim,
IsleScript::c_noneIsle,
IsleScript::c_ppz086bs_RunAnim,
IsleScript::c_ppz090ma_RunAnim,
IsleScript::c_ppz088ma_RunAnim,
IsleScript::c_ppz089ma_RunAnim,
IsleScript::c_ppz095pe_RunAnim,
IsleScript::c_pho104re_RunAnim,
IsleScript::c_pho105re_RunAnim,
IsleScript::c_pho106re_RunAnim
};
// GLOBAL: LEGO1 0x100f3b00
MxLong PizzaMissionState::g_lauraFinishTimes[] = {100000, 200000, 300000, 350000};
// GLOBAL: LEGO1 0x100f3b10
IsleScript::Script PizzaMissionState::g_nickActions[] = {
IsleScript::c_pns042bm_RunAnim,
IsleScript::c_pns043en_RunAnim,
IsleScript::c_pns045p1_RunAnim,
IsleScript::c_pns048pr_RunAnim,
IsleScript::c_ppz029rd_RunAnim,
IsleScript::c_noneIsle,
IsleScript::c_ppz038ma_RunAnim,
IsleScript::c_ppz037ma_RunAnim,
IsleScript::c_ppz037ma_RunAnim,
IsleScript::c_ppz037ma_RunAnim,
IsleScript::c_pgs050nu_RunAnim,
IsleScript::c_pgs051nu_RunAnim,
IsleScript::c_pgs052nu_RunAnim
};
// GLOBAL: LEGO1 0x100f3b48
MxLong PizzaMissionState::g_nickFinishTimes[] = {100000, 200000, 300000, 350000};
// GLOBAL: LEGO1 0x100f3b58
IsleScript::Script PizzaMissionState::g_mamaActions[] = {
IsleScript::c_pns022pr_RunAnim,
IsleScript::c_pns021dl_RunAnim,
IsleScript::c_pns018rd_RunAnim,
IsleScript::c_pns019pr_RunAnim,
IsleScript::c_ppz008rd_RunAnim,
IsleScript::c_noneIsle,
IsleScript::c_ppz013pa_RunAnim,
IsleScript::c_ppz010pa_RunAnim,
IsleScript::c_ppz011pa_RunAnim,
IsleScript::c_ppz016pe_RunAnim,
IsleScript::c_pps025ni_RunAnim,
IsleScript::c_pps026ni_RunAnim,
IsleScript::c_pps027ni_RunAnim
};
// GLOBAL: LEGO1 0x100f3b90
MxLong PizzaMissionState::g_mamaFinishTimes[] = {100000, 200000, 300000, 350000};
// GLOBAL: LEGO1 0x100f3ba0
IsleScript::Script PizzaMissionState::g_papaActions[] = {
IsleScript::c_pns065rd_RunAnim,
IsleScript::c_pns066db_RunAnim,
IsleScript::c_pns067gd_RunAnim,
IsleScript::c_pns069pr_RunAnim,
IsleScript::c_noneIsle,
IsleScript::c_noneIsle,
IsleScript::c_ppz061ma_RunAnim,
IsleScript::c_ppz059ma_RunAnim,
IsleScript::c_ppz060ma_RunAnim,
IsleScript::c_ppz064ma_RunAnim,
IsleScript::c_prt072sl_RunAnim,
IsleScript::c_prt073sl_RunAnim,
IsleScript::c_prt074sl_RunAnim
};
// GLOBAL: LEGO1 0x100f3bd8
MxLong PizzaMissionState::g_papaFinishTimes[] = {100000, 200000, 300000, 350000};
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x10037ef0
Pizza::Pizza()
{
m_state = NULL;
m_mission = NULL;
m_skateBoard = NULL;
m_act1state = NULL;
m_unk0x8c = IsleScript::c_noneIsle;
m_unk0x98 = FALSE;
m_unk0x90 = INT_MIN;
}
(Proposal) Adjustments to "decomp" language (#308) * Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commit d87d665127fae7dd6e5bd48d9af14a0a829bf9e2. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit 8c815418d261ba8c5f67a9a2cae349fe4ac92db8. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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// FUNCTION: LEGO1 0x10038100
Pizza::~Pizza()
{
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TickleManager()->UnregisterClient(this);
}
// FUNCTION: LEGO1 0x10038170
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
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MxResult Pizza::Create(MxDSAction& p_dsAction)
{
MxResult result = IsleActor::Create(p_dsAction);
if (result == SUCCESS) {
CreateState();
m_skateBoard = (SkateBoard*) m_world->Find(m_atomId, IsleScript::c_SkateBoard_Actor);
}
return result;
Enforce vtable match (#464) * vtable enforce * Vtable progress * IslePathActor subclasses * LegoState subclasses * LegoWorld subclasses * Presenter progress * Remaining presenters * All but two that need new files * Merge into vtable branch (#3) * Implement MxDisplaySurface::VTable0x44 (#467) * Update mxdisplaysurface.cpp * add arguments to header * Fix glitched bitmaps * WIP fixes * Match * Fix * Changes * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implmement PoliceState::VTable0x1c (#468) * Implmement PoliceState::VTable0x1c * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement Lego3DView::Render (#470) * Implement Lego3DView::Render * use MxDouble * Revert "use MxDouble" This reverts commit a006b60e2066b79ded3e15e143a302d8fd707deb. * Begin work on Police class (#469) * Begin work on Police class * Use JukeBox::e_policeStation value * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com> * Implement MxDisplaySurface::CreateCursorSurface (#471) * Update mxdisplaysurface.cpp * Fixes * Update legovideomanager.cpp * Match to 100% --------- Co-authored-by: Christian Semmler <mail@csemmler.com> --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com> * Police fix * Finish * motocycle lower case * Update historybook.h * Update hospitalstate.h * Update jetski.h * Update legoinputmanager.h * Update legolocomotionanimpresenter.h * Update pizza.h * Update act3shark.h * Update ambulancemissionstate.h * Update bumpbouy.h * Update doors.h --------- Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com> Co-authored-by: Christian Semmler <mail@csemmler.com> Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
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}
// FUNCTION: LEGO1 0x100381b0
// FUNCTION: BETA10 0x100edaec
void Pizza::CreateState()
{
m_state = (PizzaMissionState*) GameState()->GetState("PizzaMissionState");
if (m_state == NULL) {
m_state = (PizzaMissionState*) GameState()->CreateState("PizzaMissionState");
}
m_act1state = (Act1State*) GameState()->GetState("Act1State");
if (m_act1state == NULL) {
m_act1state = (Act1State*) GameState()->CreateState("Act1State");
}
}
// FUNCTION: LEGO1 0x10038220
// FUNCTION: BETA10 0x100edb81
void Pizza::FUN_10038220(IsleScript::Script p_objectId)
{
AnimationManager()->FUN_10064740(NULL);
m_mission = m_state->GetMission(GameState()->GetActorId());
m_state->m_unk0x0c = 1;
m_act1state->m_unk0x018 = 3;
m_mission->m_startTime = INT_MIN;
g_isleFlags &= ~Isle::c_playMusic;
AnimationManager()->EnableCamAnims(FALSE);
AnimationManager()->FUN_1005f6d0(FALSE);
PlayAction(p_objectId, FALSE);
m_unk0x8c = IsleScript::c_noneIsle;
}
// FUNCTION: LEGO1 0x100382b0
// FUNCTION: BETA10 0x100edc9b
void Pizza::FUN_100382b0()
{
if (m_state->m_unk0x0c != 8) {
if (m_unk0x8c != IsleScript::c_noneIsle) {
InvokeAction(Extra::e_stop, *g_isleScript, m_unk0x8c, NULL);
}
m_act1state->m_unk0x018 = 0;
m_state->m_unk0x0c = 0;
UserActor()->SetState(0);
g_isleFlags |= Isle::c_playMusic;
AnimationManager()->EnableCamAnims(TRUE);
AnimationManager()->FUN_1005f6d0(TRUE);
m_mission->m_startTime = INT_MIN;
m_mission = NULL;
m_unk0x98 = FALSE;
m_unk0x8c = IsleScript::c_noneIsle;
BackgroundAudioManager()->RaiseVolume();
TickleManager()->UnregisterClient(this);
m_unk0x90 = INT_MIN;
m_skateBoard->EnableScenePresentation(FALSE);
m_skateBoard->SetUnknown0x160(FALSE);
MxTrace("Pizza mission: idle\n");
}
}
// FUNCTION: LEGO1 0x10038380
void Pizza::StopActions()
{
InvokeAction(Extra::e_stop, *g_isleScript, IsleScript::c_pns050p1_RunAnim, NULL);
InvokeAction(Extra::e_stop, *g_isleScript, IsleScript::c_wns050p1_RunAnim, NULL);
PizzaMissionState::Mission* mission = m_mission;
if (mission != NULL) {
for (MxS32 i = 0; i < mission->m_numActions; i++) {
InvokeAction(Extra::e_stop, *g_isleScript, mission->GetActions()[i], NULL);
}
}
}
// FUNCTION: LEGO1 0x100383f0
// FUNCTION: BETA10 0x100edd10
MxLong Pizza::HandleClick()
{
if (m_state->m_unk0x0c == 1) {
m_state->m_unk0x0c = 2;
m_mission->m_startTime = Timer()->GetTime();
TickleManager()->RegisterClient(this, 200);
AnimationManager()->FUN_10061010(FALSE);
}
if (m_state->m_unk0x0c == 2) {
m_act1state->m_unk0x018 = 3;
if (m_skateBoard == NULL) {
m_skateBoard = (SkateBoard*) m_world->Find(m_atomId, IsleScript::c_SkateBoard_Actor);
assert(m_skateBoard);
}
IsleScript::Script action;
switch (m_state->FUN_10039540()) {
case 0:
action = m_mission->m_actions[m_mission->m_numActions + 3];
break;
case 1:
action = m_mission->m_actions[m_mission->m_numActions + 4];
break;
default:
action = m_mission->m_actions[m_mission->m_numActions + 5];
}
PlayAction(action, TRUE);
m_state->m_unk0x0c = 3;
PlayMusic(JukeboxScript::c_PizzaMission_Music);
return 1;
}
return 0;
}
// FUNCTION: LEGO1 0x100384f0
// FUNCTION: BETA10 0x100ede53
MxLong Pizza::HandlePathStruct(LegoPathStructNotificationParam& p_param)
{
if (m_state->m_unk0x0c == 4) {
MxLong time = Timer()->GetTime() - m_mission->m_startTime;
if (p_param.GetTrigger() == LegoPathStruct::c_s && p_param.GetData() == 0x12e &&
GameState()->GetActorId() == LegoActor::c_pepper) {
m_state->m_unk0x0c = 5;
m_state->SetUnknown0xb0(SndanimScript::c_TRS302_OpenJailDoor);
if (time < m_mission->GetRedFinishTime()) {
m_mission->UpdateScore(LegoState::e_red);
}
else if (time < m_mission->GetBlueFinishTime()) {
m_mission->UpdateScore(LegoState::e_blue);
}
else {
m_mission->UpdateScore(LegoState::e_yellow);
}
MxTrace("Pizza mission: ending\n");
}
else if ((p_param.GetTrigger() == LegoPathStruct::c_camAnim && (
((p_param.GetData() == 0x24 || p_param.GetData() == 0x22) && GameState()->GetActorId() == LegoActor::c_mama) ||
(p_param.GetData() == 0x33 && GameState()->GetActorId() == LegoActor::c_papa) ||
((p_param.GetData() == 0x08 || p_param.GetData() == 0x09) && GameState()->GetActorId() == LegoActor::c_nick) ||
(p_param.GetData() == 0x0b && GameState()->GetActorId() == LegoActor::c_laura)
)) || (p_param.GetTrigger() == LegoPathStruct::c_w && p_param.GetData() == 0x169 && GameState()->GetActorId() == LegoActor::c_nick)) {
IsleScript::Script action;
if (time < m_mission->GetRedFinishTime()) {
action = m_mission->GetRedFinishAction();
m_mission->UpdateScore(LegoState::e_red);
}
else if (time < m_mission->GetBlueFinishTime()) {
action = m_mission->GetBlueFinishAction();
m_mission->UpdateScore(LegoState::e_blue);
}
else {
action = m_mission->GetYellowFinishAction();
m_mission->UpdateScore(LegoState::e_yellow);
}
StopActions();
switch (action) {
case IsleScript::c_pps025ni_RunAnim:
case IsleScript::c_pps026ni_RunAnim:
case IsleScript::c_pps027ni_RunAnim:
m_unk0x90 = Timer()->GetTime();
m_unk0x94 = 3800;
break;
case IsleScript::c_pgs050nu_RunAnim:
case IsleScript::c_pgs051nu_RunAnim:
case IsleScript::c_pgs052nu_RunAnim:
m_unk0x90 = Timer()->GetTime();
m_unk0x94 = 6400;
break;
case IsleScript::c_prt072sl_RunAnim:
case IsleScript::c_prt073sl_RunAnim:
case IsleScript::c_prt074sl_RunAnim:
m_unk0x90 = Timer()->GetTime();
m_unk0x94 = 7000;
break;
case IsleScript::c_pho104re_RunAnim:
case IsleScript::c_pho105re_RunAnim:
case IsleScript::c_pho106re_RunAnim:
m_unk0x90 = Timer()->GetTime();
m_unk0x94 = 6500;
break;
}
m_state->m_unk0x0c = 5;
PlayAction(action, TRUE);
MxTrace("Pizza mission: ending\n");
}
else if (p_param.GetTrigger() == LegoPathStruct::c_w) {
if (p_param.GetData() == 0x15e && GameState()->GetActorId() == LegoActor::c_pepper) {
if (!m_unk0x98) {
m_unk0x98 = TRUE;
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_pns050p1_RunAnim, NULL);
}
}
else if (p_param.GetData() == 0x15f && GameState()->GetActorId() == LegoActor::c_papa && !m_unk0x98) {
m_unk0x98 = TRUE;
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_wns050p1_RunAnim, NULL);
}
}
}
return 0;
}
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// FUNCTION: LEGO1 0x100388a0
// FUNCTION: BETA10 0x100ee2d9
MxResult Pizza::Tickle()
{
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MxLong time = Timer()->GetTime();
if (m_unk0x90 != INT_MIN && m_unk0x94 + m_unk0x90 <= time) {
m_unk0x90 = INT_MIN;
m_skateBoard->EnableScenePresentation(FALSE);
m_skateBoard->SetUnknown0x160(FALSE);
TickleManager()->UnregisterClient(this);
}
if (m_mission != NULL && m_mission->m_startTime != INT_MIN) {
if (m_state->m_unk0x0c == 4) {
assert(m_mission);
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if (time > m_mission->m_startTime + m_mission->GetTimeoutTime()) {
StopActions();
m_mission->UpdateScore(LegoState::e_grey);
FUN_100382b0();
BackgroundAudioManager()->LowerVolume();
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Avo917In_PlayWav, NULL);
MxTrace("Pizza mission: timeout, stop\n");
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}
else if (time >= m_mission->m_startTime + 35000 && m_unk0x8c == IsleScript::c_noneIsle) {
switch (GameState()->GetActorId()) {
case LegoActor::c_pepper:
m_unk0x8c = IsleScript::c_Avo914In_PlayWav;
break;
case LegoActor::c_mama:
m_unk0x8c = IsleScript::c_Avo910In_PlayWav;
break;
case LegoActor::c_papa:
m_unk0x8c = IsleScript::c_Avo912In_PlayWav;
break;
case LegoActor::c_nick:
m_unk0x8c = IsleScript::c_Avo911In_PlayWav;
break;
case LegoActor::c_laura:
m_unk0x8c = IsleScript::c_Avo913In_PlayWav;
break;
}
BackgroundAudioManager()->LowerVolume();
if (m_unk0x8c != IsleScript::c_noneIsle) {
InvokeAction(Extra::e_start, *g_isleScript, m_unk0x8c, NULL);
}
}
}
else if (m_state->m_unk0x0c == 2) {
assert(m_mission);
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if (Timer()->GetTime() > m_mission->m_startTime + 5000) {
m_skateBoard->SetUnknown0x160(FALSE);
m_skateBoard->EnableScenePresentation(FALSE);
TickleManager()->UnregisterClient(this);
m_mission->UpdateScore(LegoState::e_grey);
m_state->m_unk0x0c = 9;
AnimationManager()->FUN_1005f6d0(TRUE);
PlayAction(m_mission->GetUnknownFinishAction(), TRUE);
MxTrace("Pizza mission: timeout, declining\n");
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}
}
}
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return SUCCESS;
}
// FUNCTION: LEGO1 0x10038b10
// FUNCTION: BETA10 0x100ee4f5
MxLong Pizza::HandleEndAction(MxEndActionNotificationParam& p_param)
{
MxLong result = 0;
MxU32 objectId = p_param.GetAction()->GetObjectId();
if (m_unk0x8c == objectId) {
BackgroundAudioManager()->RaiseVolume();
return 1;
}
switch (m_state->m_unk0x0c) {
case 1:
if (m_state->GetUnknown0xb0() == objectId) {
m_state->m_unk0x0c = 2;
m_mission->m_startTime = Timer()->GetTime();
TickleManager()->RegisterClient(this, 200);
MxTrace("Pizza mission: proposed\n");
}
break;
case 3:
if (m_state->GetUnknown0xb0() == objectId) {
m_mission->m_startTime = Timer()->GetTime();
PizzaMissionState::Mission* mission = m_mission;
for (MxS32 i = 0; i < mission->m_numActions; i++) {
InvokeAction(Extra::e_start, *g_isleScript, mission->GetActions()[i], NULL);
}
m_state->m_unk0x0c = 4;
m_state->SetUnknown0xb0(IsleScript::c_noneIsle);
UserActor()->SetState(0);
m_skateBoard->SetUnknown0x160(TRUE);
m_world->PlaceActor(m_skateBoard, "int37", 2, 0.5, 3, 0.5);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationClick, NULL, 0, 0, 0, 0);
m_skateBoard->Notify(param);
}
#else
m_skateBoard->Notify(LegoEventNotificationParam(c_notificationClick, NULL, 0, 0, 0, 0));
#endif
MxTrace("Pizza mission: continues\n");
result = 1;
}
break;
case 5:
if (m_state->GetUnknown0xb0() == objectId) {
StopActions();
if (GameState()->GetActorId() == LegoActor::c_pepper) {
IsleScript::Script action = IsleScript::c_noneIsle;
if (!((Isle*) CurrentWorld())->HasHelicopter()) {
switch (m_mission->m_unk0x14) {
case 1:
action = IsleScript::c_pja126br_RunAnim;
m_mission->m_unk0x14++;
m_state->m_unk0x0c = 6;
MxTrace("Pizza mission: succeeds\n");
break;
case 2:
action = IsleScript::c_pja129br_RunAnim;
m_unk0x90 = Timer()->GetTime();
m_unk0x94 = 500;
m_mission->m_unk0x14++;
m_state->m_unk0x0c = 6;
MxTrace("Pizza mission: succeeds\n");
break;
case 3:
action = IsleScript::c_pja131br_RunAnim;
m_unk0x90 = Timer()->GetTime();
m_unk0x94 = 500;
m_state->m_unk0x0c = 6;
break;
}
}
else {
action = IsleScript::c_pja132br_RunAnim;
m_unk0x90 = Timer()->GetTime();
m_unk0x94 = 2300;
m_state->m_unk0x0c = 8;
InputManager()->DisableInputProcessing();
InputManager()->SetUnknown336(TRUE);
MxTrace("Pizza mission: go to Act2\n");
}
PlayAction(action, TRUE);
}
else {
FUN_100382b0();
m_state->m_unk0x0c = 0;
m_state->SetUnknown0xb0(IsleScript::c_noneIsle);
}
}
break;
case 6:
if (m_state->GetUnknown0xb0() == objectId) {
if (objectId == IsleScript::c_pja126br_RunAnim) {
PlayAction(IsleScript::c_pja127br_RunAnim, TRUE);
m_unk0x90 = Timer()->GetTime();
m_unk0x94 = 700;
}
else if (objectId == IsleScript::c_pja129br_RunAnim) {
PlayAction(IsleScript::c_pja130br_RunAnim, TRUE);
}
else {
FUN_100382b0();
m_state->m_unk0x0c = 0;
m_state->SetUnknown0xb0(IsleScript::c_noneIsle);
}
}
break;
case 8:
if (m_state->GetUnknown0xb0() == objectId) {
m_act1state->m_unk0x018 = 0;
m_state->m_unk0x0c = 0;
GameState()->m_currentArea = LegoGameState::e_isle;
TickleManager()->UnregisterClient(this);
((Isle*) CurrentWorld())->SetDestLocation(LegoGameState::e_act2main);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
}
break;
case 9:
if (m_state->GetUnknown0xb0() == objectId) {
FUN_100382b0();
}
break;
}
return result;
}
// FUNCTION: LEGO1 0x10038fe0
// FUNCTION: BETA10 0x100ef520
void Pizza::PlayAction(MxU32 p_objectId, MxBool p_param7)
{
m_state->SetUnknown0xb0(p_objectId);
if (m_unk0x8c != IsleScript::c_noneIsle) {
InvokeAction(Extra::e_stop, *g_isleScript, m_unk0x8c, NULL);
}
AnimationManager()->FUN_10060dc0(p_objectId, NULL, TRUE, FALSE, NULL, FALSE, p_param7, TRUE, TRUE);
}
// FUNCTION: LEGO1 0x10039030
// FUNCTION: BETA10 0x100eea25
PizzaMissionState::PizzaMissionState()
{
m_unk0x0c = 0;
m_missions[0] = Mission(LegoActor::c_pepper, 2, g_pepperFinishTimes, g_pepperActions, 4);
m_missions[1] = Mission(LegoActor::c_mama, 2, g_mamaFinishTimes, g_mamaActions, 4);
m_missions[2] = Mission(LegoActor::c_papa, 2, g_papaFinishTimes, g_papaActions, 4);
m_missions[3] = Mission(LegoActor::c_nick, 2, g_nickFinishTimes, g_nickActions, 4);
m_missions[4] = Mission(LegoActor::c_laura, 2, g_lauraFinishTimes, g_lauraActions, 4);
m_pizzeriaState = (PizzeriaState*) GameState()->GetState("PizzeriaState");
m_unk0xb0 = IsleScript::c_noneIsle;
}
// FUNCTION: LEGO1 0x100393c0
MxResult PizzaMissionState::Serialize(LegoFile* p_file)
{
LegoState::Serialize(p_file);
if (p_file->IsReadMode()) {
for (MxS16 i = 0; i < 5; i++) {
m_missions[i].ReadFromFile(p_file);
}
}
else if (p_file->IsWriteMode()) {
for (MxS16 i = 0; i < 5; i++) {
m_missions[i].WriteToFile(p_file);
}
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10039510
PizzaMissionState::Mission* PizzaMissionState::GetMission(MxU8 p_actorId)
{
for (MxS16 i = 0; i < 5; i++) {
if (m_missions[i].m_actorId == p_actorId) {
return m_missions + i;
}
}
return NULL;
}
// FUNCTION: LEGO1 0x10039540
MxS16 PizzaMissionState::FUN_10039540()
{
return m_pizzeriaState->FUN_10017d50();
}