2023-06-29 04:10:08 -04:00
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#include "legostate.h"
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2024-01-29 13:54:47 -05:00
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DECOMP_SIZE_ASSERT(LegoState, 0x08)
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2024-02-01 18:08:56 -05:00
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DECOMP_SIZE_ASSERT(LegoState::Shuffle, 0x0c)
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2024-01-30 13:57:20 -05:00
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// STUB: LEGO1 0x10014d00
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2024-02-01 18:08:56 -05:00
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MxU32 LegoState::Shuffle::FUN_10014d00()
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2024-01-30 13:57:20 -05:00
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{
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// TODO
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2024-02-02 12:18:46 -05:00
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return m_objectIds[0];
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2024-01-30 13:57:20 -05:00
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}
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// STUB: LEGO1 0x10014de0
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2024-02-01 18:08:56 -05:00
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MxBool LegoState::Shuffle::FUN_10014de0(MxU32 p_objectId)
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2024-01-30 13:57:20 -05:00
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{
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// TODO
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return FALSE;
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}
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