isle/LEGO1/legoobjectfactory.h

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#ifndef LEGOOBJECTFACTORY_H
#define LEGOOBJECTFACTORY_H
#include "mxobjectfactory.h"
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#define FOR_LEGOOBJECTFACTORY_OBJECTS(X) X(InfocenterState)
// VTABLE 0x100d4768
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class LegoObjectFactory : public MxObjectFactory {
public:
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LegoObjectFactory();
virtual MxCore* Create(const char* p_name) override; // vtable 0x14
virtual void Destroy(MxCore* p_object) override; // vtable 0x18
private:
#define X(V) MxAtomId m_id##V;
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FOR_LEGOOBJECTFACTORY_OBJECTS(X)
#undef X
};
#endif // LEGOOBJECTFACTORY_H